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/ GameStar Special 2004 March / GSSH0304CD1.iso / Freelancer / Evolutions / Evolutions.exe / FreelancerEvolutions127.zip.flmod / Freelancer - Evolutions127 / DATA / SHIPS / shiparch.ini < prev   
INI File  |  2004-01-22  |  513KB  |  13,748 lines

  1. [Simple]
  2. nickname = generic_pilot   
  3. DA_archetype = equipment\models\pilot\ship_pilot.3db   
  4. material_library = Equipment\models\pilots.mat   
  5. LODranges = 0, 50   
  6. MinSpecLOD = 2   
  7.    
  8. [Ship]
  9. ids_name = 237034   
  10. ids_info = 66570   
  11. ids_info1 = 66571   
  12. ids_info2 = 66608   
  13. ids_info3 = 66572   
  14. ship_class = 0   
  15. nickname = li_fighter   
  16. LODranges = 0, 40, 60, 140, 300, 1000   
  17. msg_id_prefix = gcs_refer_shiparch_Liblf   
  18. mission_property = can_use_berths   
  19. type = FIGHTER   
  20. mass = 100.000000   
  21. hold_size = 10   
  22. linear_drag = 1.000000   
  23. fuse = li_fighter_gas01, 0.000000, -1   
  24. fuse = li_fighter_smoke01, 0.000000, -1   
  25. fuse = intermed_damage_smallship02, 0.000000, 400   
  26. fuse = intermed_damage_smallship03, 0.000000, 200   
  27. max_bank_angle = 45   
  28. camera_offset = 6, 22   
  29. camera_angular_acceleration = 0.050000   
  30. camera_horizontal_turn_angle = 23   
  31. camera_vertical_turn_up_angle = 5   
  32. camera_vertical_turn_down_angle = 30
  33. camera_turn_look_ahead_slerp_amount = 1.000000   
  34. nanobot_limit = 12   
  35. shield_battery_limit = 12   
  36. hit_pts = 1300   
  37. DA_archetype = ships\liberty\li_fighter\li_fighter.cmp   
  38. material_library = ships\liberty\li_playerships.mat   
  39. material_library = fx\envmapbasic.mat   
  40. envmap_material = envmapbasic   
  41. cockpit = cockpits\liberty\l_fighter.ini
  42. pilot_mesh = generic_pilot   
  43. explosion_arch = explosion_li_fighter   
  44. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  45. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  46. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  47. steering_torque = 34000.000000, 34000.000000, 68000.000000   
  48. angular_drag = 15000.000000, 15000.000000, 35000.000000   
  49. rotation_inertia = 2800.000000, 2800.000000, 1000.000000   
  50. nudge_force = 30000.000000   
  51. strafe_force = 28000
  52. strafe_power_usage = 2   
  53. bay_door_anim = Sc_open baydoor   
  54. bay_doors_open_snd = cargo_doors_open   
  55. bay_doors_close_snd = cargo_doors_close   
  56. HP_bay_surface = HpBayDoor01   
  57. HP_bay_external = HpBayDoor02   
  58. num_exhaust_nozzles = 1   
  59. HP_tractor_source = HpTractor_Source   
  60. shield_link = l_fighter_shield01, HpMount, HpShield01   
  61. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  62. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  63. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  64. hp_type = hp_fighter_shield_special_3, HpShield01   
  65. hp_type = hp_fighter_shield_special_2, HpShield01   
  66. hp_type = hp_fighter_shield_special_1, HpShield01   
  67. hp_type = hp_thruster, HpThruster01   
  68. hp_type = hp_mine_dropper, HpMine01   
  69. hp_type = hp_countermeasure_dropper, HpCM01   
  70. hp_type = hp_torpedo_special_2, HpTorpedo01   
  71.    
  72. [CollisionGroup]
  73. obj = port fin_lod1   
  74. separable = true   
  75. parent_impulse = 240.000000   
  76. child_impulse = 7.000000   
  77. dmg_hp = DpPortfin   
  78. dmg_obj = li_fighter_dmg_portfin_cap   
  79. mass = 5.000000   
  80. debris_type = debris_small_ship   
  81. separation_explosion = explosion_small_ship_breakoff   
  82. type = Port_Fin   
  83. hit_pts = 155   
  84. root_health_proxy = true   
  85.    
  86. [CollisionGroup]
  87. obj = star fin_lod1   
  88. separable = true   
  89. parent_impulse = 240.000000   
  90. child_impulse = 7.000000   
  91. debris_type = debris_small_ship   
  92. dmg_hp = DpStarboardfin   
  93. dmg_obj = li_fighter_dmg_starboardfin_cap   
  94. separation_explosion = explosion_small_ship_breakoff   
  95. mass = 5.000000   
  96. type = Starboard_Fin   
  97. hit_pts = 155   
  98. root_health_proxy = true   
  99.    
  100. [Simple]
  101. nickname = li_fighter_dmg_portfin_cap   
  102. DA_archetype = ships\liberty\li_fighter\li_fighter_dmg_portfin.3db   
  103. material_library = ships\liberty\li_playerships.mat   
  104. mass = 5.000000   
  105. LODranges = 0, 100, 1000   
  106.    
  107. [Simple]
  108. nickname = li_fighter_dmg_starboardfin_cap   
  109. DA_archetype = ships\liberty\li_fighter\li_fighter_dmg_starboardfin.3db   
  110. material_library = ships\liberty\li_playerships.mat   
  111. mass = 5.000000   
  112. LODranges = 0, 100, 1000   
  113.    
  114. [Simple]
  115. nickname = li_fighter_dmg_engine_cap   
  116. DA_archetype = ships\liberty\li_fighter\li_fighter_dmg_engine.3db   
  117. material_library = ships\liberty\li_playerships.mat   
  118. mass = 5.000000   
  119. LODranges = 0, 100, 1000   
  120.    
  121. [Ship]
  122. ids_name = 237033   
  123. ids_info = 66567   
  124. ids_info1 = 66568   
  125. ids_info2 = 66608   
  126. ids_info3 = 66569   
  127. ship_class = 1   
  128. nickname = li_elite   
  129. msg_id_prefix = gcs_refer_shiparch_Libhf   
  130. mission_property = can_use_berths   
  131. LODranges = 0, 75, 150, 1300   
  132. type = FIGHTER   
  133. DA_archetype = ships\liberty\li_elite\li_elite.cmp   
  134. material_library = ships\liberty\li_playerships.mat   
  135. material_library = fx\envmapbasic.mat   
  136. envmap_material = envmapbasic   
  137. cockpit = cockpits\liberty\l_elite.ini   
  138. pilot_mesh = generic_pilot   
  139. nanobot_limit = 14   
  140. shield_battery_limit = 14   
  141. mass = 150.000000   
  142. hold_size = 15   
  143. linear_drag = 1.000000   
  144. fuse = intermed_damage_smallship01, 0.000000, 400   
  145. fuse = intermed_damage_smallship02, 0.000000, 200   
  146. fuse = intermed_damage_smallship03, 0.000000, 133   
  147. max_bank_angle = 30   
  148. camera_offset = 8, 34   
  149. camera_angular_acceleration = 0.050000   
  150. camera_horizontal_turn_angle = 17   
  151. camera_vertical_turn_up_angle = 5   
  152. camera_vertical_turn_down_angle = 25   
  153. camera_turn_look_ahead_slerp_amount = 1.000000   
  154. hit_pts = 1600   
  155. explosion_arch = explosion_li_elite   
  156. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  157. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  158. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  159. steering_torque = 60000.000000, 60000.000000, 250000.000000   
  160. angular_drag = 40000.000000, 40000.000000, 141000.000000   
  161. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  162. nudge_force = 30000.000000   
  163. strafe_force = 22000
  164. strafe_power_usage = 2   
  165. bay_door_anim = Sc_open baydoor   
  166. bay_doors_open_snd = cargo_doors_open   
  167. bay_doors_close_snd = cargo_doors_close
  168. HP_bay_surface = HpBayDoor01   
  169. HP_bay_external = HpBayDoor02   
  170. HP_tractor_source = HpTractor_Source   
  171. num_exhaust_nozzles = 2   
  172. shield_link = l_elite_shield01, HpMount, HpShield01   
  173. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02   
  174. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  175. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  176. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  177. hp_type = hp_elite_shield_special_4, HpShield01   
  178. hp_type = hp_elite_shield_special_3, HpShield01   
  179. hp_type = hp_elite_shield_special_2, HpShield01   
  180. hp_type = hp_elite_shield_special_1, HpShield01   
  181. hp_type = hp_thruster, HpThruster01   
  182. hp_type = hp_mine_dropper, HpMine01   
  183. hp_type = hp_countermeasure_dropper, HpCM01   
  184. hp_type = hp_turret_special_4, HpTurret01   
  185. hp_type = hp_turret_special_3, HpTurret01   
  186. hp_type = hp_turret_special_2, HpTurret01   
  187. hp_type = hp_turret_special_1, HpTurret01   
  188. hp_type = hp_torpedo_special_1, HpTorpedo01   
  189. hp_type = hp_torpedo_special_2, HpTorpedo01   
  190.    
  191. [CollisionGroup]
  192. obj = Li_star_wing_lod1   
  193. separable = true   
  194. parent_impulse = 240.000000   
  195. child_impulse = 7.000000   
  196. debris_type = debris_small_ship   
  197. dmg_hp = DpStarboardwing   
  198. dmg_obj = li_elite_dmg_star_wing_cap   
  199. separation_explosion = explosion_small_ship_breakoff   
  200. mass = 5.000000   
  201. type = Starboard_Wing   
  202. hit_pts = 280   
  203. root_health_proxy = true   
  204.    
  205. [CollisionGroup]
  206. obj = Li_port_wing_lod1   
  207. separable = true   
  208. parent_impulse = 240.000000   
  209. child_impulse = 7.000000   
  210. debris_type = debris_small_ship   
  211. dmg_hp = DpPortwing   
  212. dmg_obj = li_elite_dmg_port_wing_cap   
  213. separation_explosion = explosion_small_ship_breakoff   
  214. mass = 5.000000   
  215. type = Port_Wing   
  216. hit_pts = 280   
  217. root_health_proxy = true   
  218.    
  219. [CollisionGroup]
  220. obj = li_Spoiler_lod1   
  221. separable = true   
  222. parent_impulse = 240.000000   
  223. child_impulse = 7.000000   
  224. debris_type = debris_small_ship   
  225. dmg_hp = DpSpoiler   
  226. dmg_obj = li_elite_dmg_Spoiler_cap   
  227. separation_explosion = explosion_small_ship_breakoff   
  228. mass = 5.000000   
  229. type = Spoiler   
  230. hit_pts = 300   
  231. root_health_proxy = true   
  232.    
  233. [Simple]
  234. nickname = li_elite_dmg_star_wing_cap   
  235. DA_archetype = ships\liberty\li_elite\li_elite_dmg_starboardwing.3db   
  236. material_library = ships\liberty\li_playerships.mat   
  237. mass = 5.000000   
  238. LODranges = 0, 100, 1300   
  239.    
  240. [Simple]
  241. nickname = li_elite_dmg_port_wing_cap   
  242. DA_archetype = ships\liberty\li_elite\li_elite_dmg_portwing.3db   
  243. material_library = ships\liberty\li_playerships.mat   
  244. mass = 5.000000   
  245. LODranges = 0, 100, 1300   
  246.    
  247. [Simple]
  248. nickname = li_elite_dmg_Spoiler_cap   
  249. DA_archetype = ships\liberty\li_elite\li_elite_dmg_spoiler.3db   
  250. material_library = ships\liberty\li_playerships.mat   
  251. mass = 5.000000   
  252. LODranges = 0, 100, 700   
  253.    
  254. [Simple]
  255. nickname = li_elite2_dmg_Spoiler_cap   
  256. DA_archetype = ships\liberty\li_elite2\li_elite2_dmg_spoiler.3db   
  257. material_library = ships\liberty\li_playerships.mat   
  258. mass = 5.000000   
  259. LODranges = 0, 100, 1300   
  260.    
  261. [Simple]
  262. nickname = li_elite_dmg_Engine01_cap   
  263. DA_archetype = ships\liberty\li_elite\li_elite_dmg_engine01.3db   
  264. material_library = ships\liberty\li_playerships.mat   
  265. mass = 5.000000   
  266. LODranges = 0, 100, 1300   
  267.    
  268. [Simple]
  269. nickname = li_elite_dmg_Engine02_cap   
  270. DA_archetype = ships\liberty\li_elite\li_elite_dmg_engine02.3db   
  271. material_library = ships\liberty\li_playerships.mat   
  272. mass = 5.000000   
  273. LODranges = 0, 100, 1300   
  274.    
  275. [Ship]
  276. ids_name = 237033   
  277. ids_info = 66567   
  278. ids_info1 = 66568   
  279. ids_info2 = 66608   
  280. ids_info3 = 66569   
  281. ship_class = 1   
  282. nickname = li_elite2   
  283. msg_id_prefix = gcs_refer_shiparch_Libhf   
  284. mission_property = can_use_berths   
  285. LODranges = 0, 75, 150, 1300   
  286. type = FIGHTER   
  287. DA_archetype = ships\liberty\li_elite2\li_elite2.cmp   
  288. material_library = ships\liberty\li_playerships.mat   
  289. material_library = fx\envmapbasic.mat   
  290. envmap_material = envmapbasic   
  291. cockpit = cockpits\liberty\l_elite.ini   
  292. pilot_mesh = generic_pilot   
  293. mass = 150   
  294. hold_size = 15   
  295. linear_drag = 1   
  296. fuse = intermed_damage_smallship01, 0.000000, 400   
  297. fuse = intermed_damage_smallship02, 0.000000, 200   
  298. fuse = intermed_damage_smallship03, 0.000000, 133   
  299. max_bank_angle = 30   
  300. camera_offset = 6, 29   
  301. camera_angular_acceleration = 0.050000   
  302. camera_horizontal_turn_angle = 20   
  303. camera_vertical_turn_up_angle = 10   
  304. camera_vertical_turn_down_angle = 20   
  305. camera_turn_look_ahead_slerp_amount = 1.000000   
  306. hit_pts = 1600   
  307. explosion_arch = explosion_li_elite   
  308. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  309. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  310. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  311. steering_torque = 50000.000000, 50000.000000, 183000.000000   
  312. angular_drag = 40000.000000, 40000.000000, 141000.000000   
  313. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  314. nudge_force = 30000.000000   
  315. strafe_force = 22000   
  316. strafe_power_usage = 400   
  317. HP_bay_surface = HpBayDoor01   
  318. HP_bay_external = HpBayDoor02   
  319. HP_tractor_source = HpTractor_Source   
  320. num_exhaust_nozzles = 2   
  321. shield_link = l_elite2_shield01, HpMount, HpShield01   
  322. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  323. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  324. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  325. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  326. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  327. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  328. hp_type = hp_elite_shield_special_6, HpShield01   
  329. hp_type = hp_elite_shield_special_5, HpShield01   
  330. hp_type = hp_elite_shield_special_4, HpShield01   
  331. hp_type = hp_elite_shield_special_3, HpShield01   
  332. hp_type = hp_elite_shield_special_2, HpShield01   
  333. hp_type = hp_elite_shield_special_1, HpShield01   
  334. hp_type = hp_thruster, HpThruster01   
  335. hp_type = hp_mine_dropper, HpMine01   
  336. hp_type = hp_countermeasure_dropper, HpCM01   
  337. hp_type = hp_turret_special_6, HpTurret01   
  338. hp_type = hp_turret_special_5, HpTurret01   
  339. hp_type = hp_turret_special_4, HpTurret01   
  340. hp_type = hp_turret_special_3, HpTurret01   
  341. hp_type = hp_turret_special_2, HpTurret01   
  342. hp_type = hp_turret_special_1, HpTurret01   
  343. hp_type = hp_torpedo_special_1, HpTorpedo01   
  344. hp_type = hp_torpedo_special_2, HpTorpedo01   
  345.    
  346. [CollisionGroup]
  347. obj = Li_star_wing_lod1   
  348. separable = true   
  349. parent_impulse = 240.000000   
  350. child_impulse = 7.000000   
  351. debris_type = debris_small_ship   
  352. dmg_hp = DpStarboardwing   
  353. dmg_obj = li_elite_dmg_star_wing_cap   
  354. separation_explosion = explosion_small_ship_breakoff   
  355. mass = 5.000000   
  356. type = Starboard_Wing   
  357. hit_pts = 307   
  358. root_health_proxy = true   
  359.    
  360. [CollisionGroup]
  361. obj = Li_port_wing_lod1   
  362. separable = true   
  363. parent_impulse = 240.000000   
  364. child_impulse = 7.000000   
  365. debris_type = debris_small_ship   
  366. dmg_hp = DpPortwing   
  367. dmg_obj = li_elite_dmg_port_wing_cap   
  368. separation_explosion = explosion_small_ship_breakoff   
  369. mass = 5.000000   
  370. type = Port_Wing   
  371. hit_pts = 307   
  372. root_health_proxy = true   
  373.    
  374. [CollisionGroup]
  375. obj = li_Spoiler_lod1   
  376. separable = true   
  377. parent_impulse = 240.000000   
  378. child_impulse = 7.000000   
  379. debris_type = debris_small_ship   
  380. dmg_hp = DpSpoiler   
  381. dmg_obj = li_elite2_dmg_Spoiler_cap   
  382. separation_explosion = explosion_small_ship_breakoff   
  383. mass = 5.000000   
  384. type = Top_Fin   
  385. hit_pts = 300   
  386. root_health_proxy = true   
  387.    
  388. [Ship]
  389. ids_name = 237035   
  390. ids_info = 66573   
  391. ids_info1 = 66574   
  392. ids_info2 = 66608   
  393. ids_info3 = 66575   
  394. ship_class = 2   
  395. nickname = li_freighter   
  396. LODranges = 0, 80, 120, 200, 300, 1200   
  397. msg_id_prefix = gcs_refer_shiparch_Libf   
  398. mission_property = can_use_berths   
  399. type = FREIGHTER   
  400. DA_archetype = ships\liberty\li_freighter\li_freighter.cmp   
  401. material_library = ships\liberty\li_playerships.mat   
  402. material_library = fx\envmapbasic.mat   
  403. envmap_material = envmapbasic   
  404. cockpit = cockpits\liberty\l_freighter.ini   
  405. pilot_mesh = generic_pilot   
  406. nanobot_limit = 12   
  407. shield_battery_limit = 12   
  408. mass = 300.000000   
  409. linear_drag = 1.000000   
  410. hold_size = 100   
  411. fuse = intermed_damage_smallship01, 0.000000, 400   
  412. fuse = intermed_damage_smallship02, 0.000000, 200   
  413. fuse = intermed_damage_smallship03, 0.000000, 100   
  414. max_bank_angle = 15   
  415. camera_offset = 8, 45   
  416. camera_angular_acceleration = 0.035000   
  417. camera_horizontal_turn_angle = 20   
  418. camera_vertical_turn_up_angle = 5   
  419. camera_vertical_turn_down_angle = 20   
  420. camera_turn_look_ahead_slerp_amount = 1.000000   
  421. hit_pts = 1000   
  422. explosion_arch = explosion_li_freighter   
  423. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  424. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  425. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  426. nudge_force = 30000.000000   
  427. strafe_force = 20000   
  428. strafe_power_usage = 2   
  429. bay_door_anim = Sc_open baydoor   
  430. bay_doors_open_snd = cargo_doors_open   
  431. bay_doors_close_snd = cargo_doors_close   
  432. HP_bay_surface = HpBayDoor01   
  433. HP_bay_external = HpBayDoor02   
  434. HP_tractor_source = HpTractor_Source   
  435. num_exhaust_nozzles = 2   
  436. shield_link = l_freighter_shield01, HpMount, HpShield01   
  437. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03   
  438. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03   
  439. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
  440. hp_type = hp_freighter_shield_special_4, HpShield01    
  441. hp_type = hp_freighter_shield_special_3, HpShield01   
  442. hp_type = hp_freighter_shield_special_2, HpShield01   
  443. hp_type = hp_freighter_shield_special_1, HpShield01   
  444. hp_type = hp_thruster, HpThruster01   
  445. hp_type = hp_mine_dropper, HpMine01   
  446. hp_type = hp_countermeasure_dropper, HpCM01   
  447. hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05   
  448. hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05   
  449. hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05   
  450. steering_torque = 54000.000000, 54000.000000, 104000.000000   
  451. angular_drag = 60000.000000, 60000.000000, 60000.000000   
  452. rotation_inertia = 16800.000000, 16800.000000, 16800.000000   
  453.    
  454. [CollisionGroup]
  455. obj = li_starboard_sidepanel_lod1   
  456. separable = true   
  457. parent_impulse = 240.000000   
  458. child_impulse = 7.000000   
  459. debris_type = debris_small_ship   
  460. dmg_hp = DpStarboardsidepanel   
  461. dmg_obj = li_freighter_dmg_starboard_sidepanel_cap   
  462. separation_explosion = explosion_small_ship_breakoff   
  463. mass = 5.000000   
  464. type = Starboard_Side_Panel   
  465. hit_pts = 267   
  466. root_health_proxy = true   
  467.    
  468. [CollisionGroup]
  469. obj = li_port_sidepanel_lod1   
  470. separable = true   
  471. parent_impulse = 240.000000   
  472. child_impulse = 7.000000   
  473. debris_type = debris_small_ship   
  474. dmg_hp = DpPortsidepanel   
  475. dmg_obj = li_freighter_dmg_port_sidepanel_cap   
  476. separation_explosion = explosion_small_ship_breakoff   
  477. mass = 5.000000   
  478. type = Port_Side_Panel   
  479. hit_pts = 267   
  480. root_health_proxy = true   
  481.    
  482. [Simple]
  483. nickname = li_freighter_dmg_starboard_sidepanel_cap   
  484. DA_archetype = ships\liberty\li_freighter\li_freighter_dmg_starboard_sidepanel.3db   
  485. material_library = ships\liberty\li_playerships.mat   
  486. mass = 5.000000   
  487. LODranges = 0, 100, 1200   
  488.    
  489. [Simple]
  490. nickname = li_freighter_dmg_port_sidepanel_cap   
  491. DA_archetype = ships\liberty\li_freighter\li_freighter_dmg_port_sidepanel.3db   
  492. material_library = ships\liberty\li_playerships.mat   
  493. mass = 5.000000   
  494. LODranges = 0, 100, 1200   
  495.    
  496. [Ship]
  497. ids_name = 237031   
  498. ids_info = 66565   
  499. nickname = li_cruiser   
  500. LODranges = 0, 200, 400, 600, 1000, 6000   
  501. msg_id_prefix = gcs_refer_shiparch_Libc   
  502. mission_property = can_use_large_moors   
  503. type = CRUISER   
  504. DA_archetype = ships\liberty\li_cruiser\li_cruiser.cmp   
  505. material_library = ships\liberty\li_capships.mat   
  506. material_library = fx\envmapbasic.mat   
  507. envmap_material = envmapbasic   
  508. linear_drag = 1.000000   
  509. mass = 5000.000000   
  510. hold_size = 1000000   
  511. hit_pts = 43300   
  512. explosion_arch = explosion_instant   
  513. fuse = li_cruiser_body_fuse, 0.000000, 1   
  514. fuse = li_cruiser_burning_fuse01, 0.000000, 10825   
  515. fuse = li_cruiser_burning_fuse02, 0.000000, 5413   
  516. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  517. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  518. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  519. steering_torque = 20000000.000000, 20000000.000000, 20000000.000000   
  520. angular_drag = 132000000.000000, 132000000.000000, 132000000.000000   
  521. rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000   
  522. nudge_force = 300000.000000   
  523. HP_bay_surface = HpBayDoor01   
  524. HP_bay_external = HpBayDoor02   
  525. HP_tractor_source = HpTractor_Source   
  526. num_exhaust_nozzles = 4   
  527.    
  528. [CollisionGroup]
  529. obj = Li_cruiser_cntrltwr_lod1   
  530. separable = true   
  531. debris_type = debris_vanish   
  532. fuse = li_cruiser_body_fuse, 0.500000, 1   
  533. dmg_obj = l_cruiser_tower_cap   
  534. dmg_hp = DpCntrltwr   
  535. mass = 100.000000   
  536. parent_impulse = 10.000000   
  537. child_impulse = 10.000000   
  538. hit_pts = 43300   
  539. root_health_proxy = true   
  540.    
  541. [CollisionGroup]
  542. obj = Li_cruiser_nose_lod1   
  543. separable = true   
  544. debris_type = cap_ship_piece   
  545. fuse = li_cruiser_body_fuse, 0.000000, 1   
  546. parent_impulse = 10.000000   
  547. child_impulse = 60.000000   
  548. group_dmg_hp = DpFront   
  549. group_dmg_obj = l_cruiser_front_cap   
  550. mass = 10.000000   
  551. hit_pts = 43300   
  552. root_health_proxy = true   
  553.    
  554. [CollisionGroup]
  555. obj = Li_cruiser_engine01_lod1   
  556. separable = true   
  557. debris_type = cap_ship_piece   
  558. fuse = li_cruiser_engine1_fuse, 0.000000, 1   
  559. dmg_obj = l_cruiser_engine01_cap   
  560. dmg_hp = DpEngine01   
  561. group_dmg_hp = DpEng01   
  562. group_dmg_obj = l_cruiser_engine01_cap   
  563. mass = 100.000000   
  564. parent_impulse = 10.000000   
  565. child_impulse = 1000.000000   
  566. hit_pts = 43300   
  567. root_health_proxy = true   
  568.    
  569. [CollisionGroup]
  570. obj = Li_cruiser_engine02_lod1   
  571. separable = true   
  572. debris_type = cap_ship_piece   
  573. fuse = li_cruiser_engine2_fuse, 0.000000, 1   
  574. dmg_obj = l_cruiser_engine02_cap   
  575. dmg_hp = DpEngine02   
  576. group_dmg_hp = DpEng02   
  577. group_dmg_obj = l_cruiser_engine02_cap   
  578. mass = 100.000000   
  579. parent_impulse = 10.000000   
  580. child_impulse = 3000.000000   
  581. hit_pts = 43300   
  582. root_health_proxy = true   
  583.    
  584. [CollisionGroup]
  585. obj = Li_cruiser_engine03_lod1   
  586. separable = true   
  587. debris_type = cap_ship_piece   
  588. fuse = li_cruiser_engine3_fuse, 0.000000, 1   
  589. dmg_obj = l_cruiser_engine03_cap   
  590. dmg_hp = DpEngine03   
  591. group_dmg_hp = DpEng03   
  592. group_dmg_obj = l_cruiser_engine03_cap   
  593. mass = 100.000000   
  594. parent_impulse = 10.000000   
  595. child_impulse = 9000.000000   
  596. hit_pts = 43300   
  597. root_health_proxy = true   
  598.    
  599. [CollisionGroup]
  600. obj = Li_cruiser_engine04_lod1   
  601. separable = true   
  602. debris_type = cap_ship_piece   
  603. fuse = li_cruiser_engine4_fuse, 0.000000, 1   
  604. dmg_obj = l_cruiser_engine04_cap   
  605. dmg_hp = DpEngine04   
  606. group_dmg_hp = DpEng04   
  607. group_dmg_obj = l_cruiser_engine04_cap   
  608. mass = 100.000000   
  609. parent_impulse = 10.000000   
  610. child_impulse = 5000.000000   
  611. hit_pts = 43300   
  612. root_health_proxy = true   
  613.    
  614. [Simple]
  615. nickname = l_cruiser_tower_cap   
  616. DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_cntrltwr.3db   
  617. material_library = ships\liberty\li_capships.mat   
  618. mass = 1000.000000   
  619. hit_pts = 200   
  620. LODranges = 0, 6000   
  621.    
  622. [Simple]
  623. nickname = l_cruiser_front_cap   
  624. DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_front.3db   
  625. material_library = ships\liberty\li_capships.mat   
  626. mass = 10.000000   
  627. hit_pts = 200   
  628. LODranges = 0, 200, 6000   
  629.    
  630. [Simple]
  631. nickname = l_cruiser_engine01_cap   
  632. DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_engine01.3db   
  633. material_library = ships\liberty\li_capships.mat   
  634. mass = 1000.000000   
  635. hit_pts = 200   
  636. LODranges = 0, 6000   
  637.    
  638. [Simple]
  639. nickname = l_cruiser_engine02_cap   
  640. DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_engine02.3db   
  641. material_library = ships\liberty\li_capships.mat   
  642. mass = 1000.000000   
  643. hit_pts = 200   
  644. LODranges = 0, 6000   
  645.    
  646. [Simple]
  647. nickname = l_cruiser_engine03_cap   
  648. DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_engine03.3db   
  649. material_library = ships\liberty\li_capships.mat   
  650. mass = 1000.000000   
  651. hit_pts = 200   
  652. LODranges = 0, 6000   
  653.    
  654. [Simple]
  655. nickname = l_cruiser_engine04_cap   
  656. DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_engine04.3db   
  657. material_library = ships\liberty\li_capships.mat   
  658. mass = 1000.000000   
  659. hit_pts = 200   
  660. LODranges = 0, 6000   
  661.    
  662.    
  663. [Ship]
  664. ids_name = 237032   
  665. ids_info = 66566   
  666. nickname = li_dreadnought   
  667. LODranges = 0, 600, 800, 1000, 1500, 2000, 3000, 20000   
  668. msg_id_prefix = gcs_refer_shiparch_Libb   
  669. mission_property = can_use_large_moors   
  670. type = CAPITAL   
  671. DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp   
  672. material_library = ships\liberty\li_capships.mat   
  673. material_library = fx\envmapbasic.mat   
  674. envmap_material = envmapbasic   
  675. mass = 100000.000000   
  676. linear_drag = 1.000000   
  677. hold_size = 10730.179688   
  678. fuse = l_dreadnought_fuse, 0.500000, 1   
  679. fuse = li_dreadnought_burning_fuse03, 0.000000, 17325   
  680. hit_pts = 69300   
  681. explosion_arch = explosion_instant   
  682. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  683. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  684. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  685. steering_torque = 1501900032.000000, 1501900032.000000, 1501900032.000000   
  686. angular_drag = 13200000000.000000, 13200000000.000000, 13200000000.000000   
  687. rotation_inertia = 15000000512.000000, 15000000512.000000, 15000000512.000000   
  688. nudge_force = 3000000.000000   
  689. bay_door_anim = Sc_open baydoor   
  690. bay_doors_open_snd = hanger_doors_opening   
  691. bay_doors_close_snd = hanger_doors_closing   
  692. HP_bay_surface = HpBayDoor01   
  693. HP_bay_external = HpBayDoor02   
  694. HP_tractor_source = HpTractor_Source   
  695. num_exhaust_nozzles = 1   
  696.    
  697. [CollisionGroup]
  698. obj = Leaf01_d1_lod1   
  699. separable = true   
  700. parent_impulse = 60.000000   
  701. child_impulse = 10.000000   
  702. debris_type = cap_ship_piece   
  703. mass = 10.000000   
  704. fuse = l_dreadnought_fuse, 1.000000, 1   
  705. hit_pts = 69300   
  706. root_health_proxy = true   
  707.    
  708. [CollisionGroup]
  709. obj = Leaf02_d1_lod1   
  710. separable = true   
  711. parent_impulse = 60.000000   
  712. child_impulse = 300.000000   
  713. debris_type = cap_ship_piece   
  714. mass = 10.000000   
  715. fuse = l_dreadnought_fuse, 1.000000, 1   
  716. hit_pts = 69300   
  717. root_health_proxy = true   
  718.    
  719. [CollisionGroup]
  720. obj = Leaf03_d1_lod1   
  721. separable = true   
  722. parent_impulse = 60.000000   
  723. child_impulse = 10.000000   
  724. debris_type = cap_ship_piece   
  725. mass = 10.000000   
  726. fuse = l_dreadnought_fuse, 1.000000, 1   
  727. hit_pts = 69300   
  728. root_health_proxy = true   
  729.    
  730. [CollisionGroup]
  731. obj = Leaf04_d1_lod1   
  732. separable = true   
  733. parent_impulse = 60.000000   
  734. child_impulse = 10.000000   
  735. debris_type = cap_ship_piece   
  736. mass = 10.000000   
  737. fuse = l_dreadnought_fuse, 1.000000, 1   
  738. hit_pts = 69300   
  739. root_health_proxy = true   
  740.    
  741. [CollisionGroup]
  742. obj = Leaf05_d1_lod1   
  743. separable = true   
  744. parent_impulse = 60.000000   
  745. child_impulse = 600.000000   
  746. debris_type = cap_ship_piece   
  747. mass = 10.000000   
  748. fuse = l_dreadnought_fuse, 1.000000, 1   
  749. hit_pts = 69300   
  750. root_health_proxy = true   
  751.    
  752. [CollisionGroup]
  753. obj = Leaf06_d1_lod1   
  754. separable = true   
  755. parent_impulse = 60.000000   
  756. child_impulse = 10.000000   
  757. debris_type = cap_ship_piece   
  758. mass = 10.000000   
  759. fuse = l_dreadnought_fuse, 1.000000, 1   
  760. hit_pts = 69300   
  761. root_health_proxy = true   
  762.    
  763. [CollisionGroup]
  764. obj = Leaf07_d1_lod1   
  765. separable = true   
  766. parent_impulse = 60.000000   
  767. child_impulse = 10.000000   
  768. debris_type = cap_ship_piece   
  769. mass = 10.000000   
  770. fuse = l_dreadnought_fuse, 1.000000, 1   
  771. hit_pts = 69300   
  772. root_health_proxy = true   
  773.    
  774. [CollisionGroup]
  775. obj = Leaf08_d1_lod1   
  776. separable = true   
  777. parent_impulse = 60.000000   
  778. child_impulse = 500.000000   
  779. debris_type = cap_ship_piece   
  780. mass = 10.000000   
  781. fuse = l_dreadnought_fuse, 1.000000, 1   
  782. hit_pts = 69300   
  783. root_health_proxy = true   
  784.    
  785. [CollisionGroup]
  786. obj = Li_bottom_lod1   
  787. separable = true   
  788. parent_impulse = 60.000000   
  789. child_impulse = 10.000000   
  790. debris_type = debris_vanish   
  791. mass = 200.000000   
  792. fuse = l_dreadnought_fuse, 0.500000, 1   
  793. dmg_obj = li_dread_bottom_cap   
  794. dmg_hp = DpBottom   
  795. hit_pts = 69300   
  796. root_health_proxy = true   
  797.    
  798. [CollisionGroup]
  799. obj = Li_cntrltwr_lod1   
  800. separable = true   
  801. parent_impulse = 60.000000   
  802. child_impulse = 10.000000   
  803. debris_type = debris_vanish   
  804. mass = 200.000000   
  805. fuse = l_dreadnought_fuse, 0.500000, 1   
  806. dmg_obj = li_dread_tower_cap   
  807. dmg_hp = DpCntrltwr   
  808. hit_pts = 69300   
  809. root_health_proxy = true   
  810.    
  811. [CollisionGroup]
  812. obj = Li_rear_lod1   
  813. separable = true   
  814. parent_impulse = 60.000000   
  815. child_impulse = 10.000000   
  816. debris_type = debris_vanish   
  817. mass = 200.000000   
  818. fuse = l_dreadnought_fuse, 0.750000, 1   
  819. fuse = li_dreadnought_burning_fuse04, 0.000000, 17325   
  820. dmg_obj = li_dread_rearsection_cap   
  821. dmg_hp = DpRearsection   
  822. hit_pts = 69300   
  823. root_health_proxy = true   
  824.    
  825. [CollisionGroup]
  826. obj = Li_nose_lod1   
  827. separable = true   
  828. parent_impulse = 60.000000   
  829. child_impulse = 2000.000000   
  830. debris_type = cap_ship_piece2   
  831. mass = 50.000000   
  832. fuse = l_dreadnought_fuse, 0.000000, 1   
  833. fuse = li_dreadnought_burning_fuse01, 0.000000, 17325   
  834. group_dmg_hp = DpFrnt   
  835. group_dmg_obj = li_dread_front_cap   
  836. hit_pts = 69300   
  837. root_health_proxy = true   
  838.    
  839. [CollisionGroup]
  840. obj = Li_frnt_lod1   
  841. separable = true   
  842. parent_impulse = 60.000000   
  843. child_impulse = 10.000000   
  844. debris_type = debris_vanish   
  845. mass = 200.000000   
  846. fuse = l_dreadnought_fuse, 0.250000, 1   
  847. fuse = li_dreadnought_burning_fuse02, 0.000000, 17325   
  848. dmg_obj = li_dread_midsection_cap   
  849. dmg_hp = DpMidsection   
  850. hit_pts = 69300   
  851. root_health_proxy = true   
  852.    
  853. [CollisionGroup]
  854. obj = Li_port_skid_lod1   
  855. separable = true   
  856. parent_impulse = 60.000000   
  857. child_impulse = 10.000000   
  858. debris_type = debris_vanish   
  859. mass = 200.000000   
  860. fuse = l_dreadnought_port_skid_fuse, 0.000000, 1   
  861. dmg_obj = li_dread_port_skid_cap   
  862. dmg_hp = DpPortskid   
  863. hit_pts = 69300   
  864. root_health_proxy = true   
  865.    
  866. [CollisionGroup]
  867. obj = Li_starboard_skid_lod1   
  868. separable = true   
  869. parent_impulse = 60.000000   
  870. child_impulse = 10.000000   
  871. debris_type = debris_vanish   
  872. mass = 200.000000   
  873. fuse = l_dreadnought_star_skid_fuse, 0.000000, 1   
  874. dmg_obj = li_dread_starboard_skid_cap   
  875. dmg_hp = DpStarboardskid   
  876. hit_pts = 69300   
  877. root_health_proxy = true   
  878.    
  879. [CollisionGroup]
  880. obj = Li_reactor_core_lod1   
  881. separable = true   
  882. parent_impulse = 60.000000   
  883. child_impulse = 500.000000   
  884. debris_type = cap_ship_piece2   
  885. mass = 20.000000   
  886. fuse = l_dreadnought_fuse, 1.000000, 1   
  887. hit_pts = 69300   
  888. root_health_proxy = true   
  889.    
  890. [CollisionGroup]
  891. obj = Li_reactor_lod1   
  892. separable = true   
  893. parent_impulse = 60.000000   
  894. child_impulse = 10.000000   
  895. debris_type = debris_vanish   
  896. mass = 200.000000   
  897. fuse = l_dreadnought_fuse, 1.000000, 1   
  898. hit_pts = 69300   
  899. root_health_proxy = true   
  900.    
  901. [CollisionGroup]
  902. obj = Li_engine_lod1   
  903. separable = true   
  904. parent_impulse = 60.000000   
  905. child_impulse = 10.000000   
  906. debris_type = debris_vanish   
  907. mass = 200.000000   
  908. fuse = l_dreadnought_fuse, 1.000000, 1   
  909. dmg_obj = li_dread_engine_cap   
  910. dmg_hp = DpEngine   
  911. hit_pts = 69300   
  912. root_health_proxy = true   
  913.    
  914. [Simple]
  915. nickname = li_dread_bottom_cap   
  916. DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_bottom.3db   
  917. material_library = ships\liberty\li_capships.mat   
  918. mass = 10.000000   
  919. hit_pts = 200   
  920. LODranges = 0, 20000   
  921.    
  922. [Simple]
  923. nickname = li_dread_tower_cap   
  924. DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_cntrltwr.3db   
  925. material_library = ships\liberty\li_capships.mat   
  926. mass = 10.000000   
  927. hit_pts = 200   
  928. LODranges = 0, 20000   
  929.    
  930. [Simple]
  931. nickname = li_dread_engine_cap   
  932. DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_engine.3db   
  933. material_library = ships\liberty\li_capships.mat   
  934. mass = 10.000000   
  935. hit_pts = 200   
  936. LODranges = 0, 20000   
  937.    
  938. [Simple]
  939. nickname = li_dread_front_cap   
  940. DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_front.3db   
  941. material_library = ships\liberty\li_capships.mat   
  942. mass = 10.000000   
  943. hit_pts = 200   
  944. LODranges = 0, 20000   
  945.    
  946. [Simple]
  947. nickname = li_dread_midsection_cap   
  948. DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_midsection.3db   
  949. material_library = ships\liberty\li_capships.mat   
  950. mass = 10.000000   
  951. hit_pts = 200   
  952. LODranges = 0, 20000   
  953.    
  954. [Simple]
  955. nickname = li_dread_port_skid_cap   
  956. DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_port_skid.3db   
  957. material_library = ships\liberty\li_capships.mat   
  958. mass = 10.000000   
  959. hit_pts = 200   
  960. LODranges = 0, 20000   
  961.    
  962. [Simple]
  963. nickname = li_dread_rearsection_cap   
  964. DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_rearsection.3db   
  965. material_library = ships\liberty\li_capships.mat   
  966. mass = 10.000000   
  967. hit_pts = 200   
  968. LODranges = 0, 20000   
  969.    
  970. [Simple]
  971. nickname = li_dread_starboard_skid_cap   
  972. DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_starboard_skid.3db   
  973. material_library = ships\liberty\li_capships.mat   
  974. mass = 10.000000   
  975. hit_pts = 200   
  976. LODranges = 0, 20000   
  977.    
  978. [Ship]
  979. ids_name = 237008   
  980. ids_info = 66508   
  981. ids_info1 = 66509   
  982. ids_info2 = 66608   
  983. ids_info3 = 66510   
  984. ship_class = 0   
  985. nickname = br_fighter   
  986. LODranges = 0, 60, 130, 1000   
  987. msg_id_prefix = gcs_refer_shiparch_Brelf   
  988. mission_property = can_use_berths   
  989. type = FIGHTER   
  990. DA_archetype = ships\bretonia\br_fighter\br_fighter.cmp   
  991. material_library = ships\bretonia\br_playerships.mat   
  992. material_library = fx\envmapbasic.mat   
  993. envmap_material = envmapbasic   
  994. cockpit = cockpits\bretonia\b_fighter.ini   
  995. pilot_mesh = generic_pilot   
  996. nanobot_limit = 15   
  997. shield_battery_limit = 15   
  998. mass = 100.000000   
  999. linear_drag = 1.000000   
  1000. hold_size = 10   
  1001. fuse = intermed_damage_smallship02, 0.000000, 525   
  1002. fuse = intermed_damage_smallship03, 0.000000, 263   
  1003. max_bank_angle = 45   
  1004. camera_offset = 9, 29   
  1005. camera_angular_acceleration = 0.050000   
  1006. camera_horizontal_turn_angle = 23   
  1007. camera_vertical_turn_up_angle = 5   
  1008. camera_vertical_turn_down_angle = 30   
  1009. camera_turn_look_ahead_slerp_amount = 1.000000   
  1010. hit_pts = 2100   
  1011. explosion_arch = explosion_br_fighter   
  1012. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  1013. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  1014. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  1015. steering_torque = 28000.000000, 28000.000000, 75000.000000   
  1016. angular_drag = 15000.000000, 15000.000000, 35000.000000   
  1017. rotation_inertia = 2800.000000, 2800.000000, 1000.000000   
  1018. nudge_force = 30000.000000   
  1019. strafe_force = 28000   
  1020. strafe_power_usage = 2   
  1021. bay_door_anim = Sc_open dock1   
  1022. bay_doors_open_snd = cargo_doors_open   
  1023. bay_doors_close_snd = cargo_doors_close   
  1024. HP_bay_surface = HpBayDoor01   
  1025. HP_bay_external = HpBayDoor02   
  1026. HP_tractor_source = HpTractor_Source   
  1027. num_exhaust_nozzles = 1   
  1028. shield_link = b_fighter_shield01, HpMount, HpShield01   
  1029. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02   
  1030. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  1031. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  1032. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  1033. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  1034. hp_type = hp_fighter_shield_special_5, HpShield01   
  1035. hp_type = hp_fighter_shield_special_4, HpShield01   
  1036. hp_type = hp_fighter_shield_special_3, HpShield01   
  1037. hp_type = hp_fighter_shield_special_2, HpShield01   
  1038. hp_type = hp_fighter_shield_special_1, HpShield01   
  1039. hp_type = hp_thruster, HpThruster01   
  1040. hp_type = hp_mine_dropper, HpMine01   
  1041. hp_type = hp_countermeasure_dropper, HpCM01   
  1042. hp_type = hp_torpedo_special_2, HpTorpedo01   
  1043.    
  1044.    
  1045. [CollisionGroup]
  1046. obj = br_fighter_tail_lod1   
  1047. separable = true   
  1048. parent_impulse = 20.000000   
  1049. child_impulse = 8.000000   
  1050. debris_type = debris_small_ship   
  1051. dmg_hp = DpTail   
  1052. dmg_obj = br_fighter_dmg_tail_cap   
  1053. separation_explosion = explosion_small_ship_breakoff   
  1054. mass = 5.000000   
  1055. type = Tail   
  1056. hit_pts = 400   
  1057. root_health_proxy = true   
  1058.    
  1059. [Simple]
  1060. nickname = br_fighter_dmg_tail_cap   
  1061. DA_archetype = ships\bretonia\br_fighter\br_fighter_dmg_tail.3db   
  1062. material_library = ships\bretonia\br_playerships.mat   
  1063. mass = 5.000000   
  1064. LODranges = 0, 100, 1000   
  1065.    
  1066. [Ship]
  1067. ids_name = 237007   
  1068. ids_info = 66505   
  1069. ids_info1 = 66506   
  1070. ids_info2 = 66608   
  1071. ids_info3 = 66507   
  1072. ship_class = 1   
  1073. nickname = br_elite   
  1074. msg_id_prefix = gcs_refer_shiparch_Brehf   
  1075. mission_property = can_use_berths   
  1076. LODranges = 0, 80, 160, 1000   
  1077. type = FIGHTER   
  1078. DA_archetype = ships\bretonia\br_elite\br_elite.cmp   
  1079. material_library = ships\bretonia\br_playerships.mat   
  1080. material_library = fx\envmapbasic.mat   
  1081. envmap_material = envmapbasic   
  1082. cockpit = cockpits\bretonia\b_elite.ini   
  1083. pilot_mesh = generic_pilot   
  1084. fuse = intermed_damage_smallship01, 0.000000, 650   
  1085. fuse = intermed_damage_smallship02, 0.000000, 325   
  1086. fuse = intermed_damage_smallship03, 0.000000, 217   
  1087. max_bank_angle = 30   
  1088. camera_offset = 9, 39   
  1089. camera_angular_acceleration = 0.050000   
  1090. camera_horizontal_turn_angle = 17   
  1091. camera_vertical_turn_up_angle = 5   
  1092. camera_vertical_turn_down_angle = 26   
  1093. camera_turn_look_ahead_slerp_amount = 1.000000   
  1094. nanobot_limit = 20   
  1095. shield_battery_limit = 20   
  1096. hit_pts = 2600   
  1097. mass = 150.000000   
  1098. linear_drag = 1.000000   
  1099. hold_size = 15   
  1100. explosion_arch = explosion_br_elite   
  1101. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  1102. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  1103. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  1104. steering_torque = 53000.000000, 53000.000000, 250000.000000   
  1105. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  1106. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  1107. nudge_force = 30000.000000   
  1108. strafe_force = 25000   
  1109. strafe_power_usage = 2   
  1110. bay_door_anim = Sc_open dock1   
  1111. bay_doors_open_snd = cargo_doors_open   
  1112. bay_doors_close_snd = cargo_doors_close   
  1113. HP_bay_surface = HpBayDoor01   
  1114. HP_bay_external = HpBayDoor02   
  1115. HP_tractor_source = HpTractor_Source   
  1116. num_exhaust_nozzles = 2   
  1117. shield_link = b_elite_shield01, HpMount, HpShield01   
  1118. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06   
  1119. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  1120. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  1121. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  1122. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  1123. hp_type = hp_elite_shield_special_5, HpShield01   
  1124. hp_type = hp_elite_shield_special_4, HpShield01   
  1125. hp_type = hp_elite_shield_special_3, HpShield01   
  1126. hp_type = hp_elite_shield_special_2, HpShield01   
  1127. hp_type = hp_elite_shield_special_1, HpShield01   
  1128. hp_type = hp_thruster, HpThruster01   
  1129. hp_type = hp_mine_dropper, HpMine01   
  1130. hp_type = hp_countermeasure_dropper, HpCM01   
  1131. hp_type = hp_torpedo_special_1, HpTorpedo01   
  1132. hp_type = hp_torpedo_special_2, HpTorpedo01   
  1133.    
  1134.    
  1135. [CollisionGroup]
  1136. obj = br_port_wing_lod1   
  1137. separable = true   
  1138. parent_impulse = 90.000000   
  1139. child_impulse = 20.000000   
  1140. debris_type = debris_small_ship   
  1141. dmg_hp = DpPort_Wing   
  1142. dmg_obj = br_elite_dmg_port_wing_cap   
  1143. separation_explosion = explosion_small_ship_breakoff   
  1144. mass = 5.000000   
  1145. type = Port_Wing   
  1146. hit_pts = 233   
  1147. root_health_proxy = true   
  1148.    
  1149. [CollisionGroup]
  1150. obj = br_star_wing_lod1   
  1151. separable = true   
  1152. parent_impulse = 90.000000   
  1153. child_impulse = 20.000000   
  1154. debris_type = debris_small_ship   
  1155. dmg_hp = DpStarboard_Wing   
  1156. dmg_obj = br_elite_dmg_star_wing_cap   
  1157. separation_explosion = explosion_small_ship_breakoff   
  1158. mass = 5.000000   
  1159. type = Starboard_Wing   
  1160. hit_pts = 233   
  1161. root_health_proxy = true   
  1162.    
  1163. [CollisionGroup]
  1164. obj = br_tail_lod1   
  1165. separable = true   
  1166. parent_impulse = 60.000000   
  1167. child_impulse = 7.000000   
  1168. debris_type = debris_small_ship   
  1169. dmg_hp = DpTail   
  1170. dmg_obj = br_elite_dmg_tail_cap   
  1171. separation_explosion = explosion_small_ship_breakoff   
  1172. mass = 5.000000   
  1173. type = Tail   
  1174. hit_pts = 453   
  1175. root_health_proxy = true   
  1176.    
  1177. [Simple]
  1178. nickname = br_elite_dmg_port_wing_cap   
  1179. DA_archetype = ships\bretonia\br_elite\br_elite_dmg_port_wing.3db   
  1180. material_library = ships\bretonia\br_playerships.mat   
  1181. mass = 5.000000   
  1182. LODranges = 0, 100, 1000   
  1183.    
  1184. [Simple]
  1185. nickname = br_elite_dmg_star_wing_cap   
  1186. DA_archetype = ships\bretonia\br_elite\br_elite_dmg_starboard_wing.3db   
  1187. material_library = ships\bretonia\br_playerships.mat   
  1188. mass = 5.000000   
  1189. LODranges = 0, 100, 1000   
  1190.    
  1191. [Simple]
  1192. nickname = br_elite_dmg_tail_cap   
  1193. DA_archetype = ships\bretonia\br_elite\br_elite_dmg_tail.3db   
  1194. material_library = ships\bretonia\br_playerships.mat   
  1195. mass = 5.000000   
  1196. LODranges = 0, 100, 1000   
  1197.    
  1198. [Ship]
  1199. ids_name = 237009   
  1200. ids_info = 66511   
  1201. ids_info1 = 66512   
  1202. ids_info2 = 66608   
  1203. ids_info3 = 66513   
  1204. ship_class = 2   
  1205. nickname = br_freighter   
  1206. msg_id_prefix = gcs_refer_shiparch_Bref   
  1207. mission_property = can_use_berths   
  1208. LODranges = 0, 150, 240, 1200   
  1209. type = FREIGHTER   
  1210. DA_archetype = ships\bretonia\br_freighter\br_freighter.cmp   
  1211. material_library = ships\bretonia\br_playerships.mat   
  1212. material_library = fx\envmapbasic.mat   
  1213. envmap_material = envmapbasic   
  1214. cockpit = cockpits\bretonia\b_freighter.ini   
  1215. pilot_mesh = generic_pilot   
  1216. nanobot_limit = 15   
  1217. shield_battery_limit = 15   
  1218. mass = 300.000000   
  1219. linear_drag = 1.000000   
  1220. hold_size = 145   
  1221. fuse = intermed_damage_smallship01, 0.000000, 550   
  1222. fuse = intermed_damage_smallship02, 0.000000, 275   
  1223. fuse = intermed_damage_smallship03, 0.000000, 183   
  1224. max_bank_angle = 15   
  1225. camera_offset = 14, 54   
  1226. camera_angular_acceleration = 0.035000   
  1227. camera_horizontal_turn_angle = 20   
  1228. camera_vertical_turn_up_angle = 5   
  1229. camera_vertical_turn_down_angle = 20   
  1230. camera_turn_look_ahead_slerp_amount = 1.000000   
  1231. hit_pts = 1600   
  1232. explosion_arch = explosion_br_freighter   
  1233. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  1234. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  1235. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  1236. steering_torque = 54000.000000, 54000.000000, 104000.000000   
  1237. angular_drag = 60000.000000, 60000.000000, 60000.000000   
  1238. rotation_inertia = 16800.000000, 16800.000000, 16800.000000   
  1239. nudge_force = 30000.000000   
  1240. strafe_force = 20000   
  1241. strafe_power_usage = 2   
  1242. bay_door_anim = Sc_open dock1   
  1243. bay_doors_open_snd = cargo_doors_open   
  1244. bay_doors_close_snd = cargo_doors_close   
  1245. HP_bay_surface = HpBayDoor01   
  1246. HP_bay_external = HpBayDoor02   
  1247. HP_tractor_source = HpTractor_Source   
  1248. num_exhaust_nozzles = 2   
  1249. shield_link = b_freighter_shield01, HpMount, HpShield01   
  1250. hp_type = hp_gun_special_4, HpWeapon02, HpWeapon03   
  1251. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03   
  1252. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03   
  1253. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03 
  1254. hp_type = hp_freighter_shield_special_5, HpShield01  
  1255. hp_type = hp_freighter_shield_special_4, HpShield01   
  1256. hp_type = hp_freighter_shield_special_3, HpShield01   
  1257. hp_type = hp_freighter_shield_special_2, HpShield01   
  1258. hp_type = hp_freighter_shield_special_1, HpShield01   
  1259. hp_type = hp_thruster, HpThruster01   
  1260. hp_type = hp_mine_dropper, HpMine01   
  1261. hp_type = hp_countermeasure_dropper, HpCM01   
  1262. hp_type = hp_turret_special_4, HpTurret03, HpTurret04   
  1263. hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05   
  1264. hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05   
  1265. hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05   
  1266.    
  1267. [CollisionGroup]
  1268. obj = br_freighter_port_wing_lod1   
  1269. separable = true   
  1270. parent_impulse = 60.000000   
  1271. child_impulse = 30.000000   
  1272. debris_type = debris_small_ship   
  1273. dmg_hp = DpPort_Wing   
  1274. dmg_obj = br_freighter_dmg_port_wing_cap   
  1275. separation_explosion = explosion_small_ship_breakoff   
  1276. mass = 5.000000   
  1277. type = Port_Wing   
  1278. hit_pts = 367   
  1279. root_health_proxy = true   
  1280.    
  1281. [CollisionGroup]
  1282. obj = br_freighter_star_wing_lod1   
  1283. separable = true   
  1284. parent_impulse = 60.000000   
  1285. child_impulse = 30.000000   
  1286. debris_type = debris_small_ship   
  1287. dmg_hp = DpStarboard_Wing   
  1288. dmg_obj = br_freighter_dmg_star_wing_cap   
  1289. separation_explosion = explosion_small_ship_breakoff   
  1290. mass = 5.000000   
  1291. type = Starboard_Wing   
  1292. hit_pts = 367   
  1293. root_health_proxy = true   
  1294.    
  1295. [Simple]
  1296. nickname = br_freighter_dmg_port_wing_cap   
  1297. DA_archetype = ships\bretonia\br_freighter\br_freighter_dmg_port_wing.3db   
  1298. material_library = ships\bretonia\br_playerships.mat   
  1299. mass = 5.000000   
  1300. LODranges = 0, 100, 1200   
  1301.    
  1302. [Simple]
  1303. nickname = br_freighter_dmg_star_wing_cap   
  1304. DA_archetype = ships\bretonia\br_freighter\br_freighter_dmg_starboard_wing.3db   
  1305. material_library = ships\bretonia\br_playerships.mat   
  1306. mass = 5.000000   
  1307. LODranges = 0, 100, 1200   
  1308.    
  1309. [Ship]
  1310. ids_name = 237010   
  1311. ids_info = 66514   
  1312. nickname = br_gunboat   
  1313. LODranges = 0, 300, 600, 4000   
  1314. msg_id_prefix = gcs_refer_shiparch_Breg   
  1315. mission_property = can_use_large_moors   
  1316. type = GUNBOAT   
  1317. DA_archetype = ships\bretonia\br_gunship\br_gunship.cmp   
  1318. material_library = ships\bretonia\br_capships.mat   
  1319. material_library = fx\envmapbasic.mat   
  1320. envmap_material = envmapbasic   
  1321. linear_drag = 1.000000   
  1322. mass = 1000.000000   
  1323. hold_size = 1000000   
  1324. hit_pts = 3500   
  1325. explosion_arch = explosion_instant   
  1326. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  1327. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  1328. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  1329. fuse = br_gunship_fuse, 0.000000, 1   
  1330. fuse = br_gunship_burning_fuse01, 0.000000, 875   
  1331. fuse = br_gunship_burning_fuse02, 0.000000, 438   
  1332. steering_torque = 60000000.000000, 60000000.000000, 60000000.000000   
  1333. angular_drag = 120000000.000000, 120000000.000000, 120000000.000000   
  1334. rotation_inertia = 16800000.000000, 16800000.000000, 16800000.000000   
  1335. nudge_force = 150000.000000   
  1336. HP_bay_surface = HpBayDoor01   
  1337. HP_bay_external = HpBayDoor02   
  1338. HP_tractor_source = HpTractor_Source   
  1339. num_exhaust_nozzles = 2   
  1340.    
  1341.    
  1342. [CollisionGroup]
  1343. obj = br_cntrl_twr_lod1   
  1344. separable = true   
  1345. debris_type = debris_vanish   
  1346. parent_impulse = 500.000000   
  1347. child_impulse = 10.000000   
  1348. mass = 200.000000   
  1349. fuse = br_gunship_fuse, 0.000000, 1   
  1350. dmg_obj = b_gunship_tower_cap   
  1351. dmg_hp = DpCntrltwr   
  1352. hit_pts = 3500   
  1353. root_health_proxy = true   
  1354.    
  1355. [CollisionGroup]
  1356. obj = br_tail_lod1   
  1357. separable = true   
  1358. parent_impulse = 500.000000   
  1359. child_impulse = 10.000000   
  1360. debris_type = debris_vanish   
  1361. mass = 200.000000   
  1362. fuse = br_gunship_fuse, 0.000000, 1   
  1363. dmg_obj = b_gunship_tail_cap   
  1364. dmg_hp = DpTail   
  1365. hit_pts = 3500   
  1366. root_health_proxy = true   
  1367.    
  1368. [CollisionGroup]
  1369. obj = br_port_eng_lod1   
  1370. separable = true   
  1371. parent_impulse = 500.000000   
  1372. child_impulse = 10.000000   
  1373. debris_type = debris_vanish   
  1374. mass = 200.000000   
  1375. fuse = br_gunship_fuse, 0.000000, 1   
  1376. dmg_obj = b_gunship_port_eng_cap   
  1377. dmg_hp = DpPortengine   
  1378. hit_pts = 3500   
  1379. root_health_proxy = true   
  1380.    
  1381. [CollisionGroup]
  1382. obj = br_star_eng_lod1   
  1383. separable = true   
  1384. parent_impulse = 500.000000   
  1385. child_impulse = 10.000000   
  1386. debris_type = debris_vanish   
  1387. mass = 200.000000   
  1388. fuse = br_gunship_fuse, 0.000000, 1   
  1389. dmg_obj = b_gunship_starboard_eng_cap   
  1390. dmg_hp = DpStarboardengine   
  1391. hit_pts = 3500   
  1392. root_health_proxy = true   
  1393.    
  1394. [CollisionGroup]
  1395. obj = br_port_wing_lod1   
  1396. separable = true   
  1397. parent_impulse = 0   
  1398. child_impulse = 1500.000000   
  1399. debris_type = cap_ship_piece   
  1400. mass = 200.000000   
  1401. fuse = br_gunship_fuse, 0.000000, 1   
  1402. group_dmg_hp = DpPortwing   
  1403. group_dmg_obj = b_gunship_port_wing_cap   
  1404. hit_pts = 3500   
  1405. root_health_proxy = true   
  1406.    
  1407. [CollisionGroup]
  1408. obj = br_star_wing_lod1   
  1409. separable = true   
  1410. parent_impulse = 0   
  1411. child_impulse = 1800.000000   
  1412. debris_type = cap_ship_piece   
  1413. mass = 200.000000   
  1414. fuse = br_gunship_fuse, 0.000000, 1   
  1415. group_dmg_hp = DpStarboardwing   
  1416. group_dmg_obj = b_gunship_starboard_wing_cap   
  1417. hit_pts = 3500   
  1418. root_health_proxy = true   
  1419. ------------------------------------------ =    
  1420. [Simple]
  1421. nickname = b_gunship_tower_cap   
  1422. DA_archetype = Ships\bretonia\br_gunship\br_gunship_dmg_cntrl_twr.3db   
  1423. material_library = ships\bretonia\br_capships.mat   
  1424. mass = 10.000000   
  1425. hit_pts = 200   
  1426. LODranges = 0, 300, 4000   
  1427.    
  1428. [Simple]
  1429. nickname = b_gunship_tail_cap   
  1430. DA_archetype = Ships\bretonia\br_gunship\br_gunship_dmg_tail.3db   
  1431. material_library = ships\bretonia\br_capships.mat   
  1432. mass = 10.000000   
  1433. hit_pts = 200   
  1434. LODranges = 0, 300, 4000   
  1435.    
  1436. [Simple]
  1437. nickname = b_gunship_port_wing_cap   
  1438. DA_archetype = Ships\bretonia\br_gunship\br_gunship_dmg_port_wing.3db   
  1439. material_library = ships\bretonia\br_capships.mat   
  1440. mass = 10.000000   
  1441. hit_pts = 200   
  1442. LODranges = 0, 300, 4000   
  1443.    
  1444. [Simple]
  1445. nickname = b_gunship_starboard_wing_cap   
  1446. DA_archetype = Ships\bretonia\br_gunship\br_gunship_dmg_starboard_wing.3db   
  1447. material_library = ships\bretonia\br_capships.mat   
  1448. mass = 10.000000   
  1449. hit_pts = 200   
  1450. LODranges = 0, 300, 4000   
  1451.    
  1452. [Simple]
  1453. nickname = b_gunship_port_eng_cap   
  1454. DA_archetype = Ships\bretonia\br_gunship\br_gunship_dmg_port_engine.3db   
  1455. material_library = ships\bretonia\br_capships.mat   
  1456. mass = 10.000000   
  1457. hit_pts = 200   
  1458. LODranges = 0, 300, 4000   
  1459.    
  1460. [Simple]
  1461. nickname = b_gunship_starboard_eng_cap   
  1462. DA_archetype = Ships\bretonia\br_gunship\br_gunship_dmg_starboard_engine.3db   
  1463. material_library = ships\bretonia\br_capships.mat   
  1464. mass = 10.000000   
  1465. hit_pts = 200   
  1466. LODranges = 0, 300, 4000   
  1467.    
  1468. [Ship]
  1469. ids_name = 237006   
  1470. ids_info = 66504   
  1471. nickname = br_destroyer   
  1472. msg_id_prefix = gcs_refer_shiparch_Bred   
  1473. mission_property = can_use_large_moors   
  1474. LODranges = 0, 350, 550, 6000   
  1475. type = CRUISER   
  1476. DA_archetype = ships\bretonia\br_destroyer\br_destroyer.cmp   
  1477. material_library = ships\bretonia\br_capships.mat   
  1478. material_library = fx\envmapbasic.mat   
  1479. envmap_material = envmapbasic   
  1480. linear_drag = 1.000000   
  1481. mass = 5000.000000   
  1482. hold_size = 1001000   
  1483. hit_pts = 43300   
  1484. explosion_arch = explosion_instant   
  1485. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  1486. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  1487. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  1488. fuse = br_destroyer_fuse, 1.000000, 1   
  1489. fuse = br_destroyer_burning_fuse01, 0.000000, 10825   
  1490. fuse = br_destroyer_burning_fuse02, 0.000000, 5413   
  1491. steering_torque = 20000000.000000, 20000000.000000, 20000000.000000   
  1492. angular_drag = 132000000.000000, 132000000.000000, 132000000.000000   
  1493. rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000   
  1494. nudge_force = 360000.000000   
  1495. HP_bay_surface = HpBayDoor01   
  1496. HP_bay_external = HpBayDoor02   
  1497. HP_tractor_source = HpTractor_Source   
  1498. num_exhaust_nozzles = 2   
  1499.    
  1500. [CollisionGroup]
  1501. obj = Br_frnt_bdy_lod1   
  1502. separable = true
  1503. parent_impulse = 60.000000
  1504. child_impulse = 600.000000   
  1505. debris_type = cap_ship_piece   
  1506. mass = 201.000000   
  1507. fuse = br_destroyer_fuse, 0.000000, 1   
  1508. fuse = br_destroyer_burning_fuse03, 0.000000, 10925   
  1509. fuse = br_destroyer_burning_fuse04, 0.000000, 5413   
  1510. hit_pts = 43300   
  1511. root_health_proxy = true   
  1512.    
  1513. [CollisionGroup]
  1514. obj = Br_frnt_bdy_top_lod1   
  1515. separable = true   
  1516. parent_impulse = 60.000000   
  1517. child_impulse = 10.000000   
  1518. debris_type = cap_ship_piece   
  1519. mass = 201.000000   
  1520. fuse = br_destroyer_fuse, 0.000000, 1   
  1521. fuse = br_destroyer_burning_fuse03, 0.000000, 10825   
  1522. fuse = br_destroyer_burning_fuse04, 0.000000, 5413   
  1523. dmg_hp = DpFrnt_bdy_top   
  1524. dmg_obj = b_destroyer_body_cap   
  1525. hit_pts = 43300   
  1526. root_health_proxy = true   
  1527.    
  1528. [CollisionGroup]
  1529. obj = Br_wpn_platform_lod1   
  1530. separable = true   
  1531. parent_impulse = 60.000000   
  1532. child_impulse = 10.000000   
  1533. debris_type = debris_vanish   
  1534. mass = 201.000000   
  1535. fuse = br_destroyer_wplat_fuse, 0.000000, 1   
  1536. fuse = br_destroyer_burning_fuse03, 0.000000, 10825   
  1537. fuse = br_destroyer_burning_fuse04, 0.000000, 5413   
  1538. dmg_obj = b_destroyer_wplat_cap   
  1539. dmg_hp = DpWpn_platform   
  1540. hit_pts = 43300   
  1541. root_health_proxy = true   
  1542.    
  1543. [CollisionGroup]
  1544. obj = br_cntrl_twr_lod1   
  1545. separable = true   
  1546. parent_impulse = 60.000000   
  1547. child_impulse = 10.000000   
  1548. debris_type = debris_vanish   
  1549. mass = 201.000000   
  1550. fuse = br_destroyer_fuse, 0.000000, 1   
  1551. dmg_obj = b_destroyer_tower_cap   
  1552. dmg_hp = DpCntrltwr   
  1553. hit_pts = 43300   
  1554. root_health_proxy = true   
  1555.    
  1556. [CollisionGroup]
  1557. obj = br_port_eng_lod1   
  1558. separable = true   
  1559. parent_impulse = 60.000000   
  1560. child_impulse = 10.000000   
  1561. debris_type = debris_vanish   
  1562. mass = 201.000000   
  1563. fuse = br_destroyer_fuse, 1.000000, 1   
  1564. dmg_obj = b_destroyer_port_eng_cap   
  1565. dmg_hp = DpPortengine   
  1566. hit_pts = 43300   
  1567. root_health_proxy = true   
  1568.    
  1569. [CollisionGroup]
  1570. obj = br_star_eng_lod1   
  1571. separable = true   
  1572. parent_impulse = 60.000000   
  1573. child_impulse = 10.000000   
  1574. debris_type = debris_vanish   
  1575. mass = 201.000000   
  1576. fuse = br_destroyer_fuse, 1.000000, 1   
  1577. dmg_obj = b_destroyer_starboard_eng_cap   
  1578. dmg_hp = DpStarboardengine   
  1579. hit_pts = 43300   
  1580. root_health_proxy = true   
  1581.    
  1582. [Simple]
  1583. nickname = b_destroyer_tower_cap   
  1584. DA_archetype = Ships\bretonia\br_destroyer\br_destroyer_dmg_cntrl_twr.3db   
  1585. material_library = ships\bretonia\br_capships.mat   
  1586. LODranges = 0, 350, 6000   
  1587. mass = 10.000000   
  1588. hit_pts = 200   
  1589.    
  1590. [Simple]
  1591. nickname = b_destroyer_body_cap   
  1592. DA_archetype = Ships\bretonia\br_destroyer\br_destroyer_dmg_frnt_bdy_top.3db   
  1593. material_library = ships\bretonia\br_capships.mat   
  1594. LODranges = 0, 350, 6000   
  1595. mass = 10.000000   
  1596. hit_pts = 200   
  1597.    
  1598. [Simple]
  1599. nickname = b_destroyer_wplat_cap   
  1600. DA_archetype = Ships\bretonia\br_destroyer\br_destroyer_dmg_wpn_platform.3db   
  1601. material_library = ships\bretonia\br_capships.mat   
  1602. LODranges = 0, 350, 6000   
  1603. mass = 10.000000   
  1604. hit_pts = 200   
  1605.    
  1606. [Simple]
  1607. nickname = b_destroyer_port_eng_cap   
  1608. DA_archetype = Ships\bretonia\br_destroyer\br_destroyer_dmg_port_engine.3db   
  1609. material_library = ships\bretonia\br_capships.mat   
  1610. LODranges = 0, 350, 6000   
  1611. mass = 10.000000   
  1612. hit_pts = 200   
  1613.    
  1614. [Simple]
  1615. nickname = b_destroyer_starboard_eng_cap   
  1616. DA_archetype = Ships\bretonia\br_destroyer\br_destroyer_dmg_starboard_engine.3db   
  1617. material_library = ships\bretonia\br_capships.mat   
  1618. LODranges = 0, 350, 6000   
  1619. mass = 10.000000   
  1620. hit_pts = 200   
  1621.    
  1622. [Ship]
  1623. ids_name = 237005   
  1624. ids_info = 66503   
  1625. nickname = br_battleship   
  1626. LODranges = 0, 500, 1000, 3000, 20000   
  1627. msg_id_prefix = gcs_refer_shiparch_Breb   
  1628. mission_property = can_use_large_moors   
  1629. type = CAPITAL   
  1630. DA_archetype = ships\bretonia\br_battleship\br_battleship.cmp   
  1631. material_library = ships\bretonia\br_capships.mat   
  1632. material_library = fx\envmapbasic.mat   
  1633. envmap_material = envmapbasic   
  1634. linear_drag = 1.000000   
  1635. mass = 100000.000000   
  1636. hold_size = 1000000   
  1637. hit_pts = 69300   
  1638. fuse = b_battleship_body_fuse, 0.500000, 1   
  1639. fuse = br_battleship_burning_fuse02, 0.000000, 17325   
  1640. explosion_arch = explosion_instant   
  1641. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  1642. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  1643. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  1644. steering_torque = 1501900032.000000, 1501900032.000000, 1501900032.000000   
  1645. angular_drag = 13200000000.000000, 13200000000.000000, 13200000000.000000   
  1646. rotation_inertia = 15000000512.000000, 15000000512.000000, 15000000512.000000   
  1647. nudge_force = 3000000.000000   
  1648. bay_door_anim = Sc_open dock1   
  1649. bay_doors_open_snd = hanger_doors_opening   
  1650. bay_doors_close_snd = hanger_doors_closing   
  1651. HP_bay_surface = HpRunninglight15   
  1652. HP_bay_external = HpRunninglight16   
  1653. HP_tractor_source = HpTractor_Source   
  1654. num_exhaust_nozzles = 1   
  1655.    
  1656.    
  1657. [CollisionGroup]
  1658. obj = br_cntrl_twr_lod1   
  1659. separable = true   
  1660. parent_impulse = 60.000000   
  1661. child_impulse = 10.000000   
  1662. debris_type = debris_vanish   
  1663. mass = 30.000000   
  1664. dmg_hp = DpCntrltwr   
  1665. dmg_obj = b_battleship_tower_cap   
  1666. fuse = b_battleship_body_fuse, 0.100000, 1   
  1667. hit_pts = 69300   
  1668. root_health_proxy = true   
  1669.    
  1670. [CollisionGroup]
  1671. obj = Br_frnt_lod1   
  1672. separable = true   
  1673. parent_impulse = 60.000000   
  1674. child_impulse = 5000.000000   
  1675. debris_type = cap_ship_piece2   
  1676. mass = 200.000000   
  1677. fuse = b_battleship_body_fuse, 0.000000, 1   
  1678. fuse = br_battleship_burning_fuse01, 0.000000, 17325   
  1679. group_dmg_hp = DpNeck   
  1680. group_dmg_obj = b_battleship_head_dmg_cap   
  1681. hit_pts = 69300   
  1682. root_health_proxy = true   
  1683.    
  1684. [CollisionGroup]
  1685. obj = Br_main_lod1   
  1686. separable = true   
  1687. parent_impulse = 60.000000   
  1688. child_impulse = 10.000000   
  1689. debris_type = debris_vanish   
  1690. mass = 200.000000   
  1691. dmg_hp = DpMain   
  1692. dmg_obj = b_battleship_neck_dmg_cap   
  1693. fuse = b_battleship_body_fuse, 0.300000, 1   
  1694. fuse = br_battleship_burning_fuse01, 0.000000, 17325   
  1695. hit_pts = 69300   
  1696. root_health_proxy = true   
  1697.    
  1698. [CollisionGroup]
  1699. obj = Br_port_gen_lod1   
  1700. separable = true   
  1701. parent_impulse = 60.000000   
  1702. child_impulse = 10.000000   
  1703. debris_type = debris_vanish   
  1704. mass = 20.000000   
  1705. dmg_hp = DpPortgen   
  1706. dmg_obj = b_battleship_port_gen_cap   
  1707. fuse = b_battleship_port_gen_fuse, 0.000000, 1   
  1708. hit_pts = 8663   
  1709. root_health_proxy = true   
  1710.    
  1711. [CollisionGroup]
  1712. obj = Br_starboard_gen_lod1   
  1713. separable = true   
  1714. parent_impulse = 60.000000   
  1715. child_impulse = 10.000000   
  1716. debris_type = debris_vanish   
  1717. mass = 20.000000   
  1718. dmg_hp = DpStarboardgen   
  1719. dmg_obj = b_battleship_starboard_gen_cap   
  1720. fuse = b_battleship_star_gen_fuse, 0.000000, 1   
  1721. hit_pts = 8663   
  1722. root_health_proxy = true   
  1723.    
  1724. [CollisionGroup]
  1725. obj = br_tail_lod1   
  1726. separable = true   
  1727. parent_impulse = 60.000000   
  1728. child_impulse = 10.000000   
  1729. debris_type = debris_vanish   
  1730. mass = 200.000000   
  1731. dmg_hp = DpTail   
  1732. dmg_obj = b_battleship_butt_dmg_cap   
  1733. fuse = b_battleship_body_fuse, 0.750000, 1   
  1734. fuse = br_battleship_burning_fuse03, 0.000000, 17325   
  1735. hit_pts = 69300   
  1736. root_health_proxy = true   
  1737.    
  1738. [CollisionGroup]
  1739. obj = Br_thruster_lod1   
  1740. separable = true   
  1741. parent_impulse = 60.000000   
  1742. child_impulse = 5000.000000   
  1743. debris_type = cap_ship_piece   
  1744. mass = 200.000000   
  1745. group_dmg_hp = DpReactor   
  1746. group_dmg_obj = b_battleship_tail_dmg_cap   
  1747. fuse = b_battleship_body_fuse, 0.900000, 1   
  1748. fuse = br_battleship_burning_fuse03, 0.000000, 17325   
  1749. hit_pts = 69300   
  1750. root_health_proxy = true   
  1751.    
  1752. [CollisionGroup]
  1753. obj = Br_engine_lod1   
  1754. separable = true   
  1755. debris_type = debris_vanish   
  1756. mass = 30.000000   
  1757. dmg_hp = DpEngine   
  1758. dmg_obj = b_battleship_engine_cap   
  1759. fuse = b_battleship_body_fuse, 1.000000, 1   
  1760. fuse = br_battleship_burning_fuse03, 0.000000, 17325   
  1761. parent_impulse = 10.000000   
  1762. child_impulse = 10.000000   
  1763. hit_pts = 69300   
  1764. root_health_proxy = true   
  1765.    
  1766. [Simple]
  1767. nickname = b_battleship_head_dmg_cap   
  1768. DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_neck.3db   
  1769. mass = 1000.000000   
  1770. hit_pts = 200   
  1771. material_library = ships\bretonia\br_capships.mat   
  1772. LODranges = 0, 20000   
  1773.    
  1774. [Simple]
  1775. nickname = b_battleship_neck_dmg_cap   
  1776. DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_main.3db   
  1777. mass = 1000.000000   
  1778. hit_pts = 200   
  1779. material_library = ships\bretonia\br_capships.mat   
  1780. LODranges = 0, 20000   
  1781.    
  1782. [Simple]
  1783. nickname = b_battleship_butt_dmg_cap   
  1784. DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_tail.3db   
  1785. mass = 1000.000000   
  1786. hit_pts = 200   
  1787. material_library = ships\bretonia\br_capships.mat   
  1788. LODranges = 0, 20000   
  1789.    
  1790. [Simple]
  1791. nickname = b_battleship_tail_dmg_cap   
  1792. DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_reactor.3db   
  1793. mass = 1000.000000   
  1794. hit_pts = 200   
  1795. material_library = ships\bretonia\br_capships.mat   
  1796. LODranges = 0, 20000   
  1797.    
  1798. [Simple]
  1799. nickname = b_battleship_tower_cap   
  1800. DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_cntrltwr.3db   
  1801. mass = 1000.000000   
  1802. hit_pts = 200   
  1803. material_library = ships\bretonia\br_capships.mat   
  1804. LODranges = 0, 20000   
  1805.    
  1806. [Simple]
  1807. nickname = b_battleship_port_gen_cap   
  1808. DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_port_gen.3db   
  1809. mass = 10.000000   
  1810. hit_pts = 200   
  1811. material_library = ships\bretonia\br_capships.mat   
  1812. LODranges = 0, 20000   
  1813.    
  1814. [Simple]
  1815. nickname = b_battleship_starboard_gen_cap   
  1816. DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_starboard_gen.3db   
  1817. mass = 10.000000   
  1818. hit_pts = 200   
  1819. material_library = ships\bretonia\br_capships.mat   
  1820. LODranges = 0, 20000   
  1821.    
  1822. [Simple]
  1823. nickname = b_battleship_engine_cap   
  1824. DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_engine.3db   
  1825. mass = 10.000000   
  1826. hit_pts = 200   
  1827. material_library = ships\bretonia\br_capships.mat   
  1828. LODranges = 0, 20000   
  1829.    
  1830. [Ship]
  1831. ids_name = 237028   
  1832. ids_info = 66558   
  1833. ids_info1 = 66559   
  1834. ids_info2 = 66608   
  1835. ids_info3 = 66560   
  1836. ship_class = 0   
  1837. nickname = ku_fighter   
  1838. msg_id_prefix = gcs_refer_shiparch_Kuslf   
  1839. mission_property = can_use_berths   
  1840. LODranges = 0, 40, 80, 1000   
  1841. type = FIGHTER   
  1842. DA_archetype = ships\kusari\ku_fighter\ku_fighter.cmp   
  1843. material_library = ships\kusari\ku_playerships.mat   
  1844. material_library = fx\envmapbasic.mat   
  1845. envmap_material = envmapbasic   
  1846. cockpit = cockpits\kusari\k_fighter.ini   
  1847. pilot_mesh = generic_pilot   
  1848. nanobot_limit = 23   
  1849. shield_battery_limit = 23   
  1850. mass = 100.000000   
  1851. linear_drag = 1.000000   
  1852. hold_size = 10   
  1853. fuse = intermed_damage_smallship02, 0.000000, 700   
  1854. fuse = intermed_damage_smallship03, 0.000000, 350   
  1855. max_bank_angle = 45   
  1856. camera_offset = 6, 25   
  1857. camera_angular_acceleration = 0.050000   
  1858. camera_horizontal_turn_angle = 23   
  1859. camera_vertical_turn_up_angle = 5   
  1860. camera_vertical_turn_down_angle = 30   
  1861. camera_turn_look_ahead_slerp_amount = 1.000000   
  1862. hit_pts = 2800   
  1863. explosion_arch = explosion_ku_fighter   
  1864. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  1865. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  1866. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  1867. steering_torque = 35000.000000, 35000.000000, 76000.000000   
  1868. angular_drag = 15000.000000, 15000.000000, 35000.000000   
  1869. rotation_inertia = 3800.000000, 3800.000000, 1000.000000   
  1870. nudge_force = 30000.000000   
  1871. strafe_force = 28000   
  1872. strafe_power_usage = 2   
  1873. HP_bay_surface = HpBayDoor01   
  1874. HP_bay_external = HpBayDoor02   
  1875. HP_tractor_source = HpTractor_Source   
  1876. num_exhaust_nozzles = 1   
  1877. shield_link = k_fighter_shield01, HpMount, HpShield01   
  1878. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02   
  1879. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  1880. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  1881. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  1882. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  1883. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  1884. hp_type = hp_fighter_shield_special_6, HpShield01   
  1885. hp_type = hp_fighter_shield_special_5, HpShield01   
  1886. hp_type = hp_fighter_shield_special_4, HpShield01   
  1887. hp_type = hp_fighter_shield_special_3, HpShield01   
  1888. hp_type = hp_fighter_shield_special_2, HpShield01   
  1889. hp_type = hp_fighter_shield_special_1, HpShield01   
  1890. hp_type = hp_thruster, HpThruster01   
  1891. hp_type = hp_mine_dropper, HpMine01   
  1892. hp_type = hp_countermeasure_dropper, HpCM01   
  1893. hp_type = hp_torpedo_special_2, HpTorpedo01   
  1894.    
  1895. [CollisionGroup]
  1896. obj = wing_starboard_lod1   
  1897. separable = true   
  1898. parent_impulse = 120.000000   
  1899. child_impulse = 60.000000   
  1900. debris_type = debris_small_ship   
  1901. separation_explosion = explosion_small_ship_breakoff   
  1902. mass = 5.000000   
  1903. dmg_hp = DpWing_starboard   
  1904. dmg_obj = ku_fighter_dmg_wing_starboard_cap   
  1905. type = Starboard_Fin   
  1906. hit_pts = 270   
  1907. root_health_proxy = true   
  1908.    
  1909. [CollisionGroup]
  1910. obj = wing_port_lod1   
  1911. separable = true   
  1912. parent_impulse = 120.000000   
  1913. child_impulse = 60.000000   
  1914. debris_type = debris_small_ship   
  1915. separation_explosion = explosion_small_ship_breakoff   
  1916. mass = 5.000000   
  1917. dmg_hp = DpWing_port   
  1918. dmg_obj = ku_fighter_dmg_wing_port_cap   
  1919. type = Port_Fin   
  1920. hit_pts = 270   
  1921. root_health_proxy = true   
  1922.    
  1923. [Simple]
  1924. nickname = ku_fighter_dmg_wing_starboard_cap   
  1925. DA_archetype = Ships\kusari\ku_fighter\ku_fighter_dmg_wing_starboard.3db   
  1926. material_library = ships\kusari\ku_playerships.mat   
  1927. mass = 5.000000   
  1928. LODranges = 0, 100, 1000   
  1929.    
  1930. [Simple]
  1931. nickname = ku_fighter_dmg_wing_port_cap   
  1932. DA_archetype = Ships\kusari\ku_fighter\ku_fighter_dmg_wing_port.3db   
  1933. material_library = ships\kusari\ku_playerships.mat   
  1934. mass = 5.000000   
  1935. LODranges = 0, 100, 1000   
  1936.    
  1937. [Ship]
  1938. ids_name = 237027   
  1939. ids_info = 66555   
  1940. ids_info1 = 66556   
  1941. ids_info2 = 66608   
  1942. ids_info3 = 66557   
  1943. ship_class = 1   
  1944. nickname = ku_elite   
  1945. msg_id_prefix = gcs_refer_shiparch_Kushf   
  1946. mission_property = can_use_berths   
  1947. LODranges = 0, 40, 80, 180, 1000   
  1948. type = FIGHTER   
  1949. DA_archetype = ships\kusari\ku_elite\ku_elite.cmp   
  1950. material_library = ships\kusari\ku_playerships.mat   
  1951. material_library = fx\envmapbasic.mat   
  1952. envmap_material = envmapbasic   
  1953. cockpit = cockpits\kusari\k_elite.ini   
  1954. pilot_mesh = generic_pilot   
  1955. nanobot_limit = 26   
  1956. shield_battery_limit = 26   
  1957. mass = 150.000000   
  1958. linear_drag = 1.000000   
  1959. hold_size = 15   
  1960. fuse = intermed_damage_smallship01, 0.000000, 900   
  1961. fuse = intermed_damage_smallship02, 0.000000, 450   
  1962. fuse = intermed_damage_smallship03, 0.000000, 300   
  1963. max_bank_angle = 30   
  1964. camera_offset = 6.500000, 29   
  1965. camera_angular_acceleration = 0.050000   
  1966. camera_horizontal_turn_angle = 17   
  1967. camera_vertical_turn_up_angle = 5   
  1968. camera_vertical_turn_down_angle = 25   
  1969. camera_turn_look_ahead_slerp_amount = 1.000000   
  1970. hit_pts = 3600   
  1971. explosion_arch = explosion_ku_elite   
  1972. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  1973. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  1974. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  1975. steering_torque = 53000.000000, 53000.000000, 250000.000000   
  1976. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  1977. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  1978. nudge_force = 30000.000000   
  1979. strafe_force = 25000   
  1980. strafe_power_usage = 2   
  1981. bay_door_anim = Sc_open baydoor   
  1982. bay_doors_open_snd = cargo_doors_open   
  1983. bay_doors_close_snd = cargo_doors_close   
  1984. HP_bay_surface = HpBayDoor01   
  1985. HP_bay_external = HpBayDoor02   
  1986. HP_tractor_source = HpTractor_Source   
  1987. num_exhaust_nozzles = 2   
  1988. shield_link = k_elite_shield01, HpMount, HpShield01   
  1989. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  1990. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  1991. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  1992. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  1993. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  1994. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  1995. hp_type = hp_elite_shield_special_6, HpShield01   
  1996. hp_type = hp_elite_shield_special_5, HpShield01   
  1997. hp_type = hp_elite_shield_special_4, HpShield01   
  1998. hp_type = hp_elite_shield_special_3, HpShield01   
  1999. hp_type = hp_elite_shield_special_2, HpShield01   
  2000. hp_type = hp_elite_shield_special_1, HpShield01   
  2001. hp_type = hp_thruster, HpThruster01   
  2002. hp_type = hp_mine_dropper, HpMine01   
  2003. hp_type = hp_countermeasure_dropper, HpCM01   
  2004. hp_type = hp_torpedo_special_1, HpTorpedo01   
  2005. hp_type = hp_torpedo_special_2, HpTorpedo01   
  2006.    
  2007. [CollisionGroup]
  2008. obj = starboard_wing_lod1   
  2009. separable = true   
  2010. parent_impulse = 160.000000   
  2011. child_impulse = 60.000000   
  2012. debris_type = debris_small_ship   
  2013. dmg_hp = DpStarboard_Wing   
  2014. dmg_obj = ku_elite_dmg_starboard_wing_cap   
  2015. separation_explosion = explosion_small_ship_breakoff   
  2016. mass = 5.000000   
  2017. type = Starboard_Wing   
  2018. hit_pts = 320   
  2019. root_health_proxy = true   
  2020.    
  2021. [CollisionGroup]
  2022. obj = port_wing_lod1   
  2023. separable = true   
  2024. parent_impulse = 160.000000   
  2025. child_impulse = 60.000000   
  2026. debris_type = debris_small_ship   
  2027. dmg_hp = DpPort_Wing   
  2028. dmg_obj = ku_elite_dmg_port_wing_cap   
  2029. separation_explosion = explosion_small_ship_breakoff   
  2030. mass = 5.000000   
  2031. type = Port_Wing   
  2032. hit_pts = 320   
  2033. root_health_proxy = true   
  2034.    
  2035. [CollisionGroup]
  2036. obj = tail_lod1   
  2037. separable = true   
  2038. parent_impulse = 160.000000   
  2039. child_impulse = 60.000000   
  2040. debris_type = debris_small_ship   
  2041. dmg_hp = DpTail   
  2042. dmg_obj = ku_elite_dmg_port_tail_cap   
  2043. separation_explosion = explosion_small_ship_breakoff   
  2044. mass = 5.000000   
  2045. type = Tail   
  2046. hit_pts = 500   
  2047. root_health_proxy = true   
  2048.    
  2049. [CollisionGroup]
  2050. obj = starboard_spike_lod1   
  2051. separable = true   
  2052. parent_impulse = 120.000000   
  2053. child_impulse = 60.000000   
  2054. debris_type = debris_small_ship   
  2055. dmg_hp = DpStarboard _arm rotator   
  2056. dmg_obj = ku_elite_dmg_starboard_arm_cap   
  2057. separation_explosion = explosion_small_ship_breakoff   
  2058. mass = 5.000000   
  2059. type = Starboard_Arm   
  2060. hit_pts = 500   
  2061. root_health_proxy = true   
  2062.    
  2063. [CollisionGroup]
  2064. obj = port_spike_lod1   
  2065. separable = true   
  2066. parent_impulse = 120.000000   
  2067. child_impulse = 60.000000   
  2068. debris_type = debris_small_ship   
  2069. dmg_hp = DpPort _arm rotator   
  2070. dmg_obj = ku_elite_dmg_port_arm_cap   
  2071. separation_explosion = explosion_small_ship_breakoff   
  2072. mass = 5.000000   
  2073. type = Port_Arm   
  2074. hit_pts = 500   
  2075. root_health_proxy = true   
  2076.    
  2077. [Simple]
  2078. nickname = ku_elite_dmg_starboard_wing_cap   
  2079. DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_starboard_wing.3db   
  2080. material_library = ships\kusari\ku_playerships.mat   
  2081. mass = 5.000000   
  2082. LODranges = 0, 100, 1000   
  2083.    
  2084. [Simple]
  2085. nickname = ku_elite_dmg_port_wing_cap   
  2086. DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_port_wing.3db   
  2087. material_library = ships\kusari\ku_playerships.mat   
  2088. mass = 5.000000   
  2089. LODranges = 0, 100, 1000   
  2090.    
  2091. [Simple]
  2092. nickname = ku_elite_dmg_port_tail_cap   
  2093. DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_tail.3db   
  2094. material_library = ships\kusari\ku_playerships.mat   
  2095. mass = 5.000000   
  2096. LODranges = 0, 100, 1000   
  2097.    
  2098. [Simple]
  2099. nickname = ku_elite_dmg_starboard_arm_cap   
  2100. DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_starboard_arm_rotator.3db   
  2101. material_library = ships\kusari\ku_playerships.mat   
  2102. mass = 5.000000   
  2103. LODranges = 0, 100, 1000   
  2104.    
  2105. [Simple]
  2106. nickname = ku_elite_dmg_port_arm_cap   
  2107. DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_port_arm_rotator.3db   
  2108. material_library = ships\kusari\ku_playerships.mat   
  2109. mass = 5.000000   
  2110. LODranges = 0, 100, 1000   
  2111.    
  2112. [Ship]
  2113. ids_name = 237027   
  2114. ids_info = 66555   
  2115. ids_info1 = 66556   
  2116. ids_info2 = 66608   
  2117. ids_info3 = 66557   
  2118. ship_class = 1   
  2119. nickname = ku_dragon   
  2120. msg_id_prefix = gcs_refer_shiparch_hfighter   
  2121. mission_property = can_use_berths   
  2122. LODranges = 0, 40, 80, 180, 1000   
  2123. type = FIGHTER   
  2124. DA_archetype = ships\kusari\ku_blood_dragon\ku_dragon.cmp   
  2125. material_library = ships\kusari\ku_blood_dragon.mat   
  2126. material_library = fx\envmapbasic.mat   
  2127. envmap_material = envmapbasic   
  2128. cockpit = cockpits\kusari\k_elite.ini   
  2129. pilot_mesh = generic_pilot   
  2130. mass = 150.000000   
  2131. linear_drag = 1.000000   
  2132. hold_size = 15   
  2133. fuse = intermed_damage_smallship01, 0.000000, 900   
  2134. fuse = intermed_damage_smallship02, 0.000000, 450   
  2135. fuse = intermed_damage_smallship03, 0.000000, 300   
  2136. max_bank_angle = 30   
  2137. camera_offset = 7, 24   
  2138. camera_angular_acceleration = 0.060000   
  2139. camera_horizontal_turn_angle = 20   
  2140. camera_vertical_turn_up_angle = 10   
  2141. camera_vertical_turn_down_angle = 20   
  2142. camera_turn_look_ahead_slerp_amount = 1.000000   
  2143. hit_pts = 3600   
  2144. explosion_arch = explosion_ku_elite   
  2145. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  2146. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  2147. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  2148. steering_torque = 43000.000000, 43000.000000, 183000.000000   
  2149. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  2150. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  2151. nudge_force = 30000.000000   
  2152. strafe_force = 20000   
  2153. strafe_power_usage = 2   
  2154. bay_door_anim = Sc_open baydoor   
  2155. bay_doors_open_snd = cargo_doors_open   
  2156. bay_doors_close_snd = cargo_doors_close   
  2157. HP_bay_surface = HpBayDoor01   
  2158. HP_bay_external = HpBayDoor02   
  2159. HP_tractor_source = HpTractor_Source   
  2160. num_exhaust_nozzles = 2   
  2161. shield_link = k_elite_shield01, HpMount, HpShield01   
  2162. hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  2163. hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  2164. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  2165. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  2166. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  2167. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  2168. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  2169. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  2170. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  2171. hp_type = hp_elite_shield_special_9, HpShield01   
  2172. hp_type = hp_elite_shield_special_8, HpShield01   
  2173. hp_type = hp_elite_shield_special_7, HpShield01   
  2174. hp_type = hp_elite_shield_special_6, HpShield01   
  2175. hp_type = hp_elite_shield_special_5, HpShield01   
  2176. hp_type = hp_elite_shield_special_4, HpShield01   
  2177. hp_type = hp_elite_shield_special_3, HpShield01   
  2178. hp_type = hp_elite_shield_special_2, HpShield01   
  2179. hp_type = hp_elite_shield_special_1, HpShield01   
  2180. hp_type = hp_thruster, HpThruster01   
  2181. hp_type = hp_mine_dropper, HpMine01   
  2182. hp_type = hp_countermeasure_dropper, HpCM01   
  2183. hp_type = hp_torpedo_special_1, HpTorpedo01   
  2184. hp_type = hp_torpedo_special_2, HpTorpedo01   
  2185.    
  2186. [CollisionGroup]
  2187. obj = starboard_wing_lod1   
  2188. separable = true   
  2189. parent_impulse = 160.000000   
  2190. child_impulse = 60.000000   
  2191. debris_type = debris_small_ship   
  2192. dmg_hp = DpStarboard_Wing   
  2193. dmg_obj = ku_dragon_dmg_starboard_wing_cap   
  2194. separation_explosion = explosion_small_ship_breakoff   
  2195. mass = 5.000000   
  2196. type = Starboard_Wing   
  2197. hit_pts = 500   
  2198. root_health_proxy = true   
  2199.    
  2200. [CollisionGroup]
  2201. obj = port_wing_lod1   
  2202. separable = true   
  2203. parent_impulse = 160.000000   
  2204. child_impulse = 60.000000   
  2205. debris_type = debris_small_ship   
  2206. dmg_hp = DpPort_Wing   
  2207. dmg_obj = ku_dragon_dmg_port_wing_cap   
  2208. separation_explosion = explosion_small_ship_breakoff   
  2209. mass = 5.000000   
  2210. type = Port_Wing   
  2211. hit_pts = 500   
  2212. root_health_proxy = true   
  2213.    
  2214. [CollisionGroup]
  2215. obj = tail_lod1   
  2216. separable = true   
  2217. parent_impulse = 160.000000   
  2218. child_impulse = 60.000000   
  2219. debris_type = debris_small_ship   
  2220. dmg_hp = DpTail   
  2221. dmg_obj = ku_dragon_dmg_port_tail_cap   
  2222. separation_explosion = explosion_small_ship_breakoff   
  2223. mass = 5.000000   
  2224. type = Tail   
  2225. hit_pts = 540   
  2226. root_health_proxy = true   
  2227.    
  2228. [Simple]
  2229. nickname = ku_dragon_dmg_starboard_wing_cap   
  2230. DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_starboard_wing.3db   
  2231. material_library = ships\kusari\ku_playerships.mat   
  2232. mass = 5.000000   
  2233. LODranges = 0, 100, 1000   
  2234.    
  2235. [Simple]
  2236. nickname = ku_dragon_dmg_port_wing_cap   
  2237. DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_port_wing.3db   
  2238. material_library = ships\kusari\ku_playerships.mat   
  2239. mass = 5.000000   
  2240. LODranges = 0, 100, 1000   
  2241.    
  2242. [Simple]
  2243. nickname = ku_dragon_dmg_port_tail_cap   
  2244. DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_tail.3db   
  2245. material_library = ships\kusari\ku_playerships.mat   
  2246. mass = 5.000000   
  2247. LODranges = 0, 100, 1000   
  2248.    
  2249. [Ship]
  2250. ids_name = 237029   
  2251. ids_info = 66561   
  2252. ids_info1 = 66562   
  2253. ids_info2 = 66608   
  2254. ids_info3 = 66563   
  2255. ship_class = 2   
  2256. nickname = ku_freighter   
  2257. LODranges = 0, 80, 160, 1200   
  2258. msg_id_prefix = gcs_refer_shiparch_Kusf   
  2259. mission_property = can_use_berths   
  2260. type = FREIGHTER   
  2261. DA_archetype = ships\kusari\ku_freighter\ku_freighter.cmp   
  2262. material_library = ships\kusari\ku_playerships.mat   
  2263. material_library = fx\envmapbasic.mat   
  2264. envmap_material = envmapbasic   
  2265. cockpit = cockpits\kusari\k_freighter.ini   
  2266. pilot_mesh = generic_pilot   
  2267. nanobot_limit = 23   
  2268. shield_battery_limit = 23   
  2269. mass = 300.000000   
  2270. linear_drag = 1.000000   
  2271. hold_size = 200   
  2272. fuse = intermed_damage_smallship01, 0.000000, 900   
  2273. fuse = intermed_damage_smallship02, 0.000000, 450   
  2274. fuse = intermed_damage_smallship03, 0.000000, 300   
  2275. max_bank_angle = 15   
  2276. camera_offset = 9, 45   
  2277. camera_angular_acceleration = 0.035000   
  2278. camera_horizontal_turn_angle = 20   
  2279. camera_vertical_turn_up_angle = 5   
  2280. camera_vertical_turn_down_angle = 20   
  2281. camera_turn_look_ahead_slerp_amount = 1.000000   
  2282. hit_pts = 2400   
  2283. explosion_arch = explosion_ku_freighter   
  2284. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  2285. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  2286. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  2287. steering_torque = 54000.000000, 54000.000000, 104000.000000   
  2288. angular_drag = 60000.000000, 60000.000000, 60000.000000   
  2289. rotation_inertia = 16800.000000, 16800.000000, 16800.000000   
  2290. nudge_force = 30000.000000   
  2291. strafe_force = 20000   
  2292. strafe_power_usage = 2   
  2293. bay_door_anim = Sc_open baydoor   
  2294. bay_doors_open_snd = cargo_doors_open   
  2295. bay_doors_close_snd = cargo_doors_close   
  2296. HP_bay_surface = HpBayDoor01   
  2297. HP_bay_external = HpBayDoor02   
  2298. shield_link = k_freighter_shield01, HpMount, HpShield01   
  2299. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02   
  2300. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02   
  2301. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02   
  2302. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02   
  2303. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02   
  2304. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02
  2305. hp_type = hp_freighter_shield_special_6, HpShield01   
  2306. hp_type = hp_freighter_shield_special_5, HpShield01   
  2307. hp_type = hp_freighter_shield_special_4, HpShield01   
  2308. hp_type = hp_freighter_shield_special_3, HpShield01   
  2309. hp_type = hp_freighter_shield_special_2, HpShield01   
  2310. hp_type = hp_freighter_shield_special_1, HpShield01   
  2311. hp_type = hp_thruster, HpThruster01   
  2312. hp_type = hp_mine_dropper, HpMine01   
  2313. hp_type = hp_countermeasure_dropper, HpCM01   
  2314. hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03   
  2315. hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06   
  2316. hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06   
  2317. hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06   
  2318. hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06   
  2319. hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06   
  2320. HP_tractor_source = HpTractor_Source   
  2321. num_exhaust_nozzles = 2   
  2322.    
  2323. [CollisionGroup]
  2324. obj = starboard_wing_lod1   
  2325. separable = true   
  2326. parent_impulse = 160.000000   
  2327. child_impulse = 60.000000   
  2328. debris_type = debris_small_ship   
  2329. separation_explosion = explosion_small_ship_breakoff   
  2330. mass = 5.000000   
  2331. dmg_hp = DpStarboard_Wing   
  2332. dmg_obj = ku_freighter_dmg_starboard_wing_cap   
  2333. type = Starboard_Fin   
  2334. hit_pts = 250   
  2335. root_health_proxy = true   
  2336.    
  2337. [CollisionGroup]
  2338. obj = port_wing_lod1   
  2339. separable = true   
  2340. parent_impulse = 160.000000   
  2341. child_impulse = 60.000000   
  2342. debris_type = debris_small_ship   
  2343. separation_explosion = explosion_small_ship_breakoff   
  2344. mass = 5.000000   
  2345. dmg_hp = DpPort_Wing   
  2346. dmg_obj = ku_freighter_dmg_port_wing_cap   
  2347. type = Port_Fin   
  2348. hit_pts = 250   
  2349. root_health_proxy = true   
  2350.    
  2351. [Simple]
  2352. nickname = ku_freighter_dmg_starboard_wing_cap   
  2353. DA_archetype = Ships\kusari\ku_freighter\ku_freighter_dmg_starboard_wing.3db   
  2354. material_library = ships\kusari\ku_playerships.mat   
  2355. mass = 5.000000   
  2356. LODranges = 0, 100, 1200   
  2357.    
  2358. [Simple]
  2359. nickname = ku_freighter_dmg_port_wing_cap   
  2360. DA_archetype = Ships\kusari\ku_freighter\ku_freighter_dmg_port_wing.3db   
  2361. material_library = ships\kusari\ku_playerships.mat   
  2362. mass = 5.000000   
  2363. LODranges = 0, 100, 1200   
  2364.    
  2365. [Ship]
  2366. ids_name = 237030   
  2367. ids_info = 66564   
  2368. nickname = ku_gunboat   
  2369. msg_id_prefix = gcs_refer_shiparch_Kusg   
  2370. mission_property = can_use_large_moors   
  2371. LODranges = 0, 100, 300, 500, 3000   
  2372. type = GUNBOAT   
  2373. DA_archetype = ships\kusari\ku_gunship\ku_gunship.cmp   
  2374. material_library = ships\kusari\ku_capships.mat   
  2375. material_library = fx\envmapbasic.mat   
  2376. envmap_material = envmapbasic   
  2377. linear_drag = 1.000000   
  2378. mass = 1000.000000   
  2379. hold_size = 1000000   
  2380. hit_pts = 9000   
  2381. explosion_arch = explosion_instant   
  2382. fuse = ku_gunship_body_fuse, 0.000000, 1   
  2383. fuse = ku_gunship_burning_fuse01, 0.000000, 2250   
  2384. fuse = ku_gunship_burning_fuse01, 0.000000, 1125   
  2385. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  2386. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  2387. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  2388. steering_torque = 60000000.000000, 60000000.000000, 60000000.000000   
  2389. angular_drag = 120000000.000000, 120000000.000000, 120000000.000000   
  2390. rotation_inertia = 16800000.000000, 16800000.000000, 16800000.000000   
  2391. nudge_force = 150000.000000   
  2392. HP_bay_surface = HpBayDoor01   
  2393. HP_bay_external = HpBayDoor02   
  2394. HP_tractor_source = HpTractor_Source   
  2395. num_exhaust_nozzles = 2   
  2396.    
  2397.    
  2398. [CollisionGroup]
  2399. obj = ku_star_spike_lod1   
  2400. separable = true   
  2401. parent_impulse = 60.000000   
  2402. child_impulse = 500.000000   
  2403. fuse = ku_gunship_body_fuse, 0.000000, 1   
  2404. dmg_hp = DpSpkmnt_starboard   
  2405. dmg_obj = ku_gunboat_dmg_star_spike_cap   
  2406. debris_type = cap_ship_piece   
  2407. mass = 20.000000   
  2408. hit_pts = 9000   
  2409. root_health_proxy = true   
  2410.    
  2411. [CollisionGroup]
  2412. obj = ku_port_spike_lod1   
  2413. separable = true   
  2414. parent_impulse = 60.000000   
  2415. child_impulse = 300.000000   
  2416. fuse = ku_gunship_body_fuse, 0.000000, 1   
  2417. dmg_hp = DpSpkMnt_Port   
  2418. dmg_obj = ku_gunboat_dmg_port_spike_cap   
  2419. debris_type = cap_ship_piece   
  2420. mass = 20.000000   
  2421. hit_pts = 9000   
  2422. root_health_proxy = true   
  2423.    
  2424. [CollisionGroup]
  2425. obj = ku_port_wing_lod1   
  2426. separable = true   
  2427. parent_impulse = 60.000000   
  2428. child_impulse = 600.000000   
  2429. fuse = ku_gunship_body_fuse, 0.000000, 1   
  2430. dmg_hp = DpWing_port   
  2431. dmg_obj = ku_gunboat_dmg_port_wing_cap   
  2432. debris_type = cap_ship_piece   
  2433. mass = 20.000000   
  2434. hit_pts = 9000   
  2435. root_health_proxy = true   
  2436.    
  2437. [CollisionGroup]
  2438. obj = ku_star_wing_lod1   
  2439. separable = true   
  2440. parent_impulse = 60.000000   
  2441. child_impulse = 500.000000   
  2442. fuse = ku_gunship_body_fuse, 0.000000, 1   
  2443. dmg_hp = DpWing_starboard   
  2444. dmg_obj = ku_gunboat_dmg_star_wing_cap   
  2445. debris_type = cap_ship_piece   
  2446. mass = 20.000000   
  2447. hit_pts = 9000   
  2448. root_health_proxy = true   
  2449.    
  2450. [CollisionGroup]
  2451. obj = ku_port_eng_lod1   
  2452. separable = true   
  2453. parent_impulse = 60.000000   
  2454. child_impulse = 30.000000   
  2455. fuse = ku_gunship_body_fuse, 0.000000, 1   
  2456. dmg_hp = DpEng_port   
  2457. dmg_obj = ku_gunboat_dmg_port_eng_cap   
  2458. debris_type = debris_vanish   
  2459. mass = 20.000000   
  2460. hit_pts = 9000   
  2461. root_health_proxy = true   
  2462.    
  2463. [CollisionGroup]
  2464. obj = ku_star_eng_lod1   
  2465. separable = true   
  2466. parent_impulse = 60.000000   
  2467. child_impulse = 30.000000   
  2468. fuse = ku_gunship_body_fuse, 0.000000, 1   
  2469. dmg_hp = DpEng_starboard   
  2470. dmg_obj = ku_gunboat_dmg_star_eng_cap   
  2471. debris_type = debris_vanish   
  2472. mass = 20.000000   
  2473. hit_pts = 9000   
  2474. root_health_proxy = true   
  2475.    
  2476. [CollisionGroup]
  2477. obj = ku_cntrltwr_lod1   
  2478. separable = true   
  2479. parent_impulse = 60.000000   
  2480. child_impulse = 30.000000   
  2481. debris_type = debris_vanish   
  2482. fuse = ku_gunship_body_fuse, 0.000000, 1   
  2483. dmg_hp = DpCntrltwr   
  2484. dmg_obj = ku_gunboat_dmg_tower_cap   
  2485. mass = 20.000000   
  2486. hit_pts = 9000   
  2487. root_health_proxy = true   
  2488.    
  2489. [CollisionGroup]
  2490. obj = ku_frnt_port_lod1   
  2491. separable = true   
  2492. parent_impulse = 10.000000   
  2493. child_impulse = 3000.000000   
  2494. debris_type = cap_ship_piece   
  2495. fuse = ku_gunship_body_fuse, 0.000000, 1   
  2496. group_dmg_hp = DpFrnt   
  2497. group_dmg_obj = ku_gunboat_dmg_front_cap   
  2498. mass = 200.000000   
  2499. hit_pts = 9000   
  2500. root_health_proxy = true   
  2501.    
  2502. [Simple]
  2503. nickname = ku_gunboat_dmg_tower_cap   
  2504. DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_cntrltwr.3db   
  2505. material_library = ships\kusari\ku_capships.mat   
  2506. mass = 1000.000000   
  2507. LODranges = 0, 3000   
  2508.    
  2509. [Simple]
  2510. nickname = ku_gunboat_dmg_port_eng_cap   
  2511. DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_eng_port.3db   
  2512. material_library = ships\kusari\ku_capships.mat   
  2513. mass = 1000.000000   
  2514. LODranges = 0, 100, 3000   
  2515.    
  2516. [Simple]
  2517. nickname = ku_gunboat_dmg_star_eng_cap   
  2518. DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_eng_starboard.3db   
  2519. material_library = ships\kusari\ku_capships.mat   
  2520. mass = 1000.000000   
  2521. LODranges = 0, 100, 3000   
  2522.    
  2523. [Simple]
  2524. nickname = ku_gunboat_dmg_front_cap   
  2525. DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_frnt.3db   
  2526. material_library = ships\kusari\ku_capships.mat   
  2527. mass = 1000.000000   
  2528. LODranges = 0, 100, 3000   
  2529.    
  2530. [Simple]
  2531. nickname = ku_gunboat_dmg_port_spike_cap   
  2532. DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_spkmnt_port.3db   
  2533. material_library = ships\kusari\ku_capships.mat   
  2534. mass = 1000.000000   
  2535. LODranges = 0, 3000   
  2536.    
  2537. [Simple]
  2538. nickname = ku_gunboat_dmg_star_spike_cap   
  2539. DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_spkmnt_starboard.3db   
  2540. material_library = ships\kusari\ku_capships.mat   
  2541. mass = 1000.000000   
  2542. LODranges = 0, 3000   
  2543.    
  2544. [Simple]
  2545. nickname = ku_gunboat_dmg_port_wing_cap   
  2546. DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_wing_port.3db   
  2547. material_library = ships\kusari\ku_capships.mat   
  2548. mass = 1000.000000   
  2549. LODranges = 0, 100, 3000   
  2550.    
  2551. [Simple]
  2552. nickname = ku_gunboat_dmg_star_wing_cap   
  2553. DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_wing_starboard.3db   
  2554. material_library = ships\kusari\ku_capships.mat   
  2555. mass = 1000.000000   
  2556. LODranges = 0, 100, 3000   
  2557.    
  2558. [Ship]
  2559. ids_name = 237026   
  2560. ids_info = 66554   
  2561. nickname = ku_destroyer   
  2562. LODranges = 0, 150, 300, 600, 6000   
  2563. msg_id_prefix = gcs_refer_shiparch_Kusd   
  2564. mission_property = can_use_large_moors   
  2565. type = CRUISER   
  2566. DA_archetype = ships\kusari\ku_destroyer\ku_destroyer.cmp   
  2567. material_library = ships\kusari\ku_capships.mat   
  2568. material_library = fx\envmapbasic.mat   
  2569. envmap_material = envmapbasic   
  2570. linear_drag = 1.000000   
  2571. mass = 5000.000000   
  2572. hold_size = 1000000   
  2573. hit_pts = 43300   
  2574. explosion_arch = explosion_instant   
  2575. fuse = ku_destroyer_body_fuse, 0.000000, 1   
  2576. fuse = ku_destroyer_burning_fuse01, 0.000000, 10825   
  2577. fuse = ku_destroyer_burning_fuse02, 0.000000, 5413   
  2578. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  2579. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  2580. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  2581. steering_torque = 20000000.000000, 20000000.000000, 20000000.000000   
  2582. angular_drag = 132000000.000000, 132000000.000000, 132000000.000000   
  2583. rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000   
  2584. nudge_force = 300000.000000   
  2585. HP_bay_surface = HpBayDoor01   
  2586. HP_bay_external = HpBayDoor02   
  2587. HP_tractor_source = HpTractor_Source   
  2588. num_exhaust_nozzles = 3   
  2589.    
  2590. [CollisionGroup]
  2591. obj = ku_front_lod1   
  2592. mass = 200.000000   
  2593. separable = true   
  2594. parent_impulse = 0   
  2595. child_impulse = 500.000000   
  2596. fuse = ku_destroyer_body_fuse, 0.000000, 1   
  2597. fuse = ku_destroyer_burning_fuse01, 0.000000, 10825   
  2598. fuse = ku_destroyer_burning_fuse02, 0.000000, 5413   
  2599. group_dmg_hp = DpMain   
  2600. group_dmg_obj = ku_destroyer_dmg_body_cap   
  2601. debris_type = cap_ship_piece2   
  2602. hit_pts = 43300   
  2603. root_health_proxy = true   
  2604.    
  2605. [CollisionGroup]
  2606. obj = ku_cntrltwr_lod1   
  2607. separable = true   
  2608. parent_impulse = 60.000000   
  2609. child_impulse = 30.000000   
  2610. fuse = ku_destroyer_tower_fuse, 0.000000, 1   
  2611. dmg_hp = DpCntrltwr   
  2612. dmg_obj = ku_destroyer_dmg_tower_cap   
  2613. debris_type = debris_vanish   
  2614. mass = 20.000000   
  2615. hit_pts = 43300   
  2616. root_health_proxy = true   
  2617.    
  2618. [CollisionGroup]
  2619. obj = ku_eng01_lod1   
  2620. separable = true   
  2621. parent_impulse = 60.000000   
  2622. child_impulse = 30.000000   
  2623. fuse = ku_destroyer_engine_fuse, 0.000000, 1   
  2624. dmg_hp = DpEng01   
  2625. dmg_obj = ku_destroyer_dmg_top_engine_cap   
  2626. debris_type = debris_vanish   
  2627. mass = 20.000000   
  2628. hit_pts = 43300   
  2629. root_health_proxy = true   
  2630.    
  2631. [CollisionGroup]
  2632. obj = ku_eng02_lod1   
  2633. separable = true   
  2634. parent_impulse = 60.000000   
  2635. child_impulse = 30.000000   
  2636. fuse = ku_destroyer_engine_fuse, 0.000000, 1   
  2637. dmg_hp = DpEng02   
  2638. dmg_obj = ku_destroyer_dmg_mid_engine_cap   
  2639. debris_type = debris_vanish   
  2640. mass = 20.000000   
  2641. hit_pts = 43300   
  2642. root_health_proxy = true   
  2643.    
  2644. [CollisionGroup]
  2645. obj = ku_eng03_lod1   
  2646. separable = true   
  2647. parent_impulse = 60.000000   
  2648. child_impulse = 30.000000   
  2649. fuse = ku_destroyer_engine_fuse, 0.000000, 1   
  2650. dmg_hp = DpEng03   
  2651. dmg_obj = ku_destroyer_dmg_low_engine_cap   
  2652. debris_type = debris_vanish   
  2653. mass = 20.000000   
  2654. hit_pts = 43300   
  2655. root_health_proxy = true   
  2656.    
  2657. [Simple]
  2658. nickname = ku_destroyer_dmg_tower_cap   
  2659. DA_archetype = Ships\kusari\ku_destroyer\ku_destroyer_dmg_cntrltwr.3db   
  2660. material_library = ships\kusari\ku_capships.mat   
  2661. mass = 5.000000   
  2662. LODranges = 0, 150, 6000   
  2663.    
  2664. [Simple]
  2665. nickname = ku_destroyer_dmg_body_cap   
  2666. DA_archetype = Ships\kusari\ku_destroyer\ku_destroyer_dmg_main.3db   
  2667. material_library = ships\kusari\ku_capships.mat   
  2668. mass = 5.000000   
  2669. LODranges = 0, 150, 6000   
  2670.    
  2671. [Simple]
  2672. nickname = ku_destroyer_dmg_top_engine_cap   
  2673. DA_archetype = Ships\kusari\ku_destroyer\ku_destroyer_dmg_eng01.3db   
  2674. material_library = ships\kusari\ku_capships.mat   
  2675. mass = 5.000000   
  2676. LODranges = 0, 150, 6000   
  2677.    
  2678. [Simple]
  2679. nickname = ku_destroyer_dmg_mid_engine_cap   
  2680. DA_archetype = Ships\kusari\ku_destroyer\ku_destroyer_dmg_eng02.3db   
  2681. material_library = ships\kusari\ku_capships.mat   
  2682. mass = 5.000000   
  2683. LODranges = 0, 150, 6000   
  2684.    
  2685. [Simple]
  2686. nickname = ku_destroyer_dmg_low_engine_cap   
  2687. DA_archetype = Ships\kusari\ku_destroyer\ku_destroyer_dmg_eng03.3db   
  2688. material_library = ships\kusari\ku_capships.mat   
  2689. mass = 5.000000   
  2690. LODranges = 0, 150, 6000   
  2691.    
  2692. [Ship]
  2693. ids_name = 237025   
  2694. ids_info = 66553   
  2695. nickname = ku_battleship   
  2696. LODranges = 0, 900, 1500, 2500, 20000   
  2697. msg_id_prefix = gcs_refer_shiparch_Kusb   
  2698. mission_property = can_use_large_moors   
  2699. type = CAPITAL   
  2700. DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp   
  2701. material_library = ships\kusari\ku_capships.mat   
  2702. material_library = fx\envmapbasic.mat   
  2703. envmap_material = envmapbasic   
  2704. linear_drag = 1.000000   
  2705. mass = 100000.000000   
  2706. hold_size = 1000000   
  2707. hit_pts = 69300   
  2708. explosion_arch = explosion_instant   
  2709. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  2710. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  2711. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  2712. steering_torque = 1501900032.000000, 1501900032.000000, 1501900032.000000   
  2713. angular_drag = 13200000000.000000, 13200000000.000000, 13200000000.000000   
  2714. rotation_inertia = 15000000512.000000, 15000000512.000000, 15000000512.000000   
  2715. nudge_force = 3000000.000000   
  2716. bay_doors_open_snd = hanger_doors_opening   
  2717. bay_doors_close_snd = hanger_doors_closing   
  2718. HP_bay_surface = HpBayDoor01   
  2719. HP_bay_external = HpBayDoor02   
  2720. docking_sphere = berth, HpDockMountA, 2, Sc_open dock A   
  2721. docking_camera = 0   
  2722. fuse = ku_battleship_body_fuse, 0.500000, 1   
  2723. fuse = ku_battleship_burning_fuse02, 0.500000, 17325   
  2724. HP_tractor_source = HpTractor_Source   
  2725. num_exhaust_nozzles = 4   
  2726.    
  2727.    
  2728. [CollisionGroup]
  2729. obj = ku_cntrltwr_lod1   
  2730. parent_impulse = 10.000000   
  2731. child_impulse = 10.000000   
  2732. debris_type = debris_vanish   
  2733. mass = 50.000000   
  2734. separable = true   
  2735. fuse = ku_battleship_body_fuse, 0.500000, 1   
  2736. dmg_hp = DpCntrltwr   
  2737. dmg_obj = ku_battleship_dmg_tower_cap   
  2738. hit_pts = 69300   
  2739. root_health_proxy = true   
  2740.    
  2741. [CollisionGroup]
  2742. obj = Ku_nose_lod1   
  2743. parent_impulse = 10.000000   
  2744. child_impulse = 5000.000000   
  2745. debris_type = cap_ship_piece2   
  2746. mass = 200.000000   
  2747. separable = true   
  2748. fuse = ku_battleship_body_fuse, 0.000000, 1   
  2749. fuse = ku_battleship_burning_fuse01, 0.500000, 17325   
  2750. group_dmg_obj = ku_battleship_dmg_nose_cap   
  2751. group_dmg_hp = DpNose   
  2752. hit_pts = 69300   
  2753. root_health_proxy = true   
  2754.    
  2755. [CollisionGroup]
  2756. obj = ku_front_lod1   
  2757. parent_impulse = 10.000000   
  2758. child_impulse = 10.000000   
  2759. debris_type = debris_vanish   
  2760. mass = 80.000000   
  2761. separable = true   
  2762. fuse = ku_battleship_body_fuse, 0.250000, 1   
  2763. fuse = ku_battleship_burning_fuse01, 0.500000, 17325   
  2764. dmg_obj = ku_battleship_dmg_front_cap   
  2765. dmg_hp = DpFront   
  2766. hit_pts = 69300   
  2767. root_health_proxy = true   
  2768.    
  2769. [CollisionGroup]
  2770. obj = Ku_rear_lod1   
  2771. parent_impulse = 10.000000   
  2772. child_impulse = 10.000000   
  2773. debris_type = debris_vanish   
  2774. mass = 80.000000   
  2775. separable = true   
  2776. fuse = ku_battleship_body_fuse, 0.750100, 1   
  2777. fuse = ku_battleship_burning_fuse03, 0.500000, 17325   
  2778. dmg_obj = ku_battleship_dmg_rear_cap   
  2779. dmg_hp = DpRear   
  2780. hit_pts = 69300   
  2781. root_health_proxy = true   
  2782.    
  2783. [CollisionGroup]
  2784. obj = Ku_engine_lod1   
  2785. parent_impulse = 10.000000   
  2786. child_impulse = 5000.000000   
  2787. debris_type = cap_ship_piece2   
  2788. mass = 200.000000   
  2789. separable = true   
  2790. fuse = ku_battleship_body_fuse, 0.900000, 1   
  2791. fuse = ku_battleship_burning_fuse04, 0.500000, 17325   
  2792. group_dmg_obj = ku_battleship_dmg_engine_cap   
  2793. group_dmg_hp = DpEngine   
  2794. hit_pts = 69300   
  2795. root_health_proxy = true   
  2796.    
  2797. [CollisionGroup]
  2798. obj = Ku_port_engine01_lod1   
  2799. separable = true   
  2800. parent_impulse = 600.000000   
  2801. child_impulse = 300.000000   
  2802. debris_type = debris_vanish   
  2803. mass = 3.000000   
  2804. fuse = ku_battleship_engine_fuse, 0.600000, 1   
  2805. dmg_obj = ku_battleship_dmg_port_engine01_cap   
  2806. dmg_hp = DpPortengine01   
  2807. hit_pts = 69300   
  2808. root_health_proxy = true   
  2809.    
  2810. [CollisionGroup]
  2811. obj = Ku_port_engine02_lod1   
  2812. fuse = ku_battleship_engine_fuse, 0.700000, 1   
  2813. dmg_obj = ku_battleship_dmg_port_engine01_cap   
  2814. dmg_hp = DpPortengine02   
  2815. separable = true   
  2816. parent_impulse = 600.000000   
  2817. child_impulse = 300.000000   
  2818. debris_type = debris_vanish   
  2819. mass = 3.000000   
  2820. hit_pts = 69300   
  2821. root_health_proxy = true   
  2822.    
  2823. [CollisionGroup]
  2824. obj = Ku_port_fan_lod1   
  2825. separable = true   
  2826. parent_impulse = 600.000000   
  2827. child_impulse = 80.000000   
  2828. debris_type = cap_ship_piece   
  2829. mass = 3.000000   
  2830. fuse = ku_battleship_body_fuse, 0.800000, 1   
  2831. hit_pts = 5775   
  2832. root_health_proxy = true   
  2833.    
  2834. [CollisionGroup]
  2835. obj = Ku_port_spikemount_lod1   
  2836. separable = true   
  2837. parent_impulse = 600.000000   
  2838. child_impulse = 150.000000   
  2839. debris_type = cap_ship_piece   
  2840. mass = 4.000000   
  2841. fuse = ku_battleship_body_fuse, 0.300000, 1   
  2842. hit_pts = 5775   
  2843. root_health_proxy = true   
  2844.    
  2845. [CollisionGroup]
  2846. obj = Ku_star_engine01_lod1   
  2847. separable = true   
  2848. parent_impulse = 600.000000   
  2849. child_impulse = 100.000000   
  2850. debris_type = cap_ship_piece   
  2851. mass = 3.000000   
  2852. fuse = ku_battleship_engine_fuse, 0.800000, 1   
  2853. dmg_obj = ku_battleship_dmg_starboard_engine01_cap   
  2854. dmg_hp = DpStarboardengine01   
  2855. hit_pts = 69300   
  2856. root_health_proxy = true   
  2857.    
  2858. [CollisionGroup]
  2859. obj = Ku_star_engine02_lod1   
  2860. separable = true   
  2861. parent_impulse = 600.000000   
  2862. child_impulse = 100.000000   
  2863. debris_type = cap_ship_piece   
  2864. mass = 3.000000   
  2865. fuse = ku_battleship_engine_fuse, 0.900000, 1   
  2866. dmg_obj = ku_battleship_dmg_starboard_engine02_cap   
  2867. dmg_hp = DpStarboardengine02   
  2868. hit_pts = 69300   
  2869. root_health_proxy = true   
  2870.    
  2871. [CollisionGroup]
  2872. obj = Ku_star_fan_lod1   
  2873. separable = true   
  2874. parent_impulse = 600.000000   
  2875. child_impulse = 100.000000   
  2876. debris_type = cap_ship_piece   
  2877. fuse = ku_battleship_body_fuse, 0.800000, 1   
  2878. mass = 2.000000   
  2879. hit_pts = 5775   
  2880. root_health_proxy = true   
  2881.    
  2882. [CollisionGroup]
  2883. obj = Ku_star_spikemount_lod1   
  2884. separable = true   
  2885. parent_impulse = 600.000000   
  2886. child_impulse = 150.000000   
  2887. debris_type = cap_ship_piece   
  2888. fuse = ku_battleship_body_fuse, 0.300000, 1   
  2889. mass = 4.000000   
  2890. hit_pts = 5775   
  2891. root_health_proxy = true   
  2892.    
  2893. [Simple]
  2894. nickname = ku_battleship_dmg_tower_cap   
  2895. DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_cntrltwr.3db   
  2896. material_library = ships\kusari\ku_capships.mat   
  2897. mass = 1000.000000   
  2898. LODranges = 0, 900, 20000   
  2899.    
  2900. [Simple]
  2901. nickname = ku_battleship_dmg_nose_cap   
  2902. DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_frnt.3db   
  2903. material_library = ships\kusari\ku_capships.mat   
  2904. mass = 1000.000000   
  2905. LODranges = 0, 900, 20000   
  2906.    
  2907. [Simple]
  2908. nickname = ku_battleship_dmg_front_cap   
  2909. DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_mid.3db   
  2910. material_library = ships\kusari\ku_capships.mat   
  2911. mass = 1000.000000   
  2912. LODranges = 0, 900, 20000   
  2913.    
  2914. [Simple]
  2915. nickname = ku_battleship_dmg_rear_cap   
  2916. DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_mid2.3db   
  2917. material_library = ships\kusari\ku_capships.mat   
  2918. mass = 1000.000000   
  2919. LODranges = 0, 900, 20000   
  2920.    
  2921. [Simple]
  2922. nickname = ku_battleship_dmg_engine_cap   
  2923. DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_rear.3db   
  2924. material_library = ships\kusari\ku_capships.mat   
  2925. mass = 1000.000000   
  2926. LODranges = 0, 900, 20000   
  2927.    
  2928. [Simple]
  2929. nickname = ku_battleship_dmg_port_engine01_cap   
  2930. DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_port_eng1.3db   
  2931. material_library = ships\kusari\ku_capships.mat   
  2932. mass = 1000.000000   
  2933. LODranges = 0, 900, 20000   
  2934.    
  2935. [Simple]
  2936. nickname = ku_battleship_dmg_starboard_engine01_cap   
  2937. DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_starboard_eng1.3db   
  2938. material_library = ships\kusari\ku_capships.mat   
  2939. mass = 1000.000000   
  2940. LODranges = 0, 900, 20000   
  2941.    
  2942. [Simple]
  2943. nickname = ku_battleship_dmg_starboard_engine02_cap   
  2944. DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_starboard_eng2.3db   
  2945. material_library = ships\kusari\ku_capships.mat   
  2946. mass = 1000.000000   
  2947. LODranges = 0, 900, 20000   
  2948.    
  2949. [Ship]
  2950. ids_name = 237052   
  2951. ids_info = 66601   
  2952. ids_info1 = 66602   
  2953. ids_info2 = 66608   
  2954. ids_info3 = 66603   
  2955. ship_class = 0   
  2956. nickname = rh_fighter   
  2957. LODranges = 0, 60, 140, 1000   
  2958. msg_id_prefix = gcs_refer_shiparch_Rhelf   
  2959. mission_property = can_use_berths   
  2960. type = FIGHTER   
  2961. DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp   
  2962. material_library = ships\rheinland\rh_playerships.mat   
  2963. material_library = fx\envmapbasic.mat   
  2964. envmap_material = envmapbasic   
  2965. cockpit = cockpits\rheinland\r_fighter.ini   
  2966. pilot_mesh = generic_pilot   
  2967. nanobot_limit = 33   
  2968. shield_battery_limit = 33   
  2969. mass = 100.000000   
  2970. linear_drag = 1.000000   
  2971. hold_size = 10   
  2972. fuse = intermed_damage_smallship02, 0.000000, 1125   
  2973. fuse = intermed_damage_smallship03, 0.000000, 563   
  2974. max_bank_angle = 45   
  2975. camera_offset = 11, 34   
  2976. camera_angular_acceleration = 0.050000   
  2977. camera_horizontal_turn_angle = 23   
  2978. camera_vertical_turn_up_angle = 5   
  2979. camera_vertical_turn_down_angle = 30   
  2980. camera_turn_look_ahead_slerp_amount = 1.000000   
  2981. hit_pts = 4500   
  2982. explosion_arch = explosion_rh_fighter   
  2983. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  2984. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  2985. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  2986. steering_torque = 28000.000000, 28000.000000, 75000.000000   
  2987. angular_drag = 15000.000000, 15000.000000, 35000.000000   
  2988. rotation_inertia = 2800.000000, 2800.000000, 1000.000000   
  2989. nudge_force = 30000.000000   
  2990. strafe_force = 28000   
  2991. strafe_power_usage = 2   
  2992. bay_door_anim = Sc_open baydoor   
  2993. bay_doors_open_snd = cargo_doors_open   
  2994. bay_doors_close_snd = cargo_doors_close   
  2995. HP_bay_surface = HpBayDoor01   
  2996. HP_bay_external = HpBayDoor02   
  2997. shield_link = r_fighter_shield01, HpMount, HpShield01   
  2998. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02   
  2999. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  3000. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  3001. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  3002. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  3003. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  3004. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  3005. hp_type = hp_fighter_shield_special_7, HpShield01   
  3006. hp_type = hp_fighter_shield_special_6, HpShield01   
  3007. hp_type = hp_fighter_shield_special_5, HpShield01   
  3008. hp_type = hp_fighter_shield_special_4, HpShield01   
  3009. hp_type = hp_fighter_shield_special_3, HpShield01   
  3010. hp_type = hp_fighter_shield_special_2, HpShield01   
  3011. hp_type = hp_fighter_shield_special_1, HpShield01   
  3012. hp_type = hp_thruster, HpThruster01   
  3013. hp_type = hp_mine_dropper, HpMine01   
  3014. hp_type = hp_countermeasure_dropper, HpCM01   
  3015. hp_type = hp_torpedo_special_2, HpTorpedo01   
  3016. HP_tractor_source = HpTractor_Source   
  3017. num_exhaust_nozzles = 1   
  3018.    
  3019. [CollisionGroup]
  3020. obj = port_wing_lod1   
  3021. separable = true   
  3022. parent_impulse = 60.000000   
  3023. child_impulse = 30.000000   
  3024. debris_type = debris_small_ship   
  3025. dmg_hp = DpPort_Wing   
  3026. dmg_obj = rh_fighter_dmg_port_wing_cap   
  3027. separation_explosion = explosion_small_ship_breakoff   
  3028. mass = 5.000000   
  3029. type = Port_Wing   
  3030. hit_pts = 450   
  3031. root_health_proxy = true   
  3032.    
  3033. [CollisionGroup]
  3034. obj = starboard_wing_lod1   
  3035. separable = true   
  3036. parent_impulse = 60.000000   
  3037. child_impulse = 30.000000   
  3038. debris_type = debris_small_ship   
  3039. dmg_hp = DpStarboard_Wing   
  3040. dmg_obj = rh_fighter_dmg_starboard_wing_cap   
  3041. separation_explosion = explosion_small_ship_breakoff   
  3042. mass = 5.000000   
  3043. type = Starboard_Wing   
  3044. hit_pts = 450   
  3045. root_health_proxy = true   
  3046.    
  3047. [Simple]
  3048. nickname = rh_fighter_dmg_port_wing_cap   
  3049. DA_archetype = ships\rheinland\rh_fighter\rh_fighter_dmg_port_wing.3db   
  3050. material_library = ships\rheinland\rh_playerships.mat   
  3051. mass = 5.000000   
  3052. LODranges = 0, 100, 1000   
  3053.    
  3054. [Simple]
  3055. nickname = rh_fighter_dmg_starboard_wing_cap   
  3056. DA_archetype = ships\rheinland\rh_fighter\rh_fighter_dmg_starboard_wing.3db   
  3057. material_library = ships\rheinland\rh_playerships.mat   
  3058. mass = 5.000000   
  3059. LODranges = 0, 100, 1000   
  3060.    
  3061. [Ship]
  3062. ids_name = 237051   
  3063. ids_info = 66598   
  3064. ids_info1 = 66599   
  3065. ids_info2 = 66608   
  3066. ids_info3 = 66600   
  3067. ship_class = 1   
  3068. nickname = rh_elite   
  3069. LODranges = 0, 60, 150, 1000   
  3070. msg_id_prefix = gcs_refer_shiparch_Rhehf   
  3071. mission_property = can_use_berths   
  3072. type = FIGHTER   
  3073. DA_archetype = ships\rheinland\rh_elite\rh_elite.cmp   
  3074. material_library = ships\rheinland\rh_playerships.mat   
  3075. material_library = fx\envmapbasic.mat   
  3076. envmap_material = envmapbasic   
  3077. cockpit = cockpits\rheinland\r_elite.ini   
  3078. pilot_mesh = generic_pilot   
  3079. nanobot_limit = 38   
  3080. shield_battery_limit = 38   
  3081. mass = 150.000000   
  3082. linear_drag = 1.000000   
  3083. hold_size = 15   
  3084. fuse = intermed_damage_smallship01, 0.000000, 1450   
  3085. fuse = intermed_damage_smallship02, 0.000000, 725   
  3086. fuse = intermed_damage_smallship03, 0.000000, 483   
  3087. max_bank_angle = 30   
  3088. camera_offset = 10, 42   
  3089. camera_angular_acceleration = 0.050000   
  3090. camera_horizontal_turn_angle = 17   
  3091. camera_vertical_turn_up_angle = 5   
  3092. camera_vertical_turn_down_angle = 25   
  3093. camera_turn_look_ahead_slerp_amount = 1.000000   
  3094. hit_pts = 5800   
  3095. explosion_arch = explosion_rh_elite   
  3096. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  3097. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  3098. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  3099. steering_torque = 53000.000000, 53000.000000, 250000.000000   
  3100. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  3101. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  3102. nudge_force = 30000.000000   
  3103. strafe_force = 25000   
  3104. strafe_power_usage = 2   
  3105. bay_door_anim = Sc_open baydoor   
  3106. bay_doors_open_snd = cargo_doors_open   
  3107. bay_doors_close_snd = cargo_doors_close   
  3108. HP_bay_surface = HpBayDoor01   
  3109. HP_bay_external = HpBayDoor02   
  3110. shield_link = r_elite_shield01, HpMount, HpShield01   
  3111. hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon05   
  3112. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  3113. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  3114. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  3115. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  3116. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  3117. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  3118. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  3119. hp_type = hp_elite_shield_special_8, HpShield01   
  3120. hp_type = hp_elite_shield_special_7, HpShield01   
  3121. hp_type = hp_elite_shield_special_6, HpShield01   
  3122. hp_type = hp_elite_shield_special_5, HpShield01   
  3123. hp_type = hp_elite_shield_special_4, HpShield01   
  3124. hp_type = hp_elite_shield_special_3, HpShield01   
  3125. hp_type = hp_elite_shield_special_2, HpShield01   
  3126. hp_type = hp_elite_shield_special_1, HpShield01   
  3127. hp_type = hp_thruster, HpThruster01   
  3128. hp_type = hp_mine_dropper, HpMine01   
  3129. hp_type = hp_countermeasure_dropper, HpCM01   
  3130. hp_type = hp_turret_special_8, HpTurret01   
  3131. hp_type = hp_turret_special_7, HpTurret01   
  3132. hp_type = hp_turret_special_6, HpTurret01   
  3133. hp_type = hp_turret_special_5, HpTurret01   
  3134. hp_type = hp_turret_special_4, HpTurret01   
  3135. hp_type = hp_turret_special_3, HpTurret01   
  3136. hp_type = hp_turret_special_2, HpTurret01   
  3137. hp_type = hp_turret_special_1, HpTurret01   
  3138. hp_type = hp_torpedo_special_1, HpTorpedo01   
  3139. hp_type = hp_torpedo_special_2, HpTorpedo01   
  3140. HP_tractor_source = HpTractor_Source   
  3141. num_exhaust_nozzles = 2   
  3142.    
  3143. [CollisionGroup]
  3144. obj = Rh_port_wing_lod1   
  3145. separable = true   
  3146. parent_impulse = 90.000000   
  3147. child_impulse = 7.000000   
  3148. debris_type = debris_small_ship   
  3149. dmg_hp = DpPort_Wing   
  3150. dmg_obj = rh_elite_dmg_port_wing_cap   
  3151. separation_explosion = explosion_small_ship_breakoff   
  3152. mass = 5.000000   
  3153. type = Port_Wing   
  3154. hit_pts = 537   
  3155. root_health_proxy = true   
  3156.    
  3157. [CollisionGroup]
  3158. obj = Rh_starboard_wing_lod1   
  3159. separable = true   
  3160. parent_impulse = 90.000000   
  3161. child_impulse = 7.000000   
  3162. debris_type = debris_small_ship   
  3163. dmg_hp = DpStarboard_Wing   
  3164. dmg_obj = rh_elite_dmg_starboard_wing_cap   
  3165. separation_explosion = explosion_small_ship_breakoff   
  3166. mass = 5.000000   
  3167. type = Starboard_Wing   
  3168. hit_pts = 537   
  3169. root_health_proxy = true   
  3170.    
  3171. [CollisionGroup]
  3172. obj = Rh_tail_lod1   
  3173. separable = true   
  3174. parent_impulse = 90.000000   
  3175. child_impulse = 7.000000   
  3176. debris_type = debris_small_ship   
  3177. dmg_hp = DpTail   
  3178. dmg_obj = rh_elite_dmg_tail_cap   
  3179. separation_explosion = explosion_small_ship_breakoff   
  3180. mass = 5.000000   
  3181. type = Tail   
  3182. hit_pts = 1007   
  3183. root_health_proxy = true   
  3184.    
  3185. [Simple]
  3186. nickname = rh_elite_dmg_port_wing_cap   
  3187. DA_archetype = ships\rheinland\rh_elite\rh_elite_dmg_port_wing.3db   
  3188. material_library = ships\rheinland\rh_playerships.mat   
  3189. mass = 5.000000   
  3190. LODranges = 0, 100, 1000   
  3191.    
  3192. [Simple]
  3193. nickname = rh_elite_dmg_starboard_wing_cap   
  3194. DA_archetype = ships\rheinland\rh_elite\rh_elite_dmg_starboard_wing.3db   
  3195. material_library = ships\rheinland\rh_playerships.mat   
  3196. mass = 5.000000   
  3197. LODranges = 0, 100, 1000   
  3198.    
  3199. [Simple]
  3200. nickname = rh_elite_dmg_tail_cap   
  3201. DA_archetype = ships\rheinland\rh_elite\rh_elite_dmg_tail.3db   
  3202. material_library = ships\rheinland\rh_playerships.mat   
  3203. mass = 5.000000   
  3204. LODranges = 0, 100, 1000   
  3205.    
  3206. [Ship]
  3207. ids_name = 237053   
  3208. ids_info = 66604   
  3209. ids_info1 = 66605   
  3210. ids_info2 = 66608   
  3211. ids_info3 = 66606   
  3212. ship_class = 2   
  3213. nickname = rh_freighter   
  3214. LODranges = 0, 50, 150, 250, 1200   
  3215. msg_id_prefix = gcs_refer_shiparch_Rhef   
  3216. mission_property = can_use_berths   
  3217. type = FREIGHTER   
  3218. DA_archetype = ships\rheinland\rh_freighter\rh_freighter.cmp   
  3219. material_library = ships\rheinland\rh_playerships.mat   
  3220. material_library = fx\envmapbasic.mat   
  3221. envmap_material = envmapbasic   
  3222. cockpit = cockpits\rheinland\r_freighter.ini   
  3223. pilot_mesh = generic_pilot   
  3224. nanobot_limit = 33   
  3225. shield_battery_limit = 33   
  3226. mass = 300.000000   
  3227. linear_drag = 1.000000   
  3228. hold_size = 250   
  3229. fuse = intermed_damage_smallship01, 0.000000, 1450   
  3230. fuse = intermed_damage_smallship02, 0.000000, 725   
  3231. fuse = intermed_damage_smallship03, 0.000000, 483   
  3232. hit_pts = 4400   
  3233. max_bank_angle = 15   
  3234. camera_offset = 13, 52   
  3235. camera_angular_acceleration = 0.025000   
  3236. camera_horizontal_turn_angle = 20   
  3237. camera_vertical_turn_up_angle = 5   
  3238. camera_vertical_turn_down_angle = 20   
  3239. camera_turn_look_ahead_slerp_amount = 1.000000   
  3240. explosion_arch = explosion_rh_freighter   
  3241. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  3242. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  3243. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  3244. steering_torque = 24000.000000, 24000.000000, 104000.000000   
  3245. angular_drag = 60000.000000, 60000.000000, 60000.000000   
  3246. rotation_inertia = 16800.000000, 16800.000000, 16800.000000   
  3247. nudge_force = 30000.000000   
  3248. strafe_force = 20000   
  3249. strafe_power_usage = 2   
  3250. bay_door_anim = Sc_rh_freighter   
  3251. bay_doors_open_snd = cargo_doors_open   
  3252. bay_doors_close_snd = cargo_doors_close   
  3253. HP_bay_surface = HpBayDoor01   
  3254. HP_bay_external = HpBayDoor02   
  3255. shield_link = r_freighter_shield01, HpMount, HpShield01   
  3256. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02   
  3257. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02   
  3258. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02   
  3259. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02   
  3260. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02   
  3261. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02   
  3262. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02
  3263. hp_type = hp_freighter_shield_special_8, HpShield01   
  3264. hp_type = hp_freighter_shield_special_7, HpShield01   
  3265. hp_type = hp_freighter_shield_special_6, HpShield01   
  3266. hp_type = hp_freighter_shield_special_5, HpShield01   
  3267. hp_type = hp_freighter_shield_special_4, HpShield01   
  3268. hp_type = hp_freighter_shield_special_3, HpShield01   
  3269. hp_type = hp_freighter_shield_special_2, HpShield01   
  3270. hp_type = hp_freighter_shield_special_1, HpShield01   
  3271. hp_type = hp_thruster, HpThruster01,    
  3272. hp_type = hp_mine_dropper, HpMine01   
  3273. hp_type = hp_countermeasure_dropper, HpCM01   
  3274. hp_type = hp_turret_special_7, HpTurret02, HpTurret03, HpTurret04   
  3275. hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06   
  3276. hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06   
  3277. hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06   
  3278. hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06   
  3279. hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06   
  3280. hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06   
  3281. HP_tractor_source = HpTractor_Source   
  3282. num_exhaust_nozzles = 2   
  3283.    
  3284. [CollisionGroup]
  3285. obj = rh_port_side_lod1   
  3286. separable = true   
  3287. parent_impulse = 60.000000   
  3288. child_impulse = 11.000000   
  3289. debris_type = debris_small_ship   
  3290. dmg_hp = DpPort_side panel   
  3291. dmg_obj = rh_freighter_dmg_port_side_panel_cap   
  3292. separation_explosion = explosion_small_ship_breakoff   
  3293. mass = 5.000000   
  3294. type = Port_Side_Panel   
  3295. hit_pts = 967   
  3296. root_health_proxy = true   
  3297.    
  3298. [CollisionGroup]
  3299. obj = rh_star_side_lod1   
  3300. separable = true   
  3301. parent_impulse = 60.000000   
  3302. child_impulse = 11.000000   
  3303. debris_type = debris_small_ship   
  3304. dmg_hp = DpStarboard_side panel   
  3305. dmg_obj = rh_freighter_dmg_starboard_side_panel_cap   
  3306. separation_explosion = explosion_small_ship_breakoff   
  3307. mass = 5.000000   
  3308. type = Starboard_Side_Panel   
  3309. hit_pts = 967   
  3310. root_health_proxy = true   
  3311.    
  3312. [Simple]
  3313. nickname = rh_freighter_dmg_port_side_panel_cap   
  3314. DA_archetype = ships\rheinland\rh_freighter\rh_freighter_dmg_port_side_panel.3db   
  3315. material_library = ships\rheinland\rh_playerships.mat   
  3316. mass = 5.000000   
  3317. LODranges = 0, 100, 1200   
  3318.    
  3319. [Simple]
  3320. nickname = rh_freighter_dmg_starboard_side_panel_cap   
  3321. DA_archetype = ships\rheinland\rh_freighter\rh_freighter_dmg_starboard_side_panel.3db   
  3322. material_library = ships\rheinland\rh_playerships.mat   
  3323. mass = 5.000000   
  3324. LODranges = 0, 100, 1200   
  3325.    
  3326. [Ship]
  3327. ids_name = 237054   
  3328. ids_info = 66607   
  3329. nickname = rh_gunboat   
  3330. LODranges = 0, 150, 300, 450, 4000   
  3331. msg_id_prefix = gcs_refer_shiparch_Rheg   
  3332. mission_property = can_use_large_moors   
  3333. type = GUNBOAT   
  3334. DA_archetype = ships\rheinland\rh_gunship\rh_gunship.cmp   
  3335. material_library = ships\rheinland\rh_capships.mat   
  3336. material_library = fx\envmapbasic.mat   
  3337. envmap_material = envmapbasic   
  3338. mass = 1000.000000   
  3339. hold_size = 1000000   
  3340. hit_pts = 10500   
  3341. fuse = rh_gunship_body_fuse, 0.000000, 1   
  3342. fuse = rh_gunship_burning_fuse01, 0.000000, 2625   
  3343. fuse = rh_gunship_burning_fuse02, 0.000000, 1313   
  3344. explosion_arch = explosion_instant   
  3345. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  3346. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  3347. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  3348. linear_drag = 1.000000   
  3349. steering_torque = 60000000.000000, 60000000.000000, 60000000.000000   
  3350. angular_drag = 120000000.000000, 120000000.000000, 120000000.000000   
  3351. rotation_inertia = 16800000.000000, 16800000.000000, 16800000.000000   
  3352. nudge_force = 60000.000000   
  3353. HP_bay_surface = HpBayDoor01   
  3354. HP_bay_external = HpBayDoor02   
  3355. HP_tractor_source = HpTractor_Source   
  3356. num_exhaust_nozzles = 1   
  3357.    
  3358. [CollisionGroup]
  3359. obj = Rh_front_lod1   
  3360. separable = true   
  3361. parent_impulse = 0   
  3362. child_impulse = 500.000000   
  3363. debris_type = cap_ship_piece2   
  3364. mass = 200.000000   
  3365. group_dmg_hp = DpFront   
  3366. group_dmg_obj = rh_gunship_dmg_front_cap   
  3367. fuse = rh_gunship_body_fuse, 0.000000, 1   
  3368. hit_pts = 10500   
  3369. root_health_proxy = true   
  3370.    
  3371. [CollisionGroup]
  3372. obj = engine_lod1   
  3373. separable = true   
  3374. parent_impulse = 60.000000   
  3375. child_impulse = 11.000000   
  3376. debris_type = debris_vanish   
  3377. dmg_hp = DpEngine   
  3378. dmg_obj = rh_gunship_dmg_engine_cap   
  3379. mass = 5.000000   
  3380. fuse = rh_gunship_body_fuse, 0.000000, 1   
  3381. hit_pts = 10500   
  3382. root_health_proxy = true   
  3383.    
  3384. [CollisionGroup]
  3385. obj = Rh_cntrltwr_lod1   
  3386. separable = true   
  3387. parent_impulse = 0   
  3388. child_impulse = 30.000000   
  3389. debris_type = debris_vanish   
  3390. dmg_hp = DpCntrltwr   
  3391. dmg_obj = rh_gunship_dmg_tower_cap   
  3392. mass = 200.000000   
  3393. fuse = rh_gunship_body_fuse, 0.000000, 1   
  3394. hit_pts = 10500   
  3395. root_health_proxy = true   
  3396.    
  3397. [Simple]
  3398. nickname = rh_gunship_dmg_tower_cap   
  3399. DA_archetype = Ships\rheinland\rh_gunship\rh_dmg_cntrltwr.3db   
  3400. material_library = ships\rheinland\rh_capships.mat   
  3401. mass = 5.000000   
  3402. LODranges = 0, 4000   
  3403.    
  3404. [Simple]
  3405. nickname = rh_gunship_dmg_front_cap   
  3406. DA_archetype = Ships\rheinland\rh_gunship\rh_dmg_frnt.3db   
  3407. material_library = ships\rheinland\rh_capships.mat   
  3408. mass = 5.000000   
  3409. LODranges = 0, 150, 4000   
  3410.    
  3411. [Simple]
  3412. nickname = rh_gunship_dmg_engine_cap   
  3413. DA_archetype = ships\rheinland\rh_gunship\rh_dmg_engine.3db   
  3414. material_library = ships\rheinland\rh_capships.mat   
  3415. mass = 5.000000   
  3416. LODranges = 0, 150, 4000   
  3417.    
  3418. [Ship]
  3419. ids_name = 237050   
  3420. ids_info = 66597   
  3421. nickname = rh_cruiser   
  3422. LODranges = 0, 200, 400, 700, 6000   
  3423. msg_id_prefix = gcs_refer_shiparch_Rhed   
  3424. mission_property = can_use_large_moors   
  3425. type = CRUISER   
  3426. DA_archetype = ships\rheinland\rh_cruiser\rh_cruiser.cmp   
  3427. material_library = ships\rheinland\rh_capships.mat   
  3428. material_library = fx\envmapbasic.mat   
  3429. envmap_material = envmapbasic   
  3430. linear_drag = 1.000000   
  3431. mass = 5000.000000   
  3432. hold_size = 1000000   
  3433. explosion_arch = explosion_instant   
  3434. fuse = rh_cruiser_body_fuse, 0.000000, 1   
  3435. fuse = rh_cruiser_burning_fuse01, 0.000000, 10825   
  3436. fuse = rh_cruiser_burning_fuse02, 0.000000, 5413   
  3437. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  3438. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  3439. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  3440. steering_torque = 20000000.000000, 20000000.000000, 20000000.000000   
  3441. angular_drag = 132000000.000000, 132000000.000000, 132000000.000000   
  3442. rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000   
  3443. hit_pts = 43300   
  3444. nudge_force = 300000.000000   
  3445. HP_bay_surface = HpBayDoor01   
  3446. HP_bay_external = HpBayDoor02   
  3447. HP_tractor_source = HpTractor_Source   
  3448. num_exhaust_nozzles = 1   
  3449.    
  3450. [CollisionGroup]
  3451. obj = Rh_front_lod1   
  3452. separable = true   
  3453. parent_impulse = 10.000000   
  3454. child_impulse = 5000.000000   
  3455. debris_type = cap_ship_piece2   
  3456. fuse = rh_cruiser_body_fuse, 0.000000, 1   
  3457. fuse = rh_cruiser_burning_fuse01, 0.000000, 10825   
  3458. group_dmg_hp = DpFront   
  3459. group_dmg_obj = rh_cruiser_dmg_front_cap   
  3460. mass = 500.000000   
  3461. hit_pts = 43300   
  3462. root_health_proxy = true   
  3463.    
  3464. [CollisionGroup]
  3465. obj = Rh_cntrltwr_lod1   
  3466. separable = true   
  3467. parent_impulse = 90.000000   
  3468. child_impulse = 60.000000   
  3469. debris_type = debris_vanish   
  3470. fuse = rh_cruiser_tower_fuse, 0.000000, 1   
  3471. dmg_hp = DpCntrltwr   
  3472. dmg_obj = rh_cruiser_dmg_control_tower_cap   
  3473. hit_pts = 43300   
  3474. root_health_proxy = true   
  3475.    
  3476. [CollisionGroup]
  3477. obj = engine_lod1   
  3478. separable = true   
  3479. parent_impulse = 90.000000   
  3480. child_impulse = 60.000000   
  3481. debris_type = debris_vanish   
  3482. fuse = rh_cruiser_engine_fuse, 0.000000, 1   
  3483. fuse = rh_cruiser_burning_fuse04, 0.000000, 10825   
  3484. dmg_hp = DpEngine   
  3485. dmg_obj = rh_cruiser_dmg_engine_cap   
  3486. hit_pts = 43300   
  3487. root_health_proxy = true   
  3488.    
  3489. [CollisionGroup]
  3490. obj = Rh_starboard_tower_lod1   
  3491. separable = true   
  3492. parent_impulse = 60.000000   
  3493. child_impulse = 30.000000   
  3494. debris_type = debris_vanish   
  3495. fuse = rh_cruiser_starboard_tower_fuse, 0.000000, 1   
  3496. dmg_hp = DpStarboard tower   
  3497. dmg_obj = rh_cruiser_dmg_starboard_tower_cap   
  3498. hit_pts = 43300   
  3499. root_health_proxy = true   
  3500.    
  3501. [CollisionGroup]
  3502. obj = Rh_port_tower_lod1   
  3503. separable = true   
  3504. parent_impulse = 60.000000   
  3505. child_impulse = 30.000000   
  3506. debris_type = debris_vanish   
  3507. fuse = rh_cruiser_port_tower_fuse, 0.000000, 1   
  3508. dmg_hp = DPPort tower   
  3509. dmg_obj = rh_cruiser_dmg_port_tower_cap   
  3510. hit_pts = 43300   
  3511. root_health_proxy = true   
  3512.    
  3513. [Simple]
  3514. nickname = rh_cruiser_dmg_control_tower_cap   
  3515. DA_archetype = Ships\rheinland\rh_cruiser\rh_cruiser_dmg_cntrltwr.3db   
  3516. material_library = ships\rheinland\rh_capships.mat   
  3517. mass = 5.000000   
  3518. LODranges = 0, 6000   
  3519.    
  3520. [Simple]
  3521. nickname = rh_cruiser_dmg_front_cap   
  3522. DA_archetype = Ships\rheinland\rh_cruiser\rh_cruiser_dmg_frnt.3db   
  3523. material_library = ships\rheinland\rh_capships.mat   
  3524. mass = 5.000000   
  3525. LODranges = 0, 200, 6000   
  3526.    
  3527. [Simple]
  3528. nickname = rh_cruiser_dmg_engine_cap   
  3529. DA_archetype = Ships\rheinland\rh_cruiser\rh_cruiser_dmg_engine.3db   
  3530. material_library = ships\rheinland\rh_capships.mat   
  3531. mass = 5.000000   
  3532. LODranges = 0, 200, 6000   
  3533.    
  3534. [Simple]
  3535. nickname = rh_cruiser_dmg_port_tower_cap   
  3536. DA_archetype = Ships\rheinland\rh_cruiser\rh_cruiser_dmg_port_tower.3db   
  3537. material_library = ships\rheinland\rh_capships.mat   
  3538. mass = 5.000000   
  3539. LODranges = 0, 200, 6000   
  3540.    
  3541. [Simple]
  3542. nickname = rh_cruiser_dmg_starboard_tower_cap   
  3543. DA_archetype = Ships\rheinland\rh_cruiser\rh_cruiser_dmg_starboard_tower.3db   
  3544. material_library = ships\rheinland\rh_capships.mat   
  3545. mass = 5.000000   
  3546. LODranges = 0, 200, 6000   
  3547.    
  3548. [Ship]
  3549. ids_name = 237049   
  3550. ids_info = 66596   
  3551. nickname = rh_battleship   
  3552. LODranges = 0, 900, 1200, 3500, 4000, 20000   
  3553. msg_id_prefix = gcs_refer_shiparch_Rheb   
  3554. mission_property = can_use_large_moors   
  3555. type = CAPITAL   
  3556. DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp   
  3557. material_library = ships\rheinland\rh_capships.mat   
  3558. material_library = fx\envmapbasic.mat   
  3559. envmap_material = envmapbasic   
  3560. hold_size = 1000000   
  3561. hit_pts = 69300   
  3562. fuse = r_battleship_body_fuse, 0.500000, 1   
  3563. fuse = rh_battleship_burning_fuse02, 0.000000, 17325   
  3564. explosion_arch = explosion_instant   
  3565. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  3566. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  3567. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  3568. linear_drag = 1.000000   
  3569. mass = 100000.000000   
  3570. steering_torque = 1501900032.000000, 1501900032.000000, 1501900032.000000   
  3571. angular_drag = 13200000000.000000, 13200000000.000000, 13200000000.000000   
  3572. rotation_inertia = 15000000512.000000, 15000000512.000000, 15000000512.000000   
  3573. nudge_force = 3000000.000000   
  3574. HP_bay_surface = HpBayDoor01   
  3575. HP_bay_external = HpBayDoor02   
  3576. docking_sphere = berth, HpDockMountA, 2, Sc_open dock A   
  3577. docking_camera = 0   
  3578. HP_tractor_source = HpTractor_Source   
  3579. num_exhaust_nozzles = 1   
  3580.    
  3581.    
  3582. [CollisionGroup]
  3583. obj = Rh_frnt_lod1   
  3584. separable = true   
  3585. parent_impulse = 0   
  3586. child_impulse = 5000.000000   
  3587. debris_type = cap_ship_piece2   
  3588. mass = 200.000000   
  3589. fuse = r_battleship_body_fuse, 0.000000, 1   
  3590. fuse = rh_battleship_burning_fuse01, 0.000000, 17325   
  3591. group_dmg_hp = DpFrnt   
  3592. group_dmg_obj = rh_battleship_head_dmg_cap   
  3593. hit_pts = 69300   
  3594. root_health_proxy = true   
  3595.    
  3596. [CollisionGroup]
  3597. obj = Rh_cntrl_twr_lod1   
  3598. separable = true   
  3599. parent_impulse = 0   
  3600. child_impulse = 30.000000   
  3601. debris_type = debris_vanish   
  3602. mass = 200.000000   
  3603. fuse = r_battleship_body_fuse, 0.000000, 1   
  3604. dmg_hp = DpCntrltwr   
  3605. dmg_obj = rh_battleship_control_tower_dmg_cap   
  3606. hit_pts = 69300   
  3607. root_health_proxy = true   
  3608.    
  3609. [CollisionGroup]
  3610. obj = Rh_thruster_lod1   
  3611. separable = true   
  3612. parent_impulse = 0   
  3613. child_impulse = 5000.000000   
  3614. debris_type = cap_ship_piece   
  3615. mass = 200.000000   
  3616. fuse = r_battleship_body_fuse, 1.000000, 1   
  3617. fuse = rh_battleship_burning_fuse03, 0.000000, 17325   
  3618. group_dmg_hp = DpReactor   
  3619. group_dmg_obj = rh_battleship_tail_dmg_cap   
  3620. hit_pts = 69300   
  3621. root_health_proxy = true   
  3622.    
  3623. [CollisionGroup]
  3624. obj = Rh_star_shield_lod1   
  3625. separable = true   
  3626. parent_impulse = 0   
  3627. child_impulse = 30.000000   
  3628. debris_type = debris_vanish   
  3629. mass = 200.000000   
  3630. fuse = r_battleship_starboard_shield_fuse, 0.000000, 1   
  3631. dmg_hp = DpStarboard_shield   
  3632. dmg_obj = rh_battleship_starboard_shield_dmg_cap   
  3633. hit_pts = 69300   
  3634. root_health_proxy = true   
  3635.    
  3636. [CollisionGroup]
  3637. obj = Rh_engine_lod1   
  3638. separable = true   
  3639. parent_impulse = 0   
  3640. child_impulse = 30.000000   
  3641. debris_type = debris_vanish   
  3642. mass = 200.000000   
  3643. fuse = r_battleship_body_fuse, 1.000000, 1   
  3644. fuse = rh_battleship_burning_fuse03, 0.000000, 17325   
  3645. dmg_hp = DpThruster   
  3646. dmg_obj = rh_battleship_engine_dmg_cap   
  3647. hit_pts = 69300   
  3648. root_health_proxy = true   
  3649.    
  3650. [CollisionGroup]
  3651. obj = Rh_port_shield_lod1   
  3652. separable = true   
  3653. parent_impulse = 0   
  3654. child_impulse = 30.000000   
  3655. debris_type = debris_vanish   
  3656. mass = 200.000000   
  3657. fuse = r_battleship_port_shield_fuse, 0.000000, 1   
  3658. dmg_hp = DpPort_shield   
  3659. dmg_obj = rh_battleship_port_shield_dmg_cap   
  3660. hit_pts = 69300   
  3661. root_health_proxy = true   
  3662.    
  3663. [CollisionGroup]
  3664. obj = Rh_main_lod1   
  3665. separable = true   
  3666. parent_impulse = 0   
  3667. child_impulse = 30.000000   
  3668. debris_type = debris_vanish   
  3669. mass = 200.000000   
  3670. fuse = r_battleship_body_fuse, 0.750000, 1   
  3671. fuse = rh_battleship_burning_fuse03, 0.000000, 17325   
  3672. dmg_hp = DpMain   
  3673. dmg_obj = rh_battleship_butt_dmg_cap   
  3674. hit_pts = 69300   
  3675. root_health_proxy = true   
  3676.    
  3677. [CollisionGroup]
  3678. obj = Rh_midfrnt_lod1   
  3679. separable = true   
  3680. parent_impulse = 0   
  3681. child_impulse = 30.000000   
  3682. debris_type = debris_vanish   
  3683. mass = 200.000000   
  3684. fuse = r_battleship_body_fuse, 0.400000, 1   
  3685. fuse = rh_battleship_burning_fuse02, 0.000000, 17325   
  3686. dmg_hp = DpMidfrnt   
  3687. dmg_obj = rh_battleship_neck_dmg_cap   
  3688. hit_pts = 69300   
  3689. root_health_proxy = true   
  3690.    
  3691. [Simple]
  3692. nickname = rh_battleship_control_tower_dmg_cap   
  3693. DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_cntrltwr.3db   
  3694. material_library = ships\rheinland\rh_capships.mat   
  3695. mass = 1000.000000   
  3696. LODranges = 0, 900, 20000   
  3697.    
  3698. [Simple]
  3699. nickname = rh_battleship_head_dmg_cap   
  3700. DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_frnt.3db   
  3701. material_library = ships\rheinland\rh_capships.mat   
  3702. mass = 1000.000000   
  3703. LODranges = 0, 900, 20000   
  3704.    
  3705. [Simple]
  3706. nickname = rh_battleship_neck_dmg_cap   
  3707. DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_midfrnt.3db   
  3708. material_library = ships\rheinland\rh_capships.mat   
  3709. mass = 1000.000000   
  3710. LODranges = 0, 900, 20000   
  3711.    
  3712. [Simple]
  3713. nickname = rh_battleship_butt_dmg_cap   
  3714. DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_main.3db   
  3715. material_library = ships\rheinland\rh_capships.mat   
  3716. mass = 1000.000000   
  3717. LODranges = 0, 900, 20000   
  3718.    
  3719. [Simple]
  3720. nickname = rh_battleship_tail_dmg_cap   
  3721. DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_reactor.3db   
  3722. material_library = ships\rheinland\rh_capships.mat   
  3723. mass = 1000.000000   
  3724. LODranges = 0, 900, 20000   
  3725.    
  3726. [Simple]
  3727. nickname = rh_battleship_engine_dmg_cap   
  3728. DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_thruster.3db   
  3729. material_library = ships\rheinland\rh_capships.mat   
  3730. mass = 1000.000000   
  3731. LODranges = 0, 900, 20000   
  3732.    
  3733. [Simple]
  3734. nickname = rh_battleship_port_shield_dmg_cap   
  3735. DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_port_shield.3db   
  3736. material_library = ships\rheinland\rh_capships.mat   
  3737. mass = 1000.000000   
  3738. LODranges = 0, 900, 20000   
  3739.    
  3740. [Simple]
  3741. nickname = rh_battleship_starboard_shield_dmg_cap   
  3742. DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_starboard_shield.3db   
  3743. material_library = ships\rheinland\rh_capships.mat   
  3744. mass = 1000.000000   
  3745. LODranges = 0, 900, 20000   
  3746.    
  3747. [Ship]
  3748. ids_name = 237004   
  3749. ids_info = 66500   
  3750. ids_info1 = 66501   
  3751. ids_info2 = 66608   
  3752. ids_info3 = 66502   
  3753. ship_class = 0   
  3754. nickname = bh_fighter   
  3755. LODranges = 0, 80, 150, 1000   
  3756. msg_id_prefix = gcs_refer_shiparch_lfighter   
  3757. mission_property = can_use_berths   
  3758. type = FIGHTER   
  3759. mass = 100.000000   
  3760. hold_size = 10   
  3761. linear_drag = 1.000000   
  3762. fuse = intermed_damage_smallship02, 0.000000, 450   
  3763. fuse = intermed_damage_smallship03, 0.000000, 225   
  3764. max_bank_angle = 45   
  3765. camera_offset = 9, 33   
  3766. camera_angular_acceleration = 0.050000   
  3767. camera_horizontal_turn_angle = 20   
  3768. camera_vertical_turn_up_angle = 10   
  3769. camera_vertical_turn_down_angle = 20   
  3770. camera_turn_look_ahead_slerp_amount = 1.000000   
  3771. nanobot_limit = 15   
  3772. shield_battery_limit = 15   
  3773. hit_pts = 1800   
  3774. DA_archetype = ships\bounty_hunter\bh_fighter\bh_fighter.cmp   
  3775. material_library = ships\liberty\li_playerships.mat   
  3776. material_library = fx\envmapbasic.mat   
  3777. envmap_material = envmapbasic   
  3778. cockpit = cockpits\liberty\bh_fighter.ini   
  3779. pilot_mesh = generic_pilot   
  3780. distance_render = 3000   
  3781. explosion_arch = explosion_li_fighter   
  3782. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  3783. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  3784. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  3785. steering_torque = 28000.000000, 28000.000000, 75000.000000   
  3786. angular_drag = 15000.000000, 15000.000000, 35000.000000   
  3787. rotation_inertia = 2800.000000, 2800.000000, 1000.000000   
  3788. nudge_force = 30000.000000   
  3789. strafe_force = 28000   
  3790. strafe_power_usage = 2   
  3791. bay_door_anim = Sc_open baydoor   
  3792. bay_doors_open_snd = cargo_doors_open   
  3793. bay_doors_close_snd = cargo_doors_close   
  3794. HP_bay_surface = HpBayDoor01   
  3795. HP_bay_external = HpBayDoor02   
  3796. num_exhaust_nozzles = 3   
  3797. HP_tractor_source = HpTractor_Source   
  3798. shield_link = bh_fighter_shield01, HpMount, HpShield01   
  3799. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02   
  3800. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  3801. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  3802. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  3803. hp_type = hp_fighter_shield_special_4, HpShield01   
  3804. hp_type = hp_fighter_shield_special_3, HpShield01   
  3805. hp_type = hp_fighter_shield_special_2, HpShield01   
  3806. hp_type = hp_fighter_shield_special_1, HpShield01   
  3807. hp_type = hp_thruster, HpThruster01   
  3808. hp_type = hp_mine_dropper, HpMine01   
  3809. hp_type = hp_countermeasure_dropper, HpCM01   
  3810. hp_type = hp_torpedo_special_2, HpTorpedo01   
  3811.    
  3812. [CollisionGroup]
  3813. obj = bh_topfin_lod1   
  3814. separable = true   
  3815. parent_impulse = 240.000000   
  3816. child_impulse = 7.000000   
  3817. mass = 5.000000   
  3818. debris_type = debris_small_ship   
  3819. dmg_hp = Dptopfin   
  3820. dmg_obj = bh_fighter_dmg_topfin_cap   
  3821. separation_explosion = explosion_small_ship_breakoff   
  3822. type = Top_Fin   
  3823. hit_pts = 195   
  3824. root_health_proxy = true   
  3825.    
  3826. [CollisionGroup]
  3827. obj = bh_btmfin_lod1   
  3828. separable = true   
  3829. parent_impulse = 240.000000   
  3830. child_impulse = 7.000000   
  3831. debris_type = debris_small_ship   
  3832. dmg_hp = DpBtmfin   
  3833. dmg_obj = bh_fighter_dmg_btmfin_cap   
  3834. separation_explosion = explosion_small_ship_breakoff   
  3835. mass = 5.000000   
  3836. type = Fin   
  3837. hit_pts = 330   
  3838. root_health_proxy = true   
  3839.    
  3840. [Simple]
  3841. nickname = bh_fighter_dmg_topfin_cap   
  3842. DA_archetype = ships\bounty_hunter\bh_fighter\bh_dmg_topfin.3db   
  3843. material_library = ships\liberty\li_playerships.mat   
  3844. mass = 5.000000   
  3845. LODranges = 0, 100, 1000   
  3846.    
  3847. [Simple]
  3848. nickname = bh_fighter_dmg_btmfin_cap   
  3849. DA_archetype = ships\bounty_hunter\bh_fighter\bh_dmg_btmfin.3db   
  3850. material_library = ships\liberty\li_playerships.mat   
  3851. mass = 5.000000   
  3852. LODranges = 0, 100, 1000   
  3853.    
  3854. [Simple]
  3855. nickname = bh_fighter_dmg_port_wing_cap   
  3856. DA_archetype = ships\bounty_hunter\bh_fighter\bh_dmg_port_wing.3db   
  3857. material_library = ships\liberty\li_playerships.mat   
  3858. mass = 5.000000   
  3859. LODranges = 0, 100, 1000   
  3860.    
  3861. [Simple]
  3862. nickname = bh_fighter_dmg_star_wing_cap   
  3863. DA_archetype = ships\bounty_hunter\bh_fighter\bh_dmg_star_wing.3db   
  3864. material_library = ships\liberty\li_playerships.mat   
  3865. mass = 5.000000   
  3866. LODranges = 0, 100, 1000   
  3867.    
  3868. [Ship]
  3869. ids_name = 237002   
  3870. ids_info = 66497   
  3871. ids_info1 = 66498   
  3872. ids_info2 = 66608   
  3873. ids_info3 = 66499   
  3874. ship_class = 1   
  3875. nickname = bh_elite   
  3876. LODranges = 0, 80, 150, 1000   
  3877. msg_id_prefix = gcs_refer_shiparch_hfighter   
  3878. mission_property = can_use_berths   
  3879. type = FIGHTER   
  3880. DA_archetype = ships\bounty_hunter\bh_elite\bh_elite.cmp   
  3881. material_library = ships\liberty\li_playerships.mat   
  3882. material_library = fx\envmapbasic.mat   
  3883. envmap_material = envmapbasic   
  3884. cockpit = cockpits\liberty\bh_elite.ini   
  3885. pilot_mesh = generic_pilot   
  3886. nanobot_limit = 26   
  3887. shield_battery_limit = 26   
  3888. mass = 150.000000   
  3889. hold_size = 15   
  3890. linear_drag = 1.000000   
  3891. fuse = intermed_damage_smallship01, 0.000000, 900   
  3892. fuse = intermed_damage_smallship02, 0.000000, 450   
  3893. fuse = intermed_damage_smallship03, 0.000000, 300   
  3894. max_bank_angle = 20   
  3895. camera_offset = 7, 33   
  3896. camera_angular_acceleration = 0.050000   
  3897. camera_horizontal_turn_angle = 17   
  3898. camera_vertical_turn_up_angle = 5   
  3899. camera_vertical_turn_down_angle = 25   
  3900. camera_turn_look_ahead_slerp_amount = 1.000000   
  3901. hit_pts = 3600   
  3902. explosion_arch = explosion_li_elite   
  3903. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  3904. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  3905. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  3906. steering_torque = 65000.000000, 65000.000000, 250000.000000   
  3907. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  3908. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  3909. nudge_force = 30000.000000   
  3910. strafe_force = 25000   
  3911. strafe_power_usage = 2   
  3912. bay_door_anim = Sc_open baydoor   
  3913. bay_doors_open_snd = cargo_doors_open   
  3914. bay_doors_close_snd = cargo_doors_close   
  3915. HP_bay_surface = HpBayDoor01   
  3916. HP_bay_external = HpBayDoor02   
  3917. HP_tractor_source = HpTractor_Source   
  3918. num_exhaust_nozzles = 2   
  3919. shield_link = bh_elite_shield01, HpMount, HpShield01   
  3920. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  3921. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  3922. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  3923. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  3924. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  3925. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  3926. hp_type = hp_elite_shield_special_6, HpShield01   
  3927. hp_type = hp_elite_shield_special_5, HpShield01   
  3928. hp_type = hp_elite_shield_special_4, HpShield01   
  3929. hp_type = hp_elite_shield_special_3, HpShield01   
  3930. hp_type = hp_elite_shield_special_2, HpShield01   
  3931. hp_type = hp_elite_shield_special_1, HpShield01   
  3932. hp_type = hp_thruster, HpThruster01   
  3933. hp_type = hp_mine_dropper, HpMine01   
  3934. hp_type = hp_countermeasure_dropper, HpCM01   
  3935. hp_type = hp_torpedo_special_1, HpTorpedo01   
  3936. hp_type = hp_torpedo_special_2, HpTorpedo01   
  3937.    
  3938. [CollisionGroup]
  3939. obj = bh_topfin_lod1   
  3940. separable = true   
  3941. parent_impulse = 240.000000   
  3942. child_impulse = 7.000000   
  3943. mass = 5.000000   
  3944. debris_type = debris_small_ship   
  3945. dmg_hp = Dptopfin   
  3946. dmg_obj = bh_fighter_dmg_topfin_cap   
  3947. separation_explosion = explosion_small_ship_breakoff   
  3948. type = Top_Fin   
  3949. hit_pts = 275   
  3950. root_health_proxy = true   
  3951.    
  3952. [CollisionGroup]
  3953. obj = bh_btmfin_lod1   
  3954. separable = true   
  3955. parent_impulse = 240.000000   
  3956. child_impulse = 7.000000   
  3957. debris_type = debris_small_ship   
  3958. dmg_hp = DpBtmfin   
  3959. dmg_obj = bh_fighter_dmg_btmfin_cap   
  3960. separation_explosion = explosion_small_ship_breakoff   
  3961. mass = 5.000000   
  3962. type = Fin   
  3963. hit_pts = 600   
  3964. root_health_proxy = true   
  3965.    
  3966. [CollisionGroup]
  3967. obj = bh_port_wing_lod1   
  3968. separable = true   
  3969. parent_impulse = 240.000000   
  3970. child_impulse = 7.000000   
  3971. debris_type = debris_small_ship   
  3972. dmg_hp = DpPortwing   
  3973. dmg_obj = bh_fighter_dmg_port_wing_cap   
  3974. separation_explosion = explosion_small_ship_breakoff   
  3975. mass = 5.000000   
  3976. type = Port_Wing   
  3977. hit_pts = 420   
  3978. root_health_proxy = true   
  3979.    
  3980. [CollisionGroup]
  3981. obj = bh_star_wing_lod1   
  3982. separable = true   
  3983. parent_impulse = 240.000000   
  3984. child_impulse = 7.000000   
  3985. debris_type = debris_small_ship   
  3986. dmg_hp = DpStarwing   
  3987. dmg_obj = bh_fighter_dmg_star_wing_cap   
  3988. separation_explosion = explosion_small_ship_breakoff   
  3989. mass = 5.000000   
  3990. type = Starboard_Wing   
  3991. hit_pts = 420   
  3992. root_health_proxy = true   
  3993.    
  3994. [Ship]
  3995. ids_name = 237003   
  3996. ids_info = 66494   
  3997. ids_info1 = 66495   
  3998. ids_info2 = 66608   
  3999. ids_info3 = 66496   
  4000. ship_class = 3   
  4001. nickname = bh_elite2   
  4002. LODranges = 0, 80, 150, 1000   
  4003. msg_id_prefix = gcs_refer_shiparch_hfighter   
  4004. mission_property = can_use_berths   
  4005. type = FIGHTER   
  4006. DA_archetype = ships\bounty_hunter\bh_vheavy_fighter\bh_vheavy_fighter.cmp   
  4007. material_library = ships\liberty\li_playerships.mat   
  4008. material_library = fx\envmapbasic.mat   
  4009. envmap_material = envmapbasic   
  4010. cockpit = cockpits\liberty\bh_elite2.ini   
  4011. pilot_mesh = generic_pilot   
  4012. nanobot_limit = 49   
  4013. shield_battery_limit = 49   
  4014. mass = 150.000000   
  4015. hold_size = 15   
  4016. linear_drag = 1   
  4017. fuse = intermed_damage_smallship01, 0.000000, 1975   
  4018. fuse = intermed_damage_smallship02, 0.000000, 988   
  4019. fuse = intermed_damage_smallship03, 0.000000, 658   
  4020. max_bank_angle = 30   
  4021. camera_offset = 9, 35   
  4022. camera_angular_acceleration = 0.050000   
  4023. camera_horizontal_turn_angle = 20   
  4024. camera_vertical_turn_up_angle = 10   
  4025. camera_vertical_turn_down_angle = 20   
  4026. camera_turn_look_ahead_slerp_amount = 1.000000   
  4027. hit_pts = 7900   
  4028. explosion_arch = explosion_li_elite   
  4029. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  4030. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  4031. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  4032. steering_torque = 55000.000000, 55000.000000, 143000.000000   
  4033. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  4034. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  4035. nudge_force = 30000.000000   
  4036. strafe_force = 20000   
  4037. strafe_power_usage = 2   
  4038. bay_door_anim = Sc_open baydoor   
  4039. bay_doors_open_snd = cargo_doors_open   
  4040. bay_doors_close_snd = cargo_doors_close   
  4041. HP_bay_surface = HpBayDoor01   
  4042. HP_bay_external = HpBayDoor02   
  4043. HP_tractor_source = HpTractor_Source   
  4044. num_exhaust_nozzles = 2   
  4045. shield_link = bh_elite_shield01, HpMount, HpShield01   
  4046. hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  4047. hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4048. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4049. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4050. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4051. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4052. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4053. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4054. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4055. hp_type = hp_elite_shield_special_9, HpShield01   
  4056. hp_type = hp_elite_shield_special_8, HpShield01   
  4057. hp_type = hp_elite_shield_special_7, HpShield01   
  4058. hp_type = hp_elite_shield_special_6, HpShield01   
  4059. hp_type = hp_elite_shield_special_5, HpShield01   
  4060. hp_type = hp_elite_shield_special_4, HpShield01   
  4061. hp_type = hp_elite_shield_special_3, HpShield01   
  4062. hp_type = hp_elite_shield_special_2, HpShield01   
  4063. hp_type = hp_elite_shield_special_1, HpShield01   
  4064. hp_type = hp_thruster, HpThruster01   
  4065. hp_type = hp_mine_dropper, HpMine01   
  4066. hp_type = hp_countermeasure_dropper, HpCM01   
  4067. hp_type = hp_turret_special_8, HpTurret01   
  4068. hp_type = hp_turret_special_7, HpTurret01   
  4069. hp_type = hp_turret_special_6, HpTurret01   
  4070. hp_type = hp_turret_special_5, HpTurret01   
  4071. hp_type = hp_turret_special_4, HpTurret01   
  4072. hp_type = hp_turret_special_3, HpTurret01   
  4073. hp_type = hp_turret_special_2, HpTurret01   
  4074. hp_type = hp_turret_special_1, HpTurret01   
  4075. hp_type = hp_torpedo_special_1, HpTorpedo01   
  4076. hp_type = hp_torpedo_special_2, HpTorpedo01   
  4077.    
  4078. [CollisionGroup]
  4079. obj = bh_topfin_lod1   
  4080. separable = true   
  4081. parent_impulse = 240.000000   
  4082. child_impulse = 7.000000   
  4083. mass = 5.000000   
  4084. debris_type = debris_small_ship   
  4085. dmg_hp = Dptopfin   
  4086. dmg_obj = bh_fighter_dmg_topfin_cap   
  4087. separation_explosion = explosion_small_ship_breakoff   
  4088. type = Top_Fin   
  4089. hit_pts = 854   
  4090. root_health_proxy = true   
  4091.    
  4092. [CollisionGroup]
  4093. obj = bh_btmfin_lod1   
  4094. separable = true   
  4095. parent_impulse = 240.000000   
  4096. child_impulse = 7.000000   
  4097. debris_type = debris_small_ship   
  4098. dmg_hp = DpBtmfin   
  4099. dmg_obj = bh_fighter_dmg_btmfin_cap   
  4100. separation_explosion = explosion_small_ship_breakoff   
  4101. mass = 5.000000   
  4102. type = Fin   
  4103. hit_pts = 1205   
  4104. root_health_proxy = true   
  4105.    
  4106. [CollisionGroup]
  4107. obj = bh_port_wing_lod1   
  4108. separable = true   
  4109. parent_impulse = 240.000000   
  4110. child_impulse = 7.000000   
  4111. debris_type = debris_small_ship   
  4112. dmg_hp = DpPortwing   
  4113. dmg_obj = bh_fighter_dmg_port_wing_cap   
  4114. separation_explosion = explosion_small_ship_breakoff   
  4115. mass = 5.000000   
  4116. type = Port_Wing   
  4117. hit_pts = 1007   
  4118. root_health_proxy = true   
  4119.    
  4120. [CollisionGroup]
  4121. obj = bh_star_wing_lod1   
  4122. separable = true   
  4123. parent_impulse = 240.000000   
  4124. child_impulse = 7.000000   
  4125. debris_type = debris_small_ship   
  4126. dmg_hp = DpStarwing   
  4127. dmg_obj = bh_fighter_dmg_star_wing_cap   
  4128. separation_explosion = explosion_small_ship_breakoff   
  4129. mass = 5.000000   
  4130. type = Starboard_Wing   
  4131. hit_pts = 1007   
  4132. root_health_proxy = true   
  4133.    
  4134. [Ship]
  4135. ids_name = 237045   
  4136. ids_info = 66588   
  4137. ids_info1 = 66589   
  4138. ids_info2 = 66608   
  4139. ids_info3 = 66590   
  4140. ship_class = 0   
  4141. nickname = pi_fighter   
  4142. LODranges = 0, 80, 120, 1000   
  4143. msg_id_prefix = gcs_refer_shiparch_pirlf   
  4144. mission_property = can_use_berths   
  4145. type = FIGHTER   
  4146. DA_archetype = Ships\corsair\co_fighter\co_fighter.cmp   
  4147. material_library = ships\corsair\co_ships.mat   
  4148. material_library = fx\envmapbasic.mat   
  4149. envmap_material = envmapbasic   
  4150. nanobot_limit = 14   
  4151. shield_battery_limit = 14   
  4152. hit_pts = 1900   
  4153. fuse = intermed_damage_smallship01, 0.000000, 375   
  4154. fuse = intermed_damage_smallship02, 0.000000, 188   
  4155. fuse = intermed_damage_smallship03, 0.000000, 125   
  4156. max_bank_angle = 35   
  4157. camera_offset = 13, 52   
  4158. camera_angular_acceleration = 0.050000   
  4159. camera_horizontal_turn_angle = 20   
  4160. camera_vertical_turn_up_angle = 5   
  4161. camera_vertical_turn_down_angle = 25   
  4162. camera_turn_look_ahead_slerp_amount = 1.000000   
  4163. cockpit = cockpits\corsair\corsair_fighter.ini   
  4164. pilot_mesh = generic_pilot   
  4165. mass = 100.000000   
  4166. linear_drag = 1.000000   
  4167. hold_size = 10   
  4168. explosion_arch = explosion_co_fighter   
  4169. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  4170. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  4171. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  4172. steering_torque = 28000.000000, 28000.000000, 75000.000000   
  4173. angular_drag = 15000.000000, 15000.000000, 35000.000000   
  4174. rotation_inertia = 2800.000000, 2800.000000, 1000.000000   
  4175. nudge_force = 30000.000000   
  4176. strafe_force = 28000   
  4177. strafe_power_usage = 2   
  4178. bay_door_anim = Sc_open baydoor   
  4179. bay_doors_open_snd = cargo_doors_open   
  4180. bay_doors_close_snd = cargo_doors_close   
  4181. HP_bay_surface = HpBayDoor01   
  4182. HP_bay_external = HpBayDoor02   
  4183. shield_link = pi_fighter_shield01, HpMount, HpShield01   
  4184. hp_type = hp_gun_special_4, HpWeapon02, HpWeapon03   
  4185. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03   
  4186. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03   
  4187. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03   
  4188. hp_type = hp_fighter_shield_special_4, HpShield01   
  4189. hp_type = hp_fighter_shield_special_3, HpShield01   
  4190. hp_type = hp_fighter_shield_special_2, HpShield01   
  4191. hp_type = hp_fighter_shield_special_1, HpShield01   
  4192. hp_type = hp_thruster, HpThruster01   
  4193. hp_type = hp_mine_dropper, HpMine01   
  4194. hp_type = hp_countermeasure_dropper, HpCM01   
  4195. hp_type = hp_turret_special_4, HpTurret01   
  4196. hp_type = hp_turret_special_3, HpTurret01   
  4197. hp_type = hp_turret_special_2, HpTurret01   
  4198. hp_type = hp_turret_special_1, HpTurret01   
  4199. hp_type = hp_torpedo_special_2, HpTorpedo01   
  4200. HP_tractor_source = HpTractor_Source   
  4201. num_exhaust_nozzles = 2   
  4202.    
  4203. [CollisionGroup]
  4204. obj = fins_mid_lod1   
  4205. separable = true   
  4206. parent_impulse = 320.000000   
  4207. child_impulse = 4.000000   
  4208. debris_type = debris_small_ship   
  4209. separation_explosion = explosion_small_ship_breakoff   
  4210. mass = 5.000000   
  4211. type = Middle_Wing   
  4212. hit_pts = 180   
  4213. root_health_proxy = true   
  4214.    
  4215. [CollisionGroup]
  4216. obj = fins_top_lod1   
  4217. separable = true   
  4218. parent_impulse = 320.000000   
  4219. child_impulse = 4.000000   
  4220. debris_type = debris_small_ship   
  4221. separation_explosion = explosion_small_ship_breakoff   
  4222. mass = 5.000000   
  4223. type = Top_Fin   
  4224. hit_pts = 180   
  4225. root_health_proxy = true   
  4226.    
  4227. [Ship]
  4228. ids_name = 237044   
  4229. ids_info = 66585   
  4230. ids_info1 = 66586   
  4231. ids_info2 = 66608   
  4232. ids_info3 = 66587   
  4233. ship_class = 1   
  4234. nickname = pi_elite   
  4235. LODranges = 0, 60, 120, 1000   
  4236. msg_id_prefix = gcs_refer_shiparch_pirhf   
  4237. mission_property = can_use_berths   
  4238. type = FIGHTER   
  4239. DA_archetype = Ships\corsair\co_elite\co_elite.cmp   
  4240. material_library = ships\corsair\co_ships.mat   
  4241. material_library = fx\envmapbasic.mat   
  4242. envmap_material = envmapbasic   
  4243. fuse = intermed_damage_smallship01, 0.000000, 900   
  4244. fuse = intermed_damage_smallship02, 0.000000, 450   
  4245. fuse = intermed_damage_smallship03, 0.000000, 300   
  4246. max_bank_angle = 20   
  4247. camera_offset = 10, 63   
  4248. camera_angular_acceleration = 0.050000   
  4249. camera_horizontal_turn_angle = 17   
  4250. camera_vertical_turn_up_angle = 5   
  4251. camera_vertical_turn_down_angle = 25   
  4252. camera_turn_look_ahead_slerp_amount = 1.000000   
  4253. nanobot_limit = 26   
  4254. shield_battery_limit = 26   
  4255. hit_pts = 3600   
  4256. cockpit = cockpits\corsair\corsair_elite.ini   
  4257. pilot_mesh = generic_pilot   
  4258. mass = 150.000000   
  4259. linear_drag = 1.000000   
  4260. hold_size = 15   
  4261. explosion_arch = explosion_co_elite   
  4262. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  4263. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  4264. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  4265. steering_torque = 53000.000000, 53000.000000, 250000.000000   
  4266. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  4267. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  4268. nudge_force = 30000.000000   
  4269. strafe_force = 25000   
  4270. strafe_power_usage = 2   
  4271. bay_door_anim = Sc_open door   
  4272. bay_doors_open_snd = cargo_doors_open   
  4273. bay_doors_close_snd = cargo_doors_close   
  4274. HP_bay_surface = HpBayDoor01   
  4275. HP_bay_external = HpBayDoor02   
  4276. shield_link = pi_elite_shield01, HpMount, HpShield01   
  4277. hp_type = hp_gun_special_6, HpWeapon03, HpWeapon04, HpWeapon05   
  4278. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  4279. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  4280. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  4281. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  4282. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  4283. hp_type = hp_elite_shield_special_6, HpShield01   
  4284. hp_type = hp_elite_shield_special_5, HpShield01   
  4285. hp_type = hp_elite_shield_special_4, HpShield01   
  4286. hp_type = hp_elite_shield_special_3, HpShield01   
  4287. hp_type = hp_elite_shield_special_2, HpShield01   
  4288. hp_type = hp_elite_shield_special_1, HpShield01   
  4289. hp_type = hp_thruster, HpThruster01   
  4290. hp_type = hp_mine_dropper, HpMine01   
  4291. hp_type = hp_countermeasure_dropper, HpCM01   
  4292. hp_type = hp_turret_special_6, HpTurret01   
  4293. hp_type = hp_turret_special_5, HpTurret01   
  4294. hp_type = hp_turret_special_4, HpTurret01   
  4295. hp_type = hp_turret_special_3, HpTurret01   
  4296. hp_type = hp_turret_special_2, HpTurret01   
  4297. hp_type = hp_turret_special_1, HpTurret01   
  4298. hp_type = hp_torpedo_special_1, HpTorpedo01   
  4299. hp_type = hp_torpedo_special_2, HpTorpedo01   
  4300. HP_tractor_source = HpTractor_Source   
  4301. num_exhaust_nozzles = 3   
  4302.    
  4303. [CollisionGroup]
  4304. obj = fins_top_lod1   
  4305. separable = true   
  4306. parent_impulse = 320.000000   
  4307. child_impulse = 4.000000   
  4308. debris_type = debris_small_ship   
  4309. separation_explosion = explosion_small_ship_breakoff   
  4310. mass = 5.000000   
  4311. type = Top_Fin   
  4312. hit_pts = 275   
  4313. root_health_proxy = true   
  4314.    
  4315. [CollisionGroup]
  4316. obj = fin_starboard_lod1   
  4317. separable = true   
  4318. parent_impulse = 320.000000   
  4319. child_impulse = 4.000000   
  4320. debris_type = debris_small_ship   
  4321. separation_explosion = explosion_small_ship_breakoff   
  4322. mass = 5.000000   
  4323. type = Starboard_Fin   
  4324. hit_pts = 275   
  4325. root_health_proxy = true   
  4326.    
  4327. [CollisionGroup]
  4328. obj = fin_port_lod1   
  4329. separable = true   
  4330. parent_impulse = 320.000000   
  4331. child_impulse = 4.000000   
  4332. debris_type = debris_small_ship   
  4333. separation_explosion = explosion_small_ship_breakoff   
  4334. mass = 5.000000   
  4335. type = Port_Fin   
  4336. hit_pts = 355   
  4337. root_health_proxy = true   
  4338.    
  4339. [CollisionGroup]
  4340. obj = fins_lwr_lod1   
  4341. separable = true   
  4342. parent_impulse = 320.000000   
  4343. child_impulse = 4.000000   
  4344. debris_type = debris_small_ship   
  4345. separation_explosion = explosion_small_ship_breakoff   
  4346. mass = 5.000000   
  4347. type = Fin   
  4348. hit_pts = 275   
  4349. root_health_proxy = true   
  4350.    
  4351. [Ship]
  4352. ids_name = 237046   
  4353. ids_info = 66591   
  4354. ids_info1 = 66592   
  4355. ids_info2 = 66608   
  4356. ids_info3 = 66593   
  4357. ship_class = 2   
  4358. nickname = pi_freighter   
  4359. LODranges = 0, 60, 120, 1000   
  4360. msg_id_prefix = gcs_refer_shiparch_pirf   
  4361. mission_property = can_use_berths   
  4362. type = FREIGHTER   
  4363. DA_archetype = Ships\corsair\co_freighter\co_freighter.cmp   
  4364. material_library = ships\corsair\co_ships.mat   
  4365. material_library = fx\envmapbasic.mat   
  4366. envmap_material = envmapbasic   
  4367. fuse = intermed_damage_smallship01, 0.000000, 550   
  4368. fuse = intermed_damage_smallship02, 0.000000, 275   
  4369. fuse = intermed_damage_smallship03, 0.000000, 183   
  4370. max_bank_angle = 15   
  4371. camera_offset = 10, 47   
  4372. camera_angular_acceleration = 0.035000   
  4373. camera_horizontal_turn_angle = 20   
  4374. camera_vertical_turn_up_angle = 5   
  4375. camera_vertical_turn_down_angle = 20   
  4376. camera_turn_look_ahead_slerp_amount = 1.000000   
  4377. nanobot_limit = 15   
  4378. shield_battery_limit = 15   
  4379. hit_pts = 1200   
  4380. cockpit = cockpits\corsair\corsair_freighter.ini   
  4381. pilot_mesh = generic_pilot   
  4382. mass = 300.000000   
  4383. linear_drag = 1.000000   
  4384. hold_size = 115   
  4385. explosion_arch = explosion_co_freighter   
  4386. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  4387. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  4388. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  4389. steering_torque = 54000.000000, 54000.000000, 104000.000000   
  4390. angular_drag = 60000.000000, 60000.000000, 60000.000000   
  4391. rotation_inertia = 16800.000000, 16800.000000, 16800.000000   
  4392. nudge_force = 30000.000000   
  4393. strafe_force = 20000   
  4394. strafe_power_usage = 2   
  4395. bay_door_anim = Sc_open baydoor   
  4396. bay_doors_open_snd = cargo_doors_open   
  4397. bay_doors_close_snd = cargo_doors_close   
  4398. HP_bay_surface = HpBayDoor01   
  4399. HP_bay_external = HpBayDoor02   
  4400. shield_link = pi_freighter_shield01, HpMount, HpShield01   
  4401. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02   
  4402. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  4403. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  4404. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  4405. hp_type = hp_freighter_shield_special_5, HpShield01 
  4406. hp_type = hp_freighter_shield_special_4, HpShield01   
  4407. hp_type = hp_freighter_shield_special_3, HpShield01   
  4408. hp_type = hp_freighter_shield_special_2, HpShield01   
  4409. hp_type = hp_freighter_shield_special_1, HpShield01   
  4410. hp_type = hp_thruster, HpThruster01   
  4411. hp_type = hp_mine_dropper, HpMine01   
  4412. hp_type = hp_countermeasure_dropper, HpCM01   
  4413. hp_type = hp_turret_special_4, HpTurret02, HpTurret03   
  4414. hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04   
  4415. hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04   
  4416. hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04   
  4417. HP_tractor_source = HpTractor_Source   
  4418. num_exhaust_nozzles = 2   
  4419.    
  4420. [CollisionGroup]
  4421. obj = starboard_wing_lod1   
  4422. separable = true   
  4423. parent_impulse = 320.000000   
  4424. child_impulse = 15.000000   
  4425. debris_type = debris_small_ship   
  4426. separation_explosion = explosion_small_ship_breakoff   
  4427. mass = 5.000000   
  4428. type = Starboard_Fin   
  4429. hit_pts = 183   
  4430. root_health_proxy = true   
  4431.    
  4432. [CollisionGroup]
  4433. obj = port_wing_lod1   
  4434. separable = true   
  4435. parent_impulse = 320.000000   
  4436. child_impulse = 15.000000   
  4437. debris_type = debris_small_ship   
  4438. separation_explosion = explosion_small_ship_breakoff   
  4439. mass = 5.000000   
  4440. type = Port_Fin   
  4441. hit_pts = 183   
  4442. root_health_proxy = true   
  4443.    
  4444. [CollisionGroup]
  4445. obj = fins_top_lod1   
  4446. separable = true   
  4447. parent_impulse = 320.000000   
  4448. child_impulse = 15.000000   
  4449. debris_type = debris_small_ship   
  4450. separation_explosion = explosion_small_ship_breakoff   
  4451. mass = 5.000000   
  4452. type = Top_Fin   
  4453. hit_pts = 183   
  4454. root_health_proxy = true   
  4455.    
  4456. [Ship]
  4457. ids_name = 237022   
  4458. ids_info = 66548   
  4459. ids_info1 = 66549   
  4460. ids_info2 = 66608   
  4461. ids_info3 = 66550   
  4462. ship_class = 0   
  4463. nickname = co_fighter   
  4464. LODranges = 0, 75, 120, 1000   
  4465. msg_id_prefix = gcs_refer_shiparch_lfighter   
  4466. mission_property = can_use_berths   
  4467. type = FIGHTER   
  4468. DA_archetype = Ships\pirate\pi_fighter\pi_fighter.cmp   
  4469. material_library = ships\kusari\ku_playerships.mat   
  4470. material_library = fx\envmapbasic.mat   
  4471. envmap_material = envmapbasic   
  4472. cockpit = cockpits\kusari\pi_fighter.ini   
  4473. fuse = intermed_damage_smallship01, 0.000000, 600   
  4474. fuse = intermed_damage_smallship02, 0.000000, 300   
  4475. fuse = intermed_damage_smallship03, 0.000000, 200   
  4476. max_bank_angle = 45   
  4477. camera_offset = 9, 33   
  4478. camera_angular_acceleration = 0.050000   
  4479. camera_horizontal_turn_angle = 20   
  4480. camera_vertical_turn_up_angle = 8   
  4481. camera_vertical_turn_down_angle = 28   
  4482. camera_turn_look_ahead_slerp_amount = 1.000000   
  4483. nanobot_limit = 20   
  4484. shield_battery_limit = 20   
  4485. hit_pts = 2400   
  4486. pilot_mesh = generic_pilot   
  4487. mass = 50.000000   
  4488. linear_drag = 1.000000   
  4489. hold_size = 10   
  4490. explosion_arch = explosion_co_fighter   
  4491. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  4492. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  4493. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  4494. steering_torque = 28000.000000, 28000.000000, 75000.000000   
  4495. angular_drag = 15000.000000, 15000.000000, 35000.000000   
  4496. rotation_inertia = 2800.000000, 2800.000000, 1000.000000   
  4497. nudge_force = 30000.000000   
  4498. strafe_force = 28000   
  4499. strafe_power_usage = 2   
  4500. bay_door_anim = Sc_pi_fighter   
  4501. bay_doors_open_snd = cargo_doors_open   
  4502. bay_doors_close_snd = cargo_doors_close   
  4503. HP_bay_surface = HpBayDoor01   
  4504. HP_bay_external = HpBayDoor02   
  4505. shield_link = co_fighter_shield01, HpMount, HpShield01   
  4506. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02   
  4507. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  4508. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  4509. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  4510. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  4511. hp_type = hp_fighter_shield_special_5, HpShield01   
  4512. hp_type = hp_fighter_shield_special_4, HpShield01   
  4513. hp_type = hp_fighter_shield_special_3, HpShield01   
  4514. hp_type = hp_fighter_shield_special_2, HpShield01   
  4515. hp_type = hp_fighter_shield_special_1, HpShield01   
  4516. hp_type = hp_thruster, HpThruster01   
  4517. hp_type = hp_mine_dropper, HpMine01   
  4518. hp_type = hp_countermeasure_dropper, HpCM01   
  4519. hp_type = hp_torpedo_special_2, HpTorpedo01   
  4520. HP_tractor_source = HpTractor_Source   
  4521. num_exhaust_nozzles = 2   
  4522.    
  4523. [CollisionGroup]
  4524. obj = wing_port_lod1   
  4525. separable = true   
  4526. parent_impulse = 240.000000   
  4527. child_impulse = 7.000000   
  4528. debris_type = debris_small_ship   
  4529. dmg_hp = DpWing_port   
  4530. dmg_obj = corsair_wing_port_cap   
  4531. separation_explosion = explosion_small_ship_breakoff   
  4532. mass = 5.000000   
  4533. type = Port_Wing   
  4534. hit_pts = 390   
  4535. root_health_proxy = true   
  4536.    
  4537. [CollisionGroup]
  4538. obj = wing_starboard_lod1   
  4539. separable = true   
  4540. parent_impulse = 240.000000   
  4541. child_impulse = 7.000000   
  4542. debris_type = debris_small_ship   
  4543. dmg_hp = DpWing_starboard   
  4544. dmg_obj = corsair_wing_star_cap   
  4545. separation_explosion = explosion_small_ship_breakoff   
  4546. mass = 5.000000   
  4547. type = Starboard_Wing   
  4548. hit_pts = 390   
  4549. root_health_proxy = true   
  4550.    
  4551. [Simple]
  4552. nickname = corsair_wing_port_cap   
  4553. DA_archetype = ships\pirate\pi_fighter\pi_dmg_port_wing.3db   
  4554. material_library = ships\kusari\ku_playerships.mat   
  4555. mass = 5.000000   
  4556. LODranges = 0, 100, 1000   
  4557.    
  4558. [Simple]
  4559. nickname = corsair_wing_star_cap   
  4560. DA_archetype = ships\pirate\pi_fighter\pi_dmg_star_wing.3db   
  4561. material_library = ships\kusari\ku_playerships.mat   
  4562. mass = 5.000000   
  4563. LODranges = 0, 100, 1000   
  4564.    
  4565. [Simple]
  4566. nickname = corsair_top_fin_cap   
  4567. DA_archetype = ships\pirate\pi_fighter\pi_dmg_topfin.3db   
  4568. material_library = ships\kusari\ku_playerships.mat   
  4569. mass = 5.000000   
  4570. LODranges = 0, 100, 1000   
  4571.    
  4572. [Simple]
  4573. nickname = corsair_btm_fin_cap   
  4574. DA_archetype = ships\pirate\pi_fighter\pi_dmg_btmfin.3db   
  4575. material_library = ships\kusari\ku_playerships.mat   
  4576. mass = 5.000000   
  4577. LODranges = 0, 100, 1000   
  4578.    
  4579. [Simple]
  4580. nickname = corsair_dmg_port_heavyeng_cap   
  4581. DA_archetype = ships\pirate\pi_fighter\pi_dmg_port_heavyeng.3db   
  4582. material_library = ships\kusari\ku_playerships.mat   
  4583. mass = 5.000000   
  4584. LODranges = 0, 100, 1000   
  4585.    
  4586. [Simple]
  4587. nickname = corsair_dmg_star_heavyeng_cap   
  4588. DA_archetype = ships\pirate\pi_fighter\pi_dmg_star_heavyeng.3db   
  4589. material_library = ships\kusari\ku_playerships.mat   
  4590. mass = 5.000000   
  4591. LODranges = 0, 100, 1000   
  4592.    
  4593. [Simple]
  4594. nickname = corsair_dmg_star_heavywing_cap   
  4595. DA_archetype = ships\pirate\pi_fighter\pi_dmg_star_heavywing.3db   
  4596. material_library = ships\kusari\ku_playerships.mat   
  4597. mass = 5.000000   
  4598. LODranges = 0, 100, 1000   
  4599.    
  4600. [Simple]
  4601. nickname = corsair_dmg_port_heavywing_cap   
  4602. DA_archetype = ships\pirate\pi_fighter\pi_dmg_port_heavywing.3db   
  4603. material_library = ships\kusari\ku_playerships.mat   
  4604. mass = 5.000000   
  4605. LODranges = 0, 100, 1000   
  4606.    
  4607. [Ship]
  4608. ids_name = 237020   
  4609. ids_info = 66545   
  4610. ids_info1 = 66546   
  4611. ids_info2 = 66608   
  4612. ids_info3 = 66547   
  4613. ship_class = 1   
  4614. nickname = co_elite   
  4615. LODranges = 0, 75, 200, 1000   
  4616. msg_id_prefix = gcs_refer_shiparch_hfighter   
  4617. mission_property = can_use_berths   
  4618. type = FIGHTER   
  4619. DA_archetype = Ships\pirate\pi_elite\pi_elite.cmp   
  4620. material_library = ships\kusari\ku_playerships.mat   
  4621. material_library = fx\envmapbasic.mat   
  4622. envmap_material = envmapbasic   
  4623. cockpit = cockpits\kusari\pi_elite.ini   
  4624. fuse = intermed_damage_smallship01, 0.000000, 2300   
  4625. fuse = intermed_damage_smallship02, 0.000000, 1150   
  4626. fuse = intermed_damage_smallship03, 0.000000, 767   
  4627. max_bank_angle = 30   
  4628. camera_offset = 11, 35   
  4629. camera_angular_acceleration = 0.050000
  4630. camera_horizontal_turn_angle = 17   
  4631. camera_vertical_turn_up_angle = 5   
  4632. camera_vertical_turn_down_angle = 25   
  4633. camera_turn_look_ahead_slerp_amount = 1.000000   
  4634. nanobot_limit = 55   
  4635. shield_battery_limit = 55   
  4636. hit_pts = 9200   
  4637. pilot_mesh = generic_pilot   
  4638. mass = 150.000000   
  4639. linear_drag = 1.000000   
  4640. hold_size = 15   
  4641. explosion_arch = explosion_co_elite   
  4642. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  4643. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  4644. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  4645. steering_torque = 49000.000000, 49000.000000, 240000.000000   
  4646. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  4647. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  4648. nudge_force = 30000.000000   
  4649. strafe_force = 20000   
  4650. strafe_power_usage = 2   
  4651. bay_door_anim = Sc_pi_elite   
  4652. bay_doors_open_snd = cargo_doors_open   
  4653. bay_doors_close_snd = cargo_doors_close   
  4654. HP_bay_surface = HpBayDoor01   
  4655. HP_bay_external = HpBayDoor02   
  4656. shield_link = co_elite_shield01, HpMount, HpShield01   
  4657. hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  4658. hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4659. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4660. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4661. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4662. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4663. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4664. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4665. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4666. hp_type = hp_elite_shield_special_9, HpShield01   
  4667. hp_type = hp_elite_shield_special_8, HpShield01   
  4668. hp_type = hp_elite_shield_special_7, HpShield01   
  4669. hp_type = hp_elite_shield_special_6, HpShield01   
  4670. hp_type = hp_elite_shield_special_5, HpShield01   
  4671. hp_type = hp_elite_shield_special_4, HpShield01   
  4672. hp_type = hp_elite_shield_special_3, HpShield01   
  4673. hp_type = hp_elite_shield_special_2, HpShield01   
  4674. hp_type = hp_elite_shield_special_1, HpShield01   
  4675. hp_type = hp_thruster, HpThruster01   
  4676. hp_type = hp_mine_dropper, HpMine01   
  4677. hp_type = hp_countermeasure_dropper, HpCM01   
  4678. hp_type = hp_torpedo_special_1, HpTorpedo01   
  4679. hp_type = hp_torpedo_special_2, HpTorpedo01   
  4680. HP_tractor_source = HpTractor_Source   
  4681. num_exhaust_nozzles = 3   
  4682.    
  4683. [CollisionGroup]
  4684. obj = wing_port_lod1   
  4685. separable = true   
  4686. parent_impulse = 240.000000   
  4687. child_impulse = 7.000000   
  4688. debris_type = debris_small_ship   
  4689. dmg_hp = DpWing_port   
  4690. dmg_obj = corsair_wing_port_cap   
  4691. separation_explosion = explosion_small_ship_breakoff   
  4692. mass = 5.000000   
  4693. type = Port_Wing   
  4694. hit_pts = 800   
  4695. root_health_proxy = true   
  4696.    
  4697. [CollisionGroup]
  4698. obj = wing_starboard_lod1   
  4699. separable = true   
  4700. parent_impulse = 240.000000   
  4701. child_impulse = 7.000000   
  4702. debris_type = debris_small_ship   
  4703. dmg_hp = DpWing_starboard   
  4704. dmg_obj = corsair_wing_star_cap   
  4705. separation_explosion = explosion_small_ship_breakoff   
  4706. mass = 5.000000   
  4707. type = Starboard_Wing   
  4708. hit_pts = 800   
  4709. root_health_proxy = true   
  4710.    
  4711. [CollisionGroup]
  4712. obj = fin_top_lod1   
  4713. separable = true   
  4714. parent_impulse = 240.000000   
  4715. child_impulse = 7.000000   
  4716. debris_type = debris_small_ship   
  4717. dmg_hp = DpFin_top   
  4718. dmg_obj = corsair_top_fin_cap   
  4719. separation_explosion = explosion_small_ship_breakoff   
  4720. mass = 5.000000   
  4721. type = Top_Fin   
  4722. hit_pts = 1200   
  4723. root_health_proxy = true   
  4724.    
  4725. [CollisionGroup]
  4726. obj = fin_bottom_lod1   
  4727. separable = true   
  4728. parent_impulse = 240.000000   
  4729. child_impulse = 7.000000   
  4730. debris_type = debris_small_ship   
  4731. dmg_hp = DPFin_bottom   
  4732. dmg_obj = corsair_btm_fin_cap   
  4733. separation_explosion = explosion_small_ship_breakoff   
  4734. mass = 5.000000   
  4735. type = Fin   
  4736. hit_pts = 775   
  4737. root_health_proxy = true   
  4738.    
  4739. [Ship]
  4740. ids_name = 237021   
  4741. ids_info = 66542   
  4742. ids_info1 = 66543   
  4743. ids_info2 = 66608   
  4744. ids_info3 = 66544   
  4745. ship_class = 3   
  4746. nickname = co_elite2   
  4747. LODranges = 0, 75, 150, 2000   
  4748. msg_id_prefix = gcs_refer_shiparch_hfighter   
  4749. mission_property = can_use_berths   
  4750. type = FIGHTER   
  4751. DA_archetype = Ships\pirate\pi_vheavy_fighter\pi_vheavy_fighter.cmp   
  4752. material_library = ships\kusari\ku_playerships.mat   
  4753. material_library = fx\envmapbasic.mat   
  4754. envmap_material = envmapbasic   
  4755. cockpit = cockpits\kusari\pi_elite2.ini   
  4756. fuse = intermed_damage_smallship01, 0.000000, 3150   
  4757. fuse = intermed_damage_smallship02, 0.000000, 1575   
  4758. fuse = intermed_damage_smallship03, 0.000000, 1050   
  4759. max_bank_angle = 30   
  4760. camera_offset = 11, 33   
  4761. camera_angular_acceleration = 0.060000   
  4762. camera_horizontal_turn_angle = 20   
  4763. camera_vertical_turn_up_angle = 10   
  4764. camera_vertical_turn_down_angle = 20   
  4765. camera_turn_look_ahead_slerp_amount = 1.000000   
  4766. nanobot_limit = 71   
  4767. shield_battery_limit = 71   
  4768. hit_pts = 12600   
  4769. pilot_mesh = generic_pilot   
  4770. mass = 150.000000   
  4771. linear_drag = 1.000000   
  4772. hold_size = 15   
  4773. explosion_arch = explosion_co_elite   
  4774. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  4775. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  4776. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  4777. steering_torque = 43000.000000, 43000.000000, 143000.000000   
  4778. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  4779. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  4780. nudge_force = 30000.000000   
  4781. strafe_force = 20000   
  4782. strafe_power_usage = 2   
  4783. bay_door_anim = Sc_pi_vheavy_fighter   
  4784. bay_doors_open_snd = cargo_doors_open   
  4785. bay_doors_close_snd = cargo_doors_close   
  4786. HP_bay_surface = HpBayDoor01   
  4787. HP_bay_external = HpBayDoor02   
  4788. shield_link = co_elite2_shield01, HpMount, HpShield01   
  4789. hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  4790. hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4791. hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4792. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4793. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4794. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4795. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4796. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4797. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4798. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  4799. hp_type = hp_elite_shield_special_10, HpShield01   
  4800. hp_type = hp_elite_shield_special_9, HpShield01   
  4801. hp_type = hp_elite_shield_special_8, HpShield01   
  4802. hp_type = hp_elite_shield_special_7, HpShield01   
  4803. hp_type = hp_elite_shield_special_6, HpShield01   
  4804. hp_type = hp_elite_shield_special_5, HpShield01   
  4805. hp_type = hp_elite_shield_special_4, HpShield01   
  4806. hp_type = hp_elite_shield_special_3, HpShield01   
  4807. hp_type = hp_elite_shield_special_2, HpShield01   
  4808. hp_type = hp_elite_shield_special_1, HpShield01   
  4809. hp_type = hp_thruster, HpThruster01   
  4810. hp_type = hp_mine_dropper, HpMine01   
  4811. hp_type = hp_countermeasure_dropper, HpCM01   
  4812. hp_type = hp_turret_special_8, HpTurret01   
  4813. hp_type = hp_turret_special_7, HpTurret01   
  4814. hp_type = hp_turret_special_6, HpTurret01   
  4815. hp_type = hp_turret_special_5, HpTurret01   
  4816. hp_type = hp_turret_special_4, HpTurret01   
  4817. hp_type = hp_turret_special_3, HpTurret01   
  4818. hp_type = hp_turret_special_2, HpTurret01   
  4819. hp_type = hp_turret_special_1, HpTurret01   
  4820. hp_type = hp_torpedo_special_1, HpTorpedo01   
  4821. hp_type = hp_torpedo_special_2, HpTorpedo01   
  4822. HP_tractor_source = HpTractor_Source   
  4823. num_exhaust_nozzles = 3   
  4824.    
  4825. [CollisionGroup]
  4826. obj = wing_port_lod1   
  4827. separable = true   
  4828. parent_impulse = 240.000000   
  4829. child_impulse = 7.000000   
  4830. debris_type = debris_small_ship   
  4831. dmg_hp = DpWing_port   
  4832. dmg_obj = corsair_dmg_port_heavywing_cap   
  4833. separation_explosion = explosion_small_ship_breakoff   
  4834. mass = 5.000000   
  4835. type = Port_Wing   
  4836. hit_pts = 1650   
  4837. root_health_proxy = true   
  4838.    
  4839. [CollisionGroup]
  4840. obj = wing_starboard_lod1   
  4841. separable = true   
  4842. parent_impulse = 240.000000   
  4843. child_impulse = 7.000000   
  4844. debris_type = debris_small_ship   
  4845. dmg_hp = DpWing_starboard   
  4846. dmg_obj = corsair_dmg_star_heavywing_cap   
  4847. separation_explosion = explosion_small_ship_breakoff   
  4848. mass = 5.000000   
  4849. type = Starboard_Wing   
  4850. hit_pts = 1650   
  4851. root_health_proxy = true   
  4852.    
  4853. [CollisionGroup]
  4854. obj = fin_top_lod1   
  4855. separable = true   
  4856. parent_impulse = 240.000000   
  4857. child_impulse = 7.000000   
  4858. debris_type = debris_small_ship   
  4859. dmg_hp = DpFin_top   
  4860. dmg_obj = corsair_top_fin_cap   
  4861. separation_explosion = explosion_small_ship_breakoff   
  4862. mass = 5.000000   
  4863. type = Top_Fin   
  4864. hit_pts = 1690   
  4865. root_health_proxy = true   
  4866.    
  4867. [CollisionGroup]
  4868. obj = fin_bottom_lod1   
  4869. separable = true   
  4870. parent_impulse = 240.000000   
  4871. child_impulse = 7.000000   
  4872. debris_type = debris_small_ship   
  4873. dmg_hp = DPFin_bottom   
  4874. dmg_obj = corsair_btm_fin_cap   
  4875. separation_explosion = explosion_small_ship_breakoff   
  4876. mass = 5.000000   
  4877. type = Fin   
  4878. hit_pts = 988   
  4879. root_health_proxy = true   
  4880.    
  4881. [Simple]
  4882. nickname = cv_dmg_port_wing01_cap   
  4883. DA_archetype = Ships\civilian\cv_starflier\cv_dmg_port_wing.3db   
  4884. material_library = ships\civilian\cv_ships.mat   
  4885. mass = 5.000000   
  4886. LODranges = 0, 100, 1500   
  4887.    
  4888. [Simple]
  4889. nickname = cv_dmg_starboard_wing01_cap   
  4890. DA_archetype = Ships\civilian\cv_starflier\cv_dmg_starboard_wing.3db   
  4891. material_library = ships\civilian\cv_ships.mat   
  4892. mass = 5.000000   
  4893. LODranges = 0, 100, 1500   
  4894.    
  4895. [Simple]
  4896. nickname = cv_dmg_mid_wing_cap   
  4897. DA_archetype = Ships\civilian\cv_starflier\cv_dmg_mid_wing.3db   
  4898. material_library = ships\civilian\cv_ships.mat   
  4899. mass = 5.000000   
  4900. LODranges = 0, 100, 1500   
  4901.    
  4902. [Ship]
  4903. ids_name = 237015   
  4904. ids_info = 66527   
  4905. ids_info1 = 66528   
  4906. ids_info2 = 66608   
  4907. ids_info3 = 66529   
  4908. ship_class = 0   
  4909. nickname = ge_fighter   
  4910. LODranges = 0, 60, 120, 250, 500, 1000   
  4911. msg_id_prefix = gcs_refer_shiparch_starflier   
  4912. mission_property = can_use_berths   
  4913. type = FIGHTER   
  4914. DA_archetype = ships\civilian\cv_starflier\cv_starflier.cmp   
  4915. material_library = ships\civilian\cv_ships.mat   
  4916. material_library = fx\envmapbasic.mat   
  4917. envmap_material = envmapbasic   
  4918. cockpit = cockpits\civilian\civilian.ini   
  4919. pilot_mesh = generic_pilot   
  4920. nanobot_limit = 10   
  4921. shield_battery_limit = 10   
  4922. mass = 100.000000   
  4923. linear_drag = 1.000000   
  4924. hold_size = 10   
  4925. fuse = intermed_damage_smallship02, 0.000000, 275   
  4926. fuse = intermed_damage_smallship03, 0.000000, 138   
  4927. max_bank_angle = 45   
  4928. camera_offset = 13, 42   
  4929. camera_angular_acceleration = 0.050000   
  4930. camera_horizontal_turn_angle = 20   
  4931. camera_vertical_turn_up_angle = 5   
  4932. camera_vertical_turn_down_angle = 30   
  4933. camera_turn_look_ahead_slerp_amount = 1.000000   
  4934. hit_pts = 1100   
  4935. explosion_arch = explosion_cv_fighter   
  4936. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  4937. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  4938. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  4939. steering_torque = 35000.000000, 35000.000000, 75000.000000   
  4940. angular_drag = 15000.000000, 15000.000000, 35000.000000   
  4941. rotation_inertia = 3800.000000, 3800.000000, 1000.000000   
  4942. nudge_force = 30000.000000   
  4943. strafe_force = 28000   
  4944. strafe_power_usage = 2   
  4945. bay_door_anim = Sc_open baydoor   
  4946. bay_doors_open_snd = cargo_doors_open   
  4947. bay_doors_close_snd = cargo_doors_close   
  4948. HP_bay_surface = HpBayDoor01   
  4949. HP_bay_external = HpBayDoor02   
  4950. HP_tractor_source = HpTractor_Source   
  4951. num_exhaust_nozzles = 1   
  4952. shield_link = cv_fighter_shield01, HpMount, HpShield01   
  4953. hp_type = hp_gun_special_3, HpWeapon03   
  4954. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03   
  4955. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03   
  4956. hp_type = hp_fighter_shield_special_3, HpShield01   
  4957. hp_type = hp_fighter_shield_special_2, HpShield01   
  4958. hp_type = hp_fighter_shield_special_1, HpShield01   
  4959. hp_type = hp_thruster, HpThruster01   
  4960. hp_type = hp_mine_dropper, HpMine01   
  4961. hp_type = hp_countermeasure_dropper, HpCM01   
  4962.    
  4963. [CollisionGroup]
  4964. obj = port_wing_lod1   
  4965. separable = true   
  4966. parent_impulse = 120.000000   
  4967. child_impulse = 60.000000   
  4968. debris_type = debris_small_ship   
  4969. separation_explosion = explosion_small_ship_breakoff   
  4970. mass = 5.000000   
  4971. dmg_hp = DpPort_Wing   
  4972. dmg_obj = cv_dmg_port_wing01_cap   
  4973. type = Port_Wing   
  4974. hit_pts = 98   
  4975. root_health_proxy = true   
  4976.    
  4977. [CollisionGroup]
  4978. obj = star_wing_lod1   
  4979. separable = true   
  4980. parent_impulse = 120.000000   
  4981. child_impulse = 60.000000   
  4982. debris_type = debris_small_ship   
  4983. separation_explosion = explosion_small_ship_breakoff   
  4984. mass = 5.000000   
  4985. dmg_hp = DpStarboard_Wing   
  4986. dmg_obj = cv_dmg_starboard_wing01_cap   
  4987. type = Starboard_Wing   
  4988. hit_pts = 98   
  4989. root_health_proxy = true   
  4990.    
  4991. [Ship]
  4992. ids_name = 237016   
  4993. ids_info = 66530   
  4994. ids_info1 = 66531   
  4995. ids_info2 = 66608   
  4996. ids_info3 = 66532   
  4997. ship_class = 0   
  4998. nickname = ge_fighter2   
  4999. LODranges = 0, 60, 120, 250, 500, 1000   
  5000. msg_id_prefix = gcs_refer_shiparch_startracker   
  5001. mission_property = can_use_berths   
  5002. type = FIGHTER   
  5003. DA_archetype = ships\civilian\cv_startracker\cv_startracker.cmp   
  5004. material_library = ships\civilian\cv_ships.mat   
  5005. material_library = fx\envmapbasic.mat   
  5006. envmap_material = envmapbasic   
  5007. cockpit = cockpits\civilian\civilian.ini   
  5008. pilot_mesh = generic_pilot   
  5009. nanobot_limit = 15   
  5010. shield_battery_limit = 15   
  5011. mass = 100.000000   
  5012. linear_drag = 1.000000   
  5013. hold_size = 10   
  5014. fuse = intermed_damage_smallship02, 0.000000, 450   
  5015. fuse = intermed_damage_smallship03, 0.000000, 225   
  5016. max_bank_angle = 45   
  5017. camera_offset = 13, 42   
  5018. camera_angular_acceleration = 0.050000   
  5019. camera_horizontal_turn_angle = 20   
  5020. camera_vertical_turn_up_angle = 5   
  5021. camera_vertical_turn_down_angle = 30   
  5022. camera_turn_look_ahead_slerp_amount = 1.000000   
  5023. hit_pts = 1800   
  5024. explosion_arch = explosion_cv_fighter   
  5025. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  5026. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  5027. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  5028. steering_torque = 25800.000000, 25800.000000, 75000.000000   
  5029. angular_drag = 15000.000000, 15000.000000, 35000.000000   
  5030. rotation_inertia = 2800.000000, 2800.000000, 1000.000000   
  5031. nudge_force = 30000.000000   
  5032. strafe_force = 28000   
  5033. strafe_power_usage = 2   
  5034. bay_door_anim = Sc_open baydoor   
  5035. bay_doors_open_snd = cargo_doors_open   
  5036. bay_doors_close_snd = cargo_doors_close   
  5037. HP_bay_surface = HpBayDoor01   
  5038. HP_bay_external = HpBayDoor02   
  5039. HP_tractor_source = HpTractor_Source   
  5040. num_exhaust_nozzles = 1   
  5041. shield_link = cv_fighter_shield01, HpMount, HpShield01   
  5042. hp_type = hp_gun_special_4, HpWeapon03   
  5043. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03   
  5044. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03   
  5045. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03   
  5046. hp_type = hp_fighter_shield_special_4, HpShield01   
  5047. hp_type = hp_fighter_shield_special_3, HpShield01   
  5048. hp_type = hp_fighter_shield_special_2, HpShield01   
  5049. hp_type = hp_fighter_shield_special_1, HpShield01   
  5050. hp_type = hp_thruster, HpThruster01   
  5051. hp_type = hp_mine_dropper, HpMine01   
  5052. hp_type = hp_countermeasure_dropper, HpCM01   
  5053. hp_type = hp_torpedo_special_2, HpTorpedo01   
  5054.    
  5055. [CollisionGroup]
  5056. obj = port_wing_lod1   
  5057. separable = true   
  5058. parent_impulse = 120.000000   
  5059. child_impulse = 60.000000   
  5060. debris_type = debris_small_ship   
  5061. separation_explosion = explosion_small_ship_breakoff   
  5062. mass = 5.000000   
  5063. dmg_hp = DpPort_Wing   
  5064. dmg_obj = cv_dmg_port_wing01_cap   
  5065. type = Port_Wing   
  5066. hit_pts = 120   
  5067. root_health_proxy = true   
  5068.    
  5069. [CollisionGroup]
  5070. obj = star_wing_lod1   
  5071. separable = true   
  5072. parent_impulse = 120.000000   
  5073. child_impulse = 60.000000   
  5074. debris_type = debris_small_ship   
  5075. separation_explosion = explosion_small_ship_breakoff   
  5076. mass = 5.000000   
  5077. type = Starboard_Wing   
  5078. dmg_hp = DpStarboard_Wing   
  5079. dmg_obj = cv_dmg_starboard_wing01_cap   
  5080. hit_pts = 120   
  5081. root_health_proxy = true   
  5082.    
  5083. [CollisionGroup]
  5084. obj = mid_wing_lod1 
  5085. separable = true  
  5086. parent_impulse = 120.000000   
  5087. child_impulse = 60.000000   
  5088. debris_type = debris_small_ship   
  5089. separation_explosion = explosion_small_ship_breakoff   
  5090. mass = 5.000000   
  5091. type = Middle_Wing   
  5092. dmg_hp = DpMid_wing   
  5093. dmg_obj = cv_dmg_mid_wing_cap   
  5094. hit_pts = 120   
  5095. root_health_proxy = true   
  5096.    
  5097. [Ship]
  5098. ids_name = 237017   
  5099. ids_info = 66533   
  5100. ids_info1 = 66534   
  5101. ids_info2 = 66608   
  5102. ids_info3 = 66535   
  5103. ship_class = 0   
  5104. nickname = ge_fighter4   
  5105. LODranges = 0, 60, 100, 1000   
  5106. msg_id_prefix = gcs_refer_shiparch_lfighter   
  5107. mission_property = can_use_berths   
  5108. type = FIGHTER   
  5109. mass = 100.000000   
  5110. hold_size = 15   
  5111. linear_drag = 1.000000   
  5112. fuse = intermed_damage_smallship02, 0.000000, 825   
  5113. fuse = intermed_damage_smallship03, 0.000000, 413   
  5114. max_bank_angle = 35   
  5115. camera_offset = 13, 42   
  5116. camera_angular_acceleration = 0.050000   
  5117. camera_horizontal_turn_angle = 20   
  5118. camera_vertical_turn_up_angle = 5   
  5119. camera_vertical_turn_down_angle = 30   
  5120. camera_turn_look_ahead_slerp_amount = 1.000000   
  5121. nanobot_limit = 26   
  5122. shield_battery_limit = 26   
  5123. hit_pts = 3300   
  5124. DA_archetype = ships\civilian\cv_fighter\cv_fighter.cmp   
  5125. material_library = ships\civilian\cv_ships.mat   
  5126. material_library = fx\envmapbasic.mat   
  5127. envmap_material = envmapbasic   
  5128. cockpit = cockpits\civilian\civilian_fighter.ini   
  5129. pilot_mesh = generic_pilot   
  5130. distance_render = 3000   
  5131. explosion_arch = explosion_cv_fighter   
  5132. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  5133. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  5134. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  5135. steering_torque = 28000.000000, 28000.000000, 75000.000000   
  5136. angular_drag = 15000.000000, 15000.000000, 35000.000000   
  5137. rotation_inertia = 2800.000000, 2800.000000, 1000.000000   
  5138. nudge_force = 30000.000000   
  5139. strafe_force = 25000
  5140. strafe_power_usage = 2   
  5141. bay_door_anim = Sc_open baydoor   
  5142. bay_doors_open_snd = cargo_doors_open   
  5143. bay_doors_close_snd = cargo_doors_close   
  5144. HP_bay_surface = HpBayDoor01   
  5145. HP_bay_external = HpBayDoor02   
  5146. num_exhaust_nozzles = 1   
  5147. HP_tractor_source = HpTractor_Source   
  5148. shield_link = cv_fighter4_shield01, HpMount, HpShield01   
  5149. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02   
  5150. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  5151. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  5152. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  5153. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  5154. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  5155. hp_type = hp_fighter_shield_special_6, HpShield01   
  5156. hp_type = hp_fighter_shield_special_5, HpShield01   
  5157. hp_type = hp_fighter_shield_special_4, HpShield01   
  5158. hp_type = hp_fighter_shield_special_3, HpShield01   
  5159. hp_type = hp_fighter_shield_special_2, HpShield01   
  5160. hp_type = hp_fighter_shield_special_1, HpShield01   
  5161. hp_type = hp_thruster, HpThruster01   
  5162. hp_type = hp_mine_dropper, HpMine01   
  5163. hp_type = hp_countermeasure_dropper, HpCM01   
  5164. hp_type = hp_torpedo_special_2, HpTorpedo01   
  5165.    
  5166. [CollisionGroup]
  5167. obj = cv_port_wing_lod1   
  5168. separable = true   
  5169. parent_impulse = 120.000000   
  5170. child_impulse = 60.000000   
  5171. debris_type = debris_small_ship   
  5172. separation_explosion = explosion_small_ship_breakoff   
  5173. mass = 5.000000   
  5174. type = Port_Wing   
  5175. dmg_hp = DpDmg_portwing   
  5176. dmg_obj = cv_fighter4_port_wing_cap   
  5177. hit_pts = 350   
  5178. root_health_proxy = true   
  5179.    
  5180. [CollisionGroup]
  5181. obj = cv_star_wing_lod1   
  5182. separable = true   
  5183. parent_impulse = 120.000000   
  5184. child_impulse = 60.000000   
  5185. debris_type = debris_small_ship   
  5186. separation_explosion = explosion_small_ship_breakoff   
  5187. mass = 5.000000   
  5188. type = Starboard_Wing   
  5189. dmg_hp = DpDmg_starwing   
  5190. dmg_obj = cv_fighter4_star_wing_cap   
  5191. hit_pts = 350   
  5192. root_health_proxy = true   
  5193.    
  5194. [Simple]
  5195. nickname = cv_fighter4_port_wing_cap   
  5196. DA_archetype = Ships\civilian\cv_fighter\cv_fighter_dmg_pwing.3db   
  5197. material_library = ships\civilian\cv_ships.mat   
  5198. mass = 5.000000   
  5199. LODranges = 0, 100, 1000   
  5200.    
  5201. [Simple]
  5202. nickname = cv_fighter4_star_wing_cap   
  5203. DA_archetype = Ships\civilian\cv_fighter\cv_fighter_dmg_swing.3db   
  5204. material_library = ships\civilian\cv_ships.mat   
  5205. mass = 5.000000   
  5206. LODranges = 0, 100, 1000   
  5207.    
  5208. [Simple]
  5209. nickname = cv_fighter5_top_wing_cap   
  5210. DA_archetype = Ships\civilian\cv_fighter\cv_fighter_dmg_topfin.3db   
  5211. material_library = ships\civilian\cv_ships.mat   
  5212. mass = 5.000000   
  5213. LODranges = 0, 100, 1000   
  5214.    
  5215. [Simple]
  5216. nickname = cv_fighter5_btm_wing_cap   
  5217. DA_archetype = Ships\civilian\cv_fighter\cv_fighter_dmg_btmwing.3db   
  5218. material_library = ships\civilian\cv_ships.mat   
  5219. mass = 5.000000   
  5220. LODranges = 0, 100, 1000   
  5221.    
  5222. [Ship]
  5223. ids_name = 237018   
  5224. ids_info = 66536   
  5225. ids_info1 = 66537   
  5226. ids_info2 = 66608   
  5227. ids_info3 = 66538   
  5228. ship_class = 1   
  5229. nickname = ge_fighter5   
  5230. msg_id_prefix = gcs_refer_shiparch_hfighter   
  5231. mission_property = can_use_berths   
  5232. LODranges = 0, 75, 150, 1300   
  5233. type = FIGHTER   
  5234. DA_archetype = ships\civilian\cv_elite\cv_elite.cmp   
  5235. material_library = ships\civilian\cv_ships.mat   
  5236. material_library = fx\envmapbasic.mat   
  5237. envmap_material = envmapbasic   
  5238. cockpit = cockpits\civilian\civilian_elite.ini   
  5239. pilot_mesh = generic_pilot   
  5240. nanobot_limit = 43   
  5241. shield_battery_limit = 43   
  5242. mass = 150.000000   
  5243. hold_size = 15   
  5244. linear_drag = 1.000000   
  5245. fuse = intermed_damage_smallship01, 0.000000, 1550   
  5246. fuse = intermed_damage_smallship02, 0.000000, 775   
  5247. fuse = intermed_damage_smallship03, 0.000000, 517   
  5248. max_bank_angle = 30   
  5249. camera_offset = 13, 42   
  5250. camera_angular_acceleration = 0.050000   
  5251. camera_horizontal_turn_angle = 20   
  5252. camera_vertical_turn_up_angle = 5   
  5253. camera_vertical_turn_down_angle = 30   
  5254. camera_turn_look_ahead_slerp_amount = 1.000000   
  5255. hit_pts = 6200   
  5256. explosion_arch = explosion_cv_fighter   
  5257. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  5258. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  5259. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  5260. steering_torque = 55000.000000, 55000.000000, 48000.000000   
  5261. angular_drag = 41000.000000, 41000.000000, 35000.000000   
  5262. rotation_inertia = 8400.000000, 8400.000000, 1000.000000   
  5263. nudge_force = 30000.000000   
  5264. strafe_force = 23000
  5265. strafe_power_usage = 2
  5266. bay_door_anim = Sc_open baydoor   
  5267. bay_doors_open_snd = cargo_doors_open   
  5268. bay_doors_close_snd = cargo_doors_close   
  5269. HP_bay_surface = HpBayDoor01   
  5270. HP_bay_external = HpBayDoor02   
  5271. HP_tractor_source = HpTractor_Source   
  5272. num_exhaust_nozzles = 2   
  5273. shield_link = cv_fighter5_shield01, HpMount, HpShield01   
  5274. hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon05   
  5275. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  5276. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  5277. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  5278. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  5279. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  5280. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  5281. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  5282. hp_type = hp_elite_shield_special_8, HpShield01   
  5283. hp_type = hp_elite_shield_special_7, HpShield01   
  5284. hp_type = hp_elite_shield_special_6, HpShield01   
  5285. hp_type = hp_elite_shield_special_5, HpShield01   
  5286. hp_type = hp_elite_shield_special_4, HpShield01   
  5287. hp_type = hp_elite_shield_special_3, HpShield01   
  5288. hp_type = hp_elite_shield_special_2, HpShield01   
  5289. hp_type = hp_elite_shield_special_1, HpShield01   
  5290. hp_type = hp_thruster, HpThruster01   
  5291. hp_type = hp_mine_dropper, HpMine01   
  5292. hp_type = hp_countermeasure_dropper, HpCM01   
  5293. hp_type = hp_turret_special_7, HpTurret01   
  5294. hp_type = hp_turret_special_6, HpTurret01   
  5295. hp_type = hp_turret_special_5, HpTurret01   
  5296. hp_type = hp_turret_special_4, HpTurret01   
  5297. hp_type = hp_turret_special_3, HpTurret01   
  5298. hp_type = hp_turret_special_2, HpTurret01   
  5299. hp_type = hp_turret_special_1, HpTurret01   
  5300. hp_type = hp_torpedo_special_1, HpTorpedo01   
  5301. hp_type = hp_torpedo_special_2, HpTorpedo01   
  5302.    
  5303. [CollisionGroup]
  5304. obj = cv_port_wing_lod1   
  5305. separable = true   
  5306. parent_impulse = 120.000000   
  5307. child_impulse = 60.000000   
  5308. debris_type = debris_small_ship   
  5309. separation_explosion = explosion_small_ship_breakoff   
  5310. mass = 5.000000   
  5311. type = Middle_Wing   
  5312. dmg_hp = DpDmg_portwing   
  5313. dmg_obj = cv_fighter4_port_wing_cap   
  5314. hit_pts = 883   
  5315. root_health_proxy = true   
  5316.    
  5317. [CollisionGroup]
  5318. obj = cv_star_wing_lod1   
  5319. separable = true   
  5320. parent_impulse = 120.000000   
  5321. child_impulse = 60.000000   
  5322. debris_type = debris_small_ship   
  5323. separation_explosion = explosion_small_ship_breakoff   
  5324. mass = 5.000000   
  5325. type = Starboard_Wing   
  5326. dmg_hp = DpDmg_starwing   
  5327. dmg_obj = cv_fighter4_star_wing_cap   
  5328. hit_pts = 883   
  5329. root_health_proxy = true   
  5330.    
  5331. [CollisionGroup]
  5332. obj = cv_topfin_lod1   
  5333. separable = true   
  5334. parent_impulse = 120.000000   
  5335. child_impulse = 60.000000   
  5336. debris_type = debris_small_ship   
  5337. separation_explosion = explosion_small_ship_breakoff   
  5338. mass = 5.000000   
  5339. type = Top_Fin   
  5340. dmg_hp = DpDmg_topfin   
  5341. dmg_obj = cv_fighter5_top_wing_cap   
  5342. hit_pts = 1063   
  5343. root_health_proxy = true   
  5344.    
  5345. [Ship]
  5346. ids_name = 237019   
  5347. ids_info = 66539   
  5348. ids_info1 = 66540   
  5349. ids_info2 = 66608   
  5350. ids_info3 = 66541   
  5351. ship_class = 3   
  5352. nickname = ge_fighter6   
  5353. LODranges = 0, 60, 100, 1000   
  5354. msg_id_prefix = gcs_refer_shiparch_hfighter   
  5355. mission_property = can_use_berths   
  5356. type = FIGHTER   
  5357. DA_archetype = ships\civilian\cv_vheavy_fighter\cv_vheavy_fighter.cmp   
  5358. material_library = ships\civilian\cv_ships.mat   
  5359. material_library = fx\envmapbasic.mat   
  5360. envmap_material = envmapbasic   
  5361. cockpit = cockpits\civilian\civilian_vheavy.ini   
  5362. pilot_mesh = generic_pilot   
  5363. nanobot_limit = 63   
  5364. shield_battery_limit = 63   
  5365. mass = 150.000000   
  5366. hold_size = 15   
  5367. linear_drag = 1.000000   
  5368. fuse = intermed_damage_smallship01, 0.000000, 2475   
  5369. fuse = intermed_damage_smallship02, 0.000000, 1238   
  5370. fuse = intermed_damage_smallship03, 0.000000, 825   
  5371. max_bank_angle = 30   
  5372. camera_offset = 13, 42   
  5373. camera_angular_acceleration = 0.030000   
  5374. camera_horizontal_turn_angle = 20   
  5375. camera_vertical_turn_up_angle = 5   
  5376. camera_vertical_turn_down_angle = 30   
  5377. camera_turn_look_ahead_slerp_amount = 1.000000   
  5378. hit_pts = 9900   
  5379. explosion_arch = explosion_cv_fighter   
  5380. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  5381. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  5382. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  5383. steering_torque = 55000.000000, 55000.000000, 48000.000000   
  5384. angular_drag = 41000.000000, 41000.000000, 35000.000000   
  5385. rotation_inertia = 8400.000000, 8400.000000, 1000.000000   
  5386. nudge_force = 30000.000000   
  5387. strafe_force = 20000   
  5388. strafe_power_usage = 2   
  5389. bay_door_anim = Sc_open baydoor   
  5390. bay_doors_open_snd = cargo_doors_open   
  5391. bay_doors_close_snd = cargo_doors_close   
  5392. HP_bay_surface = HpBayDoor01   
  5393. HP_bay_external = HpBayDoor02   
  5394. HP_tractor_source = HpTractor_Source   
  5395. num_exhaust_nozzles = 2   
  5396. shield_link = cv_fighter6_shield01, HpMount, HpShield01   
  5397. hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  5398. hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5399. hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5400. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5401. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5402. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5403. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5404. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5405. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5406. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5407. hp_type = hp_elite_shield_special_10, HpShield01   
  5408. hp_type = hp_elite_shield_special_9, HpShield01   
  5409. hp_type = hp_elite_shield_special_8, HpShield01   
  5410. hp_type = hp_elite_shield_special_7, HpShield01   
  5411. hp_type = hp_elite_shield_special_6, HpShield01   
  5412. hp_type = hp_elite_shield_special_5, HpShield01   
  5413. hp_type = hp_elite_shield_special_4, HpShield01   
  5414. hp_type = hp_elite_shield_special_3, HpShield01   
  5415. hp_type = hp_elite_shield_special_2, HpShield01   
  5416. hp_type = hp_elite_shield_special_1, HpShield01   
  5417. hp_type = hp_thruster, HpThruster01   
  5418. hp_type = hp_mine_dropper, HpMine01   
  5419. hp_type = hp_countermeasure_dropper, HpCM01   
  5420. hp_type = hp_turret_special_8, HpTurret01   
  5421. hp_type = hp_turret_special_7, HpTurret01   
  5422. hp_type = hp_turret_special_6, HpTurret01   
  5423. hp_type = hp_turret_special_5, HpTurret01   
  5424. hp_type = hp_turret_special_4, HpTurret01   
  5425. hp_type = hp_turret_special_3, HpTurret01   
  5426. hp_type = hp_turret_special_2, HpTurret01   
  5427. hp_type = hp_turret_special_1, HpTurret01   
  5428. hp_type = hp_torpedo_special_1, HpTorpedo01   
  5429. hp_type = hp_torpedo_special_2, HpTorpedo01   
  5430.    
  5431. [CollisionGroup]
  5432. obj = cv_port_wing_lod1   
  5433. separable = true   
  5434. parent_impulse = 120.000000   
  5435. child_impulse = 60.000000   
  5436. debris_type = debris_small_ship   
  5437. separation_explosion = explosion_small_ship_breakoff   
  5438. mass = 5.000000   
  5439. type = Port_Wing   
  5440. dmg_hp = DpDmg_portwing   
  5441. dmg_obj = cv_fighter4_port_wing_cap   
  5442. hit_pts = 1005   
  5443. root_health_proxy = true   
  5444.    
  5445. [CollisionGroup]
  5446. obj = cv_star_wing_lod1   
  5447. separable = true   
  5448. parent_impulse = 120.000000   
  5449. child_impulse = 60.000000   
  5450. debris_type = debris_small_ship   
  5451. separation_explosion = explosion_small_ship_breakoff   
  5452. mass = 5.000000   
  5453. type = Starboard_Wing   
  5454. dmg_hp = DpDmg_starwing   
  5455. dmg_obj = cv_fighter4_star_wing_cap   
  5456. hit_pts = 1005   
  5457. root_health_proxy = true   
  5458.    
  5459. [CollisionGroup]
  5460. obj = cv_topfin_lod1   
  5461. separable = true   
  5462. parent_impulse = 120.000000   
  5463. child_impulse = 60.000000   
  5464. debris_type = debris_small_ship   
  5465. separation_explosion = explosion_small_ship_breakoff   
  5466. mass = 5.000000   
  5467. type = Top_Fin   
  5468. dmg_hp = DpDmg_topfin   
  5469. dmg_obj = cv_fighter5_top_wing_cap   
  5470. hit_pts = 1205   
  5471. root_health_proxy = true   
  5472.    
  5473. [CollisionGroup]
  5474. obj = cv_btmwing_lod1   
  5475. separable = true   
  5476. parent_impulse = 120.000000   
  5477. child_impulse = 60.000000   
  5478. debris_type = debris_small_ship   
  5479. separation_explosion = explosion_small_ship_breakoff   
  5480. mass = 5.000000   
  5481. type = Middle_Wing   
  5482. dmg_hp = DpDmg_btmwing   
  5483. dmg_obj = cv_fighter5_btm_wing_cap   
  5484. hit_pts = 319   
  5485. root_health_proxy = true   
  5486.    
  5487. [Ship]
  5488. ids_name = 237013   
  5489. ids_info = 66521   
  5490. ids_info1 = 66522   
  5491. ids_info2 = 66608   
  5492. ids_info3 = 66523   
  5493. ship_class = 0   
  5494. nickname = bw_fighter   
  5495. LODranges = 0, 75, 125, 1000   
  5496. msg_id_prefix = gcs_refer_shiparch_borlf   
  5497. mission_property = can_use_berths   
  5498. type = FIGHTER   
  5499. mass = 100.000000   
  5500. hold_size = 10   
  5501. linear_drag = 1.000000   
  5502. fuse = intermed_damage_smallship02, 0.000000, 450   
  5503. fuse = intermed_damage_smallship03, 0.000000, 225   
  5504. max_bank_angle = 45   
  5505. camera_offset = 9, 33   
  5506. camera_angular_acceleration = 0.050000   
  5507. camera_horizontal_turn_angle = 23   
  5508. camera_vertical_turn_up_angle = 5   
  5509. camera_vertical_turn_down_angle = 30   
  5510. camera_turn_look_ahead_slerp_amount = 1.000000   
  5511. nanobot_limit = 15   
  5512. shield_battery_limit = 15   
  5513. hit_pts = 1800   
  5514. DA_archetype = ships\border_world\bw_fighter\bw_fighter.cmp   
  5515. material_library = ships\border_world\bw_ships.mat   
  5516. material_library = fx\envmapbasic.mat   
  5517. envmap_material = envmapbasic   
  5518. cockpit = cockpits\corsair\bw_fighter.ini   
  5519. pilot_mesh = generic_pilot   
  5520. explosion_arch = explosion_li_fighter   
  5521. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  5522. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  5523. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  5524. steering_torque = 28000.000000, 28000.000000, 75000.000000   
  5525. angular_drag = 15000.000000, 15000.000000, 35000.000000   
  5526. rotation_inertia = 2800.000000, 2800.000000, 1000.000000   
  5527. nudge_force = 30000.000000   
  5528. strafe_force = 28000   
  5529. strafe_power_usage = 2   
  5530. bay_door_anim = Sc_open baydoor   
  5531. bay_doors_open_snd = cargo_doors_open   
  5532. bay_doors_close_snd = cargo_doors_close   
  5533. HP_bay_surface = HpBayDoor01   
  5534. HP_bay_external = HpBayDoor02   
  5535. HP_tractor_source = HpTractor_Source   
  5536. num_exhaust_nozzles = 1   
  5537. shield_link = bw_fighter_shield01, HpMount, HpShield01   
  5538. hp_type = hp_gun_special_4, HpWeapon03, HpWeapon04   
  5539. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  5540. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  5541. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  5542. hp_type = hp_fighter_shield_special_4, HpShield01   
  5543. hp_type = hp_fighter_shield_special_3, HpShield01   
  5544. hp_type = hp_fighter_shield_special_2, HpShield01   
  5545. hp_type = hp_fighter_shield_special_1, HpShield01   
  5546. hp_type = hp_thruster, HpThruster01   
  5547. hp_type = hp_mine_dropper, HpMine01   
  5548. hp_type = hp_countermeasure_dropper, HpCM01   
  5549. hp_type = hp_turret_special_4, HpTurret01   
  5550. hp_type = hp_turret_special_3, HpTurret01   
  5551. hp_type = hp_turret_special_2, HpTurret01   
  5552. hp_type = hp_turret_special_1, HpTurret01   
  5553. hp_type = hp_torpedo_special_2, HpTorpedo01   
  5554.    
  5555. [CollisionGroup]
  5556. obj = bw_port_wing01_lod1   
  5557. separable = true   
  5558. parent_impulse = 240.000000   
  5559. child_impulse = 7.000000   
  5560. dmg_hp = dpport_wing01   
  5561. dmg_obj = ew_dmg_portwing01_cap   
  5562. mass = 5.000000   
  5563. debris_type = debris_small_ship   
  5564. separation_explosion = explosion_small_ship_breakoff   
  5565. type = Port_Wing   
  5566. hit_pts = 150   
  5567. root_health_proxy = true   
  5568.    
  5569. [CollisionGroup]
  5570. obj = bw_star_wing01_lod1   
  5571. separable = true   
  5572. parent_impulse = 240.000000   
  5573. child_impulse = 7.000000   
  5574. dmg_hp = dpstar_wing01   
  5575. dmg_obj = ew_dmg_starwing01_cap   
  5576. mass = 5.000000   
  5577. debris_type = debris_small_ship   
  5578. separation_explosion = explosion_small_ship_breakoff   
  5579. type = Starboard_Wing   
  5580. hit_pts = 150   
  5581. root_health_proxy = true   
  5582.    
  5583. [Ship]
  5584. ids_name = 237011   
  5585. ids_info = 66518   
  5586. ids_info1 = 66519   
  5587. ids_info2 = 66608   
  5588. ids_info3 = 66520   
  5589. ship_class = 1   
  5590. nickname = bw_elite   
  5591. LODranges = 0, 75, 125, 1000   
  5592. msg_id_prefix = gcs_refer_shiparch_borhf   
  5593. mission_property = can_use_berths   
  5594. type = FIGHTER   
  5595. DA_archetype = ships\border_world\bw_elite\bw_elite.cmp   
  5596. material_library = ships\border_world\bw_ships.mat   
  5597. material_library = fx\envmapbasic.mat   
  5598. envmap_material = envmapbasic   
  5599. cockpit = cockpits\corsair\bw_elite.ini   
  5600. pilot_mesh = generic_pilot   
  5601. nanobot_limit = 33   
  5602. shield_battery_limit = 33   
  5603. mass = 150.000000   
  5604. hold_size = 15   
  5605. linear_drag = 1.000000   
  5606. fuse = intermed_damage_smallship01, 0.000000, 1225   
  5607. fuse = intermed_damage_smallship02, 0.000000, 613   
  5608. fuse = intermed_damage_smallship03, 0.000000, 408   
  5609. max_bank_angle = 30   
  5610. camera_offset = 7, 33   
  5611. camera_angular_acceleration = 0.060000   
  5612. camera_horizontal_turn_angle = 20   
  5613. camera_vertical_turn_up_angle = 10   
  5614. camera_vertical_turn_down_angle = 20   
  5615. camera_turn_look_ahead_slerp_amount = 1.000000   
  5616. hit_pts = 4900   
  5617. explosion_arch = explosion_li_elite   
  5618. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  5619. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  5620. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  5621. steering_torque = 53000.000000, 53000.000000, 250000.000000   
  5622. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  5623. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  5624. nudge_force = 30000.000000   
  5625. strafe_force = 25000   
  5626. strafe_power_usage = 2   
  5627. bay_door_anim = Sc_open baydoor   
  5628. bay_doors_open_snd = cargo_doors_open   
  5629. bay_doors_close_snd = cargo_doors_close   
  5630. HP_bay_surface = HpBayDoor01   
  5631. HP_bay_external = HpBayDoor02   
  5632. HP_tractor_source = HpTractor_Source   
  5633. num_exhaust_nozzles = 2   
  5634. shield_link = bw_elite_shield01, HpMount, HpShield01   
  5635. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  5636. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5637. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5638. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5639. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5640. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5641. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5642. hp_type = hp_elite_shield_special_7, HpShield01   
  5643. hp_type = hp_elite_shield_special_6, HpShield01   
  5644. hp_type = hp_elite_shield_special_5, HpShield01   
  5645. hp_type = hp_elite_shield_special_4, HpShield01   
  5646. hp_type = hp_elite_shield_special_3, HpShield01   
  5647. hp_type = hp_elite_shield_special_2, HpShield01   
  5648. hp_type = hp_elite_shield_special_1, HpShield01   
  5649. hp_type = hp_thruster, HpThruster01   
  5650. hp_type = hp_mine_dropper, HpMine01   
  5651. hp_type = hp_countermeasure_dropper, HpCM01   
  5652. hp_type = hp_torpedo_special_1, HpTorpedo01   
  5653. hp_type = hp_torpedo_special_2, HpTorpedo01   
  5654.    
  5655. [CollisionGroup]
  5656. obj = bw_port_wing01_lod1   
  5657. separable = true   
  5658. parent_impulse = 240.000000   
  5659. child_impulse = 7.000000   
  5660. dmg_hp = dpport_wing01   
  5661. dmg_obj = ew_dmg_portwing01_cap   
  5662. mass = 5.000000   
  5663. debris_type = debris_small_ship   
  5664. separation_explosion = explosion_small_ship_breakoff   
  5665. type = Port_Wing   
  5666. hit_pts = 817   
  5667. root_health_proxy = true   
  5668.    
  5669. [CollisionGroup]
  5670. obj = bw_port_wing02_lod1   
  5671. separable = true   
  5672. parent_impulse = 240.000000   
  5673. child_impulse = 7.000000   
  5674. dmg_hp = dpport_wing02   
  5675. dmg_obj = ew_dmg_portwing02_cap   
  5676. mass = 5.000000   
  5677. debris_type = debris_small_ship   
  5678. separation_explosion = explosion_small_ship_breakoff   
  5679. type = Port_Wing   
  5680. hit_pts = 817   
  5681. root_health_proxy = true   
  5682.    
  5683. [CollisionGroup]
  5684. obj = bw_star_wing01_lod1   
  5685. separable = true   
  5686. parent_impulse = 240.000000   
  5687. child_impulse = 7.000000   
  5688. dmg_hp = dpstar_wing01   
  5689. dmg_obj = ew_dmg_starwing01_cap   
  5690. mass = 5.000000   
  5691. debris_type = debris_small_ship   
  5692. separation_explosion = explosion_small_ship_breakoff   
  5693. type = Starboard_Wing   
  5694. hit_pts = 817   
  5695. root_health_proxy = true   
  5696.    
  5697. [CollisionGroup]
  5698. obj = bw_star_wing02_lod1   
  5699. separable = true   
  5700. parent_impulse = 240.000000   
  5701. child_impulse = 7.000000   
  5702. dmg_hp = dpstar_wing02   
  5703. dmg_obj = ew_dmg_starwing02_cap   
  5704. mass = 5.000000   
  5705. debris_type = debris_small_ship   
  5706. separation_explosion = explosion_small_ship_breakoff   
  5707. type = Starboard_Wing   
  5708. hit_pts = 817   
  5709. root_health_proxy = true   
  5710.    
  5711. [Simple]
  5712. nickname = ew_dmg_portwing01_cap   
  5713. DA_archetype = ships\border_world\bw_elite\bw_dmg_port_wing01.3db   
  5714. material_library = ships\border_world\bw_ships.mat   
  5715. mass = 5.000000   
  5716. LODranges = 0, 100, 1000   
  5717.    
  5718. [Simple]
  5719. nickname = ew_dmg_portwing02_cap   
  5720. DA_archetype = ships\border_world\bw_elite\bw_dmg_port_wing02.3db   
  5721. material_library = ships\border_world\bw_ships.mat   
  5722. mass = 5.000000   
  5723. LODranges = 0, 100, 1000   
  5724.    
  5725. [Simple]
  5726. nickname = ew_dmg_starwing01_cap   
  5727. DA_archetype = ships\border_world\bw_elite\bw_dmg_star_wing01.3db   
  5728. material_library = ships\border_world\bw_ships.mat   
  5729. mass = 5.000000   
  5730. LODranges = 0, 100, 1000   
  5731.    
  5732. [Simple]
  5733. nickname = ew_dmg_starwing02_cap   
  5734. DA_archetype = ships\border_world\bw_elite\bw_dmg_star_wing02.3db   
  5735. material_library = ships\border_world\bw_ships.mat   
  5736. mass = 5.000000   
  5737. LODranges = 0, 100, 1000   
  5738.    
  5739. [Simple]
  5740. nickname = ew_dmg_engine01_cap   
  5741. DA_archetype = ships\border_world\bw_elite\bw_dmg_engine01.3db   
  5742. material_library = ships\border_world\bw_ships.mat   
  5743. mass = 5.000000   
  5744. LODranges = 0, 100, 1000   
  5745.    
  5746. [Simple]
  5747. nickname = ew_dmg_engine02_cap   
  5748. DA_archetype = ships\border_world\bw_elite\bw_dmg_engine02.3db   
  5749. material_library = ships\border_world\bw_ships.mat   
  5750. mass = 5.000000   
  5751. LODranges = 0, 100, 1000   
  5752.    
  5753. [Ship]
  5754. ids_name = 237012   
  5755. ids_info = 66515   
  5756. ids_info1 = 66516   
  5757. ids_info2 = 66608   
  5758. ids_info3 = 66517   
  5759. ship_class = 3   
  5760. nickname = bw_elite2   
  5761. LODranges = 0, 75, 125, 1000   
  5762. msg_id_prefix = gcs_refer_shiparch_borhf   
  5763. mission_property = can_use_berths   
  5764. type = FIGHTER   
  5765. DA_archetype = ships\border_world\bw_vheavy_fighter\bw_vheavy_fighter.cmp   
  5766. material_library = ships\border_world\bw_ships.mat   
  5767. material_library = fx\envmapbasic.mat   
  5768. envmap_material = envmapbasic   
  5769. cockpit = cockpits\corsair\bw_elite2.ini   
  5770. pilot_mesh = generic_pilot   
  5771. nanobot_limit = 63   
  5772. shield_battery_limit = 63   
  5773. mass = 75.000000   
  5774. hold_size = 15   
  5775. linear_drag = 1.000000   
  5776. fuse = intermed_damage_smallship01, 0.000000, 2700   
  5777. fuse = intermed_damage_smallship02, 0.000000, 1350   
  5778. fuse = intermed_damage_smallship03, 0.000000, 900   
  5779. max_bank_angle = 30   
  5780. camera_offset = 9, 33   
  5781. camera_angular_acceleration = 0.060000   
  5782. camera_horizontal_turn_angle = 20   
  5783. camera_vertical_turn_up_angle = 10   
  5784. camera_vertical_turn_down_angle = 20   
  5785. camera_turn_look_ahead_slerp_amount = 1.000000   
  5786. hit_pts = 10800   
  5787. explosion_arch = explosion_li_elite   
  5788. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  5789. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  5790. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  5791. steering_torque = 43000.000000, 43000.000000, 63000.000000   
  5792. angular_drag = 41000.000000, 41000.000000, 41000.000000   
  5793. rotation_inertia = 8400.000000, 8400.000000, 2400.000000   
  5794. nudge_force = 30000.000000   
  5795. strafe_force = 20000   
  5796. strafe_power_usage = 2   
  5797. bay_door_anim = Sc_open baydoor   
  5798. bay_doors_open_snd = cargo_doors_open   
  5799. bay_doors_close_snd = cargo_doors_close   
  5800. HP_bay_surface = HpBayDoor01   
  5801. HP_bay_external = HpBayDoor02   
  5802. HP_tractor_source = HpTractor_Source   
  5803. num_exhaust_nozzles = 2   
  5804. shield_link = bw_vheavy_shield01, HpMount, HpShield01   
  5805. hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  5806. hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5807. hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5808. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5809. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5810. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5811. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5812. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5813. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5814. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  5815. hp_type = hp_elite_shield_special_10, HpShield01   
  5816. hp_type = hp_elite_shield_special_9, HpShield01   
  5817. hp_type = hp_elite_shield_special_8, HpShield01   
  5818. hp_type = hp_elite_shield_special_7, HpShield01   
  5819. hp_type = hp_elite_shield_special_6, HpShield01   
  5820. hp_type = hp_elite_shield_special_5, HpShield01   
  5821. hp_type = hp_elite_shield_special_4, HpShield01   
  5822. hp_type = hp_elite_shield_special_3, HpShield01   
  5823. hp_type = hp_elite_shield_special_2, HpShield01   
  5824. hp_type = hp_elite_shield_special_1, HpShield01   
  5825. hp_type = hp_thruster, HpThruster01   
  5826. hp_type = hp_mine_dropper, HpMine01   
  5827. hp_type = hp_countermeasure_dropper, HpCM01   
  5828. hp_type = hp_torpedo_special_1, HpTorpedo01   
  5829. hp_type = hp_torpedo_special_2, HpTorpedo01   
  5830. hp_type = hp_turret_special_8, HpTurret01   
  5831. hp_type = hp_turret_special_7, HpTurret01   
  5832. hp_type = hp_turret_special_6, HpTurret01   
  5833. hp_type = hp_turret_special_5, HpTurret01   
  5834. hp_type = hp_turret_special_4, HpTurret01   
  5835. hp_type = hp_turret_special_3, HpTurret01   
  5836. hp_type = hp_turret_special_2, HpTurret01   
  5837. hp_type = hp_turret_special_1, HpTurret01   
  5838.    
  5839. [CollisionGroup]
  5840. obj = bw_port_wing01_lod1   
  5841. separable = true   
  5842. parent_impulse = 240.000000   
  5843. child_impulse = 7.000000   
  5844. dmg_hp = dpport_wing01   
  5845. dmg_obj = ew_dmg_portwing01_cap   
  5846. mass = 5.000000   
  5847. debris_type = debris_small_ship   
  5848. separation_explosion = explosion_small_ship_breakoff   
  5849. type = Port_Wing   
  5850. hit_pts = 1200   
  5851. root_health_proxy = true   
  5852.    
  5853. [CollisionGroup]
  5854. obj = bw_port_wing02_lod1   
  5855. separable = true   
  5856. parent_impulse = 240.000000   
  5857. child_impulse = 7.000000   
  5858. dmg_hp = dpport_wing02   
  5859. dmg_obj = ew_dmg_portwing02_cap   
  5860. mass = 5.000000   
  5861. debris_type = debris_small_ship   
  5862. separation_explosion = explosion_small_ship_breakoff   
  5863. type = Port_Wing   
  5864. hit_pts = 1200   
  5865. root_health_proxy = true   
  5866.    
  5867. [CollisionGroup]
  5868. obj = bw_star_wing01_lod1   
  5869. separable = true   
  5870. parent_impulse = 240.000000   
  5871. child_impulse = 7.000000   
  5872. dmg_hp = dpstar_wing01   
  5873. dmg_obj = ew_dmg_starwing01_cap   
  5874. mass = 5.000000   
  5875. debris_type = debris_small_ship   
  5876. separation_explosion = explosion_small_ship_breakoff   
  5877. type = Starboard_Wing   
  5878. hit_pts = 1200   
  5879. root_health_proxy = true   
  5880.    
  5881. [CollisionGroup]
  5882. obj = bw_star_wing02_lod1   
  5883. separable = true   
  5884. parent_impulse = 240.000000   
  5885. child_impulse = 7.000000   
  5886. dmg_hp = dpstar_wing02   
  5887. dmg_obj = ew_dmg_starwing02_cap   
  5888. mass = 5.000000   
  5889. debris_type = debris_small_ship   
  5890. separation_explosion = explosion_small_ship_breakoff   
  5891. type = Starboard_Wing   
  5892. hit_pts = 1200   
  5893. root_health_proxy = true   
  5894.    
  5895. [Ship]
  5896. ids_name = 237014   
  5897. ids_info = 66524   
  5898. ids_info1 = 66525   
  5899. ids_info2 = 66608   
  5900. ids_info3 = 66526   
  5901. ship_class = 2   
  5902. nickname = bw_freighter   
  5903. LODranges = 0, 75, 150, 300, 1200   
  5904. msg_id_prefix = gcs_refer_shiparch_borf   
  5905. mission_property = can_use_berths   
  5906. type = FREIGHTER   
  5907. DA_archetype = Ships\border_world\bw_freighter\bw_freighter.cmp   
  5908. material_library = ships\border_world\bw_ships.mat   
  5909. material_library = fx\envmapbasic.mat   
  5910. envmap_material = envmapbasic   
  5911. cockpit = cockpits\corsair\bw_freighter.ini   
  5912. pilot_mesh = generic_pilot   
  5913. nanobot_limit = 23   
  5914. shield_battery_limit = 23   
  5915. mass = 300.000000   
  5916. linear_drag = 1.000000   
  5917. hold_size = 325   
  5918. fuse = intermed_damage_smallship01, 0.000000, 900   
  5919. fuse = intermed_damage_smallship02, 0.000000, 450   
  5920. fuse = intermed_damage_smallship03, 0.000000, 300   
  5921. max_bank_angle = 15   
  5922. camera_offset = 10, 49   
  5923. camera_angular_acceleration = 0.035000   
  5924. camera_horizontal_turn_angle = 20   
  5925. camera_vertical_turn_up_angle = 5   
  5926. camera_vertical_turn_down_angle = 20   
  5927. camera_turn_look_ahead_slerp_amount = 1.000000   
  5928. hit_pts = 2000   
  5929. explosion_arch = explosion_li_freighter   
  5930. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  5931. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  5932. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  5933. nudge_force = 30000.000000   
  5934. strafe_force = 20000   
  5935. strafe_power_usage = 2   
  5936. bay_door_anim = Sc_open baydoor   
  5937. bay_doors_open_snd = cargo_doors_open   
  5938. bay_doors_close_snd = cargo_doors_close   
  5939. HP_bay_surface = HpBayDoor01   
  5940. HP_bay_external = HpBayDoor02   
  5941. HP_tractor_source = HpTractor_Source   
  5942. num_exhaust_nozzles = 3   
  5943. shield_link = bw_freighter_shield01, HpMount, HpShield01   
  5944. hp_type = hp_gun_special_6, HpWeapon02, HpWeapon03   
  5945. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03   
  5946. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03   
  5947. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03   
  5948. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03   
  5949. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03   
  5950. hp_type = hp_freighter_shield_special_8, HpShield01   
  5951. hp_type = hp_freighter_shield_special_7, HpShield01 
  5952. hp_type = hp_freighter_shield_special_6, HpShield01   
  5953. hp_type = hp_freighter_shield_special_5, HpShield01   
  5954. hp_type = hp_freighter_shield_special_4, HpShield01   
  5955. hp_type = hp_freighter_shield_special_3, HpShield01   
  5956. hp_type = hp_freighter_shield_special_2, HpShield01   
  5957. hp_type = hp_freighter_shield_special_1, HpShield01   
  5958. hp_type = hp_thruster, HpThruster01   
  5959. hp_type = hp_mine_dropper, HpMine01   
  5960. hp_type = hp_countermeasure_dropper, HpCM01   
  5961. hp_type = hp_turret_special_6, HpTurret02, HpTurret03, HpTurret05   
  5962. hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05   
  5963. hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05   
  5964. hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05   
  5965. hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05   
  5966. hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05   
  5967. steering_torque = 54000.000000, 54000.000000, 54000.000000   
  5968. angular_drag = 60000.000000, 60000.000000, 60000.000000   
  5969. rotation_inertia = 16800.000000, 16800.000000, 16800.000000   
  5970.    
  5971. [CollisionGroup]
  5972. obj = bw_port_wing_lod1   
  5973. separable = true   
  5974. parent_impulse = 240.000000   
  5975. child_impulse = 7.000000   
  5976. debris_type = debris_small_ship   
  5977. dmg_hp = DpPort_Wing   
  5978. dmg_obj = ew_freighter_dmg_port_wing_cap   
  5979. separation_explosion = explosion_small_ship_breakoff   
  5980. mass = 5.000000   
  5981. type = Port_Side_Panel   
  5982. hit_pts = 600   
  5983. root_health_proxy = true   
  5984.    
  5985. [CollisionGroup]
  5986. obj = bw_star_wing_lod1   
  5987. separable = true   
  5988. parent_impulse = 240.000000   
  5989. child_impulse = 7.000000   
  5990. debris_type = debris_small_ship   
  5991. dmg_hp = dpstar_wing   
  5992. dmg_obj = ew_freighter_dmg_starboard_wing_cap   
  5993. separation_explosion = explosion_small_ship_breakoff   
  5994. mass = 5.000000   
  5995. type = Starboard_Side_Panel   
  5996. hit_pts = 600   
  5997. root_health_proxy = true   
  5998.    
  5999. [Simple]
  6000. nickname = ew_freighter_dmg_port_wing_cap   
  6001. DA_archetype = Ships\border_world\bw_freighter\bw_dmg_port_wing.3db   
  6002. material_library = ships\border_world\bw_ships.mat   
  6003. mass = 5.000000   
  6004. LODranges = 0, 100, 1200   
  6005.    
  6006. [Simple]
  6007. nickname = ew_freighter_dmg_starboard_wing_cap   
  6008. DA_archetype = Ships\border_world\bw_freighter\bw_dmg_star_wing.3db   
  6009. material_library = ships\border_world\bw_ships.mat   
  6010. mass = 5.000000   
  6011. LODranges = 0, 100, 1200   
  6012.    
  6013. [Ship]
  6014. ids_name = 237041   
  6015. ids_info = 66581   
  6016. ids_info1 = 66582   
  6017. ids_info2 = 66608   
  6018. ids_info3 = 66583   
  6019. ship_class = 1   
  6020. nickname = or_elite   
  6021. LODranges = 0, 75, 150, 1000   
  6022. msg_id_prefix = gcs_refer_shiparch_Ordhf   
  6023. mission_property = can_use_berths   
  6024. type = FIGHTER   
  6025. DA_archetype = ships\order\or_elite\or_elite.cmp   
  6026. material_library = Ships\order\or_ships.mat   
  6027. material_library = fx\envmapbasic.mat   
  6028. envmap_material = envmapbasic   
  6029. cockpit = cockpits\liberty\or_elite.ini   
  6030. pilot_mesh = generic_pilot   
  6031. nanobot_limit = 29   
  6032. shield_battery_limit = 29   
  6033. mass = 150.000000   
  6034. hold_size = 15   
  6035. linear_drag = 1.000000   
  6036. fuse = intermed_damage_smallship01, 0.000000, 1050   
  6037. fuse = intermed_damage_smallship02, 0.000000, 525   
  6038. fuse = intermed_damage_smallship03, 0.000000, 350   
  6039. max_bank_angle = 30   
  6040. camera_offset = 12, 46   
  6041. camera_angular_acceleration = 0.050000   
  6042. camera_horizontal_turn_angle = 17   
  6043. camera_vertical_turn_up_angle = 5   
  6044. camera_vertical_turn_down_angle = 25   
  6045. camera_turn_look_ahead_slerp_amount = 1.000000   
  6046. hit_pts = 4200   
  6047. explosion_arch = explosion_li_elite   
  6048. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  6049. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  6050. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  6051. steering_torque = 43000.000000, 43000.000000, 230000.000000   
  6052. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  6053. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  6054. nudge_force = 30000.000000   
  6055. strafe_force = 22000   
  6056. strafe_power_usage = 2   
  6057. bay_door_anim = Sc_open baydoor   
  6058. bay_doors_open_snd = cargo_doors_open   
  6059. bay_doors_close_snd = cargo_doors_close   
  6060. HP_bay_surface = HpBayDoor01   
  6061. HP_bay_external = HpBayDoor02   
  6062. HP_tractor_source = HpTractor_Source   
  6063. num_exhaust_nozzles = 3   
  6064. shield_link = or_elite_shield01, HpMount, HpShield01   
  6065. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  6066. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  6067. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  6068. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  6069. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  6070. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  6071. hp_type = hp_elite_shield_special_6, HpShield01   
  6072. hp_type = hp_elite_shield_special_5, HpShield01   
  6073. hp_type = hp_elite_shield_special_4, HpShield01   
  6074. hp_type = hp_elite_shield_special_3, HpShield01   
  6075. hp_type = hp_elite_shield_special_2, HpShield01   
  6076. hp_type = hp_elite_shield_special_1, HpShield01   
  6077. hp_type = hp_thruster, HpThruster01   
  6078. hp_type = hp_mine_dropper, HpMine01   
  6079. hp_type = hp_countermeasure_dropper, HpCM01   
  6080. hp_type = hp_turret_special_6, HpTurret01   
  6081. hp_type = hp_turret_special_5, HpTurret01   
  6082. hp_type = hp_turret_special_4, HpTurret01   
  6083. hp_type = hp_turret_special_3, HpTurret01   
  6084. hp_type = hp_turret_special_2, HpTurret01   
  6085. hp_type = hp_turret_special_1, HpTurret01   
  6086. hp_type = hp_torpedo_special_1, HpTorpedo01   
  6087. hp_type = hp_torpedo_special_2, HpTorpedo01   
  6088.    
  6089. [CollisionGroup]
  6090. obj = Or_star_wing_lod1   
  6091. separable = true   
  6092. parent_impulse = 240.000000   
  6093. child_impulse = 7.000000   
  6094. debris_type = debris_small_ship   
  6095. dmg_hp = DpStarboardwing   
  6096. dmg_obj = or_elite_dmg_star_wing_cap   
  6097. separation_explosion = explosion_small_ship_breakoff   
  6098. mass = 5.000000   
  6099. type = Starboard_Wing   
  6100. hit_pts = 850   
  6101. root_health_proxy = true   
  6102.    
  6103. [CollisionGroup]
  6104. obj = Or_port_wing_lod1   
  6105. separable = true   
  6106. parent_impulse = 240.000000   
  6107. child_impulse = 7.000000   
  6108. debris_type = debris_small_ship   
  6109. dmg_hp = DpPortwing   
  6110. dmg_obj = or_elite_dmg_port_wing_cap   
  6111. separation_explosion = explosion_small_ship_breakoff   
  6112. mass = 5.000000   
  6113. type = Port_Wing   
  6114. hit_pts = 850   
  6115. root_health_proxy = true   
  6116.    
  6117. [Simple]
  6118. nickname = or_elite_dmg_star_wing_cap   
  6119. DA_archetype = ships\order\or_elite\or_elite_dmg_starboardwing.3db   
  6120. material_library = Ships\order\or_ships.mat   
  6121. mass = 5.000000   
  6122. LODranges = 0, 100, 1000   
  6123.    
  6124. [Simple]
  6125. nickname = or_elite_dmg_port_wing_cap   
  6126. DA_archetype = ships\order\or_elite\or_elite_dmg_portwing.3db   
  6127. material_library = Ships\order\or_ships.mat   
  6128. mass = 5.000000   
  6129. LODranges = 0, 100, 1000   
  6130.    
  6131. [Ship]
  6132. ids_name = 237042   
  6133. ids_info = 66613   
  6134. nickname = or_elite_msn01   
  6135. LODranges = 0, 75, 150, 1000   
  6136. msg_id_prefix = gcs_refer_shiparch_Ordhf   
  6137. mission_property = can_use_berths   
  6138. type = FIGHTER   
  6139. DA_archetype = ships\order\or_elite\or_elite.cmp   
  6140. material_library = Ships\order\or_ships.mat   
  6141. material_library = fx\envmapbasic.mat   
  6142. envmap_material = envmapbasic   
  6143. cockpit = cockpits\liberty\or_elite.ini   
  6144. pilot_mesh = generic_pilot   
  6145. mass = 100.000000   
  6146. hold_size = 600   
  6147. linear_drag = 4.500000   
  6148. fuse = intermed_damage_smallship01, 0.000000, 600   
  6149. fuse = intermed_damage_smallship02, 0.000000, 400   
  6150. fuse = intermed_damage_smallship03, 0.000000, 200   
  6151. max_bank_angle = 30   
  6152. camera_offset = 12, 46   
  6153. camera_angular_acceleration = 0.050000   
  6154. camera_horizontal_turn_angle = 17   
  6155. camera_vertical_turn_up_angle = 5   
  6156. camera_vertical_turn_down_angle = 25   
  6157. camera_turn_look_ahead_slerp_amount = 1.000000   
  6158. hit_pts = 4200   
  6159. explosion_arch = explosion_li_elite   
  6160. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  6161. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  6162. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  6163. steering_torque = 43000.000000, 43000.000000, 183000.000000   
  6164. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  6165. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  6166. nudge_force = 10000.000000   
  6167. strafe_force = 20000   
  6168. strafe_power_usage = 2   
  6169. bay_door_anim = Sc_open baydoor   
  6170. bay_doors_open_snd = cargo_doors_open   
  6171. bay_doors_close_snd = cargo_doors_close   
  6172. HP_bay_surface = HpBayDoor01   
  6173. HP_bay_external = HpBayDoor02   
  6174. HP_tractor_source = HpTractor_Source   
  6175. num_exhaust_nozzles = 3   
  6176. shield_link = or_elite_shield01, HpMount, HpShield01   
  6177. hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  6178. hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  6179. hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  6180. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  6181. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  6182. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  6183. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  6184. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  6185. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  6186. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  6187. hp_type = hp_elite_shield_special_10, HpShield01   
  6188. hp_type = hp_elite_shield_special_9, HpShield01   
  6189. hp_type = hp_elite_shield_special_8, HpShield01   
  6190. hp_type = hp_elite_shield_special_7, HpShield01   
  6191. hp_type = hp_elite_shield_special_6, HpShield01   
  6192. hp_type = hp_elite_shield_special_5, HpShield01   
  6193. hp_type = hp_elite_shield_special_4, HpShield01   
  6194. hp_type = hp_elite_shield_special_3, HpShield01   
  6195. hp_type = hp_elite_shield_special_2, HpShield01   
  6196. hp_type = hp_elite_shield_special_1, HpShield01   
  6197. hp_type = hp_thruster, HpThruster01   
  6198. hp_type = hp_mine_dropper, HpMine01   
  6199. hp_type = hp_countermeasure_dropper, HpCM01   
  6200. hp_type = hp_turret_special_10, HpTurret01   
  6201. hp_type = hp_turret_special_9, HpTurret01   
  6202. hp_type = hp_turret_special_8, HpTurret01   
  6203. hp_type = hp_turret_special_7, HpTurret01   
  6204. hp_type = hp_turret_special_6, HpTurret01   
  6205. hp_type = hp_turret_special_5, HpTurret01   
  6206. hp_type = hp_turret_special_4, HpTurret01   
  6207. hp_type = hp_turret_special_3, HpTurret01   
  6208. hp_type = hp_turret_special_2, HpTurret01   
  6209. hp_type = hp_turret_special_1, HpTurret01   
  6210. hp_type = hp_torpedo_special_1, HpTorpedo01, HpTorpedo02   
  6211. hp_type = hp_torpedo_special_2, HpTorpedo01, HpTorpedo02   
  6212.    
  6213. [CollisionGroup]
  6214. obj = Or_star_wing_lod1   
  6215. separable = true   
  6216. parent_impulse = 240.000000   
  6217. child_impulse = 7.000000   
  6218. debris_type = debris_small_ship   
  6219. dmg_hp = DpStarboardwing   
  6220. dmg_obj = or_elite_dmg_star_wing_cap   
  6221. separation_explosion = explosion_small_ship_breakoff   
  6222. mass = 5.000000   
  6223. type = Starboard_Wing   
  6224. hit_pts = 525   
  6225. root_health_proxy = true   
  6226.    
  6227. [CollisionGroup]
  6228. obj = Or_port_wing_lod1   
  6229. separable = true   
  6230. parent_impulse = 240.000000   
  6231. child_impulse = 7.000000   
  6232. debris_type = debris_small_ship   
  6233. dmg_hp = DpPortwing   
  6234. dmg_obj = or_elite_dmg_port_wing_cap   
  6235. separation_explosion = explosion_small_ship_breakoff   
  6236. mass = 5.000000   
  6237. type = Port_Wing   
  6238. hit_pts = 525   
  6239. root_health_proxy = true   
  6240.    
  6241. [Ship]
  6242. ids_name = 237043   
  6243. ids_info = 66584   
  6244. nickname = or_osiris   
  6245. LODranges = 0, 600, 800, 1000, 1500, 2000, 3000, 20000   
  6246. msg_id_prefix = gcs_refer_shiparch_Ordb   
  6247. mission_property = can_use_large_moors   
  6248. type = CAPITAL   
  6249. DA_archetype = ships\order\or_osiris\or_osiris.cmp   
  6250. material_library = Ships\order\or_ships.mat   
  6251. material_library = fx\envmapbasic.mat   
  6252. envmap_material = envmapbasic   
  6253. explosion_arch = explosion_instant   
  6254. fuse = o_osiris_fuse, 0.500000, 1   
  6255. fuse = or_osiris_burning_fuse03, 0.000000, 17325   
  6256. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  6257. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  6258. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  6259. steering_torque = 250000000.000000, 250000000.000000, 250000000.000000   
  6260. rotation_inertia = 2540999936.000000, 25806999552.000000, 638700032.000000   
  6261. angular_drag = 4000000000.000000, 4000000000.000000, 4000000000.000000   
  6262. linear_drag = 2.000000   
  6263. nudge_force = 360000.000000   
  6264. mass = 100000.000000   
  6265. hold_size = 1000000   
  6266. bay_door_anim = Sc_open baydoor   
  6267. bay_doors_open_snd = hanger_doors_opening   
  6268. bay_doors_close_snd = hanger_doors_closing   
  6269. HP_bay_surface = HpBayDoor01   
  6270. HP_bay_external = HpBayDoor02   
  6271. HP_tractor_source = HpTractor_Source   
  6272. num_exhaust_nozzles = 1   
  6273. hit_pts = 69300   
  6274.    
  6275. [CollisionGroup]
  6276. obj = Leaf01_d1_lod1   
  6277. parent_impulse = 10.000000   
  6278. child_impulse = 30.000000   
  6279. separable = true   
  6280. debris_type = cap_ship_piece   
  6281. mass = 5.000000   
  6282. fuse = o_osiris_fuse, 1.000000, 1   
  6283. hit_pts = 69300   
  6284. root_health_proxy = true   
  6285.    
  6286. [CollisionGroup]
  6287. obj = Leaf02_d1_lod1   
  6288. separable = true   
  6289. debris_type = cap_ship_piece   
  6290. mass = 5.000000   
  6291. parent_impulse = 10.000000   
  6292. child_impulse = 30.000000   
  6293. fuse = o_osiris_fuse, 1.000000, 1   
  6294. hit_pts = 69300   
  6295. root_health_proxy = true   
  6296.    
  6297. [CollisionGroup]
  6298. obj = Leaf03_d1_lod1   
  6299. separable = true   
  6300. debris_type = cap_ship_piece   
  6301. mass = 5.000000   
  6302. parent_impulse = 10.000000   
  6303. child_impulse = 30.000000   
  6304. fuse = o_osiris_fuse, 1.000000, 1   
  6305. hit_pts = 69300   
  6306. root_health_proxy = true   
  6307.    
  6308. [CollisionGroup]
  6309. obj = Leaf04_d1_lod1   
  6310. separable = true   
  6311. debris_type = cap_ship_piece   
  6312. mass = 5.000000   
  6313. parent_impulse = 10.000000   
  6314. child_impulse = 30.000000   
  6315. fuse = o_osiris_fuse, 1.000000, 1   
  6316. hit_pts = 69300   
  6317. root_health_proxy = true   
  6318.    
  6319. [CollisionGroup]
  6320. obj = Leaf05_d1_lod1   
  6321. separable = true   
  6322. debris_type = cap_ship_piece   
  6323. mass = 5.000000   
  6324. parent_impulse = 10.000000   
  6325. child_impulse = 30.000000   
  6326. fuse = o_osiris_fuse, 1.000000, 1   
  6327. hit_pts = 69300   
  6328. root_health_proxy = true   
  6329.    
  6330. [CollisionGroup]
  6331. obj = Leaf06_d1_lod1   
  6332. separable = true   
  6333. debris_type = cap_ship_piece   
  6334. mass = 5.000000   
  6335. parent_impulse = 10.000000   
  6336. child_impulse = 30.000000   
  6337. fuse = o_osiris_fuse, 1.000000, 1   
  6338. hit_pts = 69300   
  6339. root_health_proxy = true   
  6340.    
  6341. [CollisionGroup]
  6342. obj = Leaf07_d1_lod1   
  6343. separable = true   
  6344. debris_type = cap_ship_piece   
  6345. mass = 5.000000   
  6346. parent_impulse = 10.000000   
  6347. child_impulse = 30.000000   
  6348. fuse = o_osiris_fuse, 1.000000, 1   
  6349. hit_pts = 69300   
  6350. root_health_proxy = true   
  6351.    
  6352. [CollisionGroup]
  6353. obj = Leaf08_d1_lod1   
  6354. separable = true   
  6355. debris_type = cap_ship_piece   
  6356. mass = 5.000000   
  6357. parent_impulse = 10.000000   
  6358. child_impulse = 30.000000   
  6359. fuse = o_osiris_fuse, 1.000000, 1   
  6360. hit_pts = 69300   
  6361. root_health_proxy = true   
  6362.    
  6363. [CollisionGroup]
  6364. obj = osiris_nose_lod1   
  6365. separable = true   
  6366. debris_type = cap_ship_piece   
  6367. mass = 10.000000   
  6368. parent_impulse = 10.000000   
  6369. child_impulse = 80.000000   
  6370. fuse = o_osiris_fuse, 0.000000, 1   
  6371. fuse = or_osiris_burning_fuse01, 0.000000, 17325   
  6372. group_dmg_hp = DpNose   
  6373. group_dmg_obj = or_osiris_head_dmg_cap   
  6374. hit_pts = 69300   
  6375. root_health_proxy = true   
  6376.    
  6377. [CollisionGroup]
  6378. obj = osiris_interior_lod1   
  6379. separable = true   
  6380. debris_type = debris_vanish   
  6381. mass = 10.000000   
  6382. parent_impulse = 10.000000   
  6383. child_impulse = 50.000000   
  6384. fuse = o_osiris_fuse, 0.000000, 1   
  6385. fuse = or_osiris_burning_fuse01, 0.000000, 17325   
  6386. group_dmg_hp = DpNose   
  6387. group_dmg_obj = or_osiris_head_dmg_cap   
  6388. hit_pts = 69300   
  6389. root_health_proxy = true   
  6390.    
  6391. [CollisionGroup]
  6392. obj = osiris_front_lod1   
  6393. separable = true   
  6394. debris_type = debris_vanish   
  6395. mass = 10.000000   
  6396. parent_impulse = 10.000000   
  6397. child_impulse = 10.000000   
  6398. fuse = o_osiris_fuse, 0.250000, 1   
  6399. fuse = or_osiris_burning_fuse02, 0.000000, 17325   
  6400. dmg_hp = DpFront   
  6401. dmg_obj = or_osiris_neck_dmg_cap   
  6402. hit_pts = 69300   
  6403. root_health_proxy = true   
  6404.    
  6405. [CollisionGroup]
  6406. obj = osiris_rear_lod1   
  6407. separable = true   
  6408. debris_type = debris_vanish   
  6409. mass = 10.000000   
  6410. parent_impulse = 10.000000   
  6411. child_impulse = 10.000000   
  6412. fuse = o_osiris_fuse, 0.750000, 1   
  6413. fuse = or_osiris_burning_fuse04, 0.000000, 17325   
  6414. dmg_hp = DpRear   
  6415. dmg_obj = or_osiris_butt_dmg_cap   
  6416. hit_pts = 69300   
  6417. root_health_proxy = true   
  6418.    
  6419. [CollisionGroup]
  6420. obj = osiris_cntrltwr_lod1   
  6421. separable = true   
  6422. debris_type = debris_vanish   
  6423. mass = 10.000000   
  6424. parent_impulse = 10.000000   
  6425. child_impulse = 10.000000   
  6426. dmg_hp = DpCntrltwr   
  6427. dmg_obj = or_osiris_tower_cap   
  6428. fuse = o_osiris_fuse, 0.500000, 1   
  6429. fuse = or_osiris_burning_fuse03, 0.000000, 17325   
  6430. hit_pts = 69300   
  6431. root_health_proxy = true   
  6432.    
  6433. [CollisionGroup]
  6434. obj = osiris_shield_generator_lod1   
  6435. separable = true   
  6436. debris_type = debris_vanish   
  6437. mass = 10.000000   
  6438. parent_impulse = 10.000000   
  6439. child_impulse = 10.000000   
  6440. fuse = o_osiris_fuse, 0.500000, 1   
  6441. fuse = or_osiris_burning_fuse02, 0.000000, 17325   
  6442. dmg_hp = DpShieldgen   
  6443. dmg_obj = or_osiris_shield_gen_cap   
  6444. hit_pts = 69300   
  6445. root_health_proxy = true   
  6446.    
  6447. [CollisionGroup]
  6448. obj = osiris_reactor_lod1   
  6449. separable = true   
  6450. debris_type = debris_vanish   
  6451. mass = 10.000000   
  6452. parent_impulse = 10.000000   
  6453. child_impulse = 10.000000   
  6454. fuse = o_osiris_fuse, 1.000000, 1   
  6455. fuse = or_osiris_burning_fuse04, 0.000000, 17325   
  6456. hit_pts = 69300   
  6457. root_health_proxy = true   
  6458.    
  6459. [CollisionGroup]
  6460. obj = osiris_reactor_core_lod1   
  6461. separable = true   
  6462. debris_type = cap_ship_piece   
  6463. mass = 10.000000   
  6464. parent_impulse = 10.000000   
  6465. child_impulse = 300.000000   
  6466. fuse = o_osiris_fuse, 1.000000, 1   
  6467. fuse = or_osiris_burning_fuse04, 0.000000, 17325   
  6468. group_dmg_hp = DpEngine   
  6469. group_dmg_obj = or_osiris_engine_cap   
  6470. hit_pts = 69300   
  6471. root_health_proxy = true   
  6472.    
  6473. [CollisionGroup]
  6474. obj = osiris_engine_lod1   
  6475. separable = true   
  6476. debris_type = debris_vanish   
  6477. mass = 10.000000   
  6478. parent_impulse = 10.000000   
  6479. child_impulse = 50.000000   
  6480. fuse = o_osiris_fuse, 1.000000, 1   
  6481. fuse = or_osiris_burning_fuse04, 0.000000, 17325   
  6482. hit_pts = 69300   
  6483. root_health_proxy = true   
  6484.    
  6485. [Simple]
  6486. nickname = or_osiris_head_dmg_cap   
  6487. DA_archetype = ships\order\or_osiris\or_osiris_dmg_nose.3db   
  6488. material_library = Ships\order\or_ships.mat   
  6489. mass = 10.000000   
  6490. hit_pts = 200   
  6491. LODranges = 0, 20000   
  6492.    
  6493. [Simple]
  6494. nickname = or_osiris_neck_dmg_cap   
  6495. DA_archetype = ships\order\or_osiris\or_osiris_dmg_front.3db   
  6496. material_library = Ships\order\or_ships.mat   
  6497. mass = 10.000000   
  6498. hit_pts = 200   
  6499. LODranges = 0, 20000   
  6500.    
  6501. [Simple]
  6502. nickname = or_osiris_butt_dmg_cap   
  6503. DA_archetype = ships\order\or_osiris\or_osiris_dmg_rear.3db   
  6504. material_library = Ships\order\or_ships.mat   
  6505. mass = 10.000000   
  6506. hit_pts = 200   
  6507. LODranges = 0, 20000   
  6508.    
  6509. [Simple]
  6510. nickname = or_osiris_tower_cap   
  6511. DA_archetype = ships\order\or_osiris\or_osiris_dmg_cntrltwr.3db   
  6512. material_library = Ships\order\or_ships.mat   
  6513. mass = 10.000000   
  6514. hit_pts = 200   
  6515. LODranges = 0, 20000   
  6516.    
  6517. [Simple]
  6518. nickname = or_osiris_shield_gen_cap   
  6519. DA_archetype = ships\order\or_osiris\or_osiris_dmg_sheild_generator.3db   
  6520. material_library = Ships\order\or_ships.mat   
  6521. mass = 10.000000   
  6522. hit_pts = 200   
  6523. LODranges = 0, 20000   
  6524.    
  6525. [Simple]
  6526. nickname = or_osiris_engine_cap   
  6527. DA_archetype = ships\order\or_osiris\or_osiris_dmg_engine.3db   
  6528. material_library = Ships\order\or_ships.mat   
  6529. mass = 10.000000   
  6530. hit_pts = 200   
  6531. LODranges = 0, 20000   
  6532.    
  6533. [Ship]
  6534. ids_name = 237039   
  6535. ids_info = 66579   
  6536. nickname = no_fighter   
  6537. LODranges = 0, 80, 120, 1000   
  6538. type = FIGHTER   
  6539. DA_archetype = ships\nomad\no_fighter\no_fighter.3db   
  6540. material_library = ships\nomad\nomad_fx.txm   
  6541. nomad = true   
  6542. cockpit = cockpits\liberty\l_elite.ini   
  6543. mass = 150.000000   
  6544. hold_size = 800   
  6545. linear_drag = 1.000000   
  6546. explosion_arch = explosion_no_elite   
  6547. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  6548. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  6549. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  6550. steering_torque = 43000.000000, 43000.000000, 58000.000000   
  6551. angular_drag = 41000.000000, 41000.000000, 41000.000000   
  6552. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  6553. nudge_force = 30000.000000   
  6554. HP_tractor_source = HpMount   
  6555. num_exhaust_nozzles = 1   
  6556. hit_pts = 4000   
  6557.    
  6558. [Ship]
  6559. ids_name = 237040   
  6560. ids_info = 66580   
  6561. nickname = no_gunboat   
  6562. LODranges = 0, 300, 500, 5000   
  6563. type = GUNBOAT   
  6564. DA_archetype = ships\nomad\no_gunship\no_gunship.3db   
  6565. material_library = ships\nomad\nomad_fx.txm   
  6566. nomad = true   
  6567. mass = 1000.000000   
  6568. hold_size = 800   
  6569. explosion_arch = explosion_no_gunboat   
  6570. fuse = fuse_no_gunboat_death, 0.000000, 1   
  6571. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  6572. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  6573. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  6574. linear_drag = 1.000000   
  6575. steering_torque = 60000000.000000, 60000000.000000, 60000000.000000   
  6576. angular_drag = 120000000.000000, 120000000.000000, 120000000.000000   
  6577. rotation_inertia = 16800000.000000, 16800000.000000, 16800000.000000   
  6578. nudge_force = 150000.000000   
  6579. HP_tractor_source = HpMount   
  6580. num_exhaust_nozzles = 1   
  6581. hit_pts = 10000   
  6582.    
  6583. [Ship]
  6584. ids_name = 237038   
  6585. ids_info = 66578   
  6586. nickname = no_battleship   
  6587. LODranges = 0, 1100, 1500, 2000, 15000   
  6588. type = CAPITAL   
  6589. DA_archetype = ships\nomad\no_battleship\no_battleship.3db   
  6590. material_library = ships\nomad\nomad_fx.txm   
  6591. nomad = true   
  6592. hold_size = 800   
  6593. explosion_arch = explosion_no_battleship   
  6594. fuse = fuse_no_battleship_death, 0.000000, 1   
  6595. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  6596. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  6597. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  6598. linear_drag = 1.000000   
  6599. mass = 100000.000000   
  6600. steering_torque = 1501900032.000000, 1501900032.000000, 1501900032.000000   
  6601. angular_drag = 13200000000.000000, 13200000000.000000, 13200000000.000000   
  6602. rotation_inertia = 15000000512.000000, 15000000512.000000, 15000000512.000000   
  6603. nudge_force = 3000000.000000   
  6604. HP_tractor_source = HpMount   
  6605. num_exhaust_nozzles = 1   
  6606. hit_pts = 69300   
  6607.    
  6608. [Ship]
  6609. ids_name = 237036   
  6610. ids_info = 66576   
  6611. nickname = ge_liner   
  6612. LODranges = 0, 500, 750, 1000, 1500, 2250, 2500, 15000   
  6613. msg_id_prefix = gcs_refer_shiparch_luxliner   
  6614. mission_property = can_use_large_moors   
  6615. type = CAPITAL   
  6616. DA_archetype = ships\utility\luxury_liner\luxury_liner.cmp   
  6617. material_library = ships\utility\utility_liner.mat   
  6618. material_library = fx\envmapbasic.mat   
  6619. envmap_material = envmapbasic   
  6620. linear_drag = 1.000000   
  6621. mass = 5000.000000   
  6622. hold_size = 1000000   
  6623. hit_pts = 69300   
  6624. explosion_arch = explosion_instant   
  6625. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  6626. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  6627. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  6628. steering_torque = 20000000.000000, 20000000.000000, 20000000.000000   
  6629. angular_drag = 132000000.000000, 132000000.000000, 132000000.000000   
  6630. rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000   
  6631. nudge_force = 360000.000000   
  6632. HP_bay_surface = HpBayDoor01   
  6633. HP_bay_external = HpBayDoor02   
  6634. bay_door_anim = Sc_open bay   
  6635. bay_doors_open_snd = hanger_doors_opening   
  6636. bay_doors_close_snd = hanger_doors_closing   
  6637. HP_tractor_source = HpTractor_Source   
  6638. num_exhaust_nozzles = 1   
  6639. fuse = fuse_ge_liner_death, 0.000000, 1   
  6640.    
  6641. [CollisionGroup]
  6642. obj = liner_frnt_lod1   
  6643. separable = true   
  6644. parent_impulse = 60.000000   
  6645. child_impulse = 2000.000000   
  6646. debris_type = cap_ship_piece2   
  6647. mass = 50.000000   
  6648. fuse = fuse_ge_prison_death, 0.000000, 1   
  6649. group_dmg_hp = DpFrnt   
  6650. group_dmg_obj = ge_luxury_frnt_dmg_cap   
  6651. hit_pts = 69300   
  6652. root_health_proxy = true   
  6653.    
  6654. [CollisionGroup]
  6655. obj = liner_mid_lod1   
  6656. separable = true   
  6657. parent_impulse = 60.000000   
  6658. child_impulse = 2000.000000   
  6659. debris_type = debris_vanish   
  6660. mass = 50.000000   
  6661. fuse = fuse_ge_prison_death, 0.000000, 1   
  6662. dmg_hp = DpMid   
  6663. dmg_obj = ge_luxury_mid_dmg_cap   
  6664. hit_pts = 69300   
  6665. root_health_proxy = true   
  6666.    
  6667. [CollisionGroup]
  6668. obj = liner_rear_lod1   
  6669. separable = true   
  6670. parent_impulse = 60.000000   
  6671. child_impulse = 2000.000000   
  6672. debris_type = debris_vanish   
  6673. mass = 50.000000   
  6674. fuse = fuse_ge_prison_death, 0.000000, 1   
  6675. dmg_hp = DpRear   
  6676. dmg_obj = ge_luxury_rear_dmg_cap   
  6677. hit_pts = 69300   
  6678. root_health_proxy = true   
  6679.    
  6680. [CollisionGroup]
  6681. obj = liner_reactor_lod1   
  6682. separable = true   
  6683. parent_impulse = 60.000000   
  6684. child_impulse = 2000.000000   
  6685. debris_type = cap_ship_piece2   
  6686. mass = 50.000000   
  6687. fuse = fuse_ge_prison_death, 0.000000, 1   
  6688. group_dmg_hp = DpReactor   
  6689. group_dmg_obj = ge_luxury_reactor_dmg_cap   
  6690. hit_pts = 69300   
  6691. root_health_proxy = true   
  6692.    
  6693. [Simple]
  6694. nickname = ge_luxury_frnt_dmg_cap   
  6695. DA_archetype = Ships\utility\luxury_liner\liner_dmg_frnt.3db   
  6696. material_library = ships\utility\utility_liner.mat   
  6697. mass = 1000.000000   
  6698. LODranges = 0, 20000   
  6699.    
  6700. [Simple]
  6701. nickname = ge_luxury_mid_dmg_cap   
  6702. DA_archetype = Ships\utility\luxury_liner\liner_dmg_mid.3db   
  6703. material_library = ships\utility\utility_liner.mat   
  6704. mass = 1000.000000   
  6705. LODranges = 0, 20000   
  6706.    
  6707. [Simple]
  6708. nickname = ge_luxury_reactor_dmg_cap   
  6709. DA_archetype = Ships\utility\luxury_liner\liner_dmg_reactor.3db   
  6710. material_library = ships\utility\utility_liner.mat   
  6711. mass = 1000.000000   
  6712. LODranges = 0, 20000   
  6713.    
  6714. [Simple]
  6715. nickname = ge_luxury_rear_dmg_cap   
  6716. DA_archetype = Ships\utility\luxury_liner\liner_dmg_rear.3db   
  6717. material_library = ships\utility\utility_liner.mat   
  6718. mass = 1000.000000   
  6719. LODranges = 0, 20000   
  6720.    
  6721. [Ship]
  6722. ids_name = 237047   
  6723. ids_info = 66594   
  6724. nickname = ge_prison   
  6725. LODranges = 0, 500, 750, 1000, 1500, 2250, 2500, 15000   
  6726. msg_id_prefix = gcs_refer_shiparch_pliner   
  6727. mission_property = can_use_large_moors   
  6728. type = CAPITAL   
  6729. DA_archetype = Ships\utility\prison_liner\prison_liner.cmp   
  6730. material_library = ships\utility\utility_liner.mat   
  6731. material_library = fx\envmapbasic.mat   
  6732. envmap_material = envmapbasic   
  6733. linear_drag = 1.000000   
  6734. mass = 5000.000000   
  6735. hold_size = 1000000   
  6736. hit_pts = 69300   
  6737. explosion_arch = explosion_rh_battleship   
  6738. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  6739. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  6740. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  6741. steering_torque = 20000000.000000, 20000000.000000, 20000000.000000   
  6742. angular_drag = 132000000.000000, 132000000.000000, 132000000.000000   
  6743. rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000   
  6744. nudge_force = 1.000000   
  6745. bay_door_anim = Sc_prison_liner   
  6746. bay_doors_open_snd = hanger_doors_opening   
  6747. bay_doors_close_snd = hanger_doors_closing   
  6748. HP_bay_surface = HpBayDoor01   
  6749. HP_bay_external = HpBayDoor02   
  6750. HP_tractor_source = HpTractor_Source   
  6751. num_exhaust_nozzles = 1   
  6752. fuse = prison_burning_fuse, 0.000000, -1   
  6753. fuse = prison_m01b_damage_fuse, 0.000000, -1   
  6754. fuse = fuse_ge_prison_death, 0.000000, 1   
  6755.    
  6756. [CollisionGroup]
  6757. obj = prison_frnt_lod1   
  6758. separable = true   
  6759. parent_impulse = 60.000000   
  6760. child_impulse = 2000.000000   
  6761. debris_type = cap_ship_piece2   
  6762. mass = 50.000000   
  6763. fuse = fuse_ge_prison_death, 0.000000, 1   
  6764. group_dmg_hp = DpFrnt   
  6765. group_dmg_obj = ge_prison_frnt_dmg_cap   
  6766. hit_pts = 69300   
  6767. root_health_proxy = true   
  6768.    
  6769. [CollisionGroup]
  6770. obj = prison_mid_lod1   
  6771. separable = true   
  6772. parent_impulse = 60.000000   
  6773. child_impulse = 2000.000000   
  6774. debris_type = debris_vanish   
  6775. mass = 50.000000   
  6776. fuse = fuse_ge_prison_death, 0.000000, 1   
  6777. dmg_hp = DpMid   
  6778. dmg_obj = ge_prison_mid_dmg_cap   
  6779. hit_pts = 69300   
  6780. root_health_proxy = true   
  6781.    
  6782. [CollisionGroup]
  6783. obj = prison_rear_lod1   
  6784. separable = true   
  6785. parent_impulse = 60.000000   
  6786. child_impulse = 2000.000000   
  6787. debris_type = debris_vanish   
  6788. mass = 50.000000   
  6789. fuse = fuse_ge_prison_death, 0.000000, 1   
  6790. dmg_hp = DpRear   
  6791. dmg_obj = ge_prison_rear_dmg_cap   
  6792. hit_pts = 69300   
  6793. root_health_proxy = true   
  6794.    
  6795. [CollisionGroup]
  6796. obj = prison_reactor_lod1   
  6797. separable = true   
  6798. parent_impulse = 60.000000   
  6799. child_impulse = 2000.000000   
  6800. debris_type = cap_ship_piece2   
  6801. mass = 50.000000   
  6802. fuse = fuse_ge_prison_death, 0.000000, 1   
  6803. group_dmg_hp = DpReactor   
  6804. group_dmg_obj = ge_prison_reactor_dmg_cap   
  6805. hit_pts = 69300   
  6806. root_health_proxy = true   
  6807.    
  6808. [Simple]
  6809. nickname = ge_prison_frnt_dmg_cap   
  6810. DA_archetype = Ships\utility\prison_liner\prison_dmg_frnt.3db   
  6811. material_library = ships\utility\utility_liner.mat   
  6812. mass = 1000.000000   
  6813. LODranges = 0, 20000   
  6814.    
  6815. [Simple]
  6816. nickname = ge_prison_mid_dmg_cap   
  6817. DA_archetype = Ships\utility\prison_liner\prison_dmg_mid.3db   
  6818. material_library = ships\utility\utility_liner.mat   
  6819. mass = 1000.000000   
  6820. LODranges = 0, 20000   
  6821.    
  6822. [Simple]
  6823. nickname = ge_prison_reactor_dmg_cap   
  6824. DA_archetype = Ships\utility\prison_liner\prison_dmg_reactor.3db   
  6825. material_library = ships\utility\utility_liner.mat   
  6826. mass = 1000.000000   
  6827. LODranges = 0, 20000   
  6828.    
  6829. [Simple]
  6830. nickname = ge_prison_rear_dmg_cap   
  6831. DA_archetype = Ships\utility\prison_liner\prison_dmg_rear.3db   
  6832. material_library = ships\utility\utility_liner.mat   
  6833. mass = 1000.000000   
  6834. LODranges = 0, 20000   
  6835.    
  6836. [Ship]
  6837. ids_name = 237037   
  6838. ids_info = 66577   
  6839. nickname = ge_miner   
  6840. LODranges = 0, 200, 450, 1100, 10000   
  6841. msg_id_prefix = gcs_refer_shiparch_mining   
  6842. mission_property = can_use_large_moors   
  6843. type = MINING   
  6844. DA_archetype = ships\utility\mining\mining.cmp   
  6845. material_library = ships\utility\utility_ships.mat   
  6846. material_library = fx\envmapbasic.mat   
  6847. envmap_material = envmapbasic   
  6848. linear_drag = 10000.000000   
  6849. mass = 50000.000000   
  6850. hold_size = 1000000   
  6851. hit_pts = 43300   
  6852. explosion_arch = explosion_asteroid_miner   
  6853. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  6854. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  6855. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  6856. steering_torque = 9100000.000000, 9100000.000000, 9100000.000000   
  6857. angular_drag = 40000000.000000, 40000000.000000, 40000000.000000   
  6858. rotation_inertia = 2540999936.000000, 25806999552.000000, 638700032.000000   
  6859. nudge_force = 360000.000000   
  6860. HP_bay_surface = HpBayDoor01   
  6861. HP_bay_external = HpBayDoor02   
  6862. HP_tractor_source = HpTractor_Source   
  6863. num_exhaust_nozzles = 1   
  6864. fuse = miner_death_fuse, 0.000000, 1   
  6865.    
  6866. [Ship]
  6867. ids_name = 237048   
  6868. ids_info = 66595   
  6869. nickname = ge_repair   
  6870. LODranges = 0, 150, 250, 400, 1200   
  6871. msg_id_prefix = gcs_refer_shiparch_repair   
  6872. mission_property = can_use_med_moors   
  6873. type = FREIGHTER   
  6874. DA_archetype = ships\utility\repair\repair.cmp   
  6875. material_library = ships\utility\utility_ships.mat   
  6876. material_library = fx\envmapbasic.mat   
  6877. envmap_material = envmapbasic   
  6878. linear_drag = 184.000000   
  6879. mass = 400.000000   
  6880. hold_size = 1000000   
  6881. hit_pts = 5600   
  6882. explosion_arch = shatter_utility_small   
  6883. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  6884. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  6885. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  6886. steering_torque = 25000.000000, 25000.000000, 25000.000000   
  6887. angular_drag = 100000.000000, 100000.000000, 100000.000000   
  6888. rotation_inertia = 48000.000000, 48000.000000, 48000.000000   
  6889. nudge_force = 3000.000000   
  6890. HP_bay_surface = HpBayDoor01   
  6891. HP_bay_external = HpBayDoor02   
  6892. HP_tractor_source = HpTractor_Source   
  6893. num_exhaust_nozzles = 2   
  6894.    
  6895. [Ship]
  6896. ids_name = 237024   
  6897. ids_info = 66552   
  6898. nickname = ge_lifter   
  6899. LODranges = 0, 300, 600, 900, 4000   
  6900. msg_id_prefix = gcs_refer_shiparch_hlifter   
  6901. mission_property = can_use_med_moors   
  6902. type = FIGHTER   
  6903. DA_archetype = ships\utility\heavy_lifter\heavy_lifter.cmp   
  6904. material_library = ships\utility\utility_ships.mat   
  6905. material_library = fx\envmapbasic.mat   
  6906. envmap_material = envmapbasic   
  6907. linear_drag = 1.000000   
  6908. mass = 1000.000000   
  6909. hold_size = 1000000   
  6910. hit_pts = 5600   
  6911. explosion_arch = shatter_utility   
  6912. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  6913. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  6914. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  6915. steering_torque = 25000.000000, 25000.000000, 25000.000000   
  6916. angular_drag = 100000.000000, 100000.000000, 100000.000000   
  6917. rotation_inertia = 48000.000000, 48000.000000, 48000.000000   
  6918. nudge_force = 100000.000000   
  6919. HP_tractor_source = HpTractor_Source   
  6920. num_exhaust_nozzles = 2   
  6921. fuse = lifter_death_fuse, 0.000000, 1   
  6922.    
  6923. [CollisionGroup]
  6924. obj = lifter_clamp01_lod1   
  6925. separable = true   
  6926. child_impulse = 1.000000   
  6927. parent_impulse = 60.000000   
  6928. debris_type = debris_normal   
  6929. fuse = lifter_death_fuse, 0.000000, 1   
  6930. hit_pts = 400   
  6931. root_health_proxy = true   
  6932.    
  6933. [Ship]
  6934. ids_name = 237001   
  6935. ids_info = 66493   
  6936. nickname = ge_armored   
  6937. LODranges = 0, 200, 300, 2000   
  6938. msg_id_prefix = gcs_refer_shiparch_atransport   
  6939. mission_property = can_use_berths   
  6940. type = TRANSPORT   
  6941. DA_archetype = ships\utility\transport_armored\transport_armored.cmp   
  6942. material_library = ships\utility\utility_misc.mat   
  6943. material_library = fx\envmapbasic.mat   
  6944. envmap_material = envmapbasic   
  6945. linear_drag = 1.000000   
  6946. mass = 300.000000   
  6947. hold_size = 1000000   
  6948. explosion_arch = explosion_ge_atransport   
  6949. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  6950. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  6951. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  6952. steering_torque = 50000.000000, 50000.000000, 50000.000000   
  6953. angular_drag = 100000.000000, 100000.000000, 100000.000000   
  6954. rotation_inertia = 60000.000000, 60000.000000, 60000.000000   
  6955. nudge_force = 150000.000000   
  6956. bay_door_anim = Sc_open   
  6957. bay_doors_open_snd = cargo_doors_open   
  6958. bay_doors_close_snd = cargo_doors_close   
  6959. HP_bay_surface = HpBayDoor01   
  6960. HP_bay_external = HpBayDoor02   
  6961. HP_tractor_source = HpTractor_Source   
  6962. num_exhaust_nozzles = 2   
  6963. hit_pts = 20600   
  6964. fuse = intermed_atransport01, 0.000000, 650   
  6965. fuse = intermed_atransport01, 0.000000, 325   
  6966. fuse = intermed_atransport01, 0.000000, 217   
  6967.    
  6968. [Ship]
  6969. ids_name = 237057   
  6970. ids_info = 66611   
  6971. nickname = ge_transport   
  6972. msg_id_prefix = gcs_refer_shiparch_htransport   
  6973. mission_property = can_use_med_moors   
  6974. LODranges = 0, 300, 900, 4500   
  6975. type = TRANSPORT   
  6976. DA_archetype = ships\utility\transport_small\transport_small.cmp   
  6977. material_library = ships\utility\utility_transport.mat   
  6978. material_library = fx\envmapbasic.mat   
  6979. envmap_material = envmapbasic   
  6980. fuse = transport_death_fuse, 0.000000, 1   
  6981. fuse = intermed_damage_transport01, 0.000000, 750   
  6982. fuse = intermed_damage_transport02, 0.000000, 375   
  6983. linear_drag = 1.000000   
  6984. mass = 500.000000   
  6985. hold_size = 1000000   
  6986. explosion_arch = explosion_instant   
  6987. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  6988. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  6989. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  6990. hp_type = hp_turret, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U3_01   
  6991. hp_type = hp_cargo_pod, HpCargo01, HpCargo02   
  6992. steering_torque = 700000.000000, 700000.000000, 300000.000000   
  6993. angular_drag = 2500000.000000, 2500000.000000, 2500000.000000   
  6994. rotation_inertia = 1200000.000000, 1200000.000000, 1200000.000000   
  6995. nudge_force = 150000.000000   
  6996. HP_bay_surface = HpRunningLight08   
  6997. HP_bay_external = HpMount   
  6998. HP_tractor_source = HpTractor_Source   
  6999. num_exhaust_nozzles = 1   
  7000. hit_pts = 12000   
  7001.    
  7002. [CollisionGroup]
  7003. obj = trans_frnt_lod1   
  7004. mass = 80.000000   
  7005. separable = true   
  7006. parent_impulse = 60   
  7007. child_impulse = 400   
  7008. group_dmg_hp = DpFrnt   
  7009. group_dmg_obj = transport_dmg_frnt_cap   
  7010. debris_type = cap_ship_piece   
  7011. fuse = transport_death_fuse, 0.000000, 1   
  7012. hit_pts = 8000   
  7013. root_health_proxy = true   
  7014.    
  7015. [CollisionGroup]
  7016. obj = trans_rear_lod1   
  7017. separable = true   
  7018. parent_impulse = 60   
  7019. child_impulse = 200   
  7020. group_dmg_hp = DpMain   
  7021. group_dmg_obj = transport_dmg_main_cap   
  7022. debris_type = cap_ship_piece   
  7023. fuse = transport_death_fuse, 0.000000, 1   
  7024. hit_pts = 8000   
  7025. root_health_proxy = true   
  7026.    
  7027. [CollisionGroup]
  7028. obj = trans_cntrl_twr_lod1   
  7029. separable = true   
  7030. child_impulse = 1.000000   
  7031. parent_impulse = 60.000000   
  7032. debris_type = debris_vanish   
  7033. dmg_hp = DpCntrl_twr   
  7034. dmg_obj = transport_dmg_twr_cap   
  7035. fuse = transport_death_fuse, 0.000000, 1   
  7036. hit_pts = 8000   
  7037. root_health_proxy = true   
  7038.    
  7039. [CollisionGroup]
  7040. obj = trans_eng_lod1   
  7041. separable = true   
  7042. child_impulse = 1.000000   
  7043. parent_impulse = 60.000000   
  7044. debris_type = debris_vanish   
  7045. dmg_hp = DpEng   
  7046. dmg_obj = transport_dmg_eng_cap   
  7047. fuse = transport_death_fuse, 0.000000, 1   
  7048. hit_pts = 8000   
  7049. root_health_proxy = true   
  7050.    
  7051. [CollisionGroup]
  7052. obj = trans_port_eng_lod1   
  7053. separable = true   
  7054. child_impulse = 1.000000   
  7055. parent_impulse = 60.000000   
  7056. debris_type = debris_vanish   
  7057. dmg_hp = DpPort_eng   
  7058. dmg_obj = transport_dmg_port_eng_cap   
  7059. fuse = transport_port_eng_fuse, 0.000000, 1   
  7060. hit_pts = 7000   
  7061. root_health_proxy = true   
  7062.    
  7063. [CollisionGroup]
  7064. obj = trans_star_eng_lod1   
  7065. separable = true   
  7066. child_impulse = 1.000000   
  7067. parent_impulse = 60.000000   
  7068. debris_type = debris_vanish   
  7069. dmg_hp = DpStar_eng   
  7070. dmg_obj = transport_dmg_star_eng_cap   
  7071. fuse = transport_star_eng_fuse, 0.000000, 1   
  7072. hit_pts = 7000   
  7073. root_health_proxy = true   
  7074.    
  7075. [CollisionGroup]
  7076. obj = trans_tail_fin_lod1   
  7077. mass = 20.000000   
  7078. separable = true   
  7079. child_impulse = 2000.000000   
  7080. parent_impulse = 12000.000000   
  7081. debris_type = debris_vanish   
  7082. dmg_hp = DpTail   
  7083. dmg_obj = transport_dmg_fin_cap   
  7084. fuse = transport_death_fuse, 0.000000, 1   
  7085. hit_pts = 3500   
  7086. root_health_proxy = true   
  7087.    
  7088. [Simple]
  7089. nickname = transport_dmg_twr_cap   
  7090. DA_archetype = Ships\utility\transport_small\trans_cntrl_twr_dmg.3db   
  7091. material_library = ships\utility\utility_transport.mat   
  7092. mass = 5.000000   
  7093. LODranges = 0, 7000   
  7094.    
  7095. [Simple]
  7096. nickname = transport_dmg_frnt_cap   
  7097. DA_archetype = Ships\utility\transport_small\trans_mid_frnt_dmg.3db   
  7098. material_library = ships\utility\utility_transport.mat   
  7099. mass = 5.000000   
  7100. LODranges = 0, 7000   
  7101.    
  7102. [Simple]
  7103. nickname = transport_dmg_fin_cap   
  7104. DA_archetype = Ships\utility\transport_small\trans_tail_fin_dmg.3db   
  7105. material_library = ships\utility\utility_transport.mat   
  7106. mass = 5.000000   
  7107. LODranges = 0, 7000   
  7108.    
  7109. [Simple]
  7110. nickname = transport_dmg_main_cap   
  7111. DA_archetype = Ships\utility\transport_small\trans_mid_rear_dmg.3db   
  7112. material_library = ships\utility\utility_transport.mat   
  7113. mass = 5.000000   
  7114. LODranges = 0, 7000   
  7115.    
  7116. [Simple]
  7117. nickname = transport_dmg_port_eng_cap   
  7118. DA_archetype = Ships\utility\transport_small\trans_port_eng_dmg.3db   
  7119. material_library = ships\utility\utility_transport.mat   
  7120. mass = 5.000000   
  7121. LODranges = 0, 7000   
  7122.    
  7123. [Simple]
  7124. nickname = transport_dmg_star_eng_cap   
  7125. DA_archetype = Ships\utility\transport_small\trans_star_eng_dmg.3db   
  7126. material_library = ships\utility\utility_transport.mat   
  7127. mass = 5.000000   
  7128. LODranges = 0, 7000   
  7129.    
  7130. [Simple]
  7131. nickname = transport_dmg_eng_cap   
  7132. DA_archetype = Ships\utility\transport_small\trans_eng_dmg.3db   
  7133. material_library = ships\utility\utility_transport.mat   
  7134. mass = 5.000000   
  7135. LODranges = 0, 7000   
  7136.    
  7137. [Ship]
  7138. ids_name = 237058   
  7139. ids_info = 66612   
  7140. nickname = ge_large_transport   
  7141. LODranges = 0, 300, 600, 4500   
  7142. msg_id_prefix = gcs_refer_shiparch_stransport   
  7143. mission_property = can_use_med_moors   
  7144. type = TRANSPORT   
  7145. DA_archetype = ships\utility\transport_large\transport_large.cmp   
  7146. material_library = ships\utility\utility_transport.mat   
  7147. material_library = fx\envmapbasic.mat   
  7148. envmap_material = envmapbasic   
  7149. fuse = transport_death_fuse, 0.000000, 1   
  7150. fuse = intermed_damage_transport01, 0.000000, 750   
  7151. fuse = intermed_damage_transport02, 0.000000, 375   
  7152. explosion_arch = explosion_instant   
  7153. hp_type = hp_turret, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U3_01   
  7154. hp_type = hp_cargo_pod, HpCargo01, HpCargo02, HpCargo03, HpCargo04   
  7155. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  7156. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  7157. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  7158. steering_torque = 1000000.000000, 1000000.000000, 500000.000000   
  7159. angular_drag = 5000000.000000, 5000000.000000, 5000000.000000   
  7160. rotation_inertia = 2424000.000000, 2424000.000000, 2424000.000000   
  7161. linear_drag = 1.000000   
  7162. nudge_force = 150000.000000   
  7163. mass = 1000.000000   
  7164. hold_size = 1000000   
  7165. HP_bay_surface = HpRunningLight08   
  7166. HP_bay_external = HpMount   
  7167. HP_tractor_source = HpTractor_Source   
  7168. num_exhaust_nozzles = 1   
  7169. hit_pts = 12000   
  7170.    
  7171. [CollisionGroup]
  7172. obj = trans_frnt_lod1   
  7173. mass = 80.000000   
  7174. separable = true   
  7175. parent_impulse = 60.000000   
  7176. child_impulse = 400.000000   
  7177. group_dmg_hp = DpFrnt   
  7178. group_dmg_obj = transport_dmg_frnt_cap   
  7179. debris_type = cap_ship_piece   
  7180. fuse = transport_death_fuse, 0.000000, 1   
  7181. hit_pts = 8000   
  7182. root_health_proxy = true   
  7183.    
  7184. [CollisionGroup]
  7185. obj = trans_rear_lod1   
  7186. separable = true   
  7187. parent_impulse = 60   
  7188. child_impulse = 200   
  7189. group_dmg_hp = DpMain   
  7190. group_dmg_obj = transport_dmg_main_cap   
  7191. debris_type = cap_ship_piece   
  7192. fuse = transport_death_fuse, 0.000000, 1   
  7193. hit_pts = 8000   
  7194. root_health_proxy = true   
  7195.    
  7196. [CollisionGroup]
  7197. obj = trans_cntrl_twr_lod1   
  7198. separable = true   
  7199. child_impulse = 1.000000   
  7200. parent_impulse = 60.000000   
  7201. debris_type = debris_vanish   
  7202. dmg_hp = DpCntrl_twr   
  7203. dmg_obj = transport_dmg_twr_cap   
  7204. fuse = transport_death_fuse, 0.000000, 1   
  7205. hit_pts = 8000   
  7206. root_health_proxy = true   
  7207.    
  7208. [CollisionGroup]
  7209. obj = trans_eng_lod1   
  7210. separable = true   
  7211. child_impulse = 1.000000   
  7212. parent_impulse = 60.000000   
  7213. debris_type = debris_vanish   
  7214. dmg_hp = DpEng   
  7215. dmg_obj = transport_dmg_eng_cap   
  7216. root_health_proxy = true   
  7217. hit_pts = 7000   
  7218.    
  7219. [CollisionGroup]
  7220. obj = trans_port_eng_lod1   
  7221. separable = true   
  7222. child_impulse = 1.000000   
  7223. parent_impulse = 60.000000   
  7224. debris_type = debris_vanish   
  7225. dmg_hp = DpPort_eng   
  7226. dmg_obj = transport_dmg_port_eng_cap   
  7227. fuse = transport_death_fuse, 0.000000, 1   
  7228. hit_pts = 7000   
  7229. root_health_proxy = true   
  7230.    
  7231. [CollisionGroup]
  7232. obj = trans_star_eng_lod1   
  7233. separable = true   
  7234. child_impulse = 1.000000   
  7235. parent_impulse = 60.000000   
  7236. debris_type = debris_vanish   
  7237. dmg_hp = DpStar_eng   
  7238. dmg_obj = transport_dmg_star_eng_cap   
  7239. fuse = transport_death_fuse, 0.000000, 1   
  7240. hit_pts = 7000   
  7241. root_health_proxy = true   
  7242.    
  7243. [CollisionGroup]
  7244. obj = trans_tail_fin_lod1   
  7245. mass = 20.000000   
  7246. separable = true   
  7247. child_impulse = 2000.000000   
  7248. parent_impulse = 12000.000000   
  7249. debris_type = debris_vanish   
  7250. dmg_hp = DpTail   
  7251. dmg_obj = transport_dmg_fin_cap   
  7252. fuse = transport_death_fuse, 0.000000, 1   
  7253. hit_pts = 3500   
  7254. root_health_proxy = true   
  7255.    
  7256. [Ship]
  7257. ids_name = 237055   
  7258. ids_info = 66609   
  7259. nickname = ge_train   
  7260. LODranges = 0, 300, 450, 750, 950, 4500   
  7261. msg_id_prefix = gcs_refer_shiparch_ctransport   
  7262. mission_property = can_use_med_moors   
  7263. type = TRANSPORT   
  7264. DA_archetype = ships\utility\freight_train\freight_trainx2.3db   
  7265. material_library = ships\utility\utility_misc.mat   
  7266. material_library = fx\envmapbasic.mat   
  7267. envmap_material = envmapbasic   
  7268. linear_drag = 1.000000   
  7269. mass = 500.000000   
  7270. hold_size = 1000000   
  7271. explosion_arch = explosion_cap_ship1   
  7272. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  7273. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  7274. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  7275. hp_type = hp_turret, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06   
  7276. hp_type = hp_cargo_pod, HpCargo01, HpCargo02, HpCargo03, HpCargo04   
  7277. steering_torque = 190000.000000, 190000.000000, 90000.000000   
  7278. angular_drag = 900000.000000, 900000.000000, 900000.000000   
  7279. rotation_inertia = 600000.000000, 600000.000000, 600000.000000   
  7280. nudge_force = 150000.000000   
  7281. HP_bay_surface = HpCargo01   
  7282. HP_bay_external = HpCargo02   
  7283. HP_tractor_source = HpTractor_Source   
  7284. num_exhaust_nozzles = 2   
  7285. fuse = train_transport_death_fuse, 0.000000, 1   
  7286. fuse = intermed_damage_train01, 0.000000, 2625   
  7287. fuse = intermed_damage_train02, 0.000000, 1313   
  7288. hit_pts = 16500   
  7289.    
  7290. [Ship]
  7291. ids_name = 237056   
  7292. ids_info = 66610   
  7293. nickname = ge_large_train   
  7294. LODranges = 0, 300, 450, 750, 950, 4500   
  7295. msg_id_prefix = gcs_refer_shiparch_ctransport   
  7296. mission_property = can_use_med_moors   
  7297. type = TRANSPORT   
  7298. DA_archetype = ships\utility\freight_train\freight_trainx3.3db   
  7299. material_library = ships\utility\utility_misc.mat   
  7300. material_library = fx\envmapbasic.mat   
  7301. envmap_material = envmapbasic   
  7302. linear_drag = 1.000000   
  7303. mass = 1000.000000   
  7304. hold_size = 1000000   
  7305. explosion_arch = explosion_cap_ship1   
  7306. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  7307. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  7308. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  7309. hp_type = hp_turret, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06   
  7310. hp_type = hp_cargo_pod, HpCargo01, HpCargo02, HpCargo03, HpCargo04, HpCargo05, HpCargo06   
  7311. steering_torque = 190000.000000, 190000.000000, 90000.000000   
  7312. angular_drag = 900000.000000, 900000.000000, 900000.000000   
  7313. rotation_inertia = 600000.000000, 600000.000000, 600000.000000   
  7314. nudge_force = 150000.000000   
  7315. HP_bay_surface = HpCargo01   
  7316. HP_bay_external = HpCargo02   
  7317. HP_tractor_source = HpTractor_Source   
  7318. num_exhaust_nozzles = 2   
  7319. fuse = train_transport_death_fuse, 0.000000, 1   
  7320. fuse = intermed_damage_train01, 0.000000, 2625   
  7321. fuse = intermed_damage_train02, 0.000000, 1313   
  7322. hit_pts = 16500   
  7323.    
  7324. [Ship]
  7325. ids_name = 237023   
  7326. ids_info = 66551   
  7327. nickname = ge_csv   
  7328. LODranges = 0, 60, 150, 250, 800, 1000   
  7329. msg_id_prefix = gcs_refer_shiparch_support   
  7330. mission_property = can_use_berths   
  7331. type = FIGHTER   
  7332. DA_archetype = ships\utility\csv\csv.cmp   
  7333. material_library = ships\utility\utility_ships.mat   
  7334. material_library = fx\envmapbasic.mat   
  7335. envmap_material = envmapbasic   
  7336. linear_drag = 1.000000   
  7337. mass = 150.000000   
  7338. hold_size = 1000000   
  7339. fuse = intermed_damage_smallship02, 0.000000, 475   
  7340. fuse = intermed_damage_smallship03, 0.000000, 238   
  7341. hit_pts = 1900   
  7342. explosion_arch = shatter_elite   
  7343. shield_link = csv_shield01, HpMount, HpShield01   
  7344. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  7345. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  7346. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  7347. steering_torque = 33000.000000, 33000.000000, 230000.000000   
  7348. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  7349. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  7350. nudge_force = 30000.000000   
  7351. bay_door_anim = Sc_open door   
  7352. bay_doors_open_snd = cargo_doors_open   
  7353. bay_doors_close_snd = cargo_doors_close   
  7354. HP_bay_surface = HpRadar01   
  7355. HP_bay_external = HpRunningLight01   
  7356. HP_tractor_source = HpTractor_Source   
  7357. num_exhaust_nozzles = 1   
  7358.    
  7359. [Ship]
  7360. ids_name = 237015   
  7361. ids_info = 66527   
  7362. nickname = msn_playership   
  7363. LODranges = 0, 60, 120, 250, 500, 1000   
  7364. msg_id_prefix = gcs_refer_shiparch_hfighter   
  7365. mission_property = can_use_berths   
  7366. type = FIGHTER   
  7367. DA_archetype = ships\civilian\starviper\Starviper.cmp   
  7368. material_library = ships\civilian\Starviper.mat   
  7369. material_library = fx\envmapbasic.mat   
  7370. envmap_material = envmapbasic   
  7371. cockpit = cockpits\liberty\l_fighter.ini   
  7372. pilot_mesh = generic_pilot   
  7373. nanobot_limit = 15   
  7374. shield_battery_limit = 15   
  7375. mass = 150.000000   
  7376. hold_size = 10   
  7377. linear_drag = 1.000000   
  7378. fuse = intermed_damage_smallship01, 0.000000, 2475   
  7379. fuse = intermed_damage_smallship02, 0.000000, 1238   
  7380. fuse = intermed_damage_smallship03, 0.000000, 825   
  7381. max_bank_angle = 45   
  7382. camera_offset = 6, 30   
  7383. camera_angular_acceleration = 0.050000   
  7384. camera_horizontal_turn_angle = 25   
  7385. camera_vertical_turn_up_angle = 10   
  7386. camera_vertical_turn_down_angle = 32   
  7387. camera_turn_look_ahead_slerp_amount = 1.000000   
  7388. hit_pts = 2500   
  7389. explosion_arch = explosion_cv_fighter   
  7390. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  7391. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  7392. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  7393. steering_torque = 65000.000000, 65000.000000, 76000.000000   
  7394. angular_drag = 41000.000000, 41000.000000, 35000.000000   
  7395. rotation_inertia = 8400.000000, 8400.000000, 1000.000000   
  7396. nudge_force = 30000.000000   
  7397. strafe_force = 28000   
  7398. strafe_power_usage = 2   
  7399. bay_door_anim = Sc_open baydoor   
  7400. bay_doors_open_snd = cargo_doors_open   
  7401. bay_doors_close_snd = cargo_doors_close   
  7402. HP_bay_surface = HpBayDoor01   
  7403. HP_bay_external = HpBayDoor02   
  7404. HP_tractor_source = HpTractor_Source   
  7405. num_exhaust_nozzles = 2   
  7406. shield_link = cv_fighter6_shield01, HpMount, HpShield01   
  7407. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02   
  7408. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02   
  7409. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04    
  7410. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04    
  7411. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04    
  7412. hp_type = hp_elite_shield_special_4, HpShield01   
  7413. hp_type = hp_elite_shield_special_3, HpShield01   
  7414. hp_type = hp_elite_shield_special_2, HpShield01   
  7415. hp_type = hp_elite_shield_special_1, HpShield01   
  7416. hp_type = hp_thruster, HpThruster01   
  7417. hp_type = hp_mine_dropper, HpMine01   
  7418. hp_type = hp_countermeasure_dropper, HpCM01   
  7419. hp_type = hp_turret_special_4, HpTurret01   
  7420. hp_type = hp_turret_special_3, HpTurret01   
  7421. hp_type = hp_turret_special_2, HpTurret01   
  7422. hp_type = hp_turret_special_1, HpTurret01   
  7423. hp_type = hp_torpedo_special_2, HpTorpedo01   
  7424.    
  7425. [CollisionGroup]
  7426. obj = port_wing_lod1   
  7427. separable = true   
  7428. parent_impulse = 120.000000   
  7429. child_impulse = 60.000000   
  7430. debris_type = debris_small_ship   
  7431. separation_explosion = explosion_small_ship_breakoff   
  7432. mass = 5.000000   
  7433. dmg_hp = DpPort_Wing   
  7434. dmg_obj = cv_dmg_port_wing01_cap   
  7435. type = Port_Wing   
  7436. hit_pts = 138   
  7437. root_health_proxy = true   
  7438.    
  7439. [CollisionGroup]
  7440. obj = star_wing_lod1   
  7441. separable = true   
  7442. parent_impulse = 120.000000   
  7443. child_impulse = 60.000000   
  7444. debris_type = debris_small_ship   
  7445. separation_explosion = explosion_small_ship_breakoff   
  7446. mass = 5.000000   
  7447. dmg_hp = DpStarboard_Wing   
  7448. dmg_obj = cv_dmg_starboard_wing01_cap   
  7449. type = Starboard_Wing   
  7450. hit_pts = 138   
  7451. root_health_proxy = true   
  7452.    
  7453. [Ship]
  7454. ids_name = 237034   
  7455. ids_info = 66570   
  7456. nickname = li_fighter_indestr   
  7457. LODranges = 0, 40, 60, 140, 300, 1000   
  7458. msg_id_prefix = gcs_refer_shiparch_Liblf   
  7459. mission_property = can_use_berths   
  7460. type = FIGHTER   
  7461. mass = 50.000000   
  7462. hold_size = 200   
  7463. linear_drag = 7.500000   
  7464. camera_offset = 6, 29   
  7465. hit_pts = 10000   
  7466. DA_archetype = ships\liberty\li_fighter\li_fighter.cmp   
  7467. material_library = ships\liberty\li_playerships.mat   
  7468. material_library = fx\envmapbasic.mat   
  7469. envmap_material = envmapbasic   
  7470. cockpit = cockpits\liberty\l_fighter.ini   
  7471. pilot_mesh = generic_pilot   
  7472. explosion_arch = explosion_li_fighter   
  7473. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  7474. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  7475. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  7476. steering_torque = 18000.000000, 18000.000000, 18000.000000   
  7477. angular_drag = 15000.000000, 15000.000000, 15000.000000   
  7478. rotation_inertia = 2800.000000, 2800.000000, 2800.000000   
  7479. nudge_force = 2900.000000   
  7480. bay_door_anim = Sc_open baydoor   
  7481. bay_doors_open_snd = cargo_doors_open   
  7482. bay_doors_close_snd = cargo_doors_close   
  7483. HP_bay_surface = HpBayDoor01   
  7484. HP_bay_external = HpBayDoor02   
  7485. HP_tractor_source = HpTractor_Source   
  7486. num_exhaust_nozzles = 1   
  7487. shield_link = l_fighter_shield01, HpMount, HpShield01   
  7488. hp_type = hp_gun, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  7489. hp_type = hp_fighter_shield_generator, HpShield01   
  7490. hp_type = hp_thruster, HpThruster01   
  7491. hp_type = hp_mine_dropper, HpMine01   
  7492. hp_type = hp_countermeasure_dropper, HpCM01   
  7493.    
  7494. [CollisionGroup]
  7495. obj = port fin_lod1   
  7496. separable = true   
  7497. parent_impulse = 240.000000   
  7498. child_impulse = 7.000000   
  7499. dmg_hp = DpPortfin   
  7500. dmg_obj = li_fighter_dmg_portfin_cap   
  7501. mass = 5.000000   
  7502. debris_type = debris_small_ship   
  7503. separation_explosion = explosion_small_ship_breakoff   
  7504. type = Port_Fin   
  7505. hit_pts = 1600   
  7506.    
  7507. [CollisionGroup]
  7508. obj = star fin_lod1   
  7509. separable = true   
  7510. parent_impulse = 240.000000   
  7511. child_impulse = 7.000000   
  7512. debris_type = debris_small_ship   
  7513. dmg_hp = DpStarboardfin   
  7514. dmg_obj = li_fighter_dmg_starboardfin_cap   
  7515. separation_explosion = explosion_small_ship_breakoff   
  7516. mass = 5.000000   
  7517. type = Starboard_Fin   
  7518. hit_pts = 1600   
  7519.    
  7520. [Ship]
  7521. ids_name = 237034   
  7522. ids_info = 66570   
  7523. nickname = li_fighter_King   
  7524. LODranges = 0, 40, 60, 140, 300, 1000   
  7525. msg_id_prefix = gcs_refer_shiparch_Liblf   
  7526. mission_property = can_use_berths   
  7527. type = FIGHTER   
  7528. mass = 100.010002   
  7529. hold_size = 200   
  7530. linear_drag = 1   
  7531. max_bank_angle = 30   
  7532. camera_offset = 6, 29   
  7533. hit_pts = 1600   
  7534. DA_archetype = ships\liberty\li_fighter\li_fighter.cmp   
  7535. material_library = ships\liberty\li_playerships.mat   
  7536. material_library = fx\envmapbasic.mat   
  7537. envmap_material = envmapbasic   
  7538. cockpit = cockpits\liberty\l_fighter.ini   
  7539. pilot_mesh = generic_pilot   
  7540. explosion_arch = explosion_li_fighter   
  7541. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  7542. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  7543. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  7544. steering_torque = 18000.000000, 18000.000000, 18000.000000   
  7545. angular_drag = 15000.000000, 15000.000000, 15000.000000   
  7546. rotation_inertia = 2800.000000, 2800.000000, 2800.000000   
  7547. nudge_force = 30000.000000   
  7548. bay_door_anim = Sc_open baydoor   
  7549. bay_doors_open_snd = cargo_doors_open   
  7550. bay_doors_close_snd = cargo_doors_close   
  7551. HP_bay_surface = HpBayDoor01   
  7552. HP_bay_external = HpBayDoor02   
  7553. num_exhaust_nozzles = 1   
  7554. HP_tractor_source = HpTractor_Source   
  7555. shield_link = l_fighter_shield01, HpMount, HpShield01   
  7556. hp_type = hp_gun, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  7557. hp_type = hp_fighter_shield_generator, HpShield01   
  7558. hp_type = hp_thruster, HpThruster01   
  7559. hp_type = hp_mine_dropper, HpMine01   
  7560. hp_type = hp_countermeasure_dropper, HpCM01   
  7561.    
  7562. [CollisionGroup]
  7563. obj = port fin_lod1   
  7564. separable = true   
  7565. parent_impulse = 240.000000   
  7566. child_impulse = 7.000000   
  7567. dmg_hp = DpPortfin   
  7568. dmg_obj = li_fighter_dmg_portfin_cap   
  7569. mass = 5.000000   
  7570. debris_type = debris_small_ship   
  7571. separation_explosion = explosion_small_ship_breakoff   
  7572. type = Port_Fin   
  7573. hit_pts = 200   
  7574. root_health_proxy = true   
  7575.    
  7576. [CollisionGroup]
  7577. obj = star fin_lod1   
  7578. separable = true   
  7579. parent_impulse = 240.000000   
  7580. child_impulse = 7.000000   
  7581. debris_type = debris_small_ship   
  7582. dmg_hp = DpStarboardfin   
  7583. dmg_obj = li_fighter_dmg_starboardfin_cap   
  7584. separation_explosion = explosion_small_ship_breakoff   
  7585. mass = 5.000000   
  7586. type = Starboard_Fin   
  7587. hit_pts = 200   
  7588. root_health_proxy = true   
  7589.    
  7590. [Ship]
  7591. ids_name = 237058   
  7592. ids_info = 66612   
  7593. nickname = large_transport_m03   
  7594. LODranges = 0, 300, 600, 4500   
  7595. msg_id_prefix = gcs_refer_shiparch_stransport   
  7596. mission_property = can_use_med_moors   
  7597. type = TRANSPORT   
  7598. DA_archetype = ships\utility\transport_large\transport_large.cmp   
  7599. material_library = ships\utility\utility_transport.mat   
  7600. material_library = fx\envmapbasic.mat   
  7601. envmap_material = envmapbasic   
  7602. explosion_arch = explosion_instant   
  7603. hp_type = hp_turret, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U3_01   
  7604. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  7605. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  7606. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  7607. steering_torque = 1001900.000000, 1001900.000000, 701900.000000   
  7608. angular_drag = 3200000.000000, 3200000.000000, 3200000.000000   
  7609. rotation_inertia = 2424000.000000, 2424000.000000, 2424000.000000   
  7610. linear_drag = 16750.000000   
  7611. nudge_force = 240000.000000   
  7612. mass = 32000.000000   
  7613. hold_size = 100000   
  7614. HP_bay_surface = HpRunningLight08   
  7615. HP_bay_external = HpMount   
  7616. HP_tractor_source = HpTractor_Source   
  7617. num_exhaust_nozzles = 1   
  7618. fuse = transport_death_fuse, 0.000000, 1   
  7619. fuse = intermed_damage_transport01, 0.000000, 10000   
  7620. fuse = intermed_damage_transport02, 0.000000, 5000   
  7621. hit_pts = 4000000   
  7622.    
  7623. [CollisionGroup]
  7624. obj = trans_cntrl_twr_lod1   
  7625. separable = true   
  7626. child_impulse = 1.000000   
  7627. parent_impulse = 60.000000   
  7628. debris_type = debris_normal   
  7629. fuse = transport_death_fuse, 0.000000, 1   
  7630. hit_pts = 30000   
  7631.    
  7632. [CollisionGroup]
  7633. obj = trans_frnt_lod1   
  7634. separable = true   
  7635. child_impulse = 1.000000   
  7636. parent_impulse = 60.000000   
  7637. debris_type = debris_normal   
  7638. fuse = transport_death_fuse, 0.000000, 1   
  7639. hit_pts = 30000   
  7640.    
  7641. [CollisionGroup]
  7642. obj = trans_rear_lod1   
  7643. separable = true   
  7644. child_impulse = 1.000000   
  7645. parent_impulse = 60.000000   
  7646. debris_type = cap_ship_piece   
  7647. fuse = transport_death_fuse, 0.000000, 1   
  7648. hit_pts = 30000   
  7649.    
  7650. [CollisionGroup]
  7651. obj = trans_eng_lod1   
  7652. separable = true   
  7653. child_impulse = 1.000000   
  7654. parent_impulse = 60.000000   
  7655. debris_type = debris_normal   
  7656. fuse = transport_death_fuse, 0.000000, 1   
  7657. hit_pts = 30000   
  7658.    
  7659. [CollisionGroup]
  7660. obj = trans_port_eng_lod1   
  7661. separable = true   
  7662. child_impulse = 1.000000   
  7663. parent_impulse = 60.000000   
  7664. debris_type = debris_normal   
  7665. fuse = transport_death_fuse, 0.000000, 1   
  7666. hit_pts = 30000   
  7667.    
  7668. [CollisionGroup]
  7669. obj = trans_star_eng_lod1   
  7670. separable = true   
  7671. child_impulse = 1.000000   
  7672. parent_impulse = 60.000000   
  7673. debris_type = debris_normal   
  7674. fuse = transport_death_fuse, 0.000000, 1   
  7675. hit_pts = 30000   
  7676.    
  7677. [CollisionGroup]
  7678. obj = trans_tail_fin_lod1   
  7679. separable = true   
  7680. child_impulse = 1.000000   
  7681. parent_impulse = 60.000000   
  7682. debris_type = debris_normal   
  7683. fuse = transport_death_fuse, 0.000000, 1   
  7684. hit_pts = 30000   
  7685.    
  7686. [Ship]
  7687. ids_name = 237033   
  7688. ids_info = 66567   
  7689. nickname = mission02_burning_l_elite   
  7690. LODranges = 0, 75, 150, 1000   
  7691. msg_id_prefix = gcs_refer_shiparch_Libhf   
  7692. mission_property = can_use_berths   
  7693. type = FIGHTER   
  7694. DA_archetype = ships\liberty\li_elite\li_elite.cmp   
  7695. material_library = ships\liberty\li_playerships.mat   
  7696. cockpit = cockpits\liberty\l_elite.ini   
  7697. pilot_mesh = generic_pilot   
  7698. fuse = mission02_burning_fighter_fuse, 0.000000, 5000   
  7699. explosion_arch = explosion_li_elite   
  7700. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  7701. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  7702. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  7703. steering_torque = 1010.000000, 1010.000000, 455.000000   
  7704. angular_drag = 900.000000, 900.000000, 350.000000   
  7705. rotation_inertia = 576.964294, 551.207703, 163.893600   
  7706. linear_drag = 4.010000   
  7707. nudge_force = 5000.000000   
  7708. mass = 125.000000   
  7709. hold_size = 500   
  7710. bay_door_anim = Sc_open baydoor   
  7711. bay_doors_open_snd = cargo_doors_open   
  7712. bay_doors_close_snd = cargo_doors_close   
  7713. HP_bay_surface = HpBayDoor01   
  7714. HP_bay_external = HpBayDoor02   
  7715. HP_tractor_source = HpTractor_Source   
  7716. num_exhaust_nozzles = 2   
  7717. shield_link = l_elite_shield01, HpMount, HpShield01   
  7718. hit_pts = 3600   
  7719.    
  7720. [CollisionGroup]
  7721. obj = Li_star_wing_lod1   
  7722. separable = true   
  7723. parent_impulse = 240.000000   
  7724. child_impulse = 7.000000   
  7725. debris_type = debris_small_ship   
  7726. dmg_hp = DpStarboardwing   
  7727. dmg_obj = li_elite_dmg_star_wing_cap   
  7728. separation_explosion = explosion_small_ship_breakoff   
  7729. mass = 5.000000   
  7730. hit_pts = 1800   
  7731.    
  7732. [CollisionGroup]
  7733. obj = Li_port_wing_lod1   
  7734. separable = true   
  7735. parent_impulse = 240.000000   
  7736. child_impulse = 7.000000   
  7737. debris_type = debris_small_ship   
  7738. dmg_hp = DpPortwing   
  7739. dmg_obj = li_elite_dmg_port_wing_cap   
  7740. separation_explosion = explosion_small_ship_breakoff   
  7741. mass = 5.000000   
  7742. hit_pts = 1800   
  7743.    
  7744. [CollisionGroup]
  7745. obj = li_Spoiler_lod1   
  7746. separable = true   
  7747. parent_impulse = 240.000000   
  7748. child_impulse = 700   
  7749. debris_type = debris_small_ship   
  7750. dmg_hp = DpSpoiler   
  7751. dmg_obj = li_elite_dmg_Spoiler_cap   
  7752. separation_explosion = explosion_small_ship_breakoff   
  7753. mass = 5.000000   
  7754. hit_pts = 1800   
  7755.    
  7756. [CollisionGroup]
  7757. obj = li_Engine01_lod1   
  7758. separable = true   
  7759. parent_impulse = 240.000000   
  7760. child_impulse = 7.000000   
  7761. debris_type = debris_small_ship   
  7762. dmg_hp = DpEngine01   
  7763. dmg_obj = li_elite_dmg_Engine01_cap   
  7764. separation_explosion = explosion_small_ship_breakoff   
  7765. mass = 5.000000   
  7766. hit_pts = 1800   
  7767.    
  7768. [CollisionGroup]
  7769. obj = li_Engine02_lod1   
  7770. separable = true   
  7771. parent_impulse = 240.000000   
  7772. child_impulse = 7.000000   
  7773. debris_type = debris_small_ship   
  7774. dmg_hp = DpEngine02   
  7775. dmg_obj = li_elite_dmg_Engine02_cap   
  7776. separation_explosion = explosion_small_ship_breakoff   
  7777. mass = 5.000000   
  7778. hit_pts = 1800   
  7779.    
  7780. [Ship]
  7781. ids_name = 237057   
  7782. ids_info = 66611   
  7783. nickname = mission02_burning_transport   
  7784. LODranges = 0, 300, 900, 4500   
  7785. msg_id_prefix = gcs_refer_shiparch_htransport   
  7786. mission_property = can_use_med_moors   
  7787. type = TRANSPORT   
  7788. DA_archetype = ships\utility\transport_small\transport_small.cmp   
  7789. material_library = ships\utility\utility_transport.mat   
  7790. explosion_arch = shatter_elite   
  7791. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  7792. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  7793. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  7794. steering_torque = 48000000.000000, 4800000.000000, 6000000.000000   
  7795. angular_drag = 400000000.000000, 400000000.000000, 400000000.000000   
  7796. rotation_inertia = 144029968.000000, 144004288.000000, 14596292.000000   
  7797. linear_drag = 9850.000000   
  7798. nudge_force = 170000.000000   
  7799. mass = 20021.000000   
  7800. hold_size = 100000   
  7801. HP_bay_surface = HpRunningLight08   
  7802. HP_bay_external = HpMount   
  7803. HP_tractor_source = HpTractor_Source   
  7804. num_exhaust_nozzles = 1   
  7805. hit_pts = 20000   
  7806. fuse = mission02_burning_trasport_fuse, 0.000000, 20100   
  7807.    
  7808. [CollisionGroup]
  7809. obj = trans_frnt_lod1   
  7810. separable = true   
  7811. child_impulse = 1.000000   
  7812. parent_impulse = 250.000000   
  7813. debris_type = debris_normal   
  7814. group_dmg_hp = DpFrnt   
  7815. group_dmg_obj = transport_dmg_frnt_cap   
  7816. hit_pts = 15000   
  7817.    
  7818. [CollisionGroup]
  7819. obj = trans_rear_lod1   
  7820. separable = true   
  7821. child_impulse = 1.000000   
  7822. parent_impulse = 250.000000   
  7823. debris_type = cap_ship_piece   
  7824. dmg_hp = DpMain   
  7825. dmg_obj = transport_dmg_main_cap   
  7826. hit_pts = 15000   
  7827.    
  7828. [CollisionGroup]
  7829. obj = trans_cntrl_twr_lod1   
  7830. separable = true   
  7831. child_impulse = 1.000000   
  7832. parent_impulse = 250.000000   
  7833. debris_type = debris_normal   
  7834. dmg_hp = DpCntrl_twr   
  7835. dmg_obj = transport_dmg_twr_cap   
  7836. hit_pts = 15000   
  7837.    
  7838. [CollisionGroup]
  7839. obj = trans_eng_lod1   
  7840. separable = true   
  7841. child_impulse = 1.000000   
  7842. parent_impulse = 250.000000   
  7843. debris_type = debris_normal   
  7844. dmg_hp = DpEng   
  7845. dmg_obj = transport_dmg_eng_cap   
  7846. hit_pts = 15000   
  7847.    
  7848. [CollisionGroup]
  7849. obj = trans_port_eng_lod1   
  7850. separable = true   
  7851. child_impulse = 1.000000   
  7852. parent_impulse = 250.000000   
  7853. debris_type = debris_normal   
  7854. dmg_hp = DpPort_eng   
  7855. dmg_obj = transport_dmg_port_eng_cap   
  7856. hit_pts = 15000   
  7857.    
  7858. [CollisionGroup]
  7859. obj = trans_star_eng_lod1   
  7860. separable = true   
  7861. child_impulse = 1.000000   
  7862. parent_impulse = 250.000000   
  7863. debris_type = debris_normal   
  7864. dmg_hp = DpStar_eng   
  7865. dmg_obj = transport_dmg_star_eng_cap   
  7866. hit_pts = 15000   
  7867.    
  7868. [CollisionGroup]
  7869. obj = trans_tail_fin_lod1   
  7870. separable = true   
  7871. child_impulse = 1.000000   
  7872. parent_impulse = 250.000000   
  7873. debris_type = debris_normal   
  7874. dmg_hp = DpTail   
  7875. dmg_obj = transport_dmg_fin_cap   
  7876. hit_pts = 15000   
  7877.    
  7878. [Ship]
  7879. ids_name = 237034   
  7880. ids_info = 66570   
  7881. nickname = debris_tosser_200   
  7882. LODranges = 0, 1, 2, 3, 4, 5   
  7883. msg_id_prefix = gcs_refer_shiparch_Liblf   
  7884. mission_property = can_use_berths   
  7885. type = FIGHTER   
  7886. DA_archetype = ships\liberty\li_fighter\li_fighter.cmp   
  7887. material_library = ships\liberty\li_playerships.mat   
  7888. explosion_arch = explosion_toss_debris_200   
  7889. fuse = instant_kill_fuse, 0.000000, 1000   
  7890. cockpit = cockpits\liberty\l_fighter.ini   
  7891. pilot_mesh = generic_pilot   
  7892. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  7893. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  7894. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  7895. steering_torque = 800.000000, 800.000000, 372.000000   
  7896. angular_drag = 1250.000000, 1250.000000, 300.000000   
  7897. rotation_inertia = 571.770752, 573.764893, 74.587044   
  7898. linear_drag = 7.420000   
  7899. nudge_force = 1900.000000   
  7900. mass = 87.500000   
  7901. hold_size = 200   
  7902. bay_door_anim = Sc_open baydoor   
  7903. bay_doors_open_snd = cargo_doors_open   
  7904. bay_doors_close_snd = cargo_doors_close   
  7905. HP_bay_surface = HpBayDoor01   
  7906. HP_bay_external = HpBayDoor02   
  7907. HP_tractor_source = HpTractor_Source   
  7908. num_exhaust_nozzles = 1   
  7909. shield_link = l_fighter_shield01, HpMount, HpShield01   
  7910. hit_pts = 900   
  7911.    
  7912. [CollisionGroup]
  7913. obj = engine_lod1   
  7914. separable = true   
  7915. parent_impulse = 240.000000   
  7916. child_impulse = 7.000000   
  7917. debris_type = debris_small_ship   
  7918. dmg_hp = DpEngine   
  7919. dmg_obj = li_fighter_dmg_engine_cap   
  7920. separation_explosion = explosion_small_ship_breakoff   
  7921. mass = 5.000000   
  7922. hit_pts = 550   
  7923.    
  7924. [Ship]
  7925. ids_name = 237001   
  7926. ids_info = 66493   
  7927. nickname = ge_armored_nobay   
  7928. LODranges = 0, 200, 300, 2000   
  7929. msg_id_prefix = gcs_refer_shiparch_atransport   
  7930. mission_property = can_use_berths   
  7931. type = TRANSPORT   
  7932. DA_archetype = ships\utility\transport_armored\transport_armored_nobay.3db   
  7933. material_library = ships\utility\utility_misc.mat   
  7934. material_library = fx\envmapbasic.mat   
  7935. envmap_material = envmapbasic   
  7936. linear_drag = 20000.000000   
  7937. mass = 4000.000000   
  7938. hold_size = 100000   
  7939. explosion_arch = explosion_ge_atransport   
  7940. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  7941. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  7942. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  7943. steering_torque = 5000000, 5000000, 5000000   
  7944. angular_drag = 100000.000000, 100000.000000, 100000.000000   
  7945. rotation_inertia = 60000.000000, 60000.000000, 60000.000000   
  7946. nudge_force = 300000.000000   
  7947. HP_bay_surface = HpBayDoor01   
  7948. HP_bay_external = HpBayDoor02   
  7949. HP_tractor_source = HpTractor_Source   
  7950. num_exhaust_nozzles = 2   
  7951. hit_pts = 10000   
  7952.    
  7953. [Ship]
  7954. ids_name = 1   
  7955. ids_info = 1   
  7956. nickname = RTC_Lifeboat   
  7957. LODranges = 10000   
  7958. type = FREIGHTER   
  7959. DA_archetype = Solar\misc\space_lifeboat.cmp   
  7960. material_library = Solar\Solar_mat_space_dmg.mat   
  7961. material_library = fx\envmapbasic.mat   
  7962. envmap_material = envmapbasic   
  7963. linear_drag = 184.000000   
  7964. mass = 400.000000   
  7965. hold_size = 100000   
  7966. hit_pts = 10000   
  7967. explosion_arch = shatter_utility_small   
  7968. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  7969. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  7970. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  7971. steering_torque = 25000.000000, 25000.000000, 25000.000000   
  7972. angular_drag = 100000.000000, 100000.000000, 100000.000000   
  7973. rotation_inertia = 48000.000000, 48000.000000, 48000.000000   
  7974. nudge_force = 3000.000000   
  7975. num_exhaust_nozzles = 1   
  7976.    
  7977.  
  7978.  
  7979.  
  7980. [Ship]
  7981. ids_name = 237030
  7982. ids_info = 66659   
  7983. ids_info1 = 66564   
  7984. ids_info2 = 66608   
  7985. ids_info3 = 66660
  7986. ship_class = 2
  7987. nickname = te_ku_gunboat   
  7988. msg_id_prefix = gcs_refer_shiparch_Kusg   
  7989. mission_property = can_use_jumps   
  7990. LODranges = 0, 100, 300, 500, 3000   
  7991. type = FREIGHTER   
  7992. DA_archetype = ships\kusari\ku_gunship\ku_gunship.cmp   
  7993. material_library = ships\kusari\ku_capships.mat   
  7994. material_library = fx\envmapbasic.mat   
  7995. envmap_material = envmapbasic   
  7996. linear_drag = 1.000000   
  7997. mass = 1000.000000   
  7998. hold_size = 600   
  7999. nanobot_limit = 100   
  8000. shield_battery_limit = 0  
  8001. hit_pts = 100000   
  8002. explosion_arch = explosion_shipyard   
  8003. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  8004. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  8005. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  8006. steering_torque = 47000.000000, 47000.000000, 147000.000000   
  8007. angular_drag = 70000.000000, 70000.000000, 170000.000000   
  8008. rotation_inertia = 20000.000000, 20000.000000, 20000.000000    
  8009. nudge_force = 150000.000000   
  8010. strafe_force = 20000   
  8011. strafe_power_usage = 2   
  8012. bay_door_anim = Sc_open baydoor                         
  8013. bay_doors_open_snd = cargo_doors_open                         
  8014. bay_doors_close_snd = cargo_doors_close     
  8015. HP_bay_surface = HpBayDoor01   
  8016. HP_bay_external = HpBayDoor02   
  8017. HP_tractor_source = HpTractor_Source   
  8018. num_exhaust_nozzles = 2   
  8019. hp_type = hp_turret_special_10, HpTurret_K4_01, HpTurret_K4_02, HpTurret_K4_03, HpRunningLight01, HpRunningLight02   
  8020. hp_type = hp_gun_special_10, HpTurret_K5_01   
  8021. cockpit = cockpits\kusari\te_ku_gunboat.ini   
  8022. max_bank_angle = 15     
  8023. camera_offset = 25, 85   
  8024. camera_angular_acceleration = 0.050000   
  8025. camera_horizontal_turn_angle = 23   
  8026. camera_vertical_turn_up_angle = 5   
  8027. camera_vertical_turn_down_angle = 30   
  8028.    
  8029. [CollisionGroup]
  8030. obj = ku_star_spike_lod1   
  8031. separable = true   
  8032. parent_impulse = 60.000000   
  8033. child_impulse = 500.000000   
  8034. fuse = ku_gunship_body_fuse, 0.000000, 1   
  8035. dmg_hp = DpSpkmnt_starboard   
  8036. dmg_obj = ku_gunboat_dmg_star_spike_cap   
  8037. debris_type = cap_ship_piece   
  8038. mass = 20.000000   
  8039. hit_pts = 9000   
  8040. root_health_proxy = true   
  8041.    
  8042. [CollisionGroup]
  8043. obj = ku_port_spike_lod1   
  8044. separable = true   
  8045. parent_impulse = 60.000000   
  8046. child_impulse = 300.000000   
  8047. fuse = ku_gunship_body_fuse, 0.000000, 1   
  8048. dmg_hp = DpSpkMnt_Port   
  8049. dmg_obj = ku_gunboat_dmg_port_spike_cap   
  8050. debris_type = cap_ship_piece   
  8051. mass = 20.000000   
  8052. hit_pts = 9000   
  8053. root_health_proxy = true   
  8054.    
  8055. [CollisionGroup]
  8056. obj = ku_port_wing_lod1   
  8057. separable = true   
  8058. parent_impulse = 60.000000   
  8059. child_impulse = 600.000000   
  8060. fuse = ku_gunship_body_fuse, 0.000000, 1   
  8061. dmg_hp = DpWing_port   
  8062. dmg_obj = ku_gunboat_dmg_port_wing_cap   
  8063. debris_type = cap_ship_piece   
  8064. mass = 20.000000   
  8065. hit_pts = 9000   
  8066. root_health_proxy = true   
  8067.    
  8068. [CollisionGroup]
  8069. obj = ku_star_wing_lod1   
  8070. separable = true   
  8071. parent_impulse = 60.000000   
  8072. child_impulse = 500.000000   
  8073. fuse = ku_gunship_body_fuse, 0.000000, 1   
  8074. dmg_hp = DpWing_starboard   
  8075. dmg_obj = ku_gunboat_dmg_star_wing_cap   
  8076. debris_type = cap_ship_piece   
  8077. mass = 20.000000   
  8078. hit_pts = 9000   
  8079. root_health_proxy = true   
  8080.    
  8081. [CollisionGroup]
  8082. obj = ku_port_eng_lod1   
  8083. separable = true   
  8084. parent_impulse = 60.000000   
  8085. child_impulse = 30.000000   
  8086. fuse = ku_gunship_body_fuse, 0.000000, 1   
  8087. dmg_hp = DpEng_port   
  8088. dmg_obj = ku_gunboat_dmg_port_eng_cap   
  8089. debris_type = debris_vanish   
  8090. mass = 20.000000   
  8091. hit_pts = 9000   
  8092. root_health_proxy = true   
  8093.    
  8094. [CollisionGroup]
  8095. obj = ku_star_eng_lod1   
  8096. separable = true   
  8097. parent_impulse = 60.000000   
  8098. child_impulse = 30.000000   
  8099. fuse = ku_gunship_body_fuse, 0.000000, 1   
  8100. dmg_hp = DpEng_starboard   
  8101. dmg_obj = ku_gunboat_dmg_star_eng_cap   
  8102. debris_type = debris_vanish   
  8103. mass = 20.000000   
  8104. hit_pts = 9000   
  8105. root_health_proxy = true   
  8106.    
  8107. [CollisionGroup]
  8108. obj = ku_cntrltwr_lod1   
  8109. separable = true   
  8110. parent_impulse = 60.000000   
  8111. child_impulse = 30.000000   
  8112. debris_type = debris_vanish   
  8113. fuse = ku_gunship_body_fuse, 0.000000, 1   
  8114. dmg_hp = DpCntrltwr   
  8115. dmg_obj = ku_gunboat_dmg_tower_cap   
  8116. mass = 20.000000   
  8117. hit_pts = 9000   
  8118. root_health_proxy = true   
  8119.    
  8120. [CollisionGroup]
  8121. obj = ku_frnt_port_lod1   
  8122. separable = true   
  8123. parent_impulse = 10.000000   
  8124. child_impulse = 3000.000000   
  8125. debris_type = cap_ship_piece   
  8126. fuse = ku_gunship_body_fuse, 0.000000, 1   
  8127. group_dmg_hp = DpFrnt   
  8128. group_dmg_obj = ku_gunboat_dmg_front_cap   
  8129. mass = 200.000000   
  8130. hit_pts = 9000   
  8131. root_health_proxy = true   
  8132.    
  8133. [Simple]
  8134. nickname = ku_gunboat_dmg_tower_cap   
  8135. DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_cntrltwr.3db   
  8136. material_library = ships\kusari\ku_capships.mat   
  8137. mass = 1000.000000   
  8138. LODranges = 0, 3000   
  8139.    
  8140. [Simple]
  8141. nickname = ku_gunboat_dmg_port_eng_cap   
  8142. DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_eng_port.3db   
  8143. material_library = ships\kusari\ku_capships.mat   
  8144. mass = 1000.000000   
  8145. LODranges = 0, 100, 3000   
  8146.    
  8147. [Simple]
  8148. nickname = ku_gunboat_dmg_star_eng_cap   
  8149. DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_eng_starboard.3db   
  8150. material_library = ships\kusari\ku_capships.mat   
  8151. mass = 1000.000000   
  8152. LODranges = 0, 100, 3000   
  8153.    
  8154. [Simple]
  8155. nickname = ku_gunboat_dmg_front_cap   
  8156. DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_frnt.3db   
  8157. material_library = ships\kusari\ku_capships.mat   
  8158. mass = 1000.000000   
  8159. LODranges = 0, 100, 3000   
  8160.    
  8161. [Simple]
  8162. nickname = ku_gunboat_dmg_port_spike_cap   
  8163. DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_spkmnt_port.3db   
  8164. material_library = ships\kusari\ku_capships.mat   
  8165. mass = 1000.000000   
  8166. LODranges = 0, 3000   
  8167.    
  8168. [Simple]
  8169. nickname = ku_gunboat_dmg_star_spike_cap   
  8170. DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_spkmnt_starboard.3db   
  8171. material_library = ships\kusari\ku_capships.mat   
  8172. mass = 1000.000000   
  8173. LODranges = 0, 3000   
  8174.    
  8175. [Simple]
  8176. nickname = ku_gunboat_dmg_port_wing_cap   
  8177. DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_wing_port.3db   
  8178. material_library = ships\kusari\ku_capships.mat   
  8179. mass = 1000.000000   
  8180. LODranges = 0, 100, 3000   
  8181.    
  8182. [Simple]
  8183. nickname = ku_gunboat_dmg_star_wing_cap   
  8184. DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_wing_starboard.3db   
  8185. material_library = ships\kusari\ku_capships.mat   
  8186. mass = 1000.000000   
  8187. LODranges = 0, 100, 3000   
  8188.    
  8189.    
  8190. [Ship]
  8191. ids_name = 237026   
  8192. ids_info = 66661   
  8193. ids_info1 = 66554   
  8194. ids_info2 = 66608   
  8195. ids_info3 = 66662   
  8196. ship_class = 2
  8197. nickname = te_ku_destroyer   
  8198. LODranges = 0, 150, 300, 600, 6000   
  8199. msg_id_prefix = gcs_refer_shiparch_Kusd   
  8200. mission_property = can_use_jumps   
  8201. type = FREIGHTER   
  8202. DA_archetype = ships\kusari\ku_destroyer\ku_destroyer.cmp   
  8203. material_library = ships\kusari\ku_capships.mat   
  8204. material_library = fx\envmapbasic.mat   
  8205. envmap_material = envmapbasic   
  8206. linear_drag = 1.000000   
  8207. mass = 5000.000000   
  8208. hold_size = 600   
  8209. nanobot_limit = 100   
  8210. shield_battery_limit = 0  
  8211. hit_pts = 300000   
  8212. explosion_arch = explosion_shipyard   
  8213. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  8214. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  8215. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  8216. steering_torque = 20000000.000000, 20000000.000000, 20000000.000000   
  8217. angular_drag = 132000000.000000, 132000000.000000, 132000000.000000   
  8218. rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000   
  8219. nudge_force = 300000.000000   
  8220. strafe_force = 20000   
  8221. strafe_power_usage = 2   
  8222. HP_bay_surface = HpBayDoor01   
  8223. HP_bay_external = HpBayDoor02   
  8224. HP_tractor_source = HpTractor_Source   
  8225. num_exhaust_nozzles = 3   
  8226. cockpit = cockpits\kusari\te_ku_destroyer.ini   
  8227. camera_offset = 40, 150   
  8228. camera_angular_acceleration = 0.050000   
  8229. camera_horizontal_turn_angle = 23   
  8230. camera_vertical_turn_up_angle = 5   
  8231. camera_vertical_turn_down_angle = 30   
  8232. max_bank_angle = 15    
  8233. hp_type = hp_turret_special_10, HpTurret_K1_01, HpTurret_K1_02, HpTurret_K2_01, HpTurret_K2_02, HpTurret_K2_03, HpTurret_K2_04, HpTurret_K2_05, HpTurret_K4_01, HpTurret_K4_02, HpTurret_K4_03, HpTurret_K4_04, HpTurret_K4_05, HpTurret_K4_06   
  8234. bay_door_anim = Sc_open baydoor                         
  8235. bay_doors_open_snd = cargo_doors_open                         
  8236. bay_doors_close_snd = cargo_doors_close    
  8237.    
  8238. [CollisionGroup]
  8239. obj = ku_front_lod1   
  8240. mass = 200.000000   
  8241. separable = true   
  8242. parent_impulse = 0   
  8243. child_impulse = 500.000000   
  8244. fuse = ku_destroyer_body_fuse, 0.000000, 1   
  8245. fuse = ku_destroyer_burning_fuse01, 0.000000, 10825   
  8246. fuse = ku_destroyer_burning_fuse02, 0.000000, 5413   
  8247. group_dmg_hp = DpMain   
  8248. group_dmg_obj = ku_destroyer_dmg_body_cap   
  8249. debris_type = cap_ship_piece2   
  8250. hit_pts = 193300   
  8251. root_health_proxy = true   
  8252.    
  8253. [CollisionGroup]
  8254. obj = ku_cntrltwr_lod1   
  8255. separable = true   
  8256. parent_impulse = 60.000000   
  8257. child_impulse = 30.000000   
  8258. fuse = ku_destroyer_tower_fuse, 0.000000, 1   
  8259. dmg_hp = DpCntrltwr   
  8260. dmg_obj = ku_destroyer_dmg_tower_cap   
  8261. debris_type = debris_vanish   
  8262. mass = 20.000000   
  8263. hit_pts = 193300   
  8264. root_health_proxy = true   
  8265.    
  8266. [CollisionGroup]
  8267. obj = ku_eng01_lod1   
  8268. separable = true   
  8269. parent_impulse = 60.000000   
  8270. child_impulse = 30.000000   
  8271. fuse = ku_destroyer_engine_fuse, 0.000000, 1   
  8272. dmg_hp = DpEng01   
  8273. dmg_obj = ku_destroyer_dmg_top_engine_cap   
  8274. debris_type = debris_vanish   
  8275. mass = 20.000000   
  8276. hit_pts = 193300   
  8277. root_health_proxy = true   
  8278.    
  8279. [CollisionGroup]
  8280. obj = ku_eng02_lod1   
  8281. separable = true   
  8282. parent_impulse = 60.000000   
  8283. child_impulse = 30.000000   
  8284. fuse = ku_destroyer_engine_fuse, 0.000000, 1   
  8285. dmg_hp = DpEng02   
  8286. dmg_obj = ku_destroyer_dmg_mid_engine_cap   
  8287. debris_type = debris_vanish   
  8288. mass = 20.000000   
  8289. hit_pts = 193300   
  8290. root_health_proxy = true   
  8291.    
  8292. [CollisionGroup]
  8293. obj = ku_eng03_lod1   
  8294. separable = true   
  8295. parent_impulse = 60.000000   
  8296. child_impulse = 30.000000   
  8297. fuse = ku_destroyer_engine_fuse, 0.000000, 1   
  8298. dmg_hp = DpEng03   
  8299. dmg_obj = ku_destroyer_dmg_low_engine_cap   
  8300. debris_type = debris_vanish   
  8301. mass = 20.000000   
  8302. hit_pts = 193300   
  8303. root_health_proxy = true   
  8304.    
  8305. [Simple]
  8306. nickname = ku_destroyer_dmg_tower_cap   
  8307. DA_archetype = Ships\kusari\ku_destroyer\ku_destroyer_dmg_cntrltwr.3db   
  8308. material_library = ships\kusari\ku_capships.mat   
  8309. mass = 5.000000   
  8310. LODranges = 0, 150, 6000   
  8311.    
  8312. [Simple]
  8313. nickname = ku_destroyer_dmg_body_cap   
  8314. DA_archetype = Ships\kusari\ku_destroyer\ku_destroyer_dmg_main.3db   
  8315. material_library = ships\kusari\ku_capships.mat   
  8316. mass = 5.000000   
  8317. LODranges = 0, 150, 6000   
  8318.    
  8319. [Simple]
  8320. nickname = ku_destroyer_dmg_top_engine_cap   
  8321. DA_archetype = Ships\kusari\ku_destroyer\ku_destroyer_dmg_eng01.3db   
  8322. material_library = ships\kusari\ku_capships.mat   
  8323. mass = 5.000000   
  8324. LODranges = 0, 150, 6000   
  8325.    
  8326. [Simple]
  8327. nickname = ku_destroyer_dmg_mid_engine_cap   
  8328. DA_archetype = Ships\kusari\ku_destroyer\ku_destroyer_dmg_eng02.3db   
  8329. material_library = ships\kusari\ku_capships.mat   
  8330. mass = 5.000000   
  8331. LODranges = 0, 150, 6000   
  8332.    
  8333. [Simple]
  8334. nickname = ku_destroyer_dmg_low_engine_cap   
  8335. DA_archetype = Ships\kusari\ku_destroyer\ku_destroyer_dmg_eng03.3db   
  8336. material_library = ships\kusari\ku_capships.mat   
  8337. mass = 5.000000   
  8338. LODranges = 0, 150, 6000   
  8339.    
  8340. [Ship]
  8341. ids_name = 237025   
  8342. ids_info = 66663   
  8343. ids_info1 = 66553   
  8344. ids_info2 = 66608   
  8345. ids_info3 = 66664  
  8346. ship_class = 2
  8347. nickname = te_ku_battleship   
  8348. LODranges = 0, 900, 1500, 2500, 20000   
  8349. msg_id_prefix = gcs_refer_shiparch_Kusb   
  8350. mission_property = can_use_jumps   
  8351. type = FREIGHTER   
  8352. DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp   
  8353. material_library = ships\kusari\ku_capships.mat   
  8354. material_library = fx\envmapbasic.mat   
  8355. envmap_material = envmapbasic   
  8356. linear_drag = 1.000000   
  8357. mass = 100000.000000   
  8358. hold_size = 600   
  8359. nanobot_limit = 100   
  8360. shield_battery_limit = 0  
  8361. hit_pts = 500000   
  8362. explosion_arch = explosion_shipyard   
  8363. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  8364. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  8365. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  8366. steering_torque = 900000000, 900000000, 900000000   
  8367. angular_drag = 6400000000, 6400000000, 6400000000   
  8368. rotation_inertia = 1600000000, 3200000000, 3200000000   
  8369. nudge_force = 3000000.000000   
  8370. strafe_force = 200000   
  8371. strafe_power_usage = 2   
  8372. bay_doors_open_snd = hanger_doors_opening   
  8373. bay_doors_close_snd = hanger_doors_closing   
  8374. HP_bay_surface = HpBayDoor01   
  8375. HP_bay_external = HpBayDoor02   
  8376. docking_sphere = berth, HpDockMountA, 2, Sc_open dock A   
  8377. docking_camera = 0   
  8378. ;fuse = ku_battleship_body_fuse, 0.500000, 1   
  8379. ;fuse = ku_battleship_burning_fuse02, 0.500000, 17325   
  8380. HP_tractor_source = HpTractor_Source   
  8381. num_exhaust_nozzles = 4   
  8382. cockpit = cockpits\kusari\te_ku_battleship.ini   
  8383. camera_offset = 250, 800   
  8384. camera_angular_acceleration = 0.050000   
  8385. camera_horizontal_turn_angle = 23   
  8386. camera_vertical_turn_up_angle = 5   
  8387. camera_vertical_turn_down_angle = 30   
  8388. max_bank_angle = 15   
  8389. bay_door_anim = Sc_open baydoor                         
  8390. hp_type = hp_turret_special_10, HpTurret_K1_01, HpTurret_K1_02, HpTurret_K1_03, HpTurret_K1_04, HpTurret_K1_05, HpTurret_K1_06, HpTurret_K1_07, HpTurret_K1_08, HpTurret_K3_01, HpTurret_K3_02, HpTurret_K3_03, HpTurret_K3_04, HpTurret_K3_05, HpTurret_K3_06, HpTurret_K3_07, HpTurret_K3_08, HpTurret_K3_09, HpTurret_K3_010   
  8391.    
  8392. [CollisionGroup]
  8393. obj = ku_cntrltwr_lod1   
  8394. parent_impulse = 10.000000   
  8395. child_impulse = 10.000000   
  8396. debris_type = debris_vanish   
  8397. mass = 50.000000   
  8398. separable = true   
  8399. fuse = ku_battleship_body_fuse, 0.500000, 1   
  8400. dmg_hp = DpCntrltwr   
  8401. dmg_obj = ku_battleship_dmg_tower_cap   
  8402. hit_pts = 269300   
  8403. root_health_proxy = true   
  8404.    
  8405. [CollisionGroup]
  8406. obj = Ku_nose_lod1   
  8407. parent_impulse = 10.000000   
  8408. child_impulse = 5000.000000   
  8409. debris_type = cap_ship_piece2   
  8410. mass = 200.000000   
  8411. separable = true   
  8412. fuse = ku_battleship_body_fuse, 0.000000, 1   
  8413. fuse = ku_battleship_burning_fuse01, 0.500000, 17325   
  8414. group_dmg_obj = ku_battleship_dmg_nose_cap   
  8415. group_dmg_hp = DpNose   
  8416. hit_pts = 269300   
  8417. root_health_proxy = true   
  8418.    
  8419. [CollisionGroup]
  8420. obj = ku_front_lod1   
  8421. parent_impulse = 10.000000   
  8422. child_impulse = 10.000000   
  8423. debris_type = debris_vanish   
  8424. mass = 80.000000   
  8425. separable = true   
  8426. fuse = ku_battleship_body_fuse, 0.250000, 1   
  8427. fuse = ku_battleship_burning_fuse01, 0.500000, 17325   
  8428. dmg_obj = ku_battleship_dmg_front_cap   
  8429. dmg_hp = DpFront   
  8430. hit_pts = 269300   
  8431. root_health_proxy = true   
  8432.    
  8433. [CollisionGroup]
  8434. obj = Ku_rear_lod1   
  8435. parent_impulse = 10.000000   
  8436. child_impulse = 10.000000   
  8437. debris_type = debris_vanish   
  8438. mass = 80.000000   
  8439. separable = true   
  8440. fuse = ku_battleship_body_fuse, 0.750100, 1   
  8441. fuse = ku_battleship_burning_fuse03, 0.500000, 17325   
  8442. dmg_obj = ku_battleship_dmg_rear_cap   
  8443. dmg_hp = DpRear   
  8444. hit_pts = 269300   
  8445. root_health_proxy = true   
  8446.    
  8447. [CollisionGroup]
  8448. obj = Ku_engine_lod1   
  8449. parent_impulse = 10.000000   
  8450. child_impulse = 5000.000000   
  8451. debris_type = cap_ship_piece2   
  8452. mass = 200.000000   
  8453. separable = true   
  8454. fuse = ku_battleship_body_fuse, 0.900000, 1   
  8455. fuse = ku_battleship_burning_fuse04, 0.500000, 17325   
  8456. group_dmg_obj = ku_battleship_dmg_engine_cap   
  8457. group_dmg_hp = DpEngine   
  8458. hit_pts = 269300   
  8459. root_health_proxy = true   
  8460.    
  8461. [CollisionGroup]
  8462. obj = Ku_port_engine01_lod1   
  8463. separable = true   
  8464. parent_impulse = 600.000000   
  8465. child_impulse = 300.000000   
  8466. debris_type = debris_vanish   
  8467. mass = 3.000000   
  8468. fuse = ku_battleship_engine_fuse, 0.600000, 1   
  8469. dmg_obj = ku_battleship_dmg_port_engine01_cap   
  8470. dmg_hp = DpPortengine01   
  8471. hit_pts = 269300   
  8472. root_health_proxy = true   
  8473.    
  8474. [CollisionGroup]
  8475. obj = Ku_port_engine02_lod1   
  8476. fuse = ku_battleship_engine_fuse, 0.700000, 1   
  8477. dmg_obj = ku_battleship_dmg_port_engine01_cap   
  8478. dmg_hp = DpPortengine02   
  8479. separable = true   
  8480. parent_impulse = 600.000000   
  8481. child_impulse = 300.000000   
  8482. debris_type = debris_vanish   
  8483. mass = 3.000000   
  8484. hit_pts = 269300   
  8485. root_health_proxy = true   
  8486.    
  8487. [CollisionGroup]
  8488. obj = Ku_port_fan_lod1   
  8489. separable = true   
  8490. parent_impulse = 600.000000   
  8491. child_impulse = 80.000000   
  8492. debris_type = cap_ship_piece   
  8493. mass = 3.000000   
  8494. fuse = ku_battleship_body_fuse, 0.800000, 1   
  8495. hit_pts = 225775   
  8496. root_health_proxy = true   
  8497.    
  8498. [CollisionGroup]
  8499. obj = Ku_port_spikemount_lod1   
  8500. separable = true   
  8501. parent_impulse = 600.000000   
  8502. child_impulse = 150.000000   
  8503. debris_type = cap_ship_piece   
  8504. mass = 4.000000   
  8505. fuse = ku_battleship_body_fuse, 0.300000, 1   
  8506. hit_pts = 225775   
  8507. root_health_proxy = true   
  8508.    
  8509. [CollisionGroup]
  8510. obj = Ku_star_engine01_lod1   
  8511. separable = true   
  8512. parent_impulse = 600.000000   
  8513. child_impulse = 100.000000   
  8514. debris_type = cap_ship_piece   
  8515. mass = 3.000000   
  8516. fuse = ku_battleship_engine_fuse, 0.800000, 1   
  8517. dmg_obj = ku_battleship_dmg_starboard_engine01_cap   
  8518. dmg_hp = DpStarboardengine01   
  8519. hit_pts = 269300   
  8520. root_health_proxy = true   
  8521.    
  8522. [CollisionGroup]
  8523. obj = Ku_star_engine02_lod1   
  8524. separable = true   
  8525. parent_impulse = 600.000000   
  8526. child_impulse = 100.000000   
  8527. debris_type = cap_ship_piece   
  8528. mass = 3.000000   
  8529. fuse = ku_battleship_engine_fuse, 0.900000, 1   
  8530. dmg_obj = ku_battleship_dmg_starboard_engine02_cap   
  8531. dmg_hp = DpStarboardengine02   
  8532. hit_pts = 269300   
  8533. root_health_proxy = true   
  8534.    
  8535. [CollisionGroup]
  8536. obj = Ku_star_fan_lod1   
  8537. separable = true   
  8538. parent_impulse = 600.000000   
  8539. child_impulse = 100.000000   
  8540. debris_type = cap_ship_piece   
  8541. fuse = ku_battleship_body_fuse, 0.800000, 1   
  8542. mass = 2.000000   
  8543. hit_pts = 225775   
  8544. root_health_proxy = true   
  8545.    
  8546. [CollisionGroup]
  8547. obj = Ku_star_spikemount_lod1   
  8548. separable = true   
  8549. parent_impulse = 600.000000   
  8550. child_impulse = 150.000000   
  8551. debris_type = cap_ship_piece   
  8552. fuse = ku_battleship_body_fuse, 0.300000, 1   
  8553. mass = 4.000000   
  8554. hit_pts = 225775   
  8555. root_health_proxy = true   
  8556.    
  8557. [Simple]
  8558. nickname = ku_battleship_dmg_tower_cap   
  8559. DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_cntrltwr.3db   
  8560. material_library = ships\kusari\ku_capships.mat   
  8561. mass = 1000.000000   
  8562. LODranges = 0, 900, 20000   
  8563.    
  8564. [Simple]
  8565. nickname = ku_battleship_dmg_nose_cap   
  8566. DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_frnt.3db   
  8567. material_library = ships\kusari\ku_capships.mat   
  8568. mass = 1000.000000   
  8569. LODranges = 0, 900, 20000   
  8570.    
  8571. [Simple]
  8572. nickname = ku_battleship_dmg_front_cap   
  8573. DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_mid.3db   
  8574. material_library = ships\kusari\ku_capships.mat   
  8575. mass = 1000.000000   
  8576. LODranges = 0, 900, 20000   
  8577.    
  8578. [Simple]
  8579. nickname = ku_battleship_dmg_rear_cap   
  8580. DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_mid2.3db   
  8581. material_library = ships\kusari\ku_capships.mat   
  8582. mass = 1000.000000   
  8583. LODranges = 0, 900, 20000   
  8584.    
  8585. [Simple]
  8586. nickname = ku_battleship_dmg_engine_cap   
  8587. DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_rear.3db   
  8588. material_library = ships\kusari\ku_capships.mat   
  8589. mass = 1000.000000   
  8590. LODranges = 0, 900, 20000   
  8591.    
  8592. [Simple]
  8593. nickname = ku_battleship_dmg_port_engine01_cap   
  8594. DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_port_eng1.3db   
  8595. material_library = ships\kusari\ku_capships.mat   
  8596. mass = 1000.000000   
  8597. LODranges = 0, 900, 20000   
  8598.    
  8599. [Simple]
  8600. nickname = ku_battleship_dmg_starboard_engine01_cap   
  8601. DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_starboard_eng1.3db   
  8602. material_library = ships\kusari\ku_capships.mat   
  8603. mass = 1000.000000   
  8604. LODranges = 0, 900, 20000   
  8605.    
  8606. [Simple]
  8607. nickname = ku_battleship_dmg_starboard_engine02_cap   
  8608. DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_starboard_eng2.3db   
  8609. material_library = ships\kusari\ku_capships.mat   
  8610. mass = 1000.000000   
  8611. LODranges = 0, 900, 20000   
  8612.    
  8613. [Ship]
  8614. ids_name = 237050   
  8615. ids_info = 66677   
  8616. ids_info1 = 66597   
  8617. ids_info2 = 66608   
  8618. ids_info3 = 66678   
  8619. nickname = te_rh_cruiser 
  8620. ship_class = 2
  8621. LODranges = 0, 200, 400, 700, 6000   
  8622. msg_id_prefix = gcs_refer_shiparch_Rhed   
  8623. mission_property = can_use_jumps   
  8624. type = FREIGHTER   
  8625. DA_archetype = ships\rheinland\rh_cruiser\rh_cruiser.cmp   
  8626. material_library = ships\rheinland\rh_capships.mat   
  8627. material_library = fx\envmapbasic.mat   
  8628. envmap_material = envmapbasic   
  8629. linear_drag = 1.000000   
  8630. mass = 5000.000000   
  8631. hold_size = 600   
  8632. nanobot_limit = 100   
  8633. shield_battery_limit = 0  
  8634. explosion_arch = explosion_shipyard   
  8635. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  8636. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  8637. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  8638. steering_torque = 20000000.000000, 20000000.000000, 20000000.000000   
  8639. angular_drag = 132000000.000000, 132000000.000000, 132000000.000000   
  8640. rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000   
  8641. strafe_force = 20000   
  8642. strafe_power_usage = 2   
  8643. hit_pts = 300000   
  8644. nudge_force = 300000.000000   
  8645. HP_bay_surface = HpBayDoor01   
  8646. HP_bay_external = HpBayDoor02   
  8647. HP_tractor_source = HpTractor_Source   
  8648. num_exhaust_nozzles = 1   
  8649. cockpit = cockpits\rheinland\te_rh_cruiser.ini   
  8650. camera_offset = 65, 220   
  8651. camera_angular_acceleration = 0.050000   
  8652. camera_horizontal_turn_angle = 23   
  8653. camera_vertical_turn_up_angle = 5   
  8654. camera_vertical_turn_down_angle = 30   
  8655. max_bank_angle = 15    
  8656. bay_door_anim = Sc_open baydoor                         
  8657. bay_doors_open_snd = cargo_doors_open                         
  8658. bay_doors_close_snd = cargo_doors_close    
  8659. hp_type = hp_turret_special_10, HpTurret_R1_01, HpTurret_R2_01, HpTurret_R2_02, HpTurret_R2_03, HpTurret_R2_04, HpTurret_R2_05, HpTurret_R2_06, HpTurret_R3_01, HpTurret_R3_02, HpTurret_R4_01, HpTurret_R4_02, HpTurret_R4_03, HpTurret_R4_04, HpTurret_R4_05, HpTurret_R4_06   
  8660.    
  8661.    
  8662. [CollisionGroup]
  8663. obj = Rh_front_lod1   
  8664. separable = true   
  8665. parent_impulse = 10.000000   
  8666. child_impulse = 5000.000000   
  8667. debris_type = cap_ship_piece2   
  8668. fuse = rh_cruiser_body_fuse, 0.000000, 1   
  8669. fuse = rh_cruiser_burning_fuse01, 0.000000, 10825   
  8670. group_dmg_hp = DpFront   
  8671. group_dmg_obj = rh_cruiser_dmg_front_cap   
  8672. mass = 500.000000   
  8673. hit_pts = 143300   
  8674. root_health_proxy = true   
  8675.    
  8676. [CollisionGroup]
  8677. obj = Rh_cntrltwr_lod1   
  8678. separable = true   
  8679. parent_impulse = 90.000000   
  8680. child_impulse = 60.000000   
  8681. debris_type = debris_vanish   
  8682. fuse = rh_cruiser_tower_fuse, 0.000000, 1   
  8683. dmg_hp = DpCntrltwr   
  8684. dmg_obj = rh_cruiser_dmg_control_tower_cap   
  8685. hit_pts = 143300   
  8686. root_health_proxy = true   
  8687.    
  8688. [CollisionGroup]
  8689. obj = engine_lod1   
  8690. separable = true   
  8691. parent_impulse = 90.000000   
  8692. child_impulse = 60.000000   
  8693. debris_type = debris_vanish   
  8694. fuse = rh_cruiser_engine_fuse, 0.000000, 1   
  8695. fuse = rh_cruiser_burning_fuse04, 0.000000, 10825   
  8696. dmg_hp = DpEngine   
  8697. dmg_obj = rh_cruiser_dmg_engine_cap   
  8698. hit_pts = 143300   
  8699. root_health_proxy = true   
  8700.    
  8701. [CollisionGroup]
  8702. obj = Rh_starboard_tower_lod1   
  8703. separable = true   
  8704. parent_impulse = 60.000000   
  8705. child_impulse = 30.000000   
  8706. debris_type = debris_vanish   
  8707. fuse = rh_cruiser_starboard_tower_fuse, 0.000000, 1   
  8708. dmg_hp = DpStarboard tower   
  8709. dmg_obj = rh_cruiser_dmg_starboard_tower_cap   
  8710. hit_pts = 143300   
  8711. root_health_proxy = true   
  8712.    
  8713. [CollisionGroup]
  8714. obj = Rh_port_tower_lod1   
  8715. separable = true   
  8716. parent_impulse = 60.000000   
  8717. child_impulse = 30.000000   
  8718. debris_type = debris_vanish   
  8719. fuse = rh_cruiser_port_tower_fuse, 0.000000, 1   
  8720. dmg_hp = DPPort tower   
  8721. dmg_obj = rh_cruiser_dmg_port_tower_cap   
  8722. hit_pts = 143300   
  8723. root_health_proxy = true   
  8724.    
  8725. [Simple]
  8726. nickname = rh_cruiser_dmg_control_tower_cap   
  8727. DA_archetype = Ships\rheinland\rh_cruiser\rh_cruiser_dmg_cntrltwr.3db   
  8728. material_library = ships\rheinland\rh_capships.mat   
  8729. mass = 5.000000   
  8730. LODranges = 0, 6000   
  8731.    
  8732. [Simple]
  8733. nickname = rh_cruiser_dmg_front_cap   
  8734. DA_archetype = Ships\rheinland\rh_cruiser\rh_cruiser_dmg_frnt.3db   
  8735. material_library = ships\rheinland\rh_capships.mat   
  8736. mass = 5.000000   
  8737. LODranges = 0, 200, 6000   
  8738.    
  8739. [Simple]
  8740. nickname = rh_cruiser_dmg_engine_cap   
  8741. DA_archetype = Ships\rheinland\rh_cruiser\rh_cruiser_dmg_engine.3db   
  8742. material_library = ships\rheinland\rh_capships.mat   
  8743. mass = 5.000000   
  8744. LODranges = 0, 200, 6000   
  8745.    
  8746. [Simple]
  8747. nickname = rh_cruiser_dmg_port_tower_cap   
  8748. DA_archetype = Ships\rheinland\rh_cruiser\rh_cruiser_dmg_port_tower.3db   
  8749. material_library = ships\rheinland\rh_capships.mat   
  8750. mass = 5.000000   
  8751. LODranges = 0, 200, 6000   
  8752.    
  8753. [Simple]
  8754. nickname = rh_cruiser_dmg_starboard_tower_cap   
  8755. DA_archetype = Ships\rheinland\rh_cruiser\rh_cruiser_dmg_starboard_tower.3db   
  8756. material_library = ships\rheinland\rh_capships.mat   
  8757. mass = 5.000000   
  8758. LODranges = 0, 200, 6000   
  8759.    
  8760. [Ship]
  8761. ids_name = 237010   
  8762. ids_info = 66665   
  8763. ids_info1 = 66514   
  8764. ids_info2 = 66608   
  8765. ids_info3 = 66666   
  8766. nickname = te_br_gunboat
  8767. ship_class = 0
  8768. LODranges = 0, 300, 600, 4000   
  8769. msg_id_prefix = gcs_refer_shiparch_Breg   
  8770. mission_property = can_use_jumps   
  8771. type = FREIGHTER   
  8772. DA_archetype = ships\bretonia\br_gunship\br_gunship.cmp   
  8773. material_library = ships\bretonia\br_capships.mat   
  8774. material_library = fx\envmapbasic.mat   
  8775. envmap_material = envmapbasic   
  8776. linear_drag = 1.000000   
  8777. mass = 1000.000000   
  8778. hold_size = 600   
  8779. nanobot_limit = 100   
  8780. shield_battery_limit = 0  
  8781. hit_pts = 100000   
  8782. explosion_arch = explosion_shipyard   
  8783. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  8784. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  8785. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  8786. ;fuse = br_gunship_fuse, 0.000000, 1   
  8787. ;fuse = br_gunship_burning_fuse01, 0.000000, 875   
  8788. ;fuse = br_gunship_burning_fuse02, 0.000000, 438   
  8789. steering_torque = 60000000.000000, 60000000.000000, 60000000.000000   
  8790. angular_drag = 120000000.000000, 120000000.000000, 120000000.000000   
  8791. rotation_inertia = 16800000.000000, 16800000.000000, 16800000.000000   
  8792. nudge_force = 150000.000000   
  8793. HP_bay_surface = HpBayDoor01   
  8794. HP_bay_external = HpBayDoor02   
  8795. HP_tractor_source = HpTractor_Source   
  8796. num_exhaust_nozzles = 2   
  8797. cockpit = cockpits\bretonia\te_br_gunboat.ini   
  8798. max_bank_angle = 15     
  8799. camera_offset = 50, 150   
  8800. camera_angular_acceleration = 0.050000   
  8801. camera_horizontal_turn_angle = 23   
  8802. camera_vertical_turn_up_angle = 5   
  8803. camera_vertical_turn_down_angle = 30   
  8804. strafe_force = 20000   
  8805. strafe_power_usage = 2   
  8806. bay_door_anim = Sc_open baydoor                         
  8807. bay_doors_open_snd = cargo_doors_open                         
  8808. bay_doors_close_snd = cargo_doors_close    
  8809. hp_type = hp_turret_special_10, HpTurret_B3_01, HpTurret_B4_01, HpTurret_B4_02, HpTurret_B4_03  
  8810. hp_type = hp_gun_special_10, HpTurret_B3_02, HpTurret_B3_03   
  8811.    
  8812.    
  8813. [CollisionGroup]
  8814. obj = br_cntrl_twr_lod1   
  8815. separable = true   
  8816. debris_type = debris_vanish   
  8817. parent_impulse = 500.000000   
  8818. child_impulse = 10.000000   
  8819. mass = 200.000000   
  8820. fuse = br_gunship_fuse, 0.000000, 1   
  8821. dmg_obj = b_gunship_tower_cap   
  8822. dmg_hp = DpCntrltwr   
  8823. hit_pts = 93500   
  8824. root_health_proxy = true   
  8825.    
  8826. [CollisionGroup]
  8827. obj = br_tail_lod1   
  8828. separable = true   
  8829. parent_impulse = 500.000000   
  8830. child_impulse = 10.000000   
  8831. debris_type = debris_vanish   
  8832. mass = 200.000000   
  8833. fuse = br_gunship_fuse, 0.000000, 1   
  8834. dmg_obj = b_gunship_tail_cap   
  8835. dmg_hp = DpTail   
  8836. hit_pts = 93500   
  8837. root_health_proxy = true   
  8838.    
  8839. [CollisionGroup]
  8840. obj = br_port_eng_lod1   
  8841. separable = true   
  8842. parent_impulse = 500.000000   
  8843. child_impulse = 10.000000   
  8844. debris_type = debris_vanish   
  8845. mass = 200.000000   
  8846. fuse = br_gunship_fuse, 0.000000, 1   
  8847. dmg_obj = b_gunship_port_eng_cap   
  8848. dmg_hp = DpPortengine   
  8849. hit_pts = 93500   
  8850. root_health_proxy = true   
  8851.    
  8852. [CollisionGroup]
  8853. obj = br_star_eng_lod1   
  8854. separable = true   
  8855. parent_impulse = 500.000000   
  8856. child_impulse = 10.000000   
  8857. debris_type = debris_vanish   
  8858. mass = 200.000000   
  8859. fuse = br_gunship_fuse, 0.000000, 1   
  8860. dmg_obj = b_gunship_starboard_eng_cap   
  8861. dmg_hp = DpStarboardengine   
  8862. hit_pts = 93500   
  8863. root_health_proxy = true   
  8864.    
  8865. [CollisionGroup]
  8866. obj = br_port_wing_lod1   
  8867. separable = true   
  8868. parent_impulse = 0   
  8869. child_impulse = 1500.000000   
  8870. debris_type = cap_ship_piece   
  8871. mass = 200.000000   
  8872. fuse = br_gunship_fuse, 0.000000, 1   
  8873. group_dmg_hp = DpPortwing   
  8874. group_dmg_obj = b_gunship_port_wing_cap   
  8875. hit_pts = 93500   
  8876. root_health_proxy = true   
  8877.    
  8878. [CollisionGroup]
  8879. obj = br_star_wing_lod1   
  8880. separable = true   
  8881. parent_impulse = 0   
  8882. child_impulse = 1800.000000   
  8883. debris_type = cap_ship_piece   
  8884. mass = 200.000000   
  8885. fuse = br_gunship_fuse, 0.000000, 1   
  8886. group_dmg_hp = DpStarboardwing   
  8887. group_dmg_obj = b_gunship_starboard_wing_cap   
  8888. hit_pts = 93500   
  8889. root_health_proxy = true   
  8890.    
  8891. [Simple]
  8892. nickname = b_gunship_tower_cap   
  8893. DA_archetype = Ships\bretonia\br_gunship\br_gunship_dmg_cntrl_twr.3db   
  8894. material_library = ships\bretonia\br_capships.mat   
  8895. mass = 10.000000   
  8896. hit_pts = 200   
  8897. LODranges = 0, 300, 4000   
  8898.    
  8899. [Simple]
  8900. nickname = b_gunship_tail_cap   
  8901. DA_archetype = Ships\bretonia\br_gunship\br_gunship_dmg_tail.3db   
  8902. material_library = ships\bretonia\br_capships.mat   
  8903. mass = 10.000000   
  8904. hit_pts = 200   
  8905. LODranges = 0, 300, 4000   
  8906.    
  8907. [Simple]
  8908. nickname = b_gunship_port_wing_cap   
  8909. DA_archetype = Ships\bretonia\br_gunship\br_gunship_dmg_port_wing.3db   
  8910. material_library = ships\bretonia\br_capships.mat   
  8911. mass = 10.000000   
  8912. hit_pts = 200   
  8913. LODranges = 0, 300, 4000   
  8914.    
  8915. [Simple]
  8916. nickname = b_gunship_starboard_wing_cap   
  8917. DA_archetype = Ships\bretonia\br_gunship\br_gunship_dmg_starboard_wing.3db   
  8918. material_library = ships\bretonia\br_capships.mat   
  8919. mass = 10.000000   
  8920. hit_pts = 200   
  8921. LODranges = 0, 300, 4000   
  8922.    
  8923. [Simple]
  8924. nickname = b_gunship_port_eng_cap   
  8925. DA_archetype = Ships\bretonia\br_gunship\br_gunship_dmg_port_engine.3db   
  8926. material_library = ships\bretonia\br_capships.mat   
  8927. mass = 10.000000   
  8928. hit_pts = 200   
  8929. LODranges = 0, 300, 4000   
  8930.    
  8931. [Simple]
  8932. nickname = b_gunship_starboard_eng_cap   
  8933. DA_archetype = Ships\bretonia\br_gunship\br_gunship_dmg_starboard_engine.3db   
  8934. material_library = ships\bretonia\br_capships.mat   
  8935. mass = 10.000000   
  8936. hit_pts = 200   
  8937. LODranges = 0, 300, 4000   
  8938.    
  8939. [Ship]
  8940. ids_name = 237006   
  8941. ids_info = 66667   
  8942. ids_info1 = 66504   
  8943. ids_info2 = 66608   
  8944. ids_info3 = 66668   
  8945. ship_class = 0
  8946. nickname = te_br_destroyer   
  8947. msg_id_prefix = gcs_refer_shiparch_Bred   
  8948. mission_property = can_use_jumps   
  8949. LODranges = 0, 350, 550, 6000   
  8950. type = FREIGHTER   
  8951. DA_archetype = ships\bretonia\br_destroyer\br_destroyer.cmp   
  8952. material_library = ships\bretonia\br_capships.mat   
  8953. material_library = fx\envmapbasic.mat   
  8954. envmap_material = envmapbasic   
  8955. linear_drag = 1.000000   
  8956. mass = 5000.000000   
  8957. hold_size = 600   
  8958. nanobot_limit = 100   
  8959. shield_battery_limit = 0  
  8960. hit_pts = 300000   
  8961. explosion_arch = explosion_shipyard   
  8962. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  8963. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  8964. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  8965. ;fuse = br_destroyer_fuse, 1.000000, 1   
  8966. ;fuse = br_destroyer_burning_fuse01, 0.000000, 10825   
  8967. ;fuse = br_destroyer_burning_fuse02, 0.000000, 5413   
  8968. steering_torque = 20000000.000000, 20000000.000000, 20000000.000000   
  8969. angular_drag = 132000000.000000, 132000000.000000, 132000000.000000   
  8970. rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000   
  8971. nudge_force = 360000.000000   
  8972. strafe_force = 20000   
  8973. strafe_power_usage = 2   
  8974. cockpit = cockpits\bretonia\te_br_destroyer.ini   
  8975. max_bank_angle = 15     
  8976. camera_offset = 50, 220   
  8977. camera_angular_acceleration = 0.050000   
  8978. camera_horizontal_turn_angle = 23   
  8979. camera_vertical_turn_up_angle = 5   
  8980. camera_vertical_turn_down_angle = 30   
  8981. HP_bay_surface = HpBayDoor01   
  8982. HP_bay_external = HpBayDoor02   
  8983. HP_tractor_source = HpTractor_Source   
  8984. num_exhaust_nozzles = 2   
  8985. bay_door_anim = Sc_open baydoor                         
  8986. bay_doors_open_snd = cargo_doors_open                         
  8987. bay_doors_close_snd = cargo_doors_close    
  8988. hp_type = hp_turret_special_10, HpTurret_B3_01, HpTurret_B4_01, HpTurret_B4_02, HpTurret_B4_03, HpTurret_B1_01, HpTurret_B2_01, HpTurret_B2_02   
  8989. hp_type = hp_gun_special_10, HpTurret_B3_02, HpTurret_B3_03   
  8990.   
  8991.    
  8992.    
  8993. [CollisionGroup]
  8994. obj = Br_frnt_bdy_lod1   
  8995. separable = true   
  8996. parent_impulse = 60.000000   
  8997. child_impulse = 600.000000   
  8998. debris_type = cap_ship_piece   
  8999. mass = 201.000000   
  9000. fuse = br_destroyer_fuse, 0.000000, 1   
  9001. fuse = br_destroyer_burning_fuse03, 0.000000, 10925   
  9002. fuse = br_destroyer_burning_fuse04, 0.000000, 5413   
  9003. hit_pts = 243300   
  9004. root_health_proxy = true   
  9005.    
  9006. [CollisionGroup]
  9007. obj = Br_frnt_bdy_top_lod1   
  9008. separable = true   
  9009. parent_impulse = 60.000000   
  9010. child_impulse = 10.000000   
  9011. debris_type = cap_ship_piece   
  9012. mass = 201.000000   
  9013. fuse = br_destroyer_fuse, 0.000000, 1   
  9014. fuse = br_destroyer_burning_fuse03, 0.000000, 10825   
  9015. fuse = br_destroyer_burning_fuse04, 0.000000, 5413   
  9016. dmg_hp = DpFrnt_bdy_top   
  9017. dmg_obj = b_destroyer_body_cap   
  9018. hit_pts = 243300   
  9019. root_health_proxy = true   
  9020.    
  9021. [CollisionGroup]
  9022. obj = Br_wpn_platform_lod1   
  9023. separable = true   
  9024. parent_impulse = 60.000000   
  9025. child_impulse = 10.000000   
  9026. debris_type = debris_vanish   
  9027. mass = 201.000000   
  9028. fuse = br_destroyer_wplat_fuse, 0.000000, 1   
  9029. fuse = br_destroyer_burning_fuse03, 0.000000, 10825   
  9030. fuse = br_destroyer_burning_fuse04, 0.000000, 5413   
  9031. dmg_obj = b_destroyer_wplat_cap   
  9032. dmg_hp = DpWpn_platform   
  9033. hit_pts = 243300   
  9034. root_health_proxy = true   
  9035.    
  9036. [CollisionGroup]
  9037. obj = br_cntrl_twr_lod1   
  9038. separable = true   
  9039. parent_impulse = 60.000000   
  9040. child_impulse = 10.000000   
  9041. debris_type = debris_vanish   
  9042. mass = 201.000000   
  9043. fuse = br_destroyer_fuse, 0.000000, 1   
  9044. dmg_obj = b_destroyer_tower_cap   
  9045. dmg_hp = DpCntrltwr   
  9046. hit_pts = 243300   
  9047. root_health_proxy = true   
  9048.    
  9049. [CollisionGroup]
  9050. obj = br_port_eng_lod1   
  9051. separable = true   
  9052. parent_impulse = 60.000000   
  9053. child_impulse = 10.000000   
  9054. debris_type = debris_vanish   
  9055. mass = 201.000000   
  9056. fuse = br_destroyer_fuse, 1.000000, 1   
  9057. dmg_obj = b_destroyer_port_eng_cap   
  9058. dmg_hp = DpPortengine   
  9059. hit_pts = 243300   
  9060. root_health_proxy = true   
  9061.    
  9062. [CollisionGroup]
  9063. obj = br_star_eng_lod1   
  9064. separable = true   
  9065. parent_impulse = 60.000000   
  9066. child_impulse = 10.000000   
  9067. debris_type = debris_vanish   
  9068. mass = 201.000000   
  9069. fuse = br_destroyer_fuse, 1.000000, 1   
  9070. dmg_obj = b_destroyer_starboard_eng_cap   
  9071. dmg_hp = DpStarboardengine   
  9072. hit_pts = 243300   
  9073. root_health_proxy = true   
  9074.    
  9075. [Simple]
  9076. nickname = b_destroyer_tower_cap   
  9077. DA_archetype = Ships\bretonia\br_destroyer\br_destroyer_dmg_cntrl_twr.3db   
  9078. material_library = ships\bretonia\br_capships.mat   
  9079. LODranges = 0, 350, 6000   
  9080. mass = 10.000000   
  9081. hit_pts = 200   
  9082.    
  9083. [Simple]
  9084. nickname = b_destroyer_body_cap   
  9085. DA_archetype = Ships\bretonia\br_destroyer\br_destroyer_dmg_frnt_bdy_top.3db   
  9086. material_library = ships\bretonia\br_capships.mat   
  9087. LODranges = 0, 350, 6000   
  9088. mass = 10.000000   
  9089. hit_pts = 200   
  9090.    
  9091. [Simple]
  9092. nickname = b_destroyer_wplat_cap   
  9093. DA_archetype = Ships\bretonia\br_destroyer\br_destroyer_dmg_wpn_platform.3db   
  9094. material_library = ships\bretonia\br_capships.mat   
  9095. LODranges = 0, 350, 6000   
  9096. mass = 10.000000   
  9097. hit_pts = 200   
  9098.    
  9099. [Simple]
  9100. nickname = b_destroyer_port_eng_cap   
  9101. DA_archetype = Ships\bretonia\br_destroyer\br_destroyer_dmg_port_engine.3db   
  9102. material_library = ships\bretonia\br_capships.mat   
  9103. LODranges = 0, 350, 6000   
  9104. mass = 10.000000   
  9105. hit_pts = 200   
  9106.    
  9107. [Simple]
  9108. nickname = b_destroyer_starboard_eng_cap   
  9109. DA_archetype = Ships\bretonia\br_destroyer\br_destroyer_dmg_starboard_engine.3db   
  9110. material_library = ships\bretonia\br_capships.mat   
  9111. LODranges = 0, 350, 6000   
  9112. mass = 10.000000   
  9113. hit_pts = 200   
  9114.    
  9115. [Ship]
  9116. ids_name = 237005   
  9117. ids_info = 66669   
  9118. ids_info1 = 66503   
  9119. ids_info2 = 66608   
  9120. ids_info3 = 66670   
  9121. ship_class = 0
  9122. nickname = te_br_battleship   
  9123. LODranges = 0, 500, 1000, 3000, 20000   
  9124. msg_id_prefix = gcs_refer_shiparch_Breb   
  9125. mission_property = can_use_jumps   
  9126. type = FREIGHTER   
  9127. DA_archetype = ships\bretonia\br_battleship\br_battleship.cmp   
  9128. material_library = ships\bretonia\br_capships.mat   
  9129. material_library = fx\envmapbasic.mat   
  9130. envmap_material = envmapbasic   
  9131. linear_drag = 1.000000   
  9132. mass = 100000.000000   
  9133. hold_size = 600   
  9134. nanobot_limit = 100   
  9135. shield_battery_limit = 0  
  9136. hit_pts = 500000   
  9137. explosion_arch = explosion_shipyard   
  9138. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  9139. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  9140. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  9141. steering_torque = 900000000, 900000000, 900000000   
  9142. angular_drag = 6400000000, 6400000000, 6400000000   
  9143. rotation_inertia = 1600000000, 3200000000, 3200000000   
  9144. nudge_force = 3000000.000000   
  9145. strafe_force = 200000   
  9146. strafe_power_usage = 2   
  9147. bay_door_anim = Sc_open dock1   
  9148. bay_doors_open_snd = hanger_doors_opening   
  9149. bay_doors_close_snd = hanger_doors_closing   
  9150. HP_bay_surface = HpRunninglight15   
  9151. HP_bay_external = HpRunninglight16   
  9152. HP_tractor_source = HpTractor_Source   
  9153. num_exhaust_nozzles = 1   
  9154. cockpit = cockpits\bretonia\te_br_battleship.ini   
  9155. camera_offset = 125, 500   
  9156. camera_angular_acceleration = 0.050000   
  9157. camera_horizontal_turn_angle = 23   
  9158. camera_vertical_turn_up_angle = 5   
  9159. camera_vertical_turn_down_angle = 30   
  9160. max_bank_angle = 15   
  9161. hp_type = hp_turret_special_10, HpTurret_B1_01, HpTurret_B1_02, HpTurret_B1_03, HpTurret_B2_01, HpTurret_B2_02, HpTurret_B2_03, HpTurret_B2_04, HpTurret_B4_01, HpTurret_B4_02, HpTurret_B4_03, HpTurret_B4_04, HpTurret_B4_05, HpRunningLight19, HpRunningLight09, HpRunningLight20   
  9162.    
  9163.    
  9164. [CollisionGroup]
  9165. obj = br_cntrl_twr_lod1   
  9166. separable = true   
  9167. parent_impulse = 60.000000   
  9168. child_impulse = 10.000000   
  9169. debris_type = debris_vanish   
  9170. mass = 30.000000   
  9171. dmg_hp = DpCntrltwr   
  9172. dmg_obj = b_battleship_tower_cap   
  9173. fuse = b_battleship_body_fuse, 0.100000, 1   
  9174. hit_pts = 269300   
  9175. root_health_proxy = true   
  9176.    
  9177. [CollisionGroup]
  9178. obj = Br_frnt_lod1   
  9179. separable = true   
  9180. parent_impulse = 60.000000   
  9181. child_impulse = 5000.000000   
  9182. debris_type = cap_ship_piece2   
  9183. mass = 200.000000   
  9184. fuse = b_battleship_body_fuse, 0.000000, 1   
  9185. fuse = br_battleship_burning_fuse01, 0.000000, 17325   
  9186. group_dmg_hp = DpNeck   
  9187. group_dmg_obj = b_battleship_head_dmg_cap   
  9188. hit_pts = 369300   
  9189. root_health_proxy = true   
  9190.    
  9191. [CollisionGroup]
  9192. obj = Br_main_lod1   
  9193. separable = true   
  9194. parent_impulse = 60.000000   
  9195. child_impulse = 10.000000   
  9196. debris_type = debris_vanish   
  9197. mass = 200.000000   
  9198. dmg_hp = DpMain   
  9199. dmg_obj = b_battleship_neck_dmg_cap   
  9200. fuse = b_battleship_body_fuse, 0.300000, 1   
  9201. fuse = br_battleship_burning_fuse01, 0.000000, 17325   
  9202. hit_pts = 369300   
  9203. root_health_proxy = true   
  9204.    
  9205. [CollisionGroup]
  9206. obj = Br_port_gen_lod1   
  9207. separable = true   
  9208. parent_impulse = 60.000000   
  9209. child_impulse = 10.000000   
  9210. debris_type = debris_vanish   
  9211. mass = 20.000000   
  9212. dmg_hp = DpPortgen   
  9213. dmg_obj = b_battleship_port_gen_cap   
  9214. fuse = b_battleship_port_gen_fuse, 0.000000, 1   
  9215. hit_pts = 228663   
  9216. root_health_proxy = true   
  9217.    
  9218. [CollisionGroup]
  9219. obj = Br_starboard_gen_lod1   
  9220. separable = true   
  9221. parent_impulse = 60.000000   
  9222. child_impulse = 10.000000   
  9223. debris_type = debris_vanish   
  9224. mass = 20.000000   
  9225. dmg_hp = DpStarboardgen   
  9226. dmg_obj = b_battleship_starboard_gen_cap   
  9227. fuse = b_battleship_star_gen_fuse, 0.000000, 1   
  9228. hit_pts = 228663   
  9229. root_health_proxy = true   
  9230.    
  9231. [CollisionGroup]
  9232. obj = br_tail_lod1   
  9233. separable = true   
  9234. parent_impulse = 60.000000   
  9235. child_impulse = 10.000000   
  9236. debris_type = debris_vanish   
  9237. mass = 200.000000   
  9238. dmg_hp = DpTail   
  9239. dmg_obj = b_battleship_butt_dmg_cap   
  9240. fuse = b_battleship_body_fuse, 0.750000, 1   
  9241. fuse = br_battleship_burning_fuse03, 0.000000, 17325   
  9242. hit_pts = 369300   
  9243. root_health_proxy = true   
  9244.    
  9245. [CollisionGroup]
  9246. obj = Br_thruster_lod1   
  9247. separable = true   
  9248. parent_impulse = 60.000000   
  9249. child_impulse = 5000.000000   
  9250. debris_type = cap_ship_piece   
  9251. mass = 200.000000   
  9252. group_dmg_hp = DpReactor   
  9253. group_dmg_obj = b_battleship_tail_dmg_cap   
  9254. fuse = b_battleship_body_fuse, 0.900000, 1   
  9255. fuse = br_battleship_burning_fuse03, 0.000000, 17325   
  9256. hit_pts = 369300   
  9257. root_health_proxy = true   
  9258.    
  9259. [CollisionGroup]
  9260. obj = Br_engine_lod1   
  9261. separable = true   
  9262. debris_type = debris_vanish   
  9263. mass = 30.000000   
  9264. dmg_hp = DpEngine   
  9265. dmg_obj = b_battleship_engine_cap   
  9266. fuse = b_battleship_body_fuse, 1.000000, 1   
  9267. fuse = br_battleship_burning_fuse03, 0.000000, 17325   
  9268. parent_impulse = 10.000000   
  9269. child_impulse = 10.000000   
  9270. hit_pts = 369300   
  9271. root_health_proxy = true   
  9272.    
  9273. [Simple]
  9274. nickname = b_battleship_head_dmg_cap   
  9275. DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_neck.3db   
  9276. mass = 1000.000000   
  9277. hit_pts = 200   
  9278. material_library = ships\bretonia\br_capships.mat   
  9279. LODranges = 0, 20000   
  9280.    
  9281. [Simple]
  9282. nickname = b_battleship_neck_dmg_cap   
  9283. DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_main.3db   
  9284. mass = 1000.000000   
  9285. hit_pts = 200   
  9286. material_library = ships\bretonia\br_capships.mat   
  9287. LODranges = 0, 20000   
  9288.    
  9289. [Simple]
  9290. nickname = b_battleship_butt_dmg_cap   
  9291. DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_tail.3db   
  9292. mass = 1000.000000   
  9293. hit_pts = 200   
  9294. material_library = ships\bretonia\br_capships.mat   
  9295. LODranges = 0, 20000   
  9296.    
  9297. [Simple]
  9298. nickname = b_battleship_tail_dmg_cap   
  9299. DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_reactor.3db   
  9300. mass = 1000.000000   
  9301. hit_pts = 200   
  9302. material_library = ships\bretonia\br_capships.mat   
  9303. LODranges = 0, 20000   
  9304.    
  9305. [Simple]
  9306. nickname = b_battleship_tower_cap   
  9307. DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_cntrltwr.3db   
  9308. mass = 1000.000000   
  9309. hit_pts = 200   
  9310. material_library = ships\bretonia\br_capships.mat   
  9311. LODranges = 0, 20000   
  9312.    
  9313. [Simple]
  9314. nickname = b_battleship_port_gen_cap   
  9315. DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_port_gen.3db   
  9316. mass = 10.000000   
  9317. hit_pts = 200   
  9318. material_library = ships\bretonia\br_capships.mat   
  9319. LODranges = 0, 20000   
  9320.    
  9321. [Simple]
  9322. nickname = b_battleship_starboard_gen_cap   
  9323. DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_starboard_gen.3db   
  9324. mass = 10.000000   
  9325. hit_pts = 200   
  9326. material_library = ships\bretonia\br_capships.mat   
  9327. LODranges = 0, 20000   
  9328.    
  9329. [Simple]
  9330. nickname = b_battleship_engine_cap   
  9331. DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_engine.3db   
  9332. mass = 10.000000   
  9333. hit_pts = 200   
  9334. material_library = ships\bretonia\br_capships.mat   
  9335. LODranges = 0, 20000   
  9336.    
  9337.    
  9338. [Ship]
  9339. ids_name = 237049   
  9340. ids_info = 66679   
  9341. ids_info1 = 66596   
  9342. ids_info2 = 66608   
  9343. ids_info3 = 66680
  9344. nickname = te_rh_battleship
  9345. ship_class = 2
  9346. LODranges = 0, 900, 1200, 3500, 4000, 20000   
  9347. msg_id_prefix = gcs_refer_shiparch_Rheb   
  9348. mission_property = can_use_jumps   
  9349. type = FREIGHTER   
  9350. DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp   
  9351. material_library = ships\rheinland\rh_capships.mat   
  9352. material_library = fx\envmapbasic.mat   
  9353. envmap_material = envmapbasic   
  9354. hold_size = 600   
  9355. nanobot_limit = 100   
  9356. shield_battery_limit = 0  
  9357. hit_pts = 500000   
  9358. explosion_arch = explosion_shipyard   
  9359. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  9360. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  9361. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  9362. linear_drag = 1.000000   
  9363. mass = 100000.000000   
  9364. steering_torque = 900000000, 900000000, 900000000   
  9365. angular_drag = 6400000000, 6400000000, 6400000000   
  9366. rotation_inertia = 1600000000, 3200000000, 3200000000   
  9367. nudge_force = 3000000.000000   
  9368. strafe_force = 20000000   
  9369. strafe_power_usage = 2   
  9370. HP_bay_surface = HpBayDoor01   
  9371. HP_bay_external = HpBayDoor02   
  9372. docking_sphere = berth, HpDockMountA, 2, Sc_open dock A   
  9373. docking_camera = 0   
  9374. HP_tractor_source = HpTractor_Source   
  9375. num_exhaust_nozzles = 1   
  9376. cockpit = cockpits\rheinland\te_rh_battleship.ini   
  9377. camera_offset = 180, 700   
  9378. camera_angular_acceleration = 0.050000   
  9379. camera_horizontal_turn_angle = 23   
  9380. camera_vertical_turn_up_angle = 5   
  9381. camera_vertical_turn_down_angle = 30   
  9382. max_bank_angle = 15   
  9383. bay_door_anim = Sc_open baydoor                         
  9384. bay_doors_open_snd = cargo_doors_open                         
  9385. bay_doors_close_snd = cargo_doors_close    
  9386. hp_type = hp_turret_special_10, HpTurret_R1_01, HpTurret_R1_02, HpTurret_R1_03, HpTurret_R1_04, HpTurret_R2_01, HpTurret_R2_02, HpTurret_R2_03, HpTurret_R2_04, HpTurret_R3_01, HpTurret_R3_02, HpTurret_R3_03, HpTurret_R3_04, HpTurret_R3_05, HpTurret_R3_06, HpTurret_R4_01, HpTurret_R4_02, HpTurret_R4_03, HpTurret_R4_04, HpTurret_R4_05, HpTurret_R4_06, HpTurret_R4_07   
  9387.    
  9388. [CollisionGroup]
  9389. obj = Rh_frnt_lod1   
  9390. separable = true   
  9391. parent_impulse = 0   
  9392. child_impulse = 5000.000000   
  9393. debris_type = cap_ship_piece2   
  9394. mass = 200.000000   
  9395. fuse = r_battleship_body_fuse, 0.000000, 1   
  9396. fuse = rh_battleship_burning_fuse01, 0.000000, 17325   
  9397. group_dmg_hp = DpFrnt   
  9398. group_dmg_obj = rh_battleship_head_dmg_cap   
  9399. hit_pts = 550300   
  9400. root_health_proxy = true   
  9401.    
  9402. [CollisionGroup]
  9403. obj = Rh_cntrl_twr_lod1   
  9404. separable = true   
  9405. parent_impulse = 0   
  9406. child_impulse = 30.000000   
  9407. debris_type = debris_vanish   
  9408. mass = 200.000000   
  9409. fuse = r_battleship_body_fuse, 0.000000, 1   
  9410. dmg_hp = DpCntrltwr   
  9411. dmg_obj = rh_battleship_control_tower_dmg_cap   
  9412. hit_pts = 550300   
  9413. root_health_proxy = true   
  9414.    
  9415. [CollisionGroup]
  9416. obj = Rh_thruster_lod1   
  9417. separable = true   
  9418. parent_impulse = 0   
  9419. child_impulse = 5000.000000   
  9420. debris_type = cap_ship_piece   
  9421. mass = 200.000000   
  9422. fuse = r_battleship_body_fuse, 1.000000, 1   
  9423. fuse = rh_battleship_burning_fuse03, 0.000000, 17325   
  9424. group_dmg_hp = DpReactor   
  9425. group_dmg_obj = rh_battleship_tail_dmg_cap   
  9426. hit_pts = 550300   
  9427. root_health_proxy = true   
  9428.    
  9429. [CollisionGroup]
  9430. obj = Rh_star_shield_lod1   
  9431. separable = true   
  9432. parent_impulse = 0   
  9433. child_impulse = 30.000000   
  9434. debris_type = debris_vanish   
  9435. mass = 200.000000   
  9436. fuse = r_battleship_starboard_shield_fuse, 0.000000, 1   
  9437. dmg_hp = DpStarboard_shield   
  9438. dmg_obj = rh_battleship_starboard_shield_dmg_cap   
  9439. hit_pts = 550300   
  9440. root_health_proxy = true   
  9441.    
  9442. [CollisionGroup]
  9443. obj = Rh_engine_lod1   
  9444. separable = true   
  9445. parent_impulse = 0   
  9446. child_impulse = 30.000000   
  9447. debris_type = debris_vanish   
  9448. mass = 200.000000   
  9449. fuse = r_battleship_body_fuse, 1.000000, 1   
  9450. fuse = rh_battleship_burning_fuse03, 0.000000, 17325   
  9451. dmg_hp = DpThruster   
  9452. dmg_obj = rh_battleship_engine_dmg_cap   
  9453. hit_pts = 550300   
  9454. root_health_proxy = true   
  9455.    
  9456. [CollisionGroup]
  9457. obj = Rh_port_shield_lod1   
  9458. separable = true   
  9459. parent_impulse = 0   
  9460. child_impulse = 30.000000   
  9461. debris_type = debris_vanish   
  9462. mass = 200.000000   
  9463. fuse = r_battleship_port_shield_fuse, 0.000000, 1   
  9464. dmg_hp = DpPort_shield   
  9465. dmg_obj = rh_battleship_port_shield_dmg_cap   
  9466. hit_pts = 550300   
  9467. root_health_proxy = true   
  9468.    
  9469. [CollisionGroup]
  9470. obj = Rh_main_lod1   
  9471. separable = true   
  9472. parent_impulse = 0   
  9473. child_impulse = 30.000000   
  9474. debris_type = debris_vanish   
  9475. mass = 200.000000   
  9476. fuse = r_battleship_body_fuse, 0.750000, 1   
  9477. fuse = rh_battleship_burning_fuse03, 0.000000, 17325   
  9478. dmg_hp = DpMain   
  9479. dmg_obj = rh_battleship_butt_dmg_cap   
  9480. hit_pts = 550300   
  9481. root_health_proxy = true   
  9482.    
  9483. [CollisionGroup]
  9484. obj = Rh_midfrnt_lod1   
  9485. separable = true   
  9486. parent_impulse = 0   
  9487. child_impulse = 30.000000   
  9488. debris_type = debris_vanish   
  9489. mass = 200.000000   
  9490. fuse = r_battleship_body_fuse, 0.400000, 1   
  9491. fuse = rh_battleship_burning_fuse02, 0.000000, 17325   
  9492. dmg_hp = DpMidfrnt   
  9493. dmg_obj = rh_battleship_neck_dmg_cap   
  9494. hit_pts = 550000   
  9495. root_health_proxy = true   
  9496.    
  9497. [Simple]
  9498. nickname = rh_battleship_control_tower_dmg_cap   
  9499. DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_cntrltwr.3db   
  9500. material_library = ships\rheinland\rh_capships.mat   
  9501. mass = 1000.000000   
  9502. LODranges = 0, 900, 20000   
  9503.    
  9504. [Simple]
  9505. nickname = rh_battleship_head_dmg_cap   
  9506. DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_frnt.3db   
  9507. material_library = ships\rheinland\rh_capships.mat   
  9508. mass = 1000.000000   
  9509. LODranges = 0, 900, 20000   
  9510.    
  9511. [Simple]
  9512. nickname = rh_battleship_neck_dmg_cap   
  9513. DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_midfrnt.3db   
  9514. material_library = ships\rheinland\rh_capships.mat   
  9515. mass = 1000.000000   
  9516. LODranges = 0, 900, 20000   
  9517.    
  9518. [Simple]
  9519. nickname = rh_battleship_butt_dmg_cap   
  9520. DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_main.3db   
  9521. material_library = ships\rheinland\rh_capships.mat   
  9522. mass = 1000.000000   
  9523. LODranges = 0, 900, 20000   
  9524.    
  9525. [Simple]
  9526. nickname = rh_battleship_tail_dmg_cap   
  9527. DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_reactor.3db   
  9528. material_library = ships\rheinland\rh_capships.mat   
  9529. mass = 1000.000000   
  9530. LODranges = 0, 900, 20000   
  9531.    
  9532. [Simple]
  9533. nickname = rh_battleship_engine_dmg_cap   
  9534. DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_thruster.3db   
  9535. material_library = ships\rheinland\rh_capships.mat   
  9536. mass = 1000.000000   
  9537. LODranges = 0, 900, 20000   
  9538.    
  9539. [Simple]
  9540. nickname = rh_battleship_port_shield_dmg_cap   
  9541. DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_port_shield.3db   
  9542. material_library = ships\rheinland\rh_capships.mat   
  9543. mass = 1000.000000   
  9544. LODranges = 0, 900, 20000   
  9545.    
  9546. [Simple]
  9547. nickname = rh_battleship_starboard_shield_dmg_cap   
  9548. DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_starboard_shield.3db   
  9549. material_library = ships\rheinland\rh_capships.mat   
  9550. mass = 1000.000000   
  9551. LODranges = 0, 900, 20000   
  9552.    
  9553. [Ship]
  9554. ids_name = 237031   
  9555. ids_info = 66671   
  9556. ids_info1 = 66565   
  9557. ids_info2 = 66608   
  9558. ids_info3 = 66673   
  9559. nickname = te_li_cruiser   
  9560. ship_class = 2
  9561. LODranges = 0, 200, 400, 600, 1000, 6000   
  9562. msg_id_prefix = gcs_refer_shiparch_Libc   
  9563. mission_property = can_use_jumps   
  9564. type = FREIGHTER   
  9565. DA_archetype = ships\liberty\li_cruiser\li_cruiser.cmp   
  9566. material_library = ships\liberty\li_capships.mat   
  9567. material_library = fx\envmapbasic.mat   
  9568. envmap_material = envmapbasic   
  9569. linear_drag = 1.000000   
  9570. mass = 5000.000000   
  9571. hold_size = 600   
  9572. nanobot_limit = 100   
  9573. shield_battery_limit = 0  
  9574. hit_pts = 300000   
  9575. explosion_arch = explosion_shipyard   
  9576. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  9577. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  9578. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  9579. steering_torque = 20000000.000000, 20000000.000000, 20000000.000000   
  9580. angular_drag = 132000000.000000, 132000000.000000, 132000000.000000   
  9581. rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000   
  9582. nudge_force = 300000.000000   
  9583. strafe_force = 200000   
  9584. strafe_power_usage = 2   
  9585. HP_bay_surface = HpBayDoor01   
  9586. HP_bay_external = HpBayDoor02   
  9587. HP_tractor_source = HpTractor_Source   
  9588. num_exhaust_nozzles = 4   
  9589. cockpit = cockpits\liberty\te_li_cruiser.ini   
  9590. camera_offset = 80, 280   
  9591. camera_angular_acceleration = 0.050000   
  9592. camera_horizontal_turn_angle = 23   
  9593. camera_vertical_turn_up_angle = 5   
  9594. camera_vertical_turn_down_angle = 30   
  9595. max_bank_angle = 15   
  9596. bay_door_anim = Sc_open baydoor                         
  9597. bay_doors_open_snd = cargo_doors_open                         
  9598. bay_doors_close_snd = cargo_doors_close    
  9599. hp_type = hp_gun_special_10, HpTurret_L5_01   
  9600. hp_type = hp_turret_special_10, HpTurret_L5_01, HpTurret_L5_02, HpTurret_L5_03, HpTurret_L5_04, HpTurret_L5_05, HpTurret_L5_06, HpTurret_L5_07   
  9601.    
  9602. [CollisionGroup]
  9603. obj = Li_cruiser_cntrltwr_lod1   
  9604. separable = true   
  9605. debris_type = debris_vanish   
  9606. fuse = li_cruiser_body_fuse, 0.500000, 1   
  9607. dmg_obj = l_cruiser_tower_cap   
  9608. dmg_hp = DpCntrltwr   
  9609. mass = 100.000000   
  9610. parent_impulse = 10.000000   
  9611. child_impulse = 10.000000   
  9612. hit_pts = 243300   
  9613. root_health_proxy = true   
  9614.    
  9615. [CollisionGroup]
  9616. obj = Li_cruiser_nose_lod1   
  9617. separable = true   
  9618. debris_type = cap_ship_piece   
  9619. fuse = li_cruiser_body_fuse, 0.000000, 1   
  9620. parent_impulse = 10.000000   
  9621. child_impulse = 60.000000   
  9622. group_dmg_hp = DpFront   
  9623. group_dmg_obj = l_cruiser_front_cap   
  9624. mass = 10.000000   
  9625. hit_pts = 243300   
  9626. root_health_proxy = true   
  9627.    
  9628. [CollisionGroup]
  9629. obj = Li_cruiser_engine01_lod1   
  9630. separable = true   
  9631. debris_type = cap_ship_piece   
  9632. fuse = li_cruiser_engine1_fuse, 0.000000, 1   
  9633. dmg_obj = l_cruiser_engine01_cap   
  9634. dmg_hp = DpEngine01   
  9635. group_dmg_hp = DpEng01   
  9636. group_dmg_obj = l_cruiser_engine01_cap   
  9637. mass = 100.000000   
  9638. parent_impulse = 10.000000   
  9639. child_impulse = 1000.000000   
  9640. hit_pts = 243300   
  9641. root_health_proxy = true   
  9642.    
  9643. [CollisionGroup]
  9644. obj = Li_cruiser_engine02_lod1   
  9645. separable = true   
  9646. debris_type = cap_ship_piece   
  9647. fuse = li_cruiser_engine2_fuse, 0.000000, 1   
  9648. dmg_obj = l_cruiser_engine02_cap   
  9649. dmg_hp = DpEngine02   
  9650. group_dmg_hp = DpEng02   
  9651. group_dmg_obj = l_cruiser_engine02_cap   
  9652. mass = 100.000000   
  9653. parent_impulse = 10.000000   
  9654. child_impulse = 3000.000000   
  9655. hit_pts = 243300   
  9656. root_health_proxy = true   
  9657.    
  9658. [CollisionGroup]
  9659. obj = Li_cruiser_engine03_lod1   
  9660. separable = true   
  9661. debris_type = cap_ship_piece   
  9662. fuse = li_cruiser_engine3_fuse, 0.000000, 1   
  9663. dmg_obj = l_cruiser_engine03_cap   
  9664. dmg_hp = DpEngine03   
  9665. group_dmg_hp = DpEng03   
  9666. group_dmg_obj = l_cruiser_engine03_cap   
  9667. mass = 100.000000   
  9668. parent_impulse = 10.000000   
  9669. child_impulse = 9000.000000   
  9670. hit_pts = 243300   
  9671. root_health_proxy = true   
  9672.    
  9673. [CollisionGroup]
  9674. obj = Li_cruiser_engine04_lod1   
  9675. separable = true   
  9676. debris_type = cap_ship_piece   
  9677. fuse = li_cruiser_engine4_fuse, 0.000000, 1   
  9678. dmg_obj = l_cruiser_engine04_cap   
  9679. dmg_hp = DpEngine04   
  9680. group_dmg_hp = DpEng04   
  9681. group_dmg_obj = l_cruiser_engine04_cap   
  9682. mass = 100.000000   
  9683. parent_impulse = 10.000000   
  9684. child_impulse = 5000.000000   
  9685. hit_pts = 243300   
  9686. root_health_proxy = true   
  9687.    
  9688. [Simple]
  9689. nickname = l_cruiser_tower_cap   
  9690. DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_cntrltwr.3db   
  9691. material_library = ships\liberty\li_capships.mat   
  9692. mass = 1000.000000   
  9693. hit_pts = 200   
  9694. LODranges = 0, 6000   
  9695.    
  9696. [Simple]
  9697. nickname = l_cruiser_front_cap   
  9698. DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_front.3db   
  9699. material_library = ships\liberty\li_capships.mat   
  9700. mass = 10.000000   
  9701. hit_pts = 200   
  9702. LODranges = 0, 200, 6000   
  9703.    
  9704. [Simple]
  9705. nickname = l_cruiser_engine01_cap   
  9706. DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_engine01.3db   
  9707. material_library = ships\liberty\li_capships.mat   
  9708. mass = 1000.000000   
  9709. hit_pts = 200   
  9710. LODranges = 0, 6000   
  9711.    
  9712. [Simple]
  9713. nickname = l_cruiser_engine02_cap   
  9714. DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_engine02.3db   
  9715. material_library = ships\liberty\li_capships.mat   
  9716. mass = 1000.000000   
  9717. hit_pts = 200   
  9718. LODranges = 0, 6000   
  9719.    
  9720. [Simple]
  9721. nickname = l_cruiser_engine03_cap   
  9722. DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_engine03.3db   
  9723. material_library = ships\liberty\li_capships.mat   
  9724. mass = 1000.000000   
  9725. hit_pts = 200   
  9726. LODranges = 0, 6000   
  9727.    
  9728. [Simple]
  9729. nickname = l_cruiser_engine04_cap   
  9730. DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_engine04.3db   
  9731. material_library = ships\liberty\li_capships.mat   
  9732. mass = 1000.000000   
  9733. hit_pts = 200   
  9734. LODranges = 0, 6000   
  9735.    
  9736. [Ship]
  9737. ids_name = 237032   
  9738. ids_info = 66673   
  9739. ids_info1 = 66566   
  9740. ids_info2 = 66608   
  9741. ids_info3 = 66674   
  9742. nickname = te_li_dreadnought   
  9743. shipclass = 2
  9744. LODranges = 0, 600, 800, 1000, 1500, 2000, 3000, 20000   
  9745. msg_id_prefix = gcs_refer_shiparch_Libb   
  9746. mission_property = can_use_jumps   
  9747. type = FREIGHTER   
  9748. DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp   
  9749. material_library = ships\liberty\li_capships.mat   
  9750. material_library = fx\envmapbasic.mat   
  9751. envmap_material = envmapbasic   
  9752. mass = 100000.000000   
  9753. linear_drag = 1.000000   
  9754. hold_size = 600   
  9755. nanobot_limit = 100   
  9756. shield_battery_limit = 0  
  9757. hit_pts = 500000   
  9758. explosion_arch = explosion_shipyard   
  9759. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  9760. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  9761. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  9762. steering_torque = 1501900032.000000, 1501900032.000000, 1501900032.000000   
  9763. angular_drag = 13200000000.000000, 13200000000.000000, 13200000000.000000   
  9764. rotation_inertia = 15000000512.000000, 15000000512.000000, 15000000512.000000   
  9765. nudge_force = 3000000.000000   
  9766. strafe_force = 250000   
  9767. strafe_power_usage = 2   
  9768. bay_door_anim = Sc_open baydoor   
  9769. bay_doors_open_snd = hanger_doors_opening   
  9770. bay_doors_close_snd = hanger_doors_closing   
  9771. HP_bay_surface = HpBayDoor01   
  9772. HP_bay_external = HpBayDoor02   
  9773. HP_tractor_source = HpTractor_Source   
  9774. num_exhaust_nozzles = 1   
  9775. cockpit = cockpits\liberty\te_li_dreadnought.ini   
  9776. camera_offset = 160, 700   
  9777. camera_angular_acceleration = 0.050000   
  9778. camera_horizontal_turn_angle = 23   
  9779. camera_vertical_turn_up_angle = 5   
  9780. camera_vertical_turn_down_angle = 30   
  9781. max_bank_angle = 15   
  9782. hp_type = hp_gun_special_10, HpTurret_L5_01   
  9783. hp_type = hp_turret_special_10, HpTurret_L1_01, HpTurret_L2_01, HpTurret_L3_01, HpTurret_L4_01, HpTurret_L4_02, HpTurret_L4_03, HpTurret_L4_04, HpTurret_L4_05, HpTurret_L4_06, HpTurret_L4_07    
  9784.    
  9785. [CollisionGroup]
  9786. obj = Leaf01_d1_lod1   
  9787. separable = true   
  9788. parent_impulse = 60.000000   
  9789. child_impulse = 10.000000   
  9790. debris_type = cap_ship_piece   
  9791. mass = 10.000000   
  9792. fuse = l_dreadnought_fuse, 1.000000, 1   
  9793. hit_pts = 369300   
  9794. root_health_proxy = true   
  9795.    
  9796. [CollisionGroup]
  9797. obj = Leaf02_d1_lod1   
  9798. separable = true   
  9799. parent_impulse = 60.000000   
  9800. child_impulse = 300.000000   
  9801. debris_type = cap_ship_piece   
  9802. mass = 10.000000   
  9803. fuse = l_dreadnought_fuse, 1.000000, 1   
  9804. hit_pts = 369300   
  9805. root_health_proxy = true   
  9806.    
  9807. [CollisionGroup]
  9808. obj = Leaf03_d1_lod1   
  9809. separable = true   
  9810. parent_impulse = 60.000000   
  9811. child_impulse = 10.000000   
  9812. debris_type = cap_ship_piece   
  9813. mass = 10.000000   
  9814. fuse = l_dreadnought_fuse, 1.000000, 1   
  9815. hit_pts = 369300   
  9816. root_health_proxy = true   
  9817.    
  9818. [CollisionGroup]
  9819. obj = Leaf04_d1_lod1   
  9820. separable = true   
  9821. parent_impulse = 60.000000   
  9822. child_impulse = 10.000000   
  9823. debris_type = cap_ship_piece   
  9824. mass = 10.000000   
  9825. fuse = l_dreadnought_fuse, 1.000000, 1   
  9826. hit_pts = 369300   
  9827. root_health_proxy = true   
  9828.    
  9829. [CollisionGroup]
  9830. obj = Leaf05_d1_lod1   
  9831. separable = true   
  9832. parent_impulse = 60.000000   
  9833. child_impulse = 600.000000   
  9834. debris_type = cap_ship_piece   
  9835. mass = 10.000000   
  9836. fuse = l_dreadnought_fuse, 1.000000, 1   
  9837. hit_pts = 369300   
  9838. root_health_proxy = true   
  9839.    
  9840. [CollisionGroup]
  9841. obj = Leaf06_d1_lod1   
  9842. separable = true   
  9843. parent_impulse = 60.000000   
  9844. child_impulse = 10.000000   
  9845. debris_type = cap_ship_piece   
  9846. mass = 10.000000   
  9847. fuse = l_dreadnought_fuse, 1.000000, 1   
  9848. hit_pts = 369300   
  9849. root_health_proxy = true   
  9850.    
  9851. [CollisionGroup]
  9852. obj = Leaf07_d1_lod1   
  9853. separable = true   
  9854. parent_impulse = 60.000000   
  9855. child_impulse = 10.000000   
  9856. debris_type = cap_ship_piece   
  9857. mass = 10.000000   
  9858. fuse = l_dreadnought_fuse, 1.000000, 1   
  9859. hit_pts = 369300   
  9860. root_health_proxy = true   
  9861.    
  9862. [CollisionGroup]
  9863. obj = Leaf08_d1_lod1   
  9864. separable = true   
  9865. parent_impulse = 60.000000   
  9866. child_impulse = 500.000000   
  9867. debris_type = cap_ship_piece   
  9868. mass = 10.000000   
  9869. fuse = l_dreadnought_fuse, 1.000000, 1   
  9870. hit_pts = 369300   
  9871. root_health_proxy = true   
  9872.    
  9873. [CollisionGroup]
  9874. obj = Li_bottom_lod1   
  9875. separable = true   
  9876. parent_impulse = 60.000000   
  9877. child_impulse = 10.000000   
  9878. debris_type = debris_vanish   
  9879. mass = 200.000000   
  9880. fuse = l_dreadnought_fuse, 0.500000, 1   
  9881. dmg_obj = li_dread_bottom_cap   
  9882. dmg_hp = DpBottom   
  9883. hit_pts = 369300   
  9884. root_health_proxy = true   
  9885.    
  9886. [CollisionGroup]
  9887. obj = Li_cntrltwr_lod1   
  9888. separable = true   
  9889. parent_impulse = 60.000000   
  9890. child_impulse = 10.000000   
  9891. debris_type = debris_vanish   
  9892. mass = 200.000000   
  9893. fuse = l_dreadnought_fuse, 0.500000, 1   
  9894. dmg_obj = li_dread_tower_cap   
  9895. dmg_hp = DpCntrltwr   
  9896. hit_pts = 369300   
  9897. root_health_proxy = true   
  9898.    
  9899. [CollisionGroup]
  9900. obj = Li_rear_lod1   
  9901. separable = true   
  9902. parent_impulse = 60.000000   
  9903. child_impulse = 10.000000   
  9904. debris_type = debris_vanish   
  9905. mass = 200.000000   
  9906. fuse = l_dreadnought_fuse, 0.750000, 1   
  9907. fuse = li_dreadnought_burning_fuse04, 0.000000, 17325   
  9908. dmg_obj = li_dread_rearsection_cap   
  9909. dmg_hp = DpRearsection   
  9910. hit_pts = 369300   
  9911. root_health_proxy = true   
  9912.    
  9913. [CollisionGroup]
  9914. obj = Li_nose_lod1   
  9915. separable = true   
  9916. parent_impulse = 60.000000   
  9917. child_impulse = 2000.000000   
  9918. debris_type = cap_ship_piece2   
  9919. mass = 50.000000   
  9920. fuse = l_dreadnought_fuse, 0.000000, 1   
  9921. fuse = li_dreadnought_burning_fuse01, 0.000000, 17325   
  9922. group_dmg_hp = DpFrnt   
  9923. group_dmg_obj = li_dread_front_cap   
  9924. hit_pts = 369300   
  9925. root_health_proxy = true   
  9926.    
  9927. [CollisionGroup]
  9928. obj = Li_frnt_lod1   
  9929. separable = true   
  9930. parent_impulse = 60.000000   
  9931. child_impulse = 10.000000   
  9932. debris_type = debris_vanish   
  9933. mass = 200.000000   
  9934. fuse = l_dreadnought_fuse, 0.250000, 1   
  9935. fuse = li_dreadnought_burning_fuse02, 0.000000, 17325   
  9936. dmg_obj = li_dread_midsection_cap   
  9937. dmg_hp = DpMidsection   
  9938. hit_pts = 369300   
  9939. root_health_proxy = true   
  9940.    
  9941. [CollisionGroup]
  9942. obj = Li_port_skid_lod1   
  9943. separable = true   
  9944. parent_impulse = 60.000000   
  9945. child_impulse = 10.000000   
  9946. debris_type = debris_vanish   
  9947. mass = 200.000000   
  9948. fuse = l_dreadnought_port_skid_fuse, 0.000000, 1   
  9949. dmg_obj = li_dread_port_skid_cap   
  9950. dmg_hp = DpPortskid   
  9951. hit_pts = 369300   
  9952. root_health_proxy = true   
  9953.    
  9954. [CollisionGroup]
  9955. obj = Li_starboard_skid_lod1   
  9956. separable = true   
  9957. parent_impulse = 60.000000   
  9958. child_impulse = 10.000000   
  9959. debris_type = debris_vanish   
  9960. mass = 200.000000   
  9961. fuse = l_dreadnought_star_skid_fuse, 0.000000, 1   
  9962. dmg_obj = li_dread_starboard_skid_cap   
  9963. dmg_hp = DpStarboardskid   
  9964. hit_pts = 369300   
  9965. root_health_proxy = true   
  9966.    
  9967. [CollisionGroup]
  9968. obj = Li_reactor_core_lod1   
  9969. separable = true   
  9970. parent_impulse = 60.000000   
  9971. child_impulse = 500.000000   
  9972. debris_type = cap_ship_piece2   
  9973. mass = 20.000000   
  9974. fuse = l_dreadnought_fuse, 1.000000, 1   
  9975. hit_pts = 369300   
  9976. root_health_proxy = true   
  9977.    
  9978. [CollisionGroup]
  9979. obj = Li_reactor_lod1   
  9980. separable = true   
  9981. parent_impulse = 60.000000   
  9982. child_impulse = 10.000000   
  9983. debris_type = debris_vanish   
  9984. mass = 200.000000   
  9985. fuse = l_dreadnought_fuse, 1.000000, 1   
  9986. hit_pts = 369300   
  9987. root_health_proxy = true   
  9988.    
  9989. [CollisionGroup]
  9990. obj = Li_engine_lod1   
  9991. separable = true   
  9992. parent_impulse = 60.000000   
  9993. child_impulse = 10.000000   
  9994. debris_type = debris_vanish   
  9995. mass = 200.000000   
  9996. fuse = l_dreadnought_fuse, 1.000000, 1   
  9997. dmg_obj = li_dread_engine_cap   
  9998. dmg_hp = DpEngine   
  9999. hit_pts = 369300   
  10000. root_health_proxy = true   
  10001.    
  10002. [Simple]
  10003. nickname = li_dread_bottom_cap   
  10004. DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_bottom.3db   
  10005. material_library = ships\liberty\li_capships.mat   
  10006. mass = 10.000000   
  10007. hit_pts = 200   
  10008. LODranges = 0, 20000   
  10009.    
  10010. [Simple]
  10011. nickname = li_dread_tower_cap   
  10012. DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_cntrltwr.3db   
  10013. material_library = ships\liberty\li_capships.mat   
  10014. mass = 10.000000   
  10015. hit_pts = 200   
  10016. LODranges = 0, 20000   
  10017.    
  10018. [Simple]
  10019. nickname = li_dread_engine_cap   
  10020. DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_engine.3db   
  10021. material_library = ships\liberty\li_capships.mat   
  10022. mass = 10.000000   
  10023. hit_pts = 200   
  10024. LODranges = 0, 20000   
  10025.    
  10026. [Simple]
  10027. nickname = li_dread_front_cap   
  10028. DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_front.3db   
  10029. material_library = ships\liberty\li_capships.mat   
  10030. mass = 10.000000   
  10031. hit_pts = 200   
  10032. LODranges = 0, 20000   
  10033.    
  10034. [Simple]
  10035. nickname = li_dread_midsection_cap   
  10036. DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_midsection.3db   
  10037. material_library = ships\liberty\li_capships.mat   
  10038. mass = 10.000000   
  10039. hit_pts = 200   
  10040. LODranges = 0, 20000   
  10041.    
  10042. [Simple]
  10043. nickname = li_dread_port_skid_cap   
  10044. DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_port_skid.3db   
  10045. material_library = ships\liberty\li_capships.mat   
  10046. mass = 10.000000   
  10047. hit_pts = 200   
  10048. LODranges = 0, 20000   
  10049.    
  10050. [Simple]
  10051. nickname = li_dread_rearsection_cap   
  10052. DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_rearsection.3db   
  10053. material_library = ships\liberty\li_capships.mat   
  10054. mass = 10.000000   
  10055. hit_pts = 200   
  10056. LODranges = 0, 20000   
  10057.    
  10058. [Simple]
  10059. nickname = li_dread_starboard_skid_cap   
  10060. DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_starboard_skid.3db   
  10061. material_library = ships\liberty\li_capships.mat   
  10062. mass = 10.000000   
  10063. hit_pts = 200   
  10064. LODranges = 0, 20000   
  10065.    
  10066. [Ship]
  10067. ids_name = 237054   
  10068. ids_info = 66675   
  10069. ids_info1 = 66607   
  10070. ids_info2 = 66608   
  10071. ids_info3 = 66676   
  10072. nickname = te_rh_gunboat
  10073. ship_class = 2
  10074. LODranges = 0, 150, 300, 450, 4000   
  10075. msg_id_prefix = gcs_refer_shiparch_Rheg   
  10076. mission_property = can_use_jumps   
  10077. type = FREIGHTER   
  10078. DA_archetype = ships\rheinland\rh_gunship\rh_gunship.cmp   
  10079. material_library = ships\rheinland\rh_capships.mat   
  10080. material_library = fx\envmapbasic.mat   
  10081. envmap_material = envmapbasic   
  10082. mass = 1000.000000   
  10083. hold_size = 600   
  10084. nanobot_limit = 100   
  10085. shield_battery_limit = 0  
  10086. hit_pts = 100000   
  10087. explosion_arch = explosion_shipyard   
  10088. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  10089. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  10090. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  10091. linear_drag = 1.000000   
  10092. steering_torque = 60000000.000000, 60000000.000000, 60000000.000000   
  10093. angular_drag = 120000000.000000, 120000000.000000, 120000000.000000   
  10094. rotation_inertia = 16800000.000000, 16800000.000000, 16800000.000000   
  10095. nudge_force = 60000.000000   
  10096. strafe_force = 20000   
  10097. strafe_power_usage = 2   
  10098. HP_bay_surface = HpBayDoor01   
  10099. HP_bay_external = HpBayDoor02   
  10100. HP_tractor_source = HpTractor_Source   
  10101. num_exhaust_nozzles = 1   
  10102. cockpit = cockpits\rhienland\te_rh_gunboat.ini   
  10103. camera_offset = 40, 140   
  10104. camera_angular_acceleration = 0.050000   
  10105. camera_horizontal_turn_angle = 23   
  10106. camera_vertical_turn_up_angle = 5   
  10107. camera_vertical_turn_down_angle = 30   
  10108. max_bank_angle = 15   
  10109. bay_door_anim = Sc_open baydoor                         
  10110. bay_doors_open_snd = cargo_doors_open                         
  10111. bay_doors_close_snd = cargo_doors_close    
  10112. hp_type = hp_turret_special_10, HpTurret_R3_01, HpTurret_R4_01, HpTurret_R4_02, HpTurret_R4_03, HpTurret_R4_04, HpTurret_R4_05, HpTurret_R4_06, HpTurret_R4_07
  10113. hp_type = hp_gun_special_10, HpWeapon01   
  10114.    
  10115. [CollisionGroup]
  10116. obj = Rh_front_lod1   
  10117. separable = true   
  10118. parent_impulse = 0   
  10119. child_impulse = 500.000000   
  10120. debris_type = cap_ship_piece2   
  10121. mass = 200.000000   
  10122. group_dmg_hp = DpFront   
  10123. group_dmg_obj = rh_gunship_dmg_front_cap   
  10124. fuse = rh_gunship_body_fuse, 0.000000, 1   
  10125. hit_pts = 90500   
  10126. root_health_proxy = true   
  10127.    
  10128. [CollisionGroup]
  10129. obj = engine_lod1   
  10130. separable = true   
  10131. parent_impulse = 60.000000   
  10132. child_impulse = 11.000000   
  10133. debris_type = debris_vanish   
  10134. dmg_hp = DpEngine   
  10135. dmg_obj = rh_gunship_dmg_engine_cap   
  10136. mass = 5.000000   
  10137. fuse = rh_gunship_body_fuse, 0.000000, 1   
  10138. hit_pts = 90500   
  10139. root_health_proxy = true   
  10140.    
  10141. [CollisionGroup]
  10142. obj = Rh_cntrltwr_lod1   
  10143. separable = true   
  10144. parent_impulse = 0   
  10145. child_impulse = 30.000000   
  10146. debris_type = debris_vanish   
  10147. dmg_hp = DpCntrltwr   
  10148. dmg_obj = rh_gunship_dmg_tower_cap   
  10149. mass = 200.000000   
  10150. fuse = rh_gunship_body_fuse, 0.000000, 1   
  10151. hit_pts = 90500   
  10152. root_health_proxy = true   
  10153.    
  10154. [Simple]
  10155. nickname = rh_gunship_dmg_tower_cap   
  10156. DA_archetype = Ships\rheinland\rh_gunship\rh_dmg_cntrltwr.3db   
  10157. material_library = ships\rheinland\rh_capships.mat   
  10158. mass = 5.000000   
  10159. LODranges = 0, 4000   
  10160.    
  10161. [Simple]
  10162. nickname = rh_gunship_dmg_front_cap   
  10163. DA_archetype = Ships\rheinland\rh_gunship\rh_dmg_frnt.3db   
  10164. material_library = ships\rheinland\rh_capships.mat   
  10165. mass = 5.000000   
  10166. LODranges = 0, 150, 4000   
  10167.    
  10168. [Simple]
  10169. nickname = rh_gunship_dmg_engine_cap   
  10170. DA_archetype = ships\rheinland\rh_gunship\rh_dmg_engine.3db   
  10171. material_library = ships\rheinland\rh_capships.mat   
  10172. mass = 5.000000   
  10173. LODranges = 0, 150, 4000   
  10174.    
  10175. [Ship]
  10176. ids_name = 237056   
  10177. ids_info = 66683   
  10178. ids_info1 = 66610   
  10179. ids_info2 = 66608   
  10180. ids_info3 = 66684   
  10181. nickname = te_ltrain_ship   
  10182. ship_class = 2
  10183. LODranges = 0, 300, 450, 750, 950, 4500   
  10184. msg_id_prefix = gcs_refer_shiparch_ctransport   
  10185. mission_property = can_use_jumps   
  10186. type = FREIGHTER   
  10187. DA_archetype = ships\utility\freight_train\freight_trainx3.3db   
  10188. material_library = ships\utility\utility_misc.mat   
  10189. material_library = fx\envmapbasic.mat   
  10190. envmap_material = envmapbasic   
  10191. linear_drag = 1.000000   
  10192. mass = 1000.000000   
  10193. hold_size = 2000   
  10194. cockpit = cockpits\liberty\te_ltrain.ini   
  10195. explosion_arch = explosion_instant   
  10196. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  10197. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  10198. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  10199. hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06   
  10200. hp_type = hp_cargo_pod, HpCargo01, HpCargo02, HpCargo03, HpCargo04, HpCargo05, HpCargo06   
  10201. steering_torque = 190000.000000, 190000.000000, 90000.000000   
  10202. angular_drag = 900000.000000, 900000.000000, 900000.000000   
  10203. rotation_inertia = 600000.000000, 600000.000000, 600000.000000   
  10204. nudge_force = 150000.000000   
  10205. bay_door_anim = Sc_rh_freighter   
  10206. bay_doors_open_snd = cargo_doors_open   
  10207. bay_doors_close_snd = cargo_doors_close   
  10208. HP_bay_surface = HpCargo01   
  10209. HP_bay_external = HpCargo02   
  10210. HP_tractor_source = HpTractor_Source   
  10211. num_exhaust_nozzles = 2   
  10212. shield_battery_limit = 0  
  10213. nanobot_limit = 120   
  10214. hit_pts = 12000   
  10215. max_bank_angle = 15   
  10216. camera_offset = 35, 215    
  10217. camera_angular_acceleration = 0.050000    
  10218. camera_horizontal_turn_angle = 23    
  10219. camera_vertical_turn_up_angle = 5    
  10220. camera_vertical_turn_down_angle = 30    
  10221. camera_turn_look_ahead_slerp_amount = 1.000000   
  10222.    
  10223. [Ship]
  10224. ids_name = 237055   
  10225. ids_info = 66681   
  10226. ids_info1 = 66609   
  10227. ids_info2 = 66608   
  10228. ids_info3 = 66682   
  10229. nickname = te_train_ship   
  10230. ship_class = 2
  10231. LODranges = 0, 300, 450, 750, 950, 4500   
  10232. msg_id_prefix = gcs_refer_shiparch_ctransport   
  10233. mission_property = can_use_jumps   
  10234. type = FREIGHTER   
  10235. DA_archetype = ships\utility\freight_train\freight_trainx2.3db   
  10236. material_library = ships\utility\utility_misc.mat   
  10237. material_library = fx\envmapbasic.mat   
  10238. envmap_material = envmapbasic   
  10239. linear_drag = 1.000000   
  10240. mass = 500.000000   
  10241. hold_size = 1000   
  10242. explosion_arch = explosion_instant   
  10243. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  10244. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  10245. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  10246. hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06   
  10247. hp_type = hp_cargo_pod, HpCargo01, HpCargo02, HpCargo03, HpCargo04   
  10248. steering_torque = 190000.000000, 190000.000000, 90000.000000   
  10249. angular_drag = 900000.000000, 900000.000000, 900000.000000   
  10250. rotation_inertia = 600000.000000, 600000.000000, 600000.000000   
  10251. nudge_force = 150000.000000   
  10252. HP_bay_surface = HpCargo01   
  10253. HP_bay_external = HpCargo02   
  10254. HP_tractor_source = HpTractor_Source   
  10255. num_exhaust_nozzles = 2   
  10256. shield_battery_limit = 0  
  10257. hit_pts = 10000   
  10258. max_bank_angle = 15   
  10259. camera_offset = 35, 185    
  10260. camera_angular_acceleration = 0.050000    
  10261. camera_horizontal_turn_angle = 23    
  10262. camera_vertical_turn_up_angle = 5    
  10263. camera_vertical_turn_down_angle = 30    
  10264. camera_turn_look_ahead_slerp_amount = 1.000000   
  10265. nanobot_limit = 100   
  10266. cockpit = cockpits\liberty\te_ltrain.ini   
  10267. bay_door_anim = Sc_rh_freighter   
  10268. bay_doors_open_snd = cargo_doors_open   
  10269. bay_doors_close_snd = cargo_doors_close   
  10270.    
  10271. [Ship]
  10272. ids_name = 237058   
  10273. ids_info = 66689   
  10274. ids_info1 = 66612   
  10275. ids_info2 = 66608   
  10276. ids_info3 = 66690 
  10277. ship_class = 2
  10278. nickname = te_large_transport   
  10279. LODranges = 0, 300, 600, 4500   
  10280. msg_id_prefix = gcs_refer_shiparch_stransport   
  10281. mission_property = can_use_jumps   
  10282. type = FREIGHTER   
  10283. DA_archetype = ships\utility\transport_large\transport_large.cmp   
  10284. material_library = ships\utility\utility_transport.mat   
  10285. material_library = fx\envmapbasic.mat   
  10286. envmap_material = envmapbasic   
  10287. explosion_arch = explosion_instant   
  10288. hp_type = hp_turret_special_9, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U3_01   
  10289. hp_type = hp_cargo_pod, HpCargo01, HpCargo02, HpCargo03, HpCargo04   
  10290. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  10291. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  10292. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  10293. steering_torque = 1000000.000000, 1000000.000000, 500000.000000   
  10294. angular_drag = 5000000.000000, 5000000.000000, 5000000.000000   
  10295. rotation_inertia = 2424000.000000, 2424000.000000, 2424000.000000   
  10296. linear_drag = 1.000000   
  10297. nudge_force = 150000.000000   
  10298. strafe_force = 20000   
  10299. mass = 1000.000000   
  10300. hold_size = 1300   
  10301. nanobot_limit = 100   
  10302. shield_battery_limit = 0  
  10303. HP_bay_surface = HpRunningLight08   
  10304. HP_bay_external = HpMount   
  10305. HP_tractor_source = HpTractor_Source   
  10306. num_exhaust_nozzles = 1   
  10307. hit_pts = 10000   
  10308. max_bank_angle = 15   
  10309. camera_offset = 35, 215    
  10310. camera_angular_acceleration = 0.050000    
  10311. camera_horizontal_turn_angle = 23    
  10312. camera_vertical_turn_up_angle = 5    
  10313. camera_vertical_turn_down_angle = 30    
  10314. camera_turn_look_ahead_slerp_amount = 1.000000   
  10315. cockpit = cockpits\liberty\te_ltrain.ini   
  10316.    
  10317. [CollisionGroup]
  10318. obj = trans_frnt_lod1   
  10319. mass = 80.000000   
  10320. separable = true   
  10321. parent_impulse = 60.000000   
  10322. child_impulse = 400.000000   
  10323. group_dmg_hp = DpFrnt   
  10324. group_dmg_obj = transport_dmg_frnt_cap   
  10325. debris_type = cap_ship_piece   
  10326. fuse = transport_death_fuse, 0.000000, 1   
  10327. hit_pts = 8000   
  10328. root_health_proxy = true   
  10329.    
  10330. [CollisionGroup]
  10331. obj = trans_rear_lod1   
  10332. separable = true   
  10333. parent_impulse = 60   
  10334. child_impulse = 200   
  10335. group_dmg_hp = DpMain   
  10336. group_dmg_obj = transport_dmg_main_cap   
  10337. debris_type = cap_ship_piece   
  10338. fuse = transport_death_fuse, 0.000000, 1   
  10339. hit_pts = 8000   
  10340. root_health_proxy = true   
  10341.    
  10342. [CollisionGroup]
  10343. obj = trans_cntrl_twr_lod1   
  10344. separable = true   
  10345. child_impulse = 1.000000   
  10346. parent_impulse = 60.000000   
  10347. debris_type = debris_vanish   
  10348. dmg_hp = DpCntrl_twr   
  10349. dmg_obj = transport_dmg_twr_cap   
  10350. fuse = transport_death_fuse, 0.000000, 1   
  10351. hit_pts = 8000   
  10352. root_health_proxy = true   
  10353.    
  10354. [CollisionGroup]
  10355. obj = trans_eng_lod1   
  10356. separable = true   
  10357. child_impulse = 1.000000   
  10358. parent_impulse = 60.000000   
  10359. debris_type = debris_vanish   
  10360. dmg_hp = DpEng   
  10361. dmg_obj = transport_dmg_eng_cap   
  10362. root_health_proxy = true   
  10363. hit_pts = 8000   
  10364.    
  10365. [CollisionGroup]
  10366. obj = trans_port_eng_lod1   
  10367. separable = true   
  10368. child_impulse = 1.000000   
  10369. parent_impulse = 60.000000   
  10370. debris_type = debris_vanish   
  10371. dmg_hp = DpPort_eng   
  10372. dmg_obj = transport_dmg_port_eng_cap   
  10373. fuse = transport_death_fuse, 0.000000, 1   
  10374. hit_pts = 7000   
  10375. root_health_proxy = true   
  10376.    
  10377. [CollisionGroup]
  10378. obj = trans_star_eng_lod1   
  10379. separable = true   
  10380. child_impulse = 1.000000   
  10381. parent_impulse = 60.000000   
  10382. debris_type = debris_vanish   
  10383. dmg_hp = DpStar_eng   
  10384. dmg_obj = transport_dmg_star_eng_cap   
  10385. fuse = transport_death_fuse, 0.000000, 1   
  10386. hit_pts = 7000   
  10387. root_health_proxy = true   
  10388.    
  10389. [CollisionGroup]
  10390. obj = trans_tail_fin_lod1   
  10391. mass = 20.000000   
  10392. separable = true   
  10393. child_impulse = 2000.000000   
  10394. parent_impulse = 12000.000000   
  10395. debris_type = debris_vanish   
  10396. dmg_hp = DpTail   
  10397. dmg_obj = transport_dmg_fin_cap   
  10398. fuse = transport_death_fuse, 0.000000, 1   
  10399. hit_pts = 3500   
  10400. root_health_proxy = true   
  10401.    
  10402.    
  10403. [Ship]
  10404. ids_name = 237001   
  10405. ids_info = 66685   
  10406. ids_info1 = 66493   
  10407. ids_info2 = 66608   
  10408. ids_info3 = 66686   
  10409. ship_class = 2
  10410. nickname = te_armored   
  10411. LODranges = 0, 200, 300, 2000   
  10412. msg_id_prefix = gcs_refer_shiparch_atransport   
  10413. mission_property = can_use_berths   
  10414. type = FREIGHTER   
  10415. DA_archetype = ships\utility\transport_armored\transport_armored.cmp   
  10416. material_library = ships\utility\utility_misc.mat   
  10417. material_library = fx\envmapbasic.mat   
  10418. envmap_material = envmapbasic   
  10419. linear_drag = 1.000000   
  10420. mass = 300.000000   
  10421. nanobot_limit = 50   
  10422. hold_size = 500   
  10423. explosion_arch = explosion_instant   
  10424. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  10425. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  10426. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  10427. steering_torque = 50000.000000, 50000.000000, 50000.000000   
  10428. angular_drag = 100000.000000, 100000.000000, 100000.000000   
  10429. rotation_inertia = 60000.000000, 60000.000000, 60000.000000   
  10430. nudge_force = 150000.000000   
  10431. bay_door_anim = Sc_open   
  10432. bay_doors_open_snd = cargo_doors_open   
  10433. bay_doors_close_snd = cargo_doors_close   
  10434. HP_bay_surface = HpBayDoor01   
  10435. HP_bay_external = HpBayDoor02   
  10436. HP_tractor_source = HpTractor_Source   
  10437. num_exhaust_nozzles = 2   
  10438. hit_pts = 20600   
  10439. shield_battery_limit = 0  
  10440. hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09   
  10441. hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09   
  10442. hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09   
  10443. hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09   
  10444. hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09   
  10445. max_bank_angle = 15   
  10446. camera_offset = 30, 100    
  10447. camera_angular_acceleration = 0.050000    
  10448. camera_horizontal_turn_angle = 23    
  10449. camera_vertical_turn_up_angle = 5    
  10450. camera_vertical_turn_down_angle = 30    
  10451. camera_turn_look_ahead_slerp_amount = 1.000000   
  10452. cockpit = cockpits\liberty\te_misc.ini   
  10453.    
  10454. [Ship]
  10455. ids_name = 237057   
  10456. ids_info = 66687   
  10457. ids_info1 = 66611   
  10458. ids_info2 = 66608   
  10459. ids_info3 = 66688  
  10460. ship_class = 2
  10461. nickname = te_transport   
  10462. msg_id_prefix = gcs_refer_shiparch_htransport   
  10463. mission_property = can_use_jumps   
  10464. LODranges = 0, 300, 900, 4500   
  10465. type = Freighter   
  10466. DA_archetype = ships\utility\transport_small\transport_small.cmp   
  10467. material_library = ships\utility\utility_transport.mat   
  10468. material_library = fx\envmapbasic.mat   
  10469. envmap_material = envmapbasic   
  10470. linear_drag = 1.000000   
  10471. mass = 500.000000   
  10472. hold_size = 900   
  10473. nanobot_limit = 80   
  10474. explosion_arch = explosion_instant   
  10475. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  10476. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  10477. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  10478. hp_type = hp_turret_special_9, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U3_01   
  10479. hp_type = hp_cargo_pod, HpCargo01, HpCargo02   
  10480. steering_torque = 700000.000000, 700000.000000, 300000.000000   
  10481. angular_drag = 2500000.000000, 2500000.000000, 2500000.000000   
  10482. rotation_inertia = 1200000.000000, 1200000.000000, 1200000.000000   
  10483. nudge_force = 150000.000000   
  10484. HP_bay_surface = HpRunningLight08   
  10485. HP_bay_external = HpMount   
  10486. HP_tractor_source = HpTractor_Source   
  10487. num_exhaust_nozzles = 1   
  10488. shield_battery_limit = 0  
  10489. hit_pts = 10000   
  10490. max_bank_angle = 15   
  10491. camera_offset = 35, 205    
  10492. camera_angular_acceleration = 0.050000    
  10493. camera_horizontal_turn_angle = 23    
  10494. camera_vertical_turn_up_angle = 5    
  10495. camera_vertical_turn_down_angle = 30    
  10496. camera_turn_look_ahead_slerp_amount = 1.000000   
  10497. cockpit = cockpits\liberty\te_ltrain.ini   
  10498.    
  10499. [CollisionGroup]
  10500. obj = trans_frnt_lod1   
  10501. mass = 80.000000   
  10502. separable = true   
  10503. parent_impulse = 60   
  10504. child_impulse = 400   
  10505. group_dmg_hp = DpFrnt   
  10506. group_dmg_obj = transport_dmg_frnt_cap   
  10507. debris_type = cap_ship_piece   
  10508. fuse = transport_death_fuse, 0.000000, 1   
  10509. hit_pts = 12000   
  10510. root_health_proxy = true   
  10511.    
  10512. [CollisionGroup]
  10513. obj = trans_rear_lod1   
  10514. separable = true   
  10515. parent_impulse = 60   
  10516. child_impulse = 200   
  10517. group_dmg_hp = DpMain   
  10518. group_dmg_obj = transport_dmg_main_cap   
  10519. debris_type = cap_ship_piece   
  10520. fuse = transport_death_fuse, 0.000000, 1   
  10521. hit_pts = 12000   
  10522. root_health_proxy = true   
  10523.    
  10524. [CollisionGroup]
  10525. obj = trans_cntrl_twr_lod1   
  10526. separable = true   
  10527. child_impulse = 1.000000   
  10528. parent_impulse = 60.000000   
  10529. debris_type = debris_vanish   
  10530. dmg_hp = DpCntrl_twr   
  10531. dmg_obj = transport_dmg_twr_cap   
  10532. fuse = transport_death_fuse, 0.000000, 1   
  10533. hit_pts = 12000   
  10534. root_health_proxy = true   
  10535.    
  10536. [CollisionGroup]
  10537. obj = trans_eng_lod1   
  10538. separable = true   
  10539. child_impulse = 1.000000   
  10540. parent_impulse = 60.000000   
  10541. debris_type = debris_vanish   
  10542. dmg_hp = DpEng   
  10543. dmg_obj = transport_dmg_eng_cap   
  10544. fuse = transport_death_fuse, 0.000000, 1   
  10545. hit_pts = 12000   
  10546. root_health_proxy = true   
  10547.    
  10548. [CollisionGroup]
  10549. obj = trans_port_eng_lod1   
  10550. separable = true   
  10551. child_impulse = 1.000000   
  10552. parent_impulse = 60.000000   
  10553. debris_type = debris_vanish   
  10554. dmg_hp = DpPort_eng   
  10555. dmg_obj = transport_dmg_port_eng_cap   
  10556. fuse = transport_port_eng_fuse, 0.000000, 1   
  10557. hit_pts = 7000   
  10558. root_health_proxy = true   
  10559.    
  10560. [CollisionGroup]
  10561. obj = trans_star_eng_lod1   
  10562. separable = true   
  10563. child_impulse = 1.000000   
  10564. parent_impulse = 60.000000   
  10565. debris_type = debris_vanish   
  10566. dmg_hp = DpStar_eng   
  10567. dmg_obj = transport_dmg_star_eng_cap   
  10568. fuse = transport_star_eng_fuse, 0.000000, 1   
  10569. hit_pts = 7000   
  10570. root_health_proxy = true   
  10571.    
  10572. [CollisionGroup]
  10573. obj = trans_tail_fin_lod1   
  10574. mass = 20.000000   
  10575. separable = true   
  10576. child_impulse = 2000.000000   
  10577. parent_impulse = 12000.000000   
  10578. debris_type = debris_vanish   
  10579. dmg_hp = DpTail   
  10580. dmg_obj = transport_dmg_fin_cap   
  10581. fuse = transport_death_fuse, 0.000000, 1   
  10582. hit_pts = 3500   
  10583. root_health_proxy = true   
  10584.    
  10585. [Simple]
  10586. nickname = transport_dmg_twr_cap   
  10587. DA_archetype = Ships\utility\transport_small\trans_cntrl_twr_dmg.3db   
  10588. material_library = ships\utility\utility_transport.mat   
  10589. mass = 5.000000   
  10590. LODranges = 0, 7000   
  10591.    
  10592. [Simple]
  10593. nickname = transport_dmg_frnt_cap   
  10594. DA_archetype = Ships\utility\transport_small\trans_mid_frnt_dmg.3db   
  10595. material_library = ships\utility\utility_transport.mat   
  10596. mass = 5.000000   
  10597. LODranges = 0, 7000   
  10598.    
  10599. [Simple]
  10600. nickname = transport_dmg_fin_cap   
  10601. DA_archetype = Ships\utility\transport_small\trans_tail_fin_dmg.3db   
  10602. material_library = ships\utility\utility_transport.mat   
  10603. mass = 5.000000   
  10604. LODranges = 0, 7000   
  10605.    
  10606. [Simple]
  10607. nickname = transport_dmg_main_cap   
  10608. DA_archetype = Ships\utility\transport_small\trans_mid_rear_dmg.3db   
  10609. material_library = ships\utility\utility_transport.mat   
  10610. mass = 5.000000   
  10611. LODranges = 0, 7000   
  10612.    
  10613. [Simple]
  10614. nickname = transport_dmg_port_eng_cap   
  10615. DA_archetype = Ships\utility\transport_small\trans_port_eng_dmg.3db   
  10616. material_library = ships\utility\utility_transport.mat   
  10617. mass = 5.000000   
  10618. LODranges = 0, 7000   
  10619.    
  10620. [Simple]
  10621. nickname = transport_dmg_star_eng_cap   
  10622. DA_archetype = Ships\utility\transport_small\trans_star_eng_dmg.3db   
  10623. material_library = ships\utility\utility_transport.mat   
  10624. mass = 5.000000   
  10625. LODranges = 0, 7000   
  10626.    
  10627. [Simple]
  10628. nickname = transport_dmg_eng_cap   
  10629. DA_archetype = Ships\utility\transport_small\trans_eng_dmg.3db   
  10630. material_library = ships\utility\utility_transport.mat   
  10631. mass = 5.000000   
  10632. LODranges = 0, 7000   
  10633.    
  10634. [Ship]
  10635. ids_name = 237036   
  10636. ids_info = 66691   
  10637. ids_info1 = 66576   
  10638. ids_info2 = 66608   
  10639. ids_info3 = 66692   
  10640. nickname = te_liner 
  10641. ship_class = 2
  10642. LODranges = 0, 500, 750, 1000, 1500, 2250, 2500, 15000   
  10643. msg_id_prefix = gcs_refer_shiparch_luxliner   
  10644. mission_property = can_use_jumps   
  10645. type = FREIGHTER   
  10646. DA_archetype = ships\utility\luxury_liner\luxury_liner.cmp   
  10647. material_library = ships\utility\utility_liner.mat   
  10648. material_library = fx\envmapbasic.mat   
  10649. envmap_material = envmapbasic   
  10650. linear_drag = 1.000000   
  10651. mass = 5000.000000   
  10652. hold_size = 400   
  10653. shield_battery_limit = 0  
  10654. hit_pts = 69300   
  10655. explosion_arch = explosion_instant   
  10656. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  10657. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  10658. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  10659. hp_type = hp_turret_special_9, HpTurret_Liner_01, HpTurret_Liner_02, HpTurret_Liner_03, HpTurret_Liner_04, HpTurret_Liner_05, HpTurret_Liner_06, HpTurret_Liner_07, HpTurret_Liner_08, HpTurret_Liner_09, HpTurret_Liner_10, HpTurret_Liner_11   
  10660. steering_torque = 200000000.000000, 200000000.000000, 200000000.000000   
  10661. angular_drag = 132000000.000000, 132000000.000000, 132000000.000000   
  10662. rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000   
  10663. nudge_force = 360000.000000   
  10664. HP_bay_surface = HpBayDoor01   
  10665. HP_bay_external = HpBayDoor02   
  10666. bay_door_anim = Sc_open bay   
  10667. bay_doors_open_snd = hanger_doors_opening   
  10668. bay_doors_close_snd = hanger_doors_closing   
  10669. HP_tractor_source = HpTractor_Source   
  10670. num_exhaust_nozzles = 1   
  10671. fuse = fuse_ge_liner_death, 0.000000, 1   
  10672. max_bank_angle = 15   
  10673. camera_offset = 35, 280    
  10674. camera_angular_acceleration = 0.050000    
  10675. camera_horizontal_turn_angle = 23    
  10676. camera_vertical_turn_up_angle = 5    
  10677. camera_vertical_turn_down_angle = 30    
  10678. camera_turn_look_ahead_slerp_amount = 1.000000   
  10679. cockpit = cockpits\liberty\te_ltrain.ini   
  10680. strafe_force = 20000   
  10681. nanobot_limit = 60   
  10682.    
  10683. [CollisionGroup]
  10684. obj = liner_frnt_lod1   
  10685. separable = true   
  10686. parent_impulse = 60.000000   
  10687. child_impulse = 2000.000000   
  10688. debris_type = cap_ship_piece2   
  10689. mass = 50.000000   
  10690. fuse = fuse_ge_prison_death, 0.000000, 1   
  10691. group_dmg_hp = DpFrnt   
  10692. group_dmg_obj = ge_luxury_frnt_dmg_cap   
  10693. hit_pts = 69300   
  10694. root_health_proxy = true   
  10695.    
  10696. [CollisionGroup]
  10697. obj = liner_mid_lod1   
  10698. separable = true   
  10699. parent_impulse = 60.000000   
  10700. child_impulse = 2000.000000   
  10701. debris_type = debris_vanish   
  10702. mass = 50.000000   
  10703. fuse = fuse_ge_prison_death, 0.000000, 1   
  10704. dmg_hp = DpMid   
  10705. dmg_obj = ge_luxury_mid_dmg_cap   
  10706. hit_pts = 69300   
  10707. root_health_proxy = true   
  10708.    
  10709. [CollisionGroup]
  10710. obj = liner_rear_lod1   
  10711. separable = true   
  10712. parent_impulse = 60.000000   
  10713. child_impulse = 2000.000000   
  10714. debris_type = debris_vanish   
  10715. mass = 50.000000   
  10716. fuse = fuse_ge_prison_death, 0.000000, 1   
  10717. dmg_hp = DpRear   
  10718. dmg_obj = ge_luxury_rear_dmg_cap   
  10719. hit_pts = 69300   
  10720. root_health_proxy = true   
  10721.    
  10722. [CollisionGroup]
  10723. obj = liner_reactor_lod1   
  10724. separable = true   
  10725. parent_impulse = 60.000000   
  10726. child_impulse = 2000.000000   
  10727. debris_type = cap_ship_piece2   
  10728. mass = 50.000000   
  10729. fuse = fuse_ge_prison_death, 0.000000, 1   
  10730. group_dmg_hp = DpReactor   
  10731. group_dmg_obj = ge_luxury_reactor_dmg_cap   
  10732. hit_pts = 69300   
  10733. root_health_proxy = true   
  10734.    
  10735. [Simple]
  10736. nickname = ge_luxury_frnt_dmg_cap   
  10737. DA_archetype = Ships\utility\luxury_liner\liner_dmg_frnt.3db   
  10738. material_library = ships\utility\utility_liner.mat   
  10739. mass = 1000.000000   
  10740. LODranges = 0, 20000   
  10741.    
  10742. [Simple]
  10743. nickname = ge_luxury_mid_dmg_cap   
  10744. DA_archetype = Ships\utility\luxury_liner\liner_dmg_mid.3db   
  10745. material_library = ships\utility\utility_liner.mat   
  10746. mass = 1000.000000   
  10747. LODranges = 0, 20000   
  10748.    
  10749. [Simple]
  10750. nickname = ge_luxury_reactor_dmg_cap   
  10751. DA_archetype = Ships\utility\luxury_liner\liner_dmg_reactor.3db   
  10752. material_library = ships\utility\utility_liner.mat   
  10753. mass = 1000.000000   
  10754. LODranges = 0, 20000   
  10755.    
  10756. [Simple]
  10757. nickname = ge_luxury_rear_dmg_cap   
  10758. DA_archetype = Ships\utility\luxury_liner\liner_dmg_rear.3db   
  10759. material_library = ships\utility\utility_liner.mat   
  10760. mass = 1000.000000   
  10761. LODranges = 0, 20000   
  10762.    
  10763. [Ship]
  10764. ids_name = 237047   
  10765. ids_info = 66693   
  10766. ids_info1 = 66594   
  10767. ids_info2 = 66608   
  10768. ids_info3 = 66694   
  10769. nickname = te_prison
  10770. ship_class = 2
  10771. LODranges = 0, 500, 750, 1000, 1500, 2250, 2500, 15000   
  10772. msg_id_prefix = gcs_refer_shiparch_pliner   
  10773. mission_property = can_use_jumps   
  10774. type = FREIGHTER   
  10775. DA_archetype = Ships\utility\prison_liner\prison_liner.cmp   
  10776. material_library = ships\utility\utility_liner.mat   
  10777. material_library = fx\envmapbasic.mat   
  10778. envmap_material = envmapbasic   
  10779. linear_drag = 1.000000   
  10780. mass = 5000.000000   
  10781. hold_size = 350   
  10782. shield_battery_limit = 0  
  10783. hit_pts = 69300   
  10784. explosion_arch = explosion_instant   
  10785. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  10786. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  10787. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  10788. hp_type = hp_turret_special_9, HpTurret_Prison_01, HpTurret_Prison_02, HpTurret_Prison_03, HpTurret_Prison_04, HpTurret_Prison_05, HpTurret_Prison_06, HpTurret_Prison_07, HpTurret_Prison_08   
  10789. steering_torque = 200000000.000000, 200000000.000000, 200000000.000000   
  10790. angular_drag = 132000000.000000, 132000000.000000, 132000000.000000   
  10791. rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000   
  10792. nudge_force = 1.000000   
  10793. bay_door_anim = Sc_prison_liner   
  10794. bay_doors_open_snd = hanger_doors_opening   
  10795. bay_doors_close_snd = hanger_doors_closing   
  10796. HP_bay_surface = HpBayDoor01   
  10797. HP_bay_external = HpBayDoor02   
  10798. HP_tractor_source = HpTractor_Source   
  10799. num_exhaust_nozzles = 1   
  10800. fuse = prison_burning_fuse, 0.000000, -1   
  10801. fuse = prison_m01b_damage_fuse, 0.000000, -1   
  10802. fuse = fuse_ge_prison_death, 0.000000, 1   
  10803. max_bank_angle = 15   
  10804. camera_offset = 35, 280    
  10805. camera_angular_acceleration = 0.050000    
  10806. camera_horizontal_turn_angle = 23    
  10807. camera_vertical_turn_up_angle = 5    
  10808. camera_vertical_turn_down_angle = 30    
  10809. camera_turn_look_ahead_slerp_amount = 1.000000   
  10810. cockpit = cockpits\liberty\te_ltrain.ini   
  10811. strafe_force = 20000   
  10812. nanobot_limit = 50   
  10813.    
  10814. [CollisionGroup]
  10815. obj = prison_frnt_lod1   
  10816. separable = true   
  10817. parent_impulse = 60.000000   
  10818. child_impulse = 2000.000000   
  10819. debris_type = cap_ship_piece2   
  10820. mass = 50.000000   
  10821. fuse = fuse_ge_prison_death, 0.000000, 1   
  10822. group_dmg_hp = DpFrnt   
  10823. group_dmg_obj = ge_prison_frnt_dmg_cap   
  10824. hit_pts = 69300   
  10825. root_health_proxy = true   
  10826.    
  10827. [CollisionGroup]
  10828. obj = prison_mid_lod1   
  10829. separable = true   
  10830. parent_impulse = 60.000000   
  10831. child_impulse = 2000.000000   
  10832. debris_type = debris_vanish   
  10833. mass = 50.000000   
  10834. fuse = fuse_ge_prison_death, 0.000000, 1   
  10835. dmg_hp = DpMid   
  10836. dmg_obj = ge_prison_mid_dmg_cap   
  10837. hit_pts = 69300   
  10838. root_health_proxy = true   
  10839.    
  10840. [CollisionGroup]
  10841. obj = prison_rear_lod1   
  10842. separable = true   
  10843. parent_impulse = 60.000000   
  10844. child_impulse = 2000.000000   
  10845. debris_type = debris_vanish   
  10846. mass = 50.000000   
  10847. fuse = fuse_ge_prison_death, 0.000000, 1   
  10848. dmg_hp = DpRear   
  10849. dmg_obj = ge_prison_rear_dmg_cap   
  10850. hit_pts = 69300   
  10851. root_health_proxy = true   
  10852.    
  10853. [CollisionGroup]
  10854. obj = prison_reactor_lod1   
  10855. separable = true   
  10856. parent_impulse = 60.000000   
  10857. child_impulse = 2000.000000   
  10858. debris_type = cap_ship_piece2   
  10859. mass = 50.000000   
  10860. fuse = fuse_ge_prison_death, 0.000000, 1   
  10861. group_dmg_hp = DpReactor   
  10862. group_dmg_obj = ge_prison_reactor_dmg_cap   
  10863. hit_pts = 69300   
  10864. root_health_proxy = true   
  10865.    
  10866. [Simple]
  10867. nickname = ge_prison_frnt_dmg_cap   
  10868. DA_archetype = Ships\utility\prison_liner\prison_dmg_frnt.3db   
  10869. material_library = ships\utility\utility_liner.mat   
  10870. mass = 1000.000000   
  10871. LODranges = 0, 20000   
  10872.    
  10873. [Simple]
  10874. nickname = ge_prison_mid_dmg_cap   
  10875. DA_archetype = Ships\utility\prison_liner\prison_dmg_mid.3db   
  10876. material_library = ships\utility\utility_liner.mat   
  10877. mass = 1000.000000   
  10878. LODranges = 0, 20000   
  10879.    
  10880. [Simple]
  10881. nickname = ge_prison_reactor_dmg_cap   
  10882. DA_archetype = Ships\utility\prison_liner\prison_dmg_reactor.3db   
  10883. material_library = ships\utility\utility_liner.mat   
  10884. mass = 1000.000000   
  10885. LODranges = 0, 20000   
  10886.    
  10887. [Simple]
  10888. nickname = ge_prison_rear_dmg_cap   
  10889. DA_archetype = Ships\utility\prison_liner\prison_dmg_rear.3db   
  10890. material_library = ships\utility\utility_liner.mat   
  10891. mass = 1000.000000   
  10892. LODranges = 0, 20000   
  10893.    
  10894. [Ship]
  10895. ids_name = 237037   
  10896. ids_info = 66695   
  10897. ids_info1 = 66577   
  10898. ids_info2 = 66608   
  10899. ids_info3 = 66696   
  10900. nickname = te_miner  
  10901. ship_class = 2
  10902. LODranges = 0, 200, 450, 1100, 10000   
  10903. msg_id_prefix = gcs_refer_shiparch_mining   
  10904. mission_property = can_use_jumps   
  10905. type = FREIGHTER   
  10906. DA_archetype = ships\utility\mining\mining.cmp   
  10907. material_library = ships\utility\utility_ships.mat   
  10908. material_library = fx\envmapbasic.mat   
  10909. envmap_material = envmapbasic   
  10910. linear_drag = 10000.000000   
  10911. mass = 50000.000000   
  10912. hold_size = 700   
  10913. hit_pts = 43300   
  10914. shield_battery_limit = 0  
  10915. explosion_arch = explosion_asteroid_miner   
  10916. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  10917. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  10918. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  10919. hp_type = hp_turret_special_9, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U2_01, HpTurret_U2_02, HpTurret_U2_03, HpTurret_U2_04,  HpTurret_U3_01, HpTurret_U3_02   
  10920. steering_torque = 64000000.000000, 64000000.000000, 64100000.000000   
  10921. angular_drag = 40000000.000000, 40000000.000000, 40000000.000000   
  10922. rotation_inertia = 25409993.000000, 258069995.000000, 63870003.000000   
  10923. nudge_force = 360000.000000   
  10924. HP_bay_surface = HpBayDoor01   
  10925. HP_bay_external = HpBayDoor02   
  10926. HP_tractor_source = HpTractor_Source   
  10927. num_exhaust_nozzles = 1   
  10928. fuse = miner_death_fuse, 0.000000, 1   
  10929. max_bank_angle = 15   
  10930. camera_offset = 35, 250    
  10931. camera_angular_acceleration = 0.050000    
  10932. camera_horizontal_turn_angle = 23    
  10933. camera_vertical_turn_up_angle = 5    
  10934. camera_vertical_turn_down_angle = 30    
  10935. camera_turn_look_ahead_slerp_amount = 1.000000   
  10936. nanobot_limit = 100   
  10937. cockpit = cockpits\liberty\te_ltrain.ini   
  10938. strafe_force = 20000   
  10939.    
  10940. [Ship]
  10941. ids_name = 237048   
  10942. ids_info = 66595   
  10943. ship_class = 2
  10944. nickname = te_repair   
  10945. LODranges = 0, 150, 250, 400, 1200   
  10946. msg_id_prefix = gcs_refer_shiparch_repair   
  10947. mission_property = can_use_jumps   
  10948. type = FREIGHTER   
  10949. DA_archetype = ships\utility\repair\repair.cmp   
  10950. material_library = ships\utility\utility_ships.mat   
  10951. material_library = fx\envmapbasic.mat   
  10952. envmap_material = envmapbasic   
  10953. linear_drag = 184.000000   
  10954. mass = 400.000000   
  10955. shield_battery_limit = 0  
  10956. hold_size = 70   
  10957. hit_pts = 5600   
  10958. explosion_arch = shatter_utility_small   
  10959. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  10960. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  10961. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  10962. steering_torque = 25000.000000, 25000.000000, 25000.000000   
  10963. angular_drag = 100000.000000, 100000.000000, 100000.000000   
  10964. rotation_inertia = 48000.000000, 48000.000000, 48000.000000   
  10965. nudge_force = 3000.000000   
  10966. HP_bay_surface = HpBayDoor01   
  10967. HP_bay_external = HpBayDoor02   
  10968. HP_tractor_source = HpTractor_Source   
  10969. num_exhaust_nozzles = 2   
  10970. max_bank_angle = 15   
  10971. camera_offset = 35, 85    
  10972. camera_angular_acceleration = 0.050000    
  10973. camera_horizontal_turn_angle = 23    
  10974. camera_vertical_turn_up_angle = 5    
  10975. camera_vertical_turn_down_angle = 30    
  10976. camera_turn_look_ahead_slerp_amount = 1.000000   
  10977. nanobot_limit = 2000   
  10978. cockpit = cockpits\kusari\k_freighter.ini   
  10979. strafe_force = 20000   
  10980.    
  10981. [Ship]
  10982. ids_name = 237024   
  10983. ids_info = 66552   
  10984. nickname = te_lifter   
  10985. LODranges = 0, 300, 600, 900, 4000 
  10986. ship_class = 2
  10987. msg_id_prefix = gcs_refer_shiparch_hlifter   
  10988. mission_property = can_use_jumps   
  10989. type = FREIGHTER
  10990. DA_archetype = ships\utility\heavy_lifter\heavy_lifter.cmp   
  10991. material_library = ships\utility\utility_ships.mat   
  10992. material_library = fx\envmapbasic.mat   
  10993. envmap_material = envmapbasic   
  10994. linear_drag = 1.000000   
  10995. mass = 1000.000000   
  10996. hold_size = 10   
  10997. hit_pts = 11600   
  10998. shield_battery_limit = 0  
  10999. explosion_arch = shatter_utility   
  11000. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  11001. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  11002. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  11003. hp_type = hp_turret_special_9, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U1_05   
  11004. steering_torque = 250000.000000, 250000.000000, 250000.000000   
  11005. angular_drag = 100000.000000, 100000.000000, 100000.000000   
  11006. rotation_inertia = 48000.000000, 48000.000000, 48000.000000   
  11007. nudge_force = 100000.000000   
  11008. HP_tractor_source = HpTractor_Source   
  11009. num_exhaust_nozzles = 2   
  11010. fuse = lifter_death_fuse, 0.000000, 1   
  11011. max_bank_angle = 15   
  11012. camera_offset = 55, 165    
  11013. camera_angular_acceleration = 0.050000    
  11014. camera_horizontal_turn_angle = 23    
  11015. camera_vertical_turn_up_angle = 5    
  11016. camera_vertical_turn_down_angle = 30    
  11017. camera_turn_look_ahead_slerp_amount = 1.000000   
  11018. cockpit = cockpits\liberty\te_ltrain.ini   
  11019. strafe_force = 20000   
  11020. nanobot_limit = 30
  11021.    
  11022. [CollisionGroup]
  11023. obj = lifter_clamp01_lod1   
  11024. separable = true   
  11025. child_impulse = 1.000000   
  11026. parent_impulse = 60.000000   
  11027. debris_type = debris_normal   
  11028. fuse = lifter_death_fuse, 0.000000, 1   
  11029. hit_pts = 400   
  11030. root_health_proxy = true   
  11031.    
  11032. [Ship]
  11033. ids_name = 524288   
  11034. ids_info = 66721   
  11035. ids_info1 = 66722   
  11036. ids_info2 = 66608   
  11037. ids_info3 = 66723   
  11038. ship_class = 3   
  11039. nickname = te_li_elite2   
  11040. msg_id_prefix = gcs_refer_shiparch_Libhf   
  11041. mission_property = can_use_berths   
  11042. LODranges = 0, 75, 150, 1300   
  11043. type = FIGHTER   
  11044. DA_archetype = ships\liberty\li_elite2\li_elite2.cmp   
  11045. material_library = ships\liberty\li_playerships.mat   
  11046. material_library = fx\envmapbasic.mat   
  11047. envmap_material = envmapbasic   
  11048. cockpit = cockpits\liberty\l_elite.ini   
  11049. pilot_mesh = generic_pilot   
  11050. mass = 150   
  11051. hold_size = 15   
  11052. linear_drag = 1   
  11053. fuse = intermed_damage_smallship01, 0.000000, 400   
  11054. fuse = intermed_damage_smallship02, 0.000000, 200   
  11055. fuse = intermed_damage_smallship03, 0.000000, 133   
  11056. max_bank_angle = 30   
  11057. camera_offset = 8, 39   
  11058. camera_angular_acceleration = 0.050000   
  11059. camera_horizontal_turn_angle = 20   
  11060. camera_vertical_turn_up_angle = 10   
  11061. camera_vertical_turn_down_angle = 20   
  11062. camera_turn_look_ahead_slerp_amount = 1.000000   
  11063. hit_pts = 7800   
  11064. explosion_arch = explosion_li_elite   
  11065. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  11066. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  11067. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  11068. steering_torque = 50000.000000, 50000.000000, 183000.000000   
  11069. angular_drag = 40000.000000, 40000.000000, 141000.000000   
  11070. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  11071. nudge_force = 30000.000000   
  11072. strafe_force = 22000   
  11073. strafe_power_usage = 2   
  11074. nanobot_limit = 40   
  11075. shield_battery_limit = 40   
  11076. HP_bay_surface = HpBayDoor01   
  11077. HP_bay_external = HpBayDoor02   
  11078. HP_tractor_source = HpTractor_Source   
  11079. num_exhaust_nozzles = 2   
  11080. shield_link = l_elite2_shield01, HpMount, HpShield01
  11081. hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02   
  11082. hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02   
  11083. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  11084. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  11085. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  11086. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  11087. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  11088. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  11089. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  11090. hp_type = hp_elite_shield_special_8, HpShield01   
  11091. hp_type = hp_elite_shield_special_7, HpShield01   
  11092. hp_type = hp_elite_shield_special_6, HpShield01   
  11093. hp_type = hp_elite_shield_special_5, HpShield01   
  11094. hp_type = hp_elite_shield_special_4, HpShield01   
  11095. hp_type = hp_elite_shield_special_3, HpShield01   
  11096. hp_type = hp_elite_shield_special_2, HpShield01   
  11097. hp_type = hp_elite_shield_special_1, HpShield01   
  11098. hp_type = hp_thruster, HpThruster01   
  11099. hp_type = hp_mine_dropper, HpMine01   
  11100. hp_type = hp_countermeasure_dropper, HpCM01   
  11101. hp_type = hp_turret_special_7, HpTurret01   
  11102. hp_type = hp_turret_special_6, HpTurret01   
  11103. hp_type = hp_turret_special_5, HpTurret01   
  11104. hp_type = hp_turret_special_4, HpTurret01   
  11105. hp_type = hp_turret_special_3, HpTurret01   
  11106. hp_type = hp_turret_special_2, HpTurret01   
  11107. hp_type = hp_turret_special_1, HpTurret01   
  11108. hp_type = hp_torpedo_special_1, HpTorpedo01   
  11109. hp_type = hp_torpedo_special_2, HpTorpedo01   
  11110.    
  11111. [CollisionGroup]
  11112. obj = Li_star_wing_lod1   
  11113. separable = true   
  11114. parent_impulse = 240.000000   
  11115. child_impulse = 7.000000   
  11116. debris_type = debris_small_ship   
  11117. dmg_hp = DpStarboardwing   
  11118. dmg_obj = li_elite_dmg_star_wing_cap   
  11119. separation_explosion = explosion_small_ship_breakoff   
  11120. mass = 5.000000   
  11121. type = Starboard_Wing   
  11122. hit_pts = 207   
  11123. root_health_proxy = true   
  11124.    
  11125. [CollisionGroup]
  11126. obj = Li_port_wing_lod1   
  11127. separable = true   
  11128. parent_impulse = 240.000000   
  11129. child_impulse = 7.000000   
  11130. debris_type = debris_small_ship   
  11131. dmg_hp = DpPortwing   
  11132. dmg_obj = li_elite_dmg_port_wing_cap   
  11133. separation_explosion = explosion_small_ship_breakoff   
  11134. mass = 5.000000   
  11135. type = Port_Wing   
  11136. hit_pts = 207   
  11137. root_health_proxy = true   
  11138.    
  11139. [CollisionGroup]
  11140. obj = li_Spoiler_lod1   
  11141. separable = true   
  11142. parent_impulse = 240.000000   
  11143. child_impulse = 7.000000   
  11144. debris_type = debris_small_ship   
  11145. dmg_hp = DpSpoiler   
  11146. dmg_obj = li_elite2_dmg_Spoiler_cap   
  11147. separation_explosion = explosion_small_ship_breakoff   
  11148. mass = 5.000000   
  11149. type = Top_Fin   
  11150. hit_pts = 300   
  11151. root_health_proxy = true   
  11152.    
  11153. [Ship]
  11154. ids_name = 524289   
  11155. ids_info = 66724   
  11156. ids_info1 = 66725   
  11157. ids_info2 = 66608   
  11158. ids_info3 = 66726   
  11159. ship_class = 3   
  11160. nickname = te_ku_dragon   
  11161. msg_id_prefix = gcs_refer_shiparch_hfighter   
  11162. mission_property = can_use_berths   
  11163. LODranges = 0, 40, 80, 180, 1000   
  11164. type = FIGHTER   
  11165. DA_archetype = ships\kusari\ku_blood_dragon\ku_dragon.cmp   
  11166. material_library = ships\kusari\ku_blood_dragon.mat   
  11167. material_library = fx\envmapbasic.mat   
  11168. envmap_material = envmapbasic   
  11169. cockpit = cockpits\kusari\k_elite.ini   
  11170. pilot_mesh = generic_pilot   
  11171. mass = 150.000000   
  11172. linear_drag = 1.000000   
  11173. hold_size = 15   
  11174. fuse = intermed_damage_smallship01, 0.000000, 900   
  11175. fuse = intermed_damage_smallship02, 0.000000, 450   
  11176. fuse = intermed_damage_smallship03, 0.000000, 300   
  11177. max_bank_angle = 30   
  11178. camera_offset = 9, 34   
  11179. camera_angular_acceleration = 0.060000   
  11180. camera_horizontal_turn_angle = 20   
  11181. camera_vertical_turn_up_angle = 10   
  11182. camera_vertical_turn_down_angle = 20   
  11183. camera_turn_look_ahead_slerp_amount = 1.000000   
  11184. hit_pts = 8600   
  11185. explosion_arch = explosion_ku_elite   
  11186. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  11187. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  11188. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  11189. steering_torque = 43000.000000, 43000.000000, 183000.000000   
  11190. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  11191. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  11192. nudge_force = 30000.000000   
  11193. strafe_force = 20000   
  11194. strafe_power_usage = 2   
  11195. nanobot_limit = 47   
  11196. shield_battery_limit = 47   
  11197. bay_door_anim = Sc_open baydoor   
  11198. bay_doors_open_snd = cargo_doors_open   
  11199. bay_doors_close_snd = cargo_doors_close   
  11200. HP_bay_surface = HpBayDoor01   
  11201. HP_bay_external = HpBayDoor02   
  11202. HP_tractor_source = HpTractor_Source   
  11203. num_exhaust_nozzles = 2   
  11204. shield_link = k_elite_shield01, HpMount, HpShield01   
  11205. hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02   
  11206. hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  11207. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  11208. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  11209. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  11210. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  11211. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  11212. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  11213. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  11214. hp_type = hp_elite_shield_special_9, HpShield01   
  11215. hp_type = hp_elite_shield_special_8, HpShield01   
  11216. hp_type = hp_elite_shield_special_7, HpShield01   
  11217. hp_type = hp_elite_shield_special_6, HpShield01   
  11218. hp_type = hp_elite_shield_special_5, HpShield01   
  11219. hp_type = hp_elite_shield_special_4, HpShield01   
  11220. hp_type = hp_elite_shield_special_3, HpShield01   
  11221. hp_type = hp_elite_shield_special_2, HpShield01   
  11222. hp_type = hp_elite_shield_special_1, HpShield01   
  11223. hp_type = hp_thruster, HpThruster01   
  11224. hp_type = hp_mine_dropper, HpMine01   
  11225. hp_type = hp_countermeasure_dropper, HpCM01   
  11226. hp_type = hp_torpedo_special_1, HpTorpedo01   
  11227. hp_type = hp_torpedo_special_2, HpTorpedo01   
  11228.    
  11229. [CollisionGroup]
  11230. obj = starboard_wing_lod1   
  11231. separable = true   
  11232. parent_impulse = 160.000000   
  11233. child_impulse = 60.000000   
  11234. debris_type = debris_small_ship   
  11235. dmg_hp = DpStarboard_Wing   
  11236. dmg_obj = ku_dragon_dmg_starboard_wing_cap   
  11237. separation_explosion = explosion_small_ship_breakoff   
  11238. mass = 5.000000   
  11239. type = Starboard_Wing   
  11240. hit_pts = 200   
  11241. root_health_proxy = true   
  11242.    
  11243. [CollisionGroup]
  11244. obj = port_wing_lod1   
  11245. separable = true   
  11246. parent_impulse = 160.000000   
  11247. child_impulse = 60.000000   
  11248. debris_type = debris_small_ship   
  11249. dmg_hp = DpPort_Wing   
  11250. dmg_obj = ku_dragon_dmg_port_wing_cap   
  11251. separation_explosion = explosion_small_ship_breakoff   
  11252. mass = 5.000000   
  11253. type = Port_Wing   
  11254. hit_pts = 200   
  11255. root_health_proxy = true   
  11256.    
  11257. [CollisionGroup]
  11258. obj = tail_lod1   
  11259. separable = true   
  11260. parent_impulse = 160.000000   
  11261. child_impulse = 60.000000   
  11262. debris_type = debris_small_ship   
  11263. dmg_hp = DpTail   
  11264. dmg_obj = ku_dragon_dmg_port_tail_cap   
  11265. separation_explosion = explosion_small_ship_breakoff   
  11266. mass = 5.000000   
  11267. type = Tail   
  11268. hit_pts = 540   
  11269. root_health_proxy = true   
  11270.    
  11271. [Simple]
  11272. nickname = ku_dragon_dmg_starboard_wing_cap   
  11273. DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_starboard_wing.3db   
  11274. material_library = ships\kusari\ku_playerships.mat   
  11275. mass = 5.000000   
  11276. LODranges = 0, 100, 1000   
  11277.    
  11278. [Simple]
  11279. nickname = ku_dragon_dmg_port_wing_cap   
  11280. DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_port_wing.3db   
  11281. material_library = ships\kusari\ku_playerships.mat   
  11282. mass = 5.000000   
  11283. LODranges = 0, 100, 1000   
  11284.    
  11285. [Simple]
  11286. nickname = ku_dragon_dmg_port_tail_cap   
  11287. DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_tail.3db   
  11288. material_library = ships\kusari\ku_playerships.mat   
  11289. mass = 5.000000   
  11290. LODranges = 0, 100, 1000   
  11291.    
  11292.    
  11293. [Ship]
  11294. ids_name = 524290   
  11295. ids_info = 66616   
  11296. ids_info1 = 66617   
  11297. ids_info2 = 66608   
  11298. ids_info3 = 66618   
  11299. ship_class = 1   
  11300. nickname = starblazer   
  11301. LODranges = 0, 60, 120, 250, 500, 1000   
  11302. msg_id_prefix = gcs_refer_shiparch_startracker   
  11303. mission_property = can_use_berths   
  11304. type = FIGHTER   
  11305. DA_archetype = ships\civilian\cv_starblazer\cv_starblazer.cmp   
  11306. material_library = ships\civilian\cv_ships.mat   
  11307. material_library = fx\envmapbasic.mat   
  11308. envmap_material = envmapbasic   
  11309. cockpit = cockpits\civilian\civilian.ini   
  11310. pilot_mesh = generic_pilot   
  11311. nanobot_limit = 18   
  11312. shield_battery_limit = 18   
  11313. mass = 100.000000   
  11314. linear_drag = 1.000000   
  11315. hold_size = 10   
  11316. fuse = intermed_damage_smallship02, 0.000000, 450   
  11317. fuse = intermed_damage_smallship03, 0.000000, 225   
  11318. max_bank_angle = 40   
  11319. camera_offset = 13, 42   
  11320. camera_angular_acceleration = 0.050000   
  11321. camera_horizontal_turn_angle = 20   
  11322. camera_vertical_turn_up_angle = 5   
  11323. camera_vertical_turn_down_angle = 30   
  11324. camera_turn_look_ahead_slerp_amount = 1.000000   
  11325. hit_pts = 2100   
  11326. explosion_arch = explosion_cv_fighter   
  11327. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  11328. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  11329. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  11330. steering_torque = 25800.000000, 25800.000000, 75000.000000   
  11331. angular_drag = 15000.000000, 15000.000000, 35000.000000   
  11332. rotation_inertia = 2800.000000, 2800.000000, 1000.000000   
  11333. nudge_force = 30000.000000   
  11334. strafe_force = 28000   
  11335. strafe_power_usage = 2   
  11336. bay_door_anim = Sc_open baydoor   
  11337. bay_doors_open_snd = cargo_doors_open   
  11338. bay_doors_close_snd = cargo_doors_close   
  11339. HP_bay_surface = HpBayDoor01   
  11340. HP_bay_external = HpBayDoor02   
  11341. HP_tractor_source = HpTractor_Source   
  11342. num_exhaust_nozzles = 2   
  11343. shield_link = cv_fighter_shield01, HpMount, HpShield01   
  11344. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02   
  11345. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  11346. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  11347. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  11348. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  11349. hp_type = hp_fighter_shield_special_5, HpShield01   
  11350. hp_type = hp_fighter_shield_special_4, HpShield01   
  11351. hp_type = hp_fighter_shield_special_3, HpShield01   
  11352. hp_type = hp_fighter_shield_special_2, HpShield01   
  11353. hp_type = hp_fighter_shield_special_1, HpShield01   
  11354. hp_type = hp_thruster, HpThruster01   
  11355. hp_type = hp_mine_dropper, HpMine01   
  11356. hp_type = hp_countermeasure_dropper, HpCM01   
  11357.    
  11358. [CollisionGroup]
  11359. obj = port_wing_lod1   
  11360. separable = true   
  11361. parent_impulse = 120.000000   
  11362. child_impulse = 60.000000   
  11363. debris_type = debris_small_ship   
  11364. separation_explosion = explosion_small_ship_breakoff   
  11365. mass = 5.000000   
  11366. dmg_hp = DpPort_Wing   
  11367. dmg_obj = cv_dmg_port_wing01_cap   
  11368. type = Port_Wing   
  11369. hit_pts = 150   
  11370. root_health_proxy = true   
  11371.    
  11372. [CollisionGroup]
  11373. obj = star_wing_lod1   
  11374. separable = true   
  11375. parent_impulse = 120.000000   
  11376. child_impulse = 60.000000   
  11377. debris_type = debris_small_ship   
  11378. separation_explosion = explosion_small_ship_breakoff   
  11379. mass = 5.000000   
  11380. type = Starboard_Wing   
  11381. dmg_hp = DpStarboard_Wing   
  11382. dmg_obj = cv_dmg_starboard_wing01_cap   
  11383. hit_pts = 150   
  11384. root_health_proxy = true   
  11385.    
  11386. [CollisionGroup]
  11387. obj = mid_wing_lod1   
  11388. parent_impulse = 120.000000   
  11389. child_impulse = 60.000000   
  11390. debris_type = debris_small_ship   
  11391. separation_explosion = explosion_small_ship_breakoff   
  11392. mass = 5.000000   
  11393. type = Middle_Wing   
  11394. dmg_hp = DpMid_wing   
  11395. dmg_obj = cv_dmg_mid_wing_cap   
  11396. hit_pts = 150   
  11397. root_health_proxy = true   
  11398.    
  11399.    
  11400. [Ship]
  11401. ids_name = 524291   
  11402. ids_info = 66625   
  11403. ids_info1 = 66626   
  11404. ids_info2 = 66608   
  11405. ids_info3 = 66627   
  11406. ship_class = 1   
  11407. nickname = te_csv   
  11408. LODranges = 0, 60, 150, 250, 800, 1000   
  11409. msg_id_prefix = gcs_refer_shiparch_Rhehf   
  11410. mission_property = can_use_berths   
  11411. type = FIGHTER   
  11412. DA_archetype = ships\utility\csv\csv.cmp   
  11413. material_library = ships\utility\utility_ships.mat   
  11414. material_library = fx\envmapbasic.mat   
  11415. envmap_material = envmapbasic   
  11416. cockpit = cockpits\rheinland\r_elite.ini   
  11417. pilot_mesh = generic_pilot   
  11418. nanobot_limit = 38   
  11419. shield_battery_limit = 38   
  11420. mass = 150.000000   
  11421. linear_drag = 1.000000   
  11422. hold_size = 45   
  11423. fuse = intermed_damage_smallship01, 0.000000, 1450   
  11424. fuse = intermed_damage_smallship02, 0.000000, 725   
  11425. fuse = intermed_damage_smallship03, 0.000000, 483   
  11426. max_bank_angle = 30   
  11427. camera_offset = 10, 42   
  11428. camera_angular_acceleration = 0.050000   
  11429. camera_horizontal_turn_angle = 17   
  11430. camera_vertical_turn_up_angle = 5   
  11431. camera_vertical_turn_down_angle = 25   
  11432. camera_turn_look_ahead_slerp_amount = 1.000000   
  11433. hit_pts = 5700   
  11434. explosion_arch = explosion_rh_elite   
  11435. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  11436. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  11437. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  11438. steering_torque = 43000.000000, 43000.000000, 230000.000000   
  11439. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  11440. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  11441. nudge_force = 30000.000000   
  11442. strafe_force = 25000   
  11443. strafe_power_usage = 2   
  11444. bay_door_anim = Sc_open baydoor   
  11445. bay_doors_open_snd = cargo_doors_open   
  11446. bay_doors_close_snd = cargo_doors_close   
  11447. HP_bay_surface = HpBayDoor01   
  11448. HP_bay_external = HpBayDoor02   
  11449. shield_link = r_elite_shield01, HpMount, HpShield01   
  11450. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02 
  11451. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02   
  11452. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02   
  11453. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02   
  11454. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02   
  11455. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02   
  11456. hp_type = hp_elite_shield_special_7, HpShield01   
  11457. hp_type = hp_elite_shield_special_6, HpShield01   
  11458. hp_type = hp_elite_shield_special_5, HpShield01   
  11459. hp_type = hp_elite_shield_special_4, HpShield01   
  11460. hp_type = hp_elite_shield_special_3, HpShield01   
  11461. hp_type = hp_elite_shield_special_2, HpShield01   
  11462. hp_type = hp_elite_shield_special_1, HpShield01   
  11463. hp_type = hp_thruster, HpThruster01   
  11464. hp_type = hp_countermeasure_dropper, HpCM01   
  11465. hp_type = hp_turret_special_6, HpTurret01   
  11466. hp_type = hp_turret_special_5, HpTurret01   
  11467. hp_type = hp_turret_special_4, HpTurret01   
  11468. hp_type = hp_turret_special_3, HpTurret01   
  11469. hp_type = hp_turret_special_2, HpTurret01   
  11470. hp_type = hp_turret_special_1, HpTurret01   
  11471. HP_tractor_source = HpTractor_Source   
  11472. num_exhaust_nozzles = 2   
  11473.   
  11474. [Ship]
  11475. ids_name = 524292   
  11476. ids_info = 66619   
  11477. ids_info1 = 66620   
  11478. ids_info2 = 66608   
  11479. ids_info3 = 66621   
  11480. ship_class = 1   
  11481. nickname = longsword_ship   
  11482. LODranges = 0, 99999, 99999, 99999   
  11483. msg_id_prefix = gcs_refer_shiparch_hfighter   
  11484. mission_property = can_use_berths   
  11485. type = FIGHTER   
  11486. DA_archetype = Ships\longsword\longsword.cmp   
  11487. material_library = ships\longsword\longsword.mat   
  11488. material_library = fx\envmapbasic.mat   
  11489. envmap_material = envmapbasic   
  11490. cockpit = cockpits\longsword\longsword.ini   
  11491. fuse = intermed_damage_smallship01, 0.000000, 3150   
  11492. fuse = intermed_damage_smallship02, 0.000000, 1575   
  11493. fuse = intermed_damage_smallship03, 0.000000, 1050   
  11494. max_bank_angle = 30   
  11495. camera_offset = 30, 120   
  11496. camera_angular_acceleration = 0.060000   
  11497. camera_horizontal_turn_angle = 20   
  11498. camera_vertical_turn_up_angle = 10   
  11499. camera_vertical_turn_down_angle = 20   
  11500. camera_turn_look_ahead_slerp_amount = 1.000000   
  11501. nanobot_limit = 50   
  11502. shield_battery_limit = 50   
  11503. hit_pts = 7000   
  11504. pilot_mesh = generic_pilot   
  11505. mass = 250.000000   
  11506. linear_drag = 1.000000   
  11507. hold_size = 10   
  11508. explosion_arch = explosion_co_elite   
  11509. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  11510. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  11511. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  11512. steering_torque = 43000.000000, 43000.000000, 143000.000000   
  11513. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  11514. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  11515. nudge_force = 30000.000000   
  11516. strafe_force = 20000   
  11517. strafe_power_usage = 2   
  11518. bay_door_anim = Sc_pi_vheavy_fighter   
  11519. bay_doors_open_snd = cargo_doors_open   
  11520. bay_doors_close_snd = cargo_doors_close   
  11521. HP_bay_surface = HpBayDoor01   
  11522. HP_bay_external = HpBayDoor02   
  11523. shield_link = co_elite2_shield01, HpMount, HpShield01   
  11524. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02   
  11525. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02   
  11526. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  11527. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  11528. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  11529. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  11530. hp_type = hp_elite_shield_special_7, HpShield01   
  11531. hp_type = hp_elite_shield_special_6, HpShield01   
  11532. hp_type = hp_elite_shield_special_5, HpShield01   
  11533. hp_type = hp_elite_shield_special_4, HpShield01   
  11534. hp_type = hp_elite_shield_special_3, HpShield01   
  11535. hp_type = hp_elite_shield_special_2, HpShield01   
  11536. hp_type = hp_elite_shield_special_1, HpShield01   
  11537. hp_type = hp_thruster, HpThruster01   
  11538. hp_type = hp_mine_dropper, HpMine01   
  11539. hp_type = hp_countermeasure_dropper, HpCM01   
  11540. hp_type = hp_torpedo_special_1, HpTorpedo01, HpTorpedo02, HpTorpedo03, HpTorpedo04   
  11541. hp_type = hp_torpedo_special_2, HpTorpedo01, HpTorpedo02, HpTorpedo03, HpTorpedo04   
  11542. HP_tractor_source = HpTractor_Source   
  11543. num_exhaust_nozzles = 4   
  11544.    
  11545. [Ship]
  11546. ids_name = 524293   
  11547. ids_info = 66622   
  11548. ids_info1 = 66623   
  11549. ids_info2 = 66608   
  11550. ids_info3 = 66624   
  11551. ship_class = 0   
  11552. nickname = Starviper   
  11553. LODranges = 0, 99999 
  11554. msg_id_prefix = gcs_refer_shiparch_hfighter   
  11555. mission_property = can_use_berths   
  11556. type = FIGHTER   
  11557. DA_archetype = ships\civilian\starviper\Starviper.cmp   
  11558. material_library = ships\civilian\Starviper.mat   
  11559. material_library = fx\envmapbasic.mat   
  11560. envmap_material = envmapbasic   
  11561. cockpit = cockpits\liberty\l_fighter.ini   
  11562. pilot_mesh = generic_pilot   
  11563. nanobot_limit = 15   
  11564. shield_battery_limit = 15   
  11565. mass = 150.000000   
  11566. hold_size = 10   
  11567. linear_drag = 1.000000   
  11568. fuse = intermed_damage_smallship01, 0.000000, 2475   
  11569. fuse = intermed_damage_smallship02, 0.000000, 1238   
  11570. fuse = intermed_damage_smallship03, 0.000000, 825   
  11571. max_bank_angle = 45   
  11572. camera_offset = 6, 30   
  11573. camera_angular_acceleration = 0.050000   
  11574. camera_horizontal_turn_angle = 25   
  11575. camera_vertical_turn_up_angle = 10   
  11576. camera_vertical_turn_down_angle = 32   
  11577. camera_turn_look_ahead_slerp_amount = 1.000000   
  11578. hit_pts = 2500   
  11579. explosion_arch = explosion_cv_fighter   
  11580. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  11581. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  11582. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  11583. steering_torque = 65000.000000, 65000.000000, 76000.000000   
  11584. angular_drag = 41000.000000, 41000.000000, 35000.000000   
  11585. rotation_inertia = 8400.000000, 8400.000000, 1000.000000   
  11586. nudge_force = 30000.000000   
  11587. strafe_force = 28000   
  11588. strafe_power_usage = 2   
  11589. bay_door_anim = Sc_open baydoor   
  11590. bay_doors_open_snd = cargo_doors_open   
  11591. bay_doors_close_snd = cargo_doors_close   
  11592. HP_bay_surface = HpBayDoor01   
  11593. HP_bay_external = HpBayDoor02   
  11594. HP_tractor_source = HpTractor_Source   
  11595. num_exhaust_nozzles = 2   
  11596. shield_link = cv_fighter6_shield01, HpMount, HpShield01   
  11597. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02   
  11598. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02   
  11599. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04,    
  11600. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04,    
  11601. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04,    
  11602. hp_type = hp_fighter_shield_special_4, HpShield01   
  11603. hp_type = hp_fighter_shield_special_3, HpShield01   
  11604. hp_type = hp_fighter_shield_special_2, HpShield01   
  11605. hp_type = hp_fighter_shield_special_1, HpShield01   
  11606. hp_type = hp_thruster, HpThruster01   
  11607. hp_type = hp_mine_dropper, HpMine01   
  11608. hp_type = hp_countermeasure_dropper, HpCM01   
  11609. hp_type = hp_turret_special_4, HpTurret01   
  11610. hp_type = hp_turret_special_3, HpTurret01   
  11611. hp_type = hp_turret_special_2, HpTurret01   
  11612. hp_type = hp_turret_special_1, HpTurret01   
  11613. hp_type = hp_torpedo_special_2, HpTorpedo01   
  11614.  
  11615.  
  11616. [Ship]
  11617. ids_name = 524294   
  11618. ids_info = 66727   
  11619. ids_info1 = 66728   
  11620. ids_info2 = 66608   
  11621. ids_info3 = 66729   
  11622. ship_class = 0   
  11623. nickname = Cougar   
  11624. msg_id_prefix = gcs_refer_shiparch_hfighter   
  11625. mission_property = can_use_berths   
  11626. LODranges = 0, 99999 
  11627. type = FIGHTER   
  11628. DA_archetype = ships\civilian\Cougar\cougar.cmp   
  11629. material_library = ships\civilian\cougar.mat   
  11630. material_library = fx\envmapbasic.mat   
  11631. envmap_material = envmapbasic   
  11632. cockpit = cockpits\civilian\civilian_elite.ini   
  11633. pilot_mesh = generic_pilot   
  11634. nanobot_limit = 22   
  11635. shield_battery_limit = 22   
  11636. mass = 120.000000   
  11637. hold_size = 12   
  11638. linear_drag = 1.000000   
  11639. fuse = intermed_damage_smallship01, 0.000000, 1550   
  11640. fuse = intermed_damage_smallship02, 0.000000, 775   
  11641. fuse = intermed_damage_smallship03, 0.000000, 517   
  11642. max_bank_angle = 30   
  11643. camera_offset = 7, 35   
  11644. camera_angular_acceleration = 0.050000   
  11645. camera_horizontal_turn_angle = 20   
  11646. camera_vertical_turn_up_angle = 5   
  11647. camera_vertical_turn_down_angle = 30   
  11648. camera_turn_look_ahead_slerp_amount = 1.000000   
  11649. hit_pts = 4500   
  11650. explosion_arch = explosion_cv_fighter   
  11651. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  11652. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  11653. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  11654. steering_torque = 60000.000000, 60000.000000, 70000.000000   
  11655. angular_drag = 41000.000000, 41000.000000, 35000.000000   
  11656. rotation_inertia = 8400.000000, 8400.000000, 1000.000000   
  11657. nudge_force = 30000.000000   
  11658. strafe_force = 25000   
  11659. strafe_power_usage = 2   
  11660. bay_door_anim = Sc_open baydoor   
  11661. bay_doors_open_snd = cargo_doors_open   
  11662. bay_doors_close_snd = cargo_doors_close   
  11663. HP_bay_surface = HpBayDoor01   
  11664. HP_bay_external = HpBayDoor02   
  11665. HP_tractor_source = HpTractor_Source   
  11666. num_exhaust_nozzles = 2   
  11667. shield_link = cv_fighter5_shield01, HpMount, HpShield01   
  11668. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04,   
  11669. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04,   
  11670. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04,   
  11671. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04,   
  11672. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04,   
  11673. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04,   
  11674. hp_type = hp_fighter_shield_special_6, HpShield01   
  11675. hp_type = hp_fighter_shield_special_5, HpShield01    
  11676. hp_type = hp_fighter_shield_special_4, HpShield01   
  11677. hp_type = hp_fighter_shield_special_3, HpShield01   
  11678. hp_type = hp_fighter_shield_special_2, HpShield01   
  11679. hp_type = hp_fighter_shield_special_1, HpShield01   
  11680. hp_type = hp_thruster, HpThruster01   
  11681. hp_type = hp_mine_dropper, HpMine01   
  11682. hp_type = hp_countermeasure_dropper, HpCM01   
  11683. hp_type = hp_turret_special_6, HpTurret01   
  11684. hp_type = hp_turret_special_5, HpTurret01   
  11685. hp_type = hp_turret_special_4, HpTurret01   
  11686. hp_type = hp_turret_special_3, HpTurret01   
  11687. hp_type = hp_turret_special_2, HpTurret01   
  11688. hp_type = hp_turret_special_1, HpTurret01   
  11689. hp_type = hp_torpedo_special_1, HpTorpedo01   
  11690. hp_type = hp_torpedo_special_2, HpTorpedo01   
  11691.    
  11692. [Ship]
  11693. ids_name = 524295   
  11694. ids_info = 66730   
  11695. ids_info1 = 66731   
  11696. ids_info2 = 66608   
  11697. ids_info3 = 66732   
  11698. ship_class = 1   
  11699. nickname = Hornet   
  11700. LODranges = 0, 99999   
  11701. msg_id_prefix = gcs_refer_shiparch_hfighter   
  11702. mission_property = can_use_berths   
  11703. type = FIGHTER   
  11704. DA_archetype = ships\civilian\hornet_deluxe\hornet_deluxe.cmp   
  11705. material_library = ships\civilian\hornet_deluxe.mat   
  11706. material_library = fx\envmapbasic.mat   
  11707. envmap_material = envmapbasic   
  11708. cockpit = cockpits\liberty\l_fighter.ini   
  11709. pilot_mesh = generic_pilot   
  11710. nanobot_limit = 42   
  11711. shield_battery_limit = 42   
  11712. mass = 100.000000   
  11713. hold_size = 15   
  11714. linear_drag = 1.000000   
  11715. fuse = intermed_damage_smallship01, 0.000000, 2475   
  11716. fuse = intermed_damage_smallship02, 0.000000, 1238   
  11717. fuse = intermed_damage_smallship03, 0.000000, 825   
  11718. max_bank_angle = 35   
  11719. camera_offset = 7, 39   
  11720. camera_angular_acceleration = 0.050000   
  11721. camera_horizontal_turn_angle = 30   
  11722. camera_vertical_turn_up_angle = 10   
  11723. camera_vertical_turn_down_angle = 32   
  11724. camera_turn_look_ahead_slerp_amount = 1.000000   
  11725. hit_pts = 6900   
  11726. explosion_arch = explosion_cv_fighter   
  11727. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  11728. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  11729. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  11730. steering_torque = 60000.000000, 60000.000000, 70000.000000   
  11731. angular_drag = 41000.000000, 41000.000000, 35000.000000   
  11732. rotation_inertia = 8400.000000, 8400.000000, 1000.000000   
  11733. nudge_force = 30000.000000   
  11734. strafe_force = 20000   
  11735. strafe_power_usage = 2   
  11736. bay_door_anim = Sc_open baydoor   
  11737. bay_doors_open_snd = cargo_doors_open   
  11738. bay_doors_close_snd = cargo_doors_close   
  11739. HP_bay_surface = HpBayDoor01   
  11740. HP_bay_external = HpBayDoor02   
  11741. HP_tractor_source = HpTractor_Source   
  11742. num_exhaust_nozzles = 2   
  11743. shield_link = cv_fighter6_shield01, HpMount, HpShield01   
  11744. hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02   
  11745. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04,    
  11746. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04,    
  11747. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04,    
  11748. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04,    
  11749. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04,    
  11750. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04,    
  11751. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04,    
  11752. hp_type = hp_elite_shield_special_8, HpShield01   
  11753. hp_type = hp_elite_shield_special_7, HpShield01   
  11754. hp_type = hp_elite_shield_special_6, HpShield01   
  11755. hp_type = hp_elite_shield_special_5, HpShield01   
  11756. hp_type = hp_elite_shield_special_4, HpShield01   
  11757. hp_type = hp_elite_shield_special_3, HpShield01   
  11758. hp_type = hp_elite_shield_special_2, HpShield01   
  11759. hp_type = hp_elite_shield_special_1, HpShield01   
  11760. hp_type = hp_thruster, HpThruster01   
  11761. hp_type = hp_mine_dropper, HpMine01   
  11762. hp_type = hp_countermeasure_dropper, HpCM01   
  11763. hp_type = hp_turret_special_7, HpTurret01   
  11764. hp_type = hp_turret_special_6, HpTurret01   
  11765. hp_type = hp_turret_special_5, HpTurret01   
  11766. hp_type = hp_turret_special_4, HpTurret01   
  11767. hp_type = hp_turret_special_3, HpTurret01   
  11768. hp_type = hp_turret_special_2, HpTurret01   
  11769. hp_type = hp_turret_special_1, HpTurret01   
  11770. hp_type = hp_torpedo_special_1, HpTorpedo01   
  11771. hp_type = hp_torpedo_special_2, HpTorpedo01   
  11772.    
  11773.    
  11774. [Ship]
  11775. ids_name = 524296   
  11776. ids_info = 66733   
  11777. ids_info1 = 66734   
  11778. ids_info2 = 66608   
  11779. ids_info3 = 66735   
  11780. ship_class = 0   
  11781. nickname = rs_snub   
  11782. LODranges = 0, 99999  
  11783. msg_id_prefix = gcs_refer_shiparch_Liblf   
  11784. mission_property = can_use_berths   
  11785. type = FIGHTER   
  11786. mass = 100.000000   
  11787. hold_size = 10   
  11788. linear_drag = 1.000000   
  11789. fuse = li_fighter_gas01, 0.000000, -1   
  11790. fuse = li_fighter_smoke01, 0.000000, -1   
  11791. fuse = intermed_damage_smallship02, 0.000000, 400   
  11792. fuse = intermed_damage_smallship03, 0.000000, 200   
  11793. max_bank_angle = 45   
  11794. camera_offset = 6, 22   
  11795. camera_angular_acceleration = 0.050000   
  11796. camera_horizontal_turn_angle = 23   
  11797. camera_vertical_turn_up_angle = 5   
  11798. camera_vertical_turn_down_angle = 30   
  11799. camera_turn_look_ahead_slerp_amount = 1.000000   
  11800. nanobot_limit = 14   
  11801. shield_battery_limit = 14   
  11802. hit_pts = 2000   
  11803. DA_archetype = ships\respawn\rs_snubfighter.cmp   
  11804. material_library = ships\respawn\rs_snubfighter.mat   
  11805. material_library = fx\envmapbasic.mat   
  11806. envmap_material = envmapbasic   
  11807. cockpit = cockpits\liberty\l_fighter.ini   
  11808. pilot_mesh = generic_pilot   
  11809. explosion_arch = explosion_li_fighter   
  11810. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  11811. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  11812. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  11813. steering_torque = 34000.000000, 34000.000000, 75000.000000   
  11814. angular_drag = 15000.000000, 15000.000000, 35000.000000   
  11815. rotation_inertia = 2800.000000, 2800.000000, 1000.000000   
  11816. nudge_force = 30000.000000   
  11817. strafe_force = 44000   
  11818. strafe_power_usage = 2   
  11819. bay_door_anim = Sc_open baydoor   
  11820. bay_doors_open_snd = cargo_doors_open   
  11821. bay_doors_close_snd = cargo_doors_close   
  11822. HP_bay_surface = HpBayDoor01   
  11823. HP_bay_external = HpBayDoor02   
  11824. num_exhaust_nozzles = 2   
  11825. HP_tractor_source = HpTractor_Source   
  11826. shield_link = cv_fighter_shield01, HpMount, HpShield01   
  11827. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02   
  11828. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02   
  11829. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03   
  11830. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03   
  11831. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03   
  11832. hp_type = hp_fighter_shield_special_4, HpShield01   
  11833. hp_type = hp_fighter_shield_special_3, HpShield01   
  11834. hp_type = hp_fighter_shield_special_2, HpShield01   
  11835. hp_type = hp_fighter_shield_special_1, HpShield01   
  11836. hp_type = hp_thruster, HpThruster01   
  11837. hp_type = hp_countermeasure_dropper, HpCM01   
  11838.    
  11839. [Ship]
  11840. ids_name = 524297   
  11841. ids_info = 66736   
  11842. ids_info1 = 66737   
  11843. ids_info2 = 66608   
  11844. ids_info3 = 66738   
  11845. ship_class = 1   
  11846. nickname = rs_soulstealer   
  11847. LODranges = 0, 99999  
  11848. msg_id_prefix = gcs_refer_shiparch_Rhehf   
  11849. mission_property = can_use_berths   
  11850. type = FIGHTER   
  11851. DA_archetype = ships\respawn\rs_soulstealer.cmp   
  11852. material_library = ships\respawn\rs_soulstealer.mat   
  11853. material_library = fx\envmapbasic.mat   
  11854. envmap_material = envmapbasic   
  11855. cockpit = cockpits\rheinland\r_elite.ini   
  11856. pilot_mesh = generic_pilot   
  11857. nanobot_limit = 25   
  11858. shield_battery_limit = 25   
  11859. mass = 120.000000   
  11860. linear_drag = 1.000000   
  11861. hold_size = 12   
  11862. fuse = intermed_damage_smallship01, 0.000000, 1450   
  11863. fuse = intermed_damage_smallship02, 0.000000, 725   
  11864. fuse = intermed_damage_smallship03, 0.000000, 483   
  11865. max_bank_angle = 30   
  11866. camera_offset = 10, 42   
  11867. camera_angular_acceleration = 0.050000   
  11868. camera_horizontal_turn_angle = 17   
  11869. camera_vertical_turn_up_angle = 5   
  11870. camera_vertical_turn_down_angle = 25   
  11871. camera_turn_look_ahead_slerp_amount = 1.000000   
  11872. hit_pts = 4450   
  11873. explosion_arch = explosion_rh_elite   
  11874. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  11875. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  11876. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  11877. steering_torque = 53000.000000, 53000.000000, 250000.000000   
  11878. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  11879. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  11880. nudge_force = 30000.000000   
  11881. strafe_force = 25000   
  11882. strafe_power_usage = 2   
  11883. bay_door_anim = Sc_open baydoor   
  11884. bay_doors_open_snd = cargo_doors_open   
  11885. bay_doors_close_snd = cargo_doors_close   
  11886. HP_bay_surface = HpBayDoor01   
  11887. HP_bay_external = HpBayDoor02   
  11888. shield_link = l_fighter_shield01, HpMount, HpShield01   
  11889. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02   
  11890. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02   
  11891. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  11892. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  11893. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  11894. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  11895. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  11896. hp_type = hp_elite_shield_special_6, HpShield01   
  11897. hp_type = hp_elite_shield_special_5, HpShield01   
  11898. hp_type = hp_elite_shield_special_4, HpShield01   
  11899. hp_type = hp_elite_shield_special_3, HpShield01   
  11900. hp_type = hp_elite_shield_special_2, HpShield01   
  11901. hp_type = hp_elite_shield_special_1, HpShield01   
  11902. hp_type = hp_thruster, HpThruster01   
  11903. hp_type = hp_mine_dropper, HpMine01   
  11904. hp_type = hp_countermeasure_dropper, HpCM01   
  11905. hp_type = hp_turret_special_6, HpTurret01, HpTurret02   
  11906. hp_type = hp_turret_special_5, HpTurret01, HpTurret02   
  11907. hp_type = hp_turret_special_4, HpTurret01, HpTurret02   
  11908. hp_type = hp_turret_special_3, HpTurret01, HpTurret02   
  11909. hp_type = hp_turret_special_2, HpTurret01, HpTurret02   
  11910. hp_type = hp_turret_special_1, HpTurret01, HpTurret02   
  11911. hp_type = hp_torpedo_special_1, HpTorpedo01   
  11912. hp_type = hp_torpedo_special_2, HpTorpedo01   
  11913. HP_tractor_source = HpTractor_Source   
  11914. num_exhaust_nozzles = 1   
  11915.    
  11916.    
  11917. [Ship]
  11918. ids_name = 524298          
  11919. ids_info = 66628   
  11920. ids_info1 = 66629   
  11921. ids_info2 = 66608   
  11922. ids_info3 = 66630   
  11923. ship_class = 3          
  11924. nickname = raven          
  11925. LODranges = 0, 99999   
  11926. msg_id_prefix = gcs_refer_shiparch_starflier          
  11927. mission_property = can_use_berths          
  11928. type = FIGHTER          
  11929. DA_archetype = ships\raven\raven.cmp   
  11930. material_library = ships\raven\raven.mat   
  11931. material_library = fx\envmapbasic.mat   
  11932. envmap_material = envmapbasic          
  11933. cockpit = cockpits\liberty\bh_fighter.ini   
  11934. pilot_mesh = generic_pilot          
  11935. nanobot_limit = 66          
  11936. shield_battery_limit = 66          
  11937. mass = 100.000000          
  11938. linear_drag = 0.850000          
  11939. hold_size = 15          
  11940. fuse = intermed_damage_smallship02, 0.000000, 275          
  11941. fuse = intermed_damage_smallship03, 0.000000, 138          
  11942. max_bank_angle = 30          
  11943. camera_offset = 10, 35          
  11944. camera_angular_acceleration = 0.050000          
  11945. camera_horizontal_turn_angle = 20          
  11946. camera_vertical_turn_up_angle = 10          
  11947. camera_vertical_turn_down_angle = 40          
  11948. camera_turn_look_ahead_slerp_amount = 1.000000          
  11949. hit_pts = 8000          
  11950. explosion_arch = explosion_ku_elite     
  11951. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03          
  11952. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03          
  11953. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03          
  11954. steering_torque = 43000.000000, 43000.000000, 143000.000000   
  11955. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  11956. rotation_inertia = 8400.000000, 8400.000000, 8400.000000        
  11957. nudge_force = 30000.000000          
  11958. strafe_force = 20000          
  11959. strafe_power_usage = 2    
  11960. bay_door_anim = Sc_open baydoor          
  11961. bay_doors_open_snd = cargo_doors_open          
  11962. bay_doors_close_snd = cargo_doors_close          
  11963. HP_bay_surface = HpBayDoor01          
  11964. HP_bay_external = HpBayDoor02          
  11965. HP_tractor_source = HpTractor_Source          
  11966. num_exhaust_nozzles = 2          
  11967. shield_link = cv_fighter5_shield01, HpMount, HpShield01    
  11968. hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06   
  11969. hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06   
  11970. hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpWeapon03, HpWeapon04    
  11971. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpWeapon03, HpWeapon04   
  11972. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpWeapon03, HpWeapon04   
  11973. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  11974. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpWeapon03, HpWeapon04   
  11975. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpWeapon03, HpWeapon04   
  11976. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpWeapon03, HpWeapon04   
  11977. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpWeapon03, HpWeapon04   
  11978. hp_type = hp_turret_special_8, HpWeapon07   
  11979. hp_type = hp_turret_special_7, HpWeapon07          
  11980. hp_type = hp_turret_special_6, HpWeapon07          
  11981. hp_type = hp_turret_special_5, HpWeapon07         
  11982. hp_type = hp_turret_special_4, HpWeapon07          
  11983. hp_type = hp_turret_special_3, HpWeapon07          
  11984. hp_type = hp_turret_special_2, HpWeapon07          
  11985. hp_type = hp_turret_special_1, HpWeapon07   
  11986. hp_type = hp_elite_shield_special_10, HpShield01          
  11987. hp_type = hp_elite_shield_special_9, HpShield01    
  11988. hp_type = hp_elite_shield_special_8, HpShield01          
  11989. hp_type = hp_elite_shield_special_7, HpShield01          
  11990. hp_type = hp_elite_shield_special_6, HpShield01          
  11991. hp_type = hp_elite_shield_special_5, HpShield01          
  11992. hp_type = hp_elite_shield_special_4, HpShield01          
  11993. hp_type = hp_elite_shield_special_3, HpShield01          
  11994. hp_type = hp_elite_shield_special_2, HpShield01          
  11995. hp_type = hp_elite_shield_special_1, HpShield01          
  11996. hp_type = hp_thruster, HpThruster01   
  11997. hp_type = hp_torpedo_special_2, HpTorpedo01, HpTorpedo02          
  11998. hp_type = hp_torpedo_special_1, HpTorpedo01, HpTorpedo02          
  11999. hp_type = hp_countermeasure_dropper, HpCM01          
  12000. hp_type = hp_mine_dropper, HpMine01   
  12001.    
  12002.   
  12003. [Ship]
  12004. ids_name= 524299   
  12005. ids_info = 66631   
  12006. ids_info1 = 66632   
  12007. ids_info2 = 66608   
  12008. ids_info3 = 66633                       
  12009. ship_class = 3                                                 
  12010. nickname = slipstream_ship                                                 
  12011. LODranges = 0, 99999                                                 
  12012. msg_id_prefix = gcs_refer_shiparch_Brelf                                                 
  12013. mission_property = can_use_berths                                                 
  12014. type = FIGHTER                                                 
  12015. DA_archetype = ships\firebase\slipstream\slipstream.cmp                                                 
  12016. material_library = ships\firebase\slipstream\slipstream.mat                                                 
  12017. material_library = fx\envmapbasic.mat                                                 
  12018. envmap_material = envmapbasic                                                 
  12019. cockpit = cockpits\firebase\slipstream.ini                                                 
  12020. pilot_mesh = generic_pilot                                                 
  12021. nanobot_limit = 63                                                 
  12022. shield_battery_limit = 63                                                 
  12023. mass = 150.000000                                                 
  12024. linear_drag = 1.000000                                                 
  12025. hold_size = 15                                                 
  12026. fuse = intermed_damage_smallship02, 0.000000, 525                                                 
  12027. fuse = intermed_damage_smallship03, 0.000000, 263                                               
  12028. max_bank_angle = 45                                               
  12029. camera_offset = 9, 35                                               
  12030. camera_angular_acceleration = 0.050000                                               
  12031. camera_horizontal_turn_angle = 23                                               
  12032. camera_vertical_turn_up_angle = 5                                               
  12033. camera_vertical_turn_down_angle = 30                                               
  12034. camera_turn_look_ahead_slerp_amount = 1.000000                                               
  12035. hit_pts = 10600                                               
  12036. explosion_arch = explosion_br_fighter                                               
  12037. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03                                                 
  12038. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03                  
  12039. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03                                                 
  12040. nudge_force = 30000.000000                                                 
  12041. strafe_force = 20000                                                 
  12042. strafe_power_usage = 2                                                 
  12043. steering_torque = 20000.000000, 20000.000000, 50000.000000                                               
  12044. angular_drag = 15000.000000, 15000.000000, 35000.000000                                               
  12045. rotation_inertia = 3800.000000, 3800.000000, 1000.000000                                               
  12046. bay_door_anim = Sc_open dock1                                               
  12047. bay_doors_open_snd = cargo_doors_open                                               
  12048. bay_doors_close_snd = cargo_doors_close                                                
  12049. HP_bay_surface = HpBayDoor01                                                
  12050. HP_bay_external = HpBayDoor02                                                
  12051. HP_tractor_source = HpTractor_Source                                                
  12052. num_exhaust_nozzles = 2                                                
  12053. shield_link = bw_elite_shield01, HpMount, HpShield01                                                
  12054. hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon05                     
  12055. hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon05                                        
  12056. hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05,HpWeapon06                                                 
  12057. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05,HpWeapon06                                                 
  12058. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05,HpWeapon06                                                 
  12059. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05,HpWeapon06                                                 
  12060. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05,HpWeapon06                                                 
  12061. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05,HpWeapon06                                                 
  12062. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05,HpWeapon06                                                 
  12063. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05,HpWeapon06                                                
  12064. hp_type = hp_elite_shield_special_10, HpShield01                                                 
  12065. hp_type = hp_elite_shield_special_9, HpShield01                                                 
  12066. hp_type = hp_elite_shield_special_8, HpShield01                                                 
  12067. hp_type = hp_elite_shield_special_7, HpShield01                                                 
  12068. hp_type = hp_elite_shield_special_6, HpShield01                                                 
  12069. hp_type = hp_elite_shield_special_5, HpShield01                                                 
  12070. hp_type = hp_elite_shield_special_4, HpShield01                                                 
  12071. hp_type = hp_elite_shield_special_3, HpShield01
  12072. hp_type = hp_elite_shield_special_2, HpShield01                                                 
  12073. hp_type = hp_elite_shield_special_1, HpShield01                                                 
  12074. hp_type = hp_mine_dropper, HpMine01                                                 
  12075. hp_type = hp_countermeasure_dropper, HpCM01                                                 
  12076. hp_type = hp_turret_special_9,  HpTurret01                                                 
  12077. hp_type = hp_turret_special_8,  HpTurret01                                                 
  12078. hp_type = hp_turret_special_7,  HpTurret01                                                 
  12079. hp_type = hp_turret_special_6,  HpTurret01                                                 
  12080. hp_type = hp_turret_special_5,  HpTurret01                                                 
  12081. hp_type = hp_turret_special_4,  HpTurret01                                                 
  12082. hp_type = hp_turret_special_3,  HpTurret01                                                 
  12083. hp_type = hp_turret_special_2,  HpTurret01                                                 
  12084. hp_type = hp_turret_special_1,  HpTurret01                                                 
  12085. hp_type = hp_torpedo_special_2, HpTorpedo01                                                 
  12086. hp_type = hp_torpedo_special_1, HpTorpedo01                                                 
  12087. hp_type = hp_thruster, HpThruster01, HpThruster02                                       
  12088.                                      
  12089. [CollisionGroup]
  12090. obj = slipstream_port_wing01_lod1                                                  
  12091. separable = parent_impulse = 240.000000                                                  
  12092. child_impulse = 7.000000                                                  
  12093. dmg_hp = dpport_wing01                                                  
  12094. dmg_obj = slipstream_dmg_portwing01_cap                                                  
  12095. mass = 5.000000                                                  
  12096. debris_type = debris_small_ship                                                  
  12097. separation_explosion = explosion_small_ship_breakoff                                                  
  12098. type = Port_Wing                                                  
  12099. hit_pts = 2700                                                  
  12100. root_health_proxy = true                                                  
  12101.                                                   
  12102. [CollisionGroup]
  12103. obj = slipstream_port_wing02_lod1                                                  
  12104. separable = parent_impulse = 240.000000                                                  
  12105. child_impulse = 7.000000                                                  
  12106. dmg_hp = dpport_wing02                                                  
  12107. dmg_obj = slipstream_dmg_portwing02_cap                                                  
  12108. mass = 5.000000                                                  
  12109. debris_type = debris_small_ship                                                  
  12110. separation_explosion = explosion_small_ship_breakoff                                                  
  12111. type = Port_Wing                                                  
  12112. hit_pts = 2700                                                  
  12113. root_health_proxy = true                                                  
  12114.                                                   
  12115. [CollisionGroup]
  12116. obj = slipstream_star_wing01_lod1                                                  
  12117. separable = parent_impulse = 240.000000                                                  
  12118. child_impulse = 7.000000                                                  
  12119. dmg_hp = dpstar_wing01                                                  
  12120. dmg_obj = slipstream_dmg_starwing01_cap                                                  
  12121. mass = 5.000000                                                  
  12122. debris_type = debris_small_ship                                                  
  12123. separation_explosion = explosion_small_ship_breakoff                                                  
  12124. type = Starboard_Wing                                                  
  12125. hit_pts = 2700                                                  
  12126. root_health_proxy = true                                                  
  12127.                                                   
  12128. [CollisionGroup]
  12129. obj = slipstream_star_wing02_lod1                                                  
  12130. separable = parent_impulse = 240.000000                                                  
  12131. child_impulse = 7.000000                                                  
  12132. dmg_hp = dpstar_wing02                                                  
  12133. dmg_obj = slipstream_dmg_starwing02_cap                                                  
  12134. mass = 5.000000                                                  
  12135. debris_type = debris_small_ship                                                  
  12136. separation_explosion = explosion_small_ship_breakoff                                                  
  12137. type = Starboard_Wing                                                  
  12138. hit_pts = 2700                                                  
  12139. root_health_proxy = true                                                  
  12140.                                                   
  12141. [Simple]
  12142. nickname = slipstream_dmg_portwing01_cap                                                  
  12143. DA_archetype = ships\firebase\slipstream\slipstream_dmg_port_wing01.3db                                                  
  12144. material_library = ships\firebase\slipstream\slipstream.mat                                                  
  12145. mass = 5.000000                                                  
  12146. LODranges = 0, 100, 1000                                                  
  12147.                                                   
  12148. [Simple]
  12149. nickname = slipstream_dmg_portwing02_cap                                                  
  12150. DA_archetype = ships\firebase\slipstream\slipstream_dmg_port_wing02.3db                                                  
  12151. material_library = ships\firebase\slipstream\slipstream.mat                                                  
  12152. mass = 5.000000                                                  
  12153. LODranges = 0, 100, 1000                                                  
  12154.                                                   
  12155. [Simple]
  12156. nickname = slipstream_dmg_starwing01_cap                                                  
  12157. DA_archetype = ships\firebase\slipstream\slipstream_dmg_star_wing01.3db                                                  
  12158. material_library = ships\firebase\slipstream\slipstream.mat                                                  
  12159. mass = 5.000000                                                  
  12160. LODranges = 0, 100, 1000                                                  
  12161.                                                   
  12162. [Simple]
  12163. nickname = slipstream_dmg_starwing02_cap                                                  
  12164. DA_archetype = ships\firebase\slipstream\slipstream_dmg_star_wing02.3db                                                  
  12165. material_library = ships\firebase\slipstream\slipstream.mat                                                  
  12166. mass = 5.000000                                                  
  12167. LODranges = 0, 100, 1000                                                  
  12168.                                                   
  12169. [Simple]
  12170. nickname = slipstream_dmg_engine01_cap                                                  
  12171. DA_archetype = ships\firebase\slipstream\slipstream_dmg_engine01.3db                                                  
  12172. material_library = ships\firebase\slipstream\slipstream.mat                                                  
  12173. mass = 5.000000                                                  
  12174. LODranges = 0, 100, 1000                                                  
  12175.                                                   
  12176. [Simple]
  12177. nickname = slipstream_dmg_engine02_cap                                                  
  12178. DA_archetype = ships\firebase\slipstream\slipstream_dmg_engine02.3db                                                  
  12179. material_library = ships\firebase\slipstream\slipstream.mat                                                  
  12180. mass = 5.000000                                                  
  12181. LODranges = 0, 100, 1000      
  12182.    
  12183. [Ship]
  12184. ids_name = 524300          
  12185. ids_info = 66656   
  12186. ids_info1 = 66657   
  12187. ids_info2 = 66608   
  12188. ids_info3 = 66658   
  12189. ship_class = 3          
  12190. nickname = whale          
  12191. LODranges = 0, 99999          
  12192. msg_id_prefix = gcs_refer_shiparch_starflier          
  12193. mission_property = can_use_berths          
  12194. type = FIGHTER          
  12195. DA_archetype = ships\whale\whale.cmp   
  12196. material_library = ships\bretonia\br_playerships.mat   
  12197. material_library = fx\envmapbasic.mat   
  12198. envmap_material = envmapbasic          
  12199. cockpit = cockpits\liberty\bh_fighter.ini   
  12200. pilot_mesh = generic_pilot          
  12201. nanobot_limit = 45          
  12202. shield_battery_limit = 45          
  12203. mass = 150.000000          
  12204. linear_drag = 0.850000          
  12205. hold_size = 15          
  12206. fuse = intermed_damage_smallship02, 0.000000, 275          
  12207. fuse = intermed_damage_smallship03, 0.000000, 138          
  12208. max_bank_angle = 30          
  12209. camera_offset = 10, 35          
  12210. camera_angular_acceleration = 0.050000          
  12211. camera_horizontal_turn_angle = 20          
  12212. camera_vertical_turn_up_angle = 10          
  12213. camera_vertical_turn_down_angle = 40          
  12214. camera_turn_look_ahead_slerp_amount = 1.000000          
  12215. hit_pts = 8000          
  12216. explosion_arch = explosion_ku_elite     
  12217. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03          
  12218. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03          
  12219. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03          
  12220. steering_torque = 43000.000000, 43000.000000, 230000.000000   
  12221. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  12222. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  12223. nudge_force = 30000.000000          
  12224. strafe_force = 22000          
  12225. strafe_power_usage = 2    
  12226. bay_door_anim = Sc_open baydoor          
  12227. bay_doors_open_snd = cargo_doors_open          
  12228. bay_doors_close_snd = cargo_doors_close          
  12229. HP_bay_surface = HpBayDoor01          
  12230. HP_bay_external = HpBayDoor02          
  12231. HP_tractor_source = HpTractor_Source          
  12232. num_exhaust_nozzles = 2          
  12233. shield_link = cv_fighter5_shield01, HpMount, HpShield01  
  12234. hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02   
  12235. hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02   
  12236. hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  12237. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpWeapon03, HpWeapon04   
  12238. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpWeapon03, HpWeapon04   
  12239. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  12240. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpWeapon03, HpWeapon04   
  12241. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpWeapon03, HpWeapon04   
  12242. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpWeapon03, HpWeapon04   
  12243. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpWeapon03, HpWeapon04   
  12244. hp_type = hp_turret_special_7, HpWeapon07, HpWeapon08          
  12245. hp_type = hp_turret_special_6, HpWeapon07, HpWeapon08          
  12246. hp_type = hp_turret_special_5, HpWeapon07, HpWeapon08          
  12247. hp_type = hp_turret_special_4, HpWeapon07, HpWeapon08          
  12248. hp_type = hp_turret_special_3, HpWeapon07, HpWeapon08          
  12249. hp_type = hp_turret_special_2, HpWeapon07, HpWeapon08          
  12250. hp_type = hp_turret_special_1, HpWeapon07, HpWeapon08   
  12251. hp_type = hp_elite_shield_special_8, HpShield01          
  12252. hp_type = hp_elite_shield_special_7, HpShield01          
  12253. hp_type = hp_elite_shield_special_6, HpShield01          
  12254. hp_type = hp_elite_shield_special_5, HpShield01          
  12255. hp_type = hp_elite_shield_special_4, HpShield01          
  12256. hp_type = hp_elite_shield_special_3, HpShield01          
  12257. hp_type = hp_elite_shield_special_2, HpShield01          
  12258. hp_type = hp_elite_shield_special_1, HpShield01          
  12259. hp_type = hp_thruster, HpThruster01, HpThruster02   
  12260. hp_type = hp_torpedo_special_2, HpTorpedo01, HpTorpedo02          
  12261. hp_type = hp_torpedo_special_1, HpTorpedo01, HpTorpedo02          
  12262. hp_type = hp_countermeasure_dropper, HpCM01          
  12263. hp_type = hp_mine_dropper, HpMine01   
  12264.    
  12265. [Ship]
  12266. ids_name = 524301   
  12267. ids_info = 66702   
  12268. ids_info1 = 66703   
  12269. ids_info2 = 66608   
  12270. ids_info3 = 66704   
  12271. ship_class = 3   
  12272. nickname = gt_fighter   
  12273. LODranges = 0, 99999   
  12274. msg_id_prefix = gcs_refer_shiparch_pirf   
  12275. mission_property = can_use_berths   
  12276. type = FIGHTER   
  12277. DA_archetype = Ships\freespace\valkyrie.cmp   
  12278. material_library = ships\freespace\valkyrie.mat   
  12279. material_library = fx\envmapbasic.mat   
  12280. envmap_material = envmapbasic   
  12281. fuse = intermed_damage_smallship01, 0.000000, 550   
  12282. fuse = intermed_damage_smallship02, 0.000000, 275   
  12283. fuse = intermed_damage_smallship03, 0.000000, 183   
  12284. max_bank_angle = 15   
  12285. camera_offset = 10, 47   
  12286. camera_angular_acceleration = 0.035000   
  12287. camera_horizontal_turn_angle = 20   
  12288. camera_vertical_turn_up_angle = 5   
  12289. camera_vertical_turn_down_angle = 20   
  12290. camera_turn_look_ahead_slerp_amount = 1.000000   
  12291. nanobot_limit = 51   
  12292. shield_battery_limit = 51   
  12293. hit_pts = 9100   
  12294. cockpit = cockpits\corsair\corsair_freighter.ini   
  12295. pilot_mesh = generic_pilot   
  12296. mass = 150.000000   
  12297. linear_drag = 1.000000   
  12298. hold_size = 15   
  12299. explosion_arch = explosion_co_freighter   
  12300. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  12301. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  12302. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  12303. steering_torque = 58000.000000, 58000.000000, 114000.000000   
  12304. angular_drag = 60000.000000, 60000.000000, 60000.000000   
  12305. rotation_inertia = 16800.000000, 16800.000000, 16800.000000   
  12306. nudge_force = 30000.000000   
  12307. strafe_force = 22000
  12308. strafe_power_usage = 2   
  12309. bay_door_anim = Sc_open baydoor   
  12310. bay_doors_open_snd = cargo_doors_open   
  12311. bay_doors_close_snd = cargo_doors_close   
  12312. HP_bay_surface = HpBayDoor01   
  12313. HP_bay_external = HpBayDoor02   
  12314. shield_link = co_elite2_shield01, HpMount, HpShield01 
  12315. hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02   
  12316. hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02   
  12317. hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  12318. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  12319. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  12320. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  12321. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  12322. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  12323. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  12324. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  12325. hp_type = hp_elite_shield_special_9, HpShield01    
  12326. hp_type = hp_elite_shield_special_8, HpShield01          
  12327. hp_type = hp_elite_shield_special_7, HpShield01          
  12328. hp_type = hp_elite_shield_special_6, HpShield01          
  12329. hp_type = hp_elite_shield_special_5, HpShield01          
  12330. hp_type = hp_elite_shield_special_4, HpShield01          
  12331. hp_type = hp_elite_shield_special_3, HpShield01          
  12332. hp_type = hp_elite_shield_special_2, HpShield01          
  12333. hp_type = hp_elite_shield_special_1, HpShield01   
  12334. hp_type = hp_turret_special_8, HpTurret01   
  12335. hp_type = hp_turret_special_7, HpTurret01   
  12336. hp_type = hp_turret_special_6, HpTurret01   
  12337. hp_type = hp_turret_special_5, HpTurret01   
  12338. hp_type = hp_turret_special_4, HpTurret01   
  12339. hp_type = hp_turret_special_3, HpTurret01   
  12340. hp_type = hp_turret_special_2, HpTurret01   
  12341. hp_type = hp_turret_special_1, HpTurret01   
  12342. hp_type = hp_torpedo_special_2, HpTorpedo01   
  12343. hp_type = hp_torpedo_special_1, HpTorpedo01   
  12344. hp_type = hp_thruster, HpThruster01   
  12345. hp_type = hp_mine_dropper, HpMine01   
  12346. hp_type = hp_countermeasure_dropper, HpCM01   
  12347. HP_tractor_source = HpTractor_Source   
  12348. num_exhaust_nozzles = 4   
  12349.    
  12350.  
  12351. [Ship]
  12352. ids_name = 237017   
  12353. ids_info = 66533   
  12354. ids_info1 = 66714   
  12355. ids_info2 = 66608   
  12356. ids_info3 = 66535   
  12357. ship_class = 0   
  12358. nickname = te_ge_fighter4   
  12359. LODranges = 0, 60, 100, 1000   
  12360. msg_id_prefix = gcs_refer_shiparch_lfighter   
  12361. mission_property = can_use_berths   
  12362. type = FIGHTER   
  12363. mass = 100.000000   
  12364. hold_size = 20   
  12365. linear_drag = 1.000000   
  12366. fuse = intermed_damage_smallship02, 0.000000, 825   
  12367. fuse = intermed_damage_smallship03, 0.000000, 413   
  12368. max_bank_angle = 35   
  12369. camera_offset = 13, 42   
  12370. camera_angular_acceleration = 0.050000   
  12371. camera_horizontal_turn_angle = 20   
  12372. camera_vertical_turn_up_angle = 5   
  12373. camera_vertical_turn_down_angle = 30   
  12374. camera_turn_look_ahead_slerp_amount = 1.000000   
  12375. nanobot_limit = 20   
  12376. shield_battery_limit = 28   
  12377. hit_pts = 3300   
  12378. DA_archetype = ships\civilian\cv_fighter\cv_fighter.cmp   
  12379. material_library = ships\civilian\cv_ships.mat   
  12380. material_library = fx\envmapbasic.mat   
  12381. envmap_material = envmapbasic   
  12382. cockpit = cockpits\civilian\civilian_fighter.ini   
  12383. pilot_mesh = generic_pilot   
  12384. distance_render = 3000   
  12385. explosion_arch = explosion_cv_fighter   
  12386. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  12387. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  12388. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  12389. steering_torque = 18000.000000, 18000.000000, 58000.000000   
  12390. angular_drag = 15000.000000, 15000.000000, 35000.000000   
  12391. rotation_inertia = 2800.000000, 2800.000000, 1000.000000   
  12392. nudge_force = 30000.000000   
  12393. strafe_force = 20000   
  12394. strafe_power_usage = 2   
  12395. bay_door_anim = Sc_open baydoor   
  12396. bay_doors_open_snd = cargo_doors_open   
  12397. bay_doors_close_snd = cargo_doors_close   
  12398. HP_bay_surface = HpBayDoor01   
  12399. HP_bay_external = HpBayDoor02   
  12400. num_exhaust_nozzles = 1   
  12401. HP_tractor_source = HpTractor_Source   
  12402. shield_link = cv_fighter4_shield01, HpMount, HpShield01   
  12403. hp_type = hp_gun_special_6, HpWeapon02   
  12404. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02,    
  12405. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03,    
  12406. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03,    
  12407. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03,    
  12408. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  12409. hp_type = hp_fighter_shield_special_5, HpShield01   
  12410. hp_type = hp_fighter_shield_special_4, HpShield01   
  12411. hp_type = hp_fighter_shield_special_3, HpShield01   
  12412. hp_type = hp_fighter_shield_special_2, HpShield01   
  12413. hp_type = hp_fighter_shield_special_1, HpShield01   
  12414. hp_type = hp_thruster, HpThruster01   
  12415. hp_type = hp_mine_dropper, HpMine01   
  12416. hp_type = hp_torpedo_special_2, HpTorpedo01   
  12417.    
  12418. [CollisionGroup]
  12419. obj = cv_port_wing_lod1   
  12420. separable = true   
  12421. parent_impulse = 120.000000   
  12422. child_impulse = 60.000000   
  12423. debris_type = debris_small_ship   
  12424. separation_explosion = explosion_small_ship_breakoff   
  12425. mass = 5.000000   
  12426. type = Port_Wing   
  12427. dmg_hp = DpDmg_portwing   
  12428. dmg_obj = cv_fighter4_port_wing_cap   
  12429. hit_pts = 50   
  12430. root_health_proxy = true   
  12431.    
  12432. [CollisionGroup]
  12433. obj = cv_star_wing_lod1   
  12434. separable = true   
  12435. parent_impulse = 120.000000   
  12436. child_impulse = 60.000000   
  12437. debris_type = debris_small_ship   
  12438. separation_explosion = explosion_small_ship_breakoff   
  12439. mass = 5.000000   
  12440. type = Starboard_Wing   
  12441. dmg_hp = DpDmg_starwing   
  12442. dmg_obj = cv_fighter4_star_wing_cap   
  12443. hit_pts = 50   
  12444. root_health_proxy = true   
  12445.    
  12446. [Simple]
  12447. nickname = cv_fighter4_port_wing_cap   
  12448. DA_archetype = Ships\civilian\cv_fighter\cv_fighter_dmg_pwing.3db   
  12449. material_library = ships\civilian\cv_ships.mat   
  12450. mass = 5.000000   
  12451. LODranges = 0, 100, 1000   
  12452.    
  12453. [Simple]
  12454. nickname = cv_fighter4_star_wing_cap   
  12455. DA_archetype = Ships\civilian\cv_fighter\cv_fighter_dmg_swing.3db   
  12456. material_library = ships\civilian\cv_ships.mat   
  12457. mass = 5.000000   
  12458. LODranges = 0, 100, 1000   
  12459.    
  12460. [Simple]
  12461. nickname = cv_fighter5_top_wing_cap   
  12462. DA_archetype = Ships\civilian\cv_fighter\cv_fighter_dmg_topfin.3db   
  12463. material_library = ships\civilian\cv_ships.mat   
  12464. mass = 5.000000   
  12465. LODranges = 0, 100, 1000   
  12466.    
  12467. [Simple]
  12468. nickname = cv_fighter5_btm_wing_cap   
  12469. DA_archetype = Ships\civilian\cv_fighter\cv_fighter_dmg_btmwing.3db   
  12470. material_library = ships\civilian\cv_ships.mat   
  12471. mass = 5.000000   
  12472. LODranges = 0, 100, 1000   
  12473.    
  12474.    
  12475. [Ship]
  12476. ids_name = 237019   
  12477. ids_info = 66539   
  12478. ids_info1 = 66715   
  12479. ids_info2 = 66608   
  12480. ids_info3 = 66541   
  12481. ship_class = 3   
  12482. nickname = te_ge_fighter6   
  12483. LODranges = 0, 60, 100, 1000   
  12484. msg_id_prefix = gcs_refer_shiparch_hfighter   
  12485. mission_property = can_use_berths   
  12486. type = FIGHTER   
  12487. DA_archetype = ships\civilian\cv_vheavy_fighter\cv_vheavy_fighter.cmp   
  12488. material_library = ships\civilian\cv_ships.mat   
  12489. material_library = fx\envmapbasic.mat   
  12490. envmap_material = envmapbasic   
  12491. cockpit = cockpits\civilian\civilian_vheavy.ini   
  12492. pilot_mesh = generic_pilot   
  12493. nanobot_limit = 53   
  12494. shield_battery_limit = 60   
  12495. mass = 150.000000   
  12496. hold_size = 25   
  12497. linear_drag = 1.000000   
  12498. fuse = intermed_damage_smallship01, 0.000000, 2475   
  12499. fuse = intermed_damage_smallship02, 0.000000, 1238   
  12500. fuse = intermed_damage_smallship03, 0.000000, 825   
  12501. max_bank_angle = 30   
  12502. camera_offset = 13, 42   
  12503. camera_angular_acceleration = 0.030000   
  12504. camera_horizontal_turn_angle = 20   
  12505. camera_vertical_turn_up_angle = 5   
  12506. camera_vertical_turn_down_angle = 30   
  12507. camera_turn_look_ahead_slerp_amount = 1.000000   
  12508. hit_pts = 9900   
  12509. explosion_arch = explosion_cv_fighter   
  12510. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  12511. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  12512. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  12513. steering_torque = 43000.000000, 43000.000000, 143000.000000   
  12514. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  12515. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  12516. nudge_force = 30000.000000   
  12517. strafe_force = 15000   
  12518. strafe_power_usage = 2   
  12519. bay_door_anim = Sc_open baydoor   
  12520. bay_doors_open_snd = cargo_doors_open   
  12521. bay_doors_close_snd = cargo_doors_close   
  12522. HP_bay_surface = HpBayDoor01   
  12523. HP_bay_external = HpBayDoor02   
  12524. HP_tractor_source = HpTractor_Source   
  12525. num_exhaust_nozzles = 2   
  12526. shield_link = cv_fighter6_shield01, HpMount, HpShield01   
  12527. hp_type = hp_gun_special_10, HpWeapon01   
  12528. hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02   
  12529. hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03    
  12530. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  12531. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  12532. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  12533. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  12534. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  12535. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  12536. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05   
  12537. hp_type = hp_elite_shield_special_8, HpShield01   
  12538. hp_type = hp_elite_shield_special_7, HpShield01   
  12539. hp_type = hp_elite_shield_special_6, HpShield01   
  12540. hp_type = hp_elite_shield_special_5, HpShield01   
  12541. hp_type = hp_elite_shield_special_4, HpShield01   
  12542. hp_type = hp_elite_shield_special_3, HpShield01   
  12543. hp_type = hp_elite_shield_special_2, HpShield01   
  12544. hp_type = hp_elite_shield_special_1, HpShield01   
  12545. hp_type = hp_thruster, HpThruster01   
  12546. hp_type = hp_mine_dropper, HpMine01   
  12547. hp_type = hp_countermeasure_dropper, HpCM01   
  12548. hp_type = hp_torpedo_special_2, HpTorpedo01   
  12549.    
  12550. [CollisionGroup]
  12551. obj = cv_port_wing_lod1   
  12552. separable = true   
  12553. parent_impulse = 120.000000   
  12554. child_impulse = 60.000000   
  12555. debris_type = debris_small_ship   
  12556. separation_explosion = explosion_small_ship_breakoff   
  12557. mass = 5.000000   
  12558. type = Port_Wing   
  12559. dmg_hp = DpDmg_portwing   
  12560. dmg_obj = cv_fighter4_port_wing_cap   
  12561. hit_pts = 105   
  12562. root_health_proxy = true   
  12563.    
  12564. [CollisionGroup]
  12565. obj = cv_star_wing_lod1   
  12566. separable = true   
  12567. parent_impulse = 120.000000   
  12568. child_impulse = 60.000000   
  12569. debris_type = debris_small_ship   
  12570. separation_explosion = explosion_small_ship_breakoff   
  12571. mass = 5.000000   
  12572. type = Starboard_Wing   
  12573. dmg_hp = DpDmg_starwing   
  12574. dmg_obj = cv_fighter4_star_wing_cap   
  12575. hit_pts = 105   
  12576. root_health_proxy = true   
  12577.    
  12578. [CollisionGroup]
  12579. obj = cv_topfin_lod1   
  12580. separable = true   
  12581. parent_impulse = 120.000000   
  12582. child_impulse = 60.000000   
  12583. debris_type = debris_small_ship   
  12584. separation_explosion = explosion_small_ship_breakoff   
  12585. mass = 5.000000   
  12586. type = Top_Fin   
  12587. dmg_hp = DpDmg_topfin   
  12588. dmg_obj = cv_fighter5_top_wing_cap   
  12589. hit_pts = 135   
  12590. root_health_proxy = true   
  12591.    
  12592. [CollisionGroup]
  12593. obj = cv_btmwing_lod1   
  12594. separable = true   
  12595. parent_impulse = 120.000000   
  12596. child_impulse = 60.000000   
  12597. debris_type = debris_small_ship   
  12598. separation_explosion = explosion_small_ship_breakoff   
  12599. mass = 5.000000   
  12600. type = Middle_Wing   
  12601. dmg_hp = DpDmg_btmwing   
  12602. dmg_obj = cv_fighter5_btm_wing_cap   
  12603. hit_pts = 119   
  12604. root_health_proxy = true   
  12605.    
  12606. [Ship]
  12607. ids_name = 237052   
  12608. ids_info = 66601   
  12609. ids_info1 = 66716   
  12610. ids_info2 = 66608   
  12611. ids_info3 = 66603   
  12612. ship_class = 0   
  12613. nickname = te_rh_fighter   
  12614. LODranges = 0, 60, 140, 1000   
  12615. msg_id_prefix = gcs_refer_shiparch_Rhelf   
  12616. mission_property = can_use_berths   
  12617. type = FIGHTER   
  12618. DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp   
  12619. material_library = ships\rheinland\rh_playerships.mat   
  12620. material_library = fx\envmapbasic.mat   
  12621. envmap_material = envmapbasic   
  12622. cockpit = cockpits\rheinland\r_fighter.ini   
  12623. pilot_mesh = generic_pilot   
  12624. nanobot_limit = 40   
  12625. shield_battery_limit = 17   
  12626. mass = 100.000000   
  12627. linear_drag = 1.000000   
  12628. hold_size = 15   
  12629. fuse = intermed_damage_smallship02, 0.000000, 1125   
  12630. fuse = intermed_damage_smallship03, 0.000000, 563   
  12631. max_bank_angle = 35   
  12632. camera_offset = 11, 34   
  12633. camera_angular_acceleration = 0.050000   
  12634. camera_horizontal_turn_angle = 23   
  12635. camera_vertical_turn_up_angle = 5   
  12636. camera_vertical_turn_down_angle = 30   
  12637. camera_turn_look_ahead_slerp_amount = 1.000000   
  12638. hit_pts = 4500   
  12639. explosion_arch = explosion_rh_fighter   
  12640. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  12641. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  12642. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  12643. steering_torque = 18000.000000, 18000.000000, 58000.000000   
  12644. angular_drag = 15000.000000, 15000.000000, 35000.000000   
  12645. rotation_inertia = 2800.000000, 2800.000000, 1000.000000   
  12646. nudge_force = 30000.000000   
  12647. strafe_force = 20000   
  12648. strafe_power_usage = 2   
  12649. bay_door_anim = Sc_open baydoor   
  12650. bay_doors_open_snd = cargo_doors_open   
  12651. bay_doors_close_snd = cargo_doors_close   
  12652. HP_bay_surface = HpBayDoor01   
  12653. HP_bay_external = HpBayDoor02   
  12654. shield_link = r_fighter_shield01, HpMount, HpShield01   
  12655. hp_type = hp_gun_special_6, HpWeapon01   
  12656. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  12657. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  12658. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  12659. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  12660. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  12661. hp_type = hp_fighter_shield_special_5, HpShield01   
  12662. hp_type = hp_fighter_shield_special_4, HpShield01   
  12663. hp_type = hp_fighter_shield_special_3, HpShield01   
  12664. hp_type = hp_fighter_shield_special_2, HpShield01   
  12665. hp_type = hp_fighter_shield_special_1, HpShield01   
  12666. hp_type = hp_thruster, HpThruster01   
  12667. hp_type = hp_mine_dropper, HpMine01   
  12668. hp_type = hp_countermeasure_dropper, HpCM01   
  12669. HP_tractor_source = HpTractor_Source   
  12670. num_exhaust_nozzles = 1   
  12671.    
  12672. [CollisionGroup]
  12673. obj = port_wing_lod1   
  12674. separable = true   
  12675. parent_impulse = 60.000000   
  12676. child_impulse = 30.000000   
  12677. debris_type = debris_small_ship   
  12678. dmg_hp = DpPort_Wing   
  12679. dmg_obj = rh_fighter_dmg_port_wing_cap   
  12680. separation_explosion = explosion_small_ship_breakoff   
  12681. mass = 5.000000   
  12682. type = Port_Wing   
  12683. hit_pts = 100   
  12684. root_health_proxy = true   
  12685.    
  12686. [CollisionGroup]
  12687. obj = starboard_wing_lod1   
  12688. separable = true   
  12689. parent_impulse = 60.000000   
  12690. child_impulse = 30.000000   
  12691. debris_type = debris_small_ship   
  12692. dmg_hp = DpStarboard_Wing   
  12693. dmg_obj = rh_fighter_dmg_starboard_wing_cap   
  12694. separation_explosion = explosion_small_ship_breakoff   
  12695. mass = 5.000000   
  12696. type = Starboard_Wing   
  12697. hit_pts = 100   
  12698. root_health_proxy = true   
  12699.    
  12700. [Simple]
  12701. nickname = rh_fighter_dmg_port_wing_cap   
  12702. DA_archetype = ships\rheinland\rh_fighter\rh_fighter_dmg_port_wing.3db   
  12703. material_library = ships\rheinland\rh_playerships.mat   
  12704. mass = 5.000000   
  12705. LODranges = 0, 100, 1000   
  12706.    
  12707. [Simple]
  12708. nickname = rh_fighter_dmg_starboard_wing_cap   
  12709. DA_archetype = ships\rheinland\rh_fighter\rh_fighter_dmg_starboard_wing.3db   
  12710. material_library = ships\rheinland\rh_playerships.mat   
  12711. mass = 5.000000   
  12712. LODranges = 0, 100, 1000   
  12713.  
  12714. [Ship]
  12715. ids_name = 237027   
  12716. ids_info = 66555   
  12717. ids_info1 = 66717   
  12718. ids_info2 = 66608   
  12719. ids_info3 = 66557   
  12720. ship_class = 1   
  12721. nickname = te_ku_elite   
  12722. msg_id_prefix = gcs_refer_shiparch_Kushf   
  12723. mission_property = can_use_berths   
  12724. LODranges = 0, 40, 80, 180, 1000   
  12725. type = FIGHTER   
  12726. DA_archetype = ships\kusari\ku_elite\ku_elite.cmp   
  12727. material_library = ships\kusari\ku_playerships.mat   
  12728. material_library = fx\envmapbasic.mat   
  12729. envmap_material = envmapbasic   
  12730. cockpit = cockpits\kusari\k_elite.ini   
  12731. pilot_mesh = generic_pilot   
  12732. nanobot_limit = 20   
  12733. shield_battery_limit = 20   
  12734. mass = 150.000000   
  12735. linear_drag = 1.000000   
  12736. hold_size = 25   
  12737. fuse = intermed_damage_smallship01, 0.000000, 900   
  12738. fuse = intermed_damage_smallship02, 0.000000, 450   
  12739. fuse = intermed_damage_smallship03, 0.000000, 300   
  12740. max_bank_angle = 30   
  12741. camera_offset = 6.500000, 29   
  12742. camera_angular_acceleration = 0.050000   
  12743. camera_horizontal_turn_angle = 17   
  12744. camera_vertical_turn_up_angle = 5   
  12745. camera_vertical_turn_down_angle = 25   
  12746. camera_turn_look_ahead_slerp_amount = 1.000000   
  12747. hit_pts = 3000   
  12748. explosion_arch = explosion_ku_elite   
  12749. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  12750. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  12751. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  12752. steering_torque = 43000.000000, 43000.000000, 230000.000000   
  12753. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  12754. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  12755. nudge_force = 30000.000000   
  12756. strafe_force = 25000
  12757. strafe_power_usage = 2   
  12758. bay_door_anim = Sc_open baydoor   
  12759. bay_doors_open_snd = cargo_doors_open   
  12760. bay_doors_close_snd = cargo_doors_close   
  12761. HP_bay_surface = HpBayDoor01   
  12762. HP_bay_external = HpBayDoor02   
  12763. HP_tractor_source = HpTractor_Source   
  12764. num_exhaust_nozzles = 1   
  12765. shield_link = k_elite_shield01, HpMount, HpShield01   
  12766. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  12767. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  12768. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  12769. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  12770. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06   
  12771. hp_type = hp_elite_shield_special_4, HpShield01   
  12772. hp_type = hp_elite_shield_special_3, HpShield01   
  12773. hp_type = hp_elite_shield_special_2, HpShield01   
  12774. hp_type = hp_elite_shield_special_1, HpShield01   
  12775. hp_type = hp_thruster, HpThruster01   
  12776. hp_type = hp_countermeasure_dropper, HpCM01   
  12777.    
  12778.    
  12779. [CollisionGroup]
  12780. obj = starboard_wing_lod1   
  12781. separable = true   
  12782. parent_impulse = 160.000000   
  12783. child_impulse = 60.000000   
  12784. debris_type = debris_small_ship   
  12785. dmg_hp = DpStarboard_Wing   
  12786. dmg_obj = ku_elite_dmg_starboard_wing_cap   
  12787. separation_explosion = explosion_small_ship_breakoff   
  12788. mass = 5.000000   
  12789. type = Starboard_Wing   
  12790. hit_pts = 100   
  12791. root_health_proxy = true   
  12792.    
  12793. [CollisionGroup]
  12794. obj = port_wing_lod1   
  12795. separable = true   
  12796. parent_impulse = 160.000000   
  12797. child_impulse = 60.000000   
  12798. debris_type = debris_small_ship   
  12799. dmg_hp = DpPort_Wing   
  12800. dmg_obj = ku_elite_dmg_port_wing_cap   
  12801. separation_explosion = explosion_small_ship_breakoff   
  12802. mass = 5.000000   
  12803. type = Port_Wing   
  12804. hit_pts = 100   
  12805. root_health_proxy = true   
  12806.    
  12807. [CollisionGroup]
  12808. obj = tail_lod1   
  12809. separable = true   
  12810. parent_impulse = 160.000000   
  12811. child_impulse = 60.000000   
  12812. debris_type = debris_small_ship   
  12813. dmg_hp = DpTail   
  12814. dmg_obj = ku_elite_dmg_port_tail_cap   
  12815. separation_explosion = explosion_small_ship_breakoff   
  12816. mass = 5.000000   
  12817. type = Tail   
  12818. hit_pts = 500   
  12819. root_health_proxy = true   
  12820.    
  12821. [CollisionGroup]
  12822. obj = starboard_spike_lod1   
  12823. separable = true   
  12824. parent_impulse = 120.000000   
  12825. child_impulse = 60.000000   
  12826. debris_type = debris_small_ship   
  12827. dmg_hp = DpStarboard _arm rotator   
  12828. dmg_obj = ku_elite_dmg_starboard_arm_cap   
  12829. separation_explosion = explosion_small_ship_breakoff   
  12830. mass = 5.000000   
  12831. type = Starboard_Arm   
  12832. hit_pts = 300   
  12833. root_health_proxy = true   
  12834.    
  12835. [CollisionGroup]
  12836. obj = port_spike_lod1   
  12837. separable = true   
  12838. parent_impulse = 120.000000   
  12839. child_impulse = 60.000000   
  12840. debris_type = debris_small_ship   
  12841. dmg_hp = DpPort _arm rotator   
  12842. dmg_obj = ku_elite_dmg_port_arm_cap   
  12843. separation_explosion = explosion_small_ship_breakoff   
  12844. mass = 5.000000   
  12845. type = Port_Arm   
  12846. hit_pts = 300   
  12847. root_health_proxy = true   
  12848.    
  12849. [Simple]
  12850. nickname = ku_elite_dmg_starboard_wing_cap   
  12851. DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_starboard_wing.3db   
  12852. material_library = ships\kusari\ku_playerships.mat   
  12853. mass = 5.000000   
  12854. LODranges = 0, 100, 1000   
  12855.    
  12856. [Simple]
  12857. nickname = ku_elite_dmg_port_wing_cap   
  12858. DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_port_wing.3db   
  12859. material_library = ships\kusari\ku_playerships.mat   
  12860. mass = 5.000000   
  12861. LODranges = 0, 100, 1000   
  12862.    
  12863. [Simple]
  12864. nickname = ku_elite_dmg_port_tail_cap   
  12865. DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_tail.3db   
  12866. material_library = ships\kusari\ku_playerships.mat   
  12867. mass = 5.000000   
  12868. LODranges = 0, 100, 1000   
  12869.    
  12870. [Simple]
  12871. nickname = ku_elite_dmg_starboard_arm_cap   
  12872. DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_starboard_arm_rotator.3db   
  12873. material_library = ships\kusari\ku_playerships.mat   
  12874. mass = 5.000000   
  12875. LODranges = 0, 100, 1000   
  12876.    
  12877. [Simple]
  12878. nickname = ku_elite_dmg_port_arm_cap   
  12879. DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_port_arm_rotator.3db   
  12880. material_library = ships\kusari\ku_playerships.mat   
  12881. mass = 5.000000   
  12882. LODranges = 0, 100, 1000   
  12883.    
  12884. [Ship]
  12885. ids_name = 237034   
  12886. ids_info = 66570   
  12887. ids_info1 = 66718   
  12888. ids_info2 = 66608   
  12889. ids_info3 = 66572   
  12890. ship_class = 0   
  12891. nickname = te_li_fighter   
  12892. LODranges = 0, 40, 60, 140, 300, 1000   
  12893. msg_id_prefix = gcs_refer_shiparch_Liblf   
  12894. mission_property = can_use_berths   
  12895. type = FIGHTER   
  12896. mass = 100.000000   
  12897. hold_size = 10   
  12898. linear_drag = 1.000000   
  12899. fuse = li_fighter_gas01, 0.000000, -1   
  12900. fuse = li_fighter_smoke01, 0.000000, -1   
  12901. fuse = intermed_damage_smallship02, 0.000000, 400   
  12902. fuse = intermed_damage_smallship03, 0.000000, 200   
  12903. max_bank_angle = 35   
  12904. camera_offset = 6, 22   
  12905. camera_angular_acceleration = 0.050000   
  12906. camera_horizontal_turn_angle = 23   
  12907. camera_vertical_turn_up_angle = 5   
  12908. camera_vertical_turn_down_angle = 30   
  12909. camera_turn_look_ahead_slerp_amount = 1.000000   
  12910. nanobot_limit = 13   
  12911. shield_battery_limit = 4   
  12912. hit_pts = 1300   
  12913. DA_archetype = ships\liberty\li_fighter\li_fighter.cmp   
  12914. material_library = ships\liberty\li_playerships.mat   
  12915. material_library = fx\envmapbasic.mat   
  12916. envmap_material = envmapbasic   
  12917. cockpit = cockpits\liberty\l_fighter.ini   
  12918. pilot_mesh = generic_pilot   
  12919. explosion_arch = explosion_li_fighter   
  12920. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  12921. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  12922. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  12923. steering_torque = 24000.000000, 24000.000000, 58000.000000   
  12924. angular_drag = 15000.000000, 15000.000000, 35000.000000   
  12925. rotation_inertia = 2800.000000, 2800.000000, 1000.000000   
  12926. nudge_force = 30000.000000   
  12927. strafe_force = 28000
  12928. strafe_power_usage = 2   
  12929. bay_door_anim = Sc_open baydoor   
  12930. bay_doors_open_snd = cargo_doors_open   
  12931. bay_doors_close_snd = cargo_doors_close   
  12932. HP_bay_surface = HpBayDoor01   
  12933. HP_bay_external = HpBayDoor02   
  12934. num_exhaust_nozzles = 1   
  12935. HP_tractor_source = HpTractor_Source   
  12936. shield_link = l_fighter_shield01, HpMount, HpShield01   
  12937. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  12938. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  12939. hp_type = hp_fighter_shield_special_2, HpShield01   
  12940. hp_type = hp_fighter_shield_special_1, HpShield01   
  12941. hp_type = hp_thruster, HpThruster01   
  12942. hp_type = hp_mine_dropper, HpMine01   
  12943. hp_type = hp_torpedo_special_2, HpTorpedo01   
  12944.    
  12945. [CollisionGroup]
  12946. obj = port fin_lod1   
  12947. separable = true   
  12948. parent_impulse = 240.000000   
  12949. child_impulse = 7.000000   
  12950. dmg_hp = DpPortfin   
  12951. dmg_obj = li_fighter_dmg_portfin_cap   
  12952. mass = 5.000000   
  12953. debris_type = debris_small_ship   
  12954. separation_explosion = explosion_small_ship_breakoff   
  12955. type = Port_Fin   
  12956. hit_pts = 125   
  12957. root_health_proxy = true   
  12958.    
  12959. [CollisionGroup]
  12960. obj = star fin_lod1   
  12961. separable = true   
  12962. parent_impulse = 240.000000   
  12963. child_impulse = 7.000000   
  12964. debris_type = debris_small_ship   
  12965. dmg_hp = DpStarboardfin   
  12966. dmg_obj = li_fighter_dmg_starboardfin_cap   
  12967. separation_explosion = explosion_small_ship_breakoff   
  12968. mass = 5.000000   
  12969. type = Starboard_Fin   
  12970. hit_pts = 125   
  12971. root_health_proxy = true   
  12972.    
  12973. [Simple]
  12974. nickname = li_fighter_dmg_portfin_cap   
  12975. DA_archetype = ships\liberty\li_fighter\li_fighter_dmg_portfin.3db   
  12976. material_library = ships\liberty\li_playerships.mat   
  12977. mass = 5.000000   
  12978. LODranges = 0, 100, 1000   
  12979.    
  12980. [Simple]
  12981. nickname = li_fighter_dmg_starboardfin_cap   
  12982. DA_archetype = ships\liberty\li_fighter\li_fighter_dmg_starboardfin.3db   
  12983. material_library = ships\liberty\li_playerships.mat   
  12984. mass = 5.000000   
  12985. LODranges = 0, 100, 1000   
  12986.    
  12987. [Simple]
  12988. nickname = li_fighter_dmg_engine_cap   
  12989. DA_archetype = ships\liberty\li_fighter\li_fighter_dmg_engine.3db   
  12990. material_library = ships\liberty\li_playerships.mat   
  12991. mass = 5.000000   
  12992. LODranges = 0, 100, 1000   
  12993.    
  12994.  
  12995. [Ship]
  12996. ids_name = 237022   
  12997. ids_info = 66548   
  12998. ids_info1 = 66719   
  12999. ids_info2 = 66608   
  13000. ids_info3 = 66550   
  13001. ship_class = 0   
  13002. nickname = te_co_fighter   
  13003. LODranges = 0, 75, 120, 1000   
  13004. msg_id_prefix = gcs_refer_shiparch_lfighter   
  13005. mission_property = can_use_berths   
  13006. type = FIGHTER   
  13007. DA_archetype = Ships\pirate\pi_fighter\pi_fighter.cmp   
  13008. material_library = ships\kusari\ku_playerships.mat   
  13009. material_library = fx\envmapbasic.mat   
  13010. envmap_material = envmapbasic   
  13011. cockpit = cockpits\kusari\pi_fighter.ini   
  13012. fuse = intermed_damage_smallship01, 0.000000, 600   
  13013. fuse = intermed_damage_smallship02, 0.000000, 300   
  13014. fuse = intermed_damage_smallship03, 0.000000, 200   
  13015. max_bank_angle = 35   
  13016. camera_offset = 9, 33   
  13017. camera_angular_acceleration = 0.050000   
  13018. camera_horizontal_turn_angle = 20   
  13019. camera_vertical_turn_up_angle = 8   
  13020. camera_vertical_turn_down_angle = 28   
  13021. camera_turn_look_ahead_slerp_amount = 1.000000   
  13022. nanobot_limit = 17   
  13023. shield_battery_limit = 14   
  13024. hit_pts = 2600   
  13025. pilot_mesh = generic_pilot   
  13026. mass = 50.000000   
  13027. linear_drag = 1.000000   
  13028. hold_size = 40   
  13029. explosion_arch = explosion_co_fighter   
  13030. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  13031. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  13032. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  13033. steering_torque = 43000.000000, 43000.000000, 143000.000000   
  13034. angular_drag = 41000.000000, 41000.000000, 141000.000000   
  13035. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  13036. nudge_force = 30000.000000   
  13037. strafe_force = 10000   
  13038. strafe_power_usage = 2   
  13039. bay_door_anim = Sc_pi_fighter   
  13040. bay_doors_open_snd = cargo_doors_open   
  13041. bay_doors_close_snd = cargo_doors_close   
  13042. HP_bay_surface = HpBayDoor01   
  13043. HP_bay_external = HpBayDoor02   
  13044. shield_link = co_fighter_shield01, HpMount, HpShield01   
  13045. hp_type = hp_gun_special_4, HpWeapon01   
  13046. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03   
  13047. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  13048. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04   
  13049. hp_type = hp_freighter_shield_special_5, HpShield01   
  13050. hp_type = hp_freighter_shield_special_4, HpShield01   
  13051. hp_type = hp_freighter_shield_special_3, HpShield01   
  13052. hp_type = hp_freighter_shield_special_2, HpShield01   
  13053. hp_type = hp_freighter_shield_special_1, HpShield01   
  13054. hp_type = hp_thruster, HpThruster01   
  13055. hp_type = hp_countermeasure_dropper, HpCM01   
  13056. HP_tractor_source = HpTractor_Source   
  13057. num_exhaust_nozzles = 1   
  13058.    
  13059. [CollisionGroup]
  13060. obj = wing_port_lod1   
  13061. separable = true   
  13062. parent_impulse = 240.000000   
  13063. child_impulse = 7.000000   
  13064. debris_type = debris_small_ship   
  13065. dmg_hp = DpWing_port   
  13066. dmg_obj = corsair_wing_port_cap   
  13067. separation_explosion = explosion_small_ship_breakoff   
  13068. mass = 5.000000   
  13069. type = Port_Wing   
  13070. hit_pts = 120   
  13071. root_health_proxy = true   
  13072.    
  13073. [CollisionGroup]
  13074. obj = wing_starboard_lod1   
  13075. separable = true   
  13076. parent_impulse = 240.000000   
  13077. child_impulse = 7.000000   
  13078. debris_type = debris_small_ship   
  13079. dmg_hp = DpWing_starboard   
  13080. dmg_obj = corsair_wing_star_cap   
  13081. separation_explosion = explosion_small_ship_breakoff   
  13082. mass = 5.000000   
  13083. type = Starboard_Wing   
  13084. hit_pts = 120   
  13085. root_health_proxy = true   
  13086.    
  13087. [Simple]
  13088. nickname = corsair_wing_port_cap   
  13089. DA_archetype = ships\pirate\pi_fighter\pi_dmg_port_wing.3db   
  13090. material_library = ships\kusari\ku_playerships.mat   
  13091. mass = 5.000000   
  13092. LODranges = 0, 100, 1000   
  13093.    
  13094. [Simple]
  13095. nickname = corsair_wing_star_cap   
  13096. DA_archetype = ships\pirate\pi_fighter\pi_dmg_star_wing.3db   
  13097. material_library = ships\kusari\ku_playerships.mat   
  13098. mass = 5.000000   
  13099. LODranges = 0, 100, 1000   
  13100.    
  13101. [Simple]
  13102. nickname = corsair_top_fin_cap   
  13103. DA_archetype = ships\pirate\pi_fighter\pi_dmg_topfin.3db   
  13104. material_library = ships\kusari\ku_playerships.mat   
  13105. mass = 5.000000   
  13106. LODranges = 0, 100, 1000   
  13107.    
  13108. [Simple]
  13109. nickname = corsair_btm_fin_cap   
  13110. DA_archetype = ships\pirate\pi_fighter\pi_dmg_btmfin.3db   
  13111. material_library = ships\kusari\ku_playerships.mat   
  13112. mass = 5.000000   
  13113. LODranges = 0, 100, 1000   
  13114.    
  13115. [Simple]
  13116. nickname = corsair_dmg_port_heavyeng_cap   
  13117. DA_archetype = ships\pirate\pi_fighter\pi_dmg_port_heavyeng.3db   
  13118. material_library = ships\kusari\ku_playerships.mat   
  13119. mass = 5.000000   
  13120. LODranges = 0, 100, 1000   
  13121.    
  13122. [Simple]
  13123. nickname = corsair_dmg_star_heavyeng_cap   
  13124. DA_archetype = ships\pirate\pi_fighter\pi_dmg_star_heavyeng.3db   
  13125. material_library = ships\kusari\ku_playerships.mat   
  13126. mass = 5.000000   
  13127. LODranges = 0, 100, 1000   
  13128.    
  13129. [Simple]
  13130. nickname = corsair_dmg_star_heavywing_cap   
  13131. DA_archetype = ships\pirate\pi_fighter\pi_dmg_star_heavywing.3db   
  13132. material_library = ships\kusari\ku_playerships.mat   
  13133. mass = 5.000000   
  13134. LODranges = 0, 100, 1000   
  13135.    
  13136. [Simple]
  13137. nickname = corsair_dmg_port_heavywing_cap   
  13138. DA_archetype = ships\pirate\pi_fighter\pi_dmg_port_heavywing.3db   
  13139. material_library = ships\kusari\ku_playerships.mat   
  13140. mass = 5.000000   
  13141. LODranges = 0, 100, 1000   
  13142.  
  13143. ;===mission battleships===
  13144.   
  13145. [Ship]
  13146. ids_name = 524302   
  13147. ids_info = 66762   
  13148. nickname = battleship_for_mission   
  13149. ship_class = 1   
  13150. LODranges = 0, 900, 1200, 3500, 4000, 20000   
  13151. msg_id_prefix = gcs_refer_shiparch_Rheb   
  13152. mission_property = can_use_large_moors   
  13153. type = FIGHTER   
  13154. DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp   
  13155. material_library = ships\rheinland\rh_capships.mat   
  13156. material_library = fx\envmapbasic.mat   
  13157. envmap_material = envmapbasic   
  13158. hold_size = 1000000   
  13159. hit_pts = 200300   
  13160. fuse = r_battleship_body_fuse, 0.500000, 1   
  13161. fuse = rh_battleship_burning_fuse02, 0.000000, 17325   
  13162. explosion_arch = explosion_rh_battleship   
  13163. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  13164. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  13165. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  13166. linear_drag = 1.000000   
  13167. mass = 10000.000000   
  13168. steering_torque = 2501900032.000000, 2501900032.000000, 2501900032.000000   
  13169. angular_drag = 13200000000.000000, 13200000000.000000, 13200000000.000000   
  13170. rotation_inertia = 1500000512.000000, 1500000512.000000, 1500000512.000000   
  13171. nudge_force = 3000000.000000   
  13172. HP_bay_surface = HpBayDoor01   
  13173. HP_bay_external = HpBayDoor02   
  13174. docking_sphere = berth, HpDockMountA, 2, Sc_open dock A   
  13175. docking_camera = 0   
  13176. HP_tractor_source = HpTractor_Source   
  13177. num_exhaust_nozzles = 1   
  13178.    
  13179. [Ship]
  13180. ids_name = 524303   
  13181. ids_info = 66763   
  13182. nickname = battleship_for_mission2   
  13183. ship_class = 1   
  13184. LODranges = 0, 900, 1200, 3500, 4000, 20000   
  13185. msg_id_prefix = gcs_refer_shiparch_Rheb   
  13186. mission_property = can_use_large_moors   
  13187. type = FIGHTER   
  13188. DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp   
  13189. material_library = ships\rheinland\rh_capships.mat   
  13190. material_library = fx\envmapbasic.mat   
  13191. envmap_material = envmapbasic   
  13192. hold_size = 1000000   
  13193. hit_pts = 200300   
  13194. fuse = r_battleship_body_fuse, 0.500000, 1   
  13195. fuse = rh_battleship_burning_fuse02, 0.000000, 17325   
  13196. explosion_arch = explosion_rh_battleship   
  13197. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  13198. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  13199. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  13200. linear_drag = 1.000000   
  13201. mass = 10000.000000   
  13202. steering_torque = 2501900032.000000, 2501900032.000000, 2501900032.000000   
  13203. angular_drag = 13200000000.000000, 13200000000.000000, 13200000000.000000   
  13204. rotation_inertia = 1500000512.000000, 1500000512.000000, 1500000512.000000   
  13205. nudge_force = 3000000.000000   
  13206. HP_bay_surface = HpBayDoor01   
  13207. HP_bay_external = HpBayDoor02   
  13208. docking_sphere = berth, HpDockMountA, 2, Sc_open dock A   
  13209. docking_camera = 0   
  13210. HP_tractor_source = HpTractor_Source   
  13211. num_exhaust_nozzles = 1   
  13212.    
  13213. [Ship]
  13214. ids_name = 524304   
  13215. ids_info = 66764   
  13216. nickname = battleship_for_mission3   
  13217. ship_class = 1   
  13218. LODranges = 0, 900, 1200, 3500, 4000, 20000   
  13219. msg_id_prefix = gcs_refer_shiparch_Rheb   
  13220. mission_property = can_use_large_moors   
  13221. type = FIGHTER   
  13222. DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp   
  13223. material_library = ships\rheinland\rh_capships.mat   
  13224. material_library = fx\envmapbasic.mat   
  13225. envmap_material = envmapbasic   
  13226. hold_size = 1000000   
  13227. hit_pts = 200300   
  13228. fuse = r_battleship_body_fuse, 0.500000, 1   
  13229. fuse = rh_battleship_burning_fuse02, 0.000000, 17325   
  13230. explosion_arch = explosion_rh_battleship   
  13231. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  13232. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  13233. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  13234. linear_drag = 1.000000   
  13235. mass = 10000.000000   
  13236. steering_torque = 2501900032.000000, 2501900032.000000, 2501900032.000000   
  13237. angular_drag = 13200000000.000000, 13200000000.000000, 13200000000.000000   
  13238. rotation_inertia = 1500000512.000000, 1500000512.000000, 1500000512.000000   
  13239. nudge_force = 3000000.000000   
  13240. HP_bay_surface = HpBayDoor01   
  13241. HP_bay_external = HpBayDoor02   
  13242. docking_sphere = berth, HpDockMountA, 2, Sc_open dock A   
  13243. docking_camera = 0   
  13244. HP_tractor_source = HpTractor_Source   
  13245. num_exhaust_nozzles = 1   
  13246.    
  13247.   
  13248. [Ship]
  13249. ids_name = 524305     
  13250. ids_info = 66768     
  13251. ids_info1 = 66769     
  13252. ids_info2 = 66608     
  13253. ids_info3 = 66770     
  13254. ship_class = 2     
  13255. nickname = rh_freighter2     
  13256. LODranges = 0, 50, 150, 250, 1200     
  13257. msg_id_prefix = gcs_refer_shiparch_Rhef     
  13258. mission_property = can_use_berths     
  13259. type = FREIGHTER     
  13260. DA_archetype = ships\rheinland\rh_freighter\rh_freighter.cmp     
  13261. material_library = ships\rheinland\rh_playerships.mat     
  13262. material_library = fx\envmapbasic.mat     
  13263. envmap_material = envmapbasic     
  13264. cockpit = cockpits\rheinland\r_freighter.ini     
  13265. pilot_mesh = generic_pilot     
  13266. nanobot_limit = 25     
  13267. shield_battery_limit = 25     
  13268. mass = 300.000000     
  13269. linear_drag = 1.000000     
  13270. hold_size = 100     
  13271. fuse = intermed_damage_smallship01, 0.000000, 1450     
  13272. fuse = intermed_damage_smallship02, 0.000000, 725     
  13273. fuse = intermed_damage_smallship03, 0.000000, 483     
  13274. hit_pts = 8900     
  13275. max_bank_angle = 15     
  13276. camera_offset = 13, 52     
  13277. camera_angular_acceleration = 0.025000     
  13278. camera_horizontal_turn_angle = 20     
  13279. camera_vertical_turn_up_angle = 5     
  13280. camera_vertical_turn_down_angle = 20     
  13281. camera_turn_look_ahead_slerp_amount = 1.000000     
  13282. explosion_arch = explosion_rh_freighter     
  13283. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03     
  13284. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03     
  13285. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03     
  13286. steering_torque = 24000.000000, 24000.000000, 104000.000000     
  13287. angular_drag = 60000.000000, 60000.000000, 60000.000000     
  13288. rotation_inertia = 16800.000000, 16800.000000, 16800.000000     
  13289. nudge_force = 30000.000000     
  13290. strafe_force = 20000     
  13291. strafe_power_usage = 2     
  13292. bay_door_anim = Sc_rh_freighter     
  13293. bay_doors_open_snd = cargo_doors_open     
  13294. bay_doors_close_snd = cargo_doors_close     
  13295. HP_bay_surface = HpBayDoor01     
  13296. HP_bay_external = HpBayDoor02     
  13297. shield_link = r_freighter_shield01, HpMount, HpShield01     
  13298. hp_type = hp_freighter_shield_special_10, HpShield01     
  13299. hp_type = hp_freighter_shield_special_9, HpShield01  
  13300. hp_type = hp_freighter_shield_special_8, HpShield01     
  13301. hp_type = hp_freighter_shield_special_7, HpShield01     
  13302. hp_type = hp_freighter_shield_special_6, HpShield01     
  13303. hp_type = hp_freighter_shield_special_5, HpShield01     
  13304. hp_type = hp_freighter_shield_special_4, HpShield01     
  13305. hp_type = hp_freighter_shield_special_3, HpShield01     
  13306. hp_type = hp_freighter_shield_special_2, HpShield01     
  13307. hp_type = hp_freighter_shield_special_1, HpShield01     
  13308. hp_type = hp_thruster, HpThruster01,      
  13309. hp_type = hp_turret_special_7, HpTurret02, HpTurret03, HpTurret04     
  13310. hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpWeapon01, HpWeapon02      
  13311. hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpWeapon01, HpWeapon02     
  13312. hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpWeapon01, HpWeapon02     
  13313. hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpWeapon01, HpWeapon02     
  13314. hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpWeapon01, HpWeapon02     
  13315. hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpWeapon01, HpWeapon02    
  13316. HP_tractor_source = HpTractor_Source     
  13317. num_exhaust_nozzles = 2      
  13318.  
  13319. [Ship]
  13320. ids_name = 237039   
  13321. ids_info = 66579   
  13322. nickname = te_no_fighter   
  13323. LODranges = 0, 80, 120, 1000   
  13324. type = FIGHTER 
  13325. mission_property = can_use_berths  
  13326. DA_archetype = ships\nomad\no_fighter\no_fighter.3db   
  13327. material_library = ships\nomad\nomad_fx.txm 
  13328. nomad = true   
  13329. cockpit = cockpits\liberty\l_elite.ini 
  13330. camera_offset = 12, 28 
  13331. camera_angular_acceleration = 0.050000 
  13332. camera_horizontal_turn_angle = 23 
  13333. camera_vertical_turn_up_angle = 5 
  13334. camera_vertical_turn_down_angle = 30 
  13335. camera_turn_look_ahead_slerp_amount = 1.000000   
  13336. mass = 150.000000   
  13337. hold_size = 800   
  13338. nanobot_limit = 50
  13339. linear_drag = 1.000000   
  13340. explosion_arch = explosion_no_elite   
  13341. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03   
  13342. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03   
  13343. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03   
  13344. steering_torque = 43000.000000, 43000.000000, 58000.000000   
  13345. angular_drag = 41000.000000, 41000.000000, 41000.000000   
  13346. rotation_inertia = 8400.000000, 8400.000000, 8400.000000   
  13347. nudge_force = 30000.000000  
  13348. strafe_force = 20000   
  13349. strafe_power_usage = 2  
  13350. HP_tractor_source = HpMount   
  13351. num_exhaust_nozzles = 1   
  13352. hit_pts = 4000   
  13353. bay_door_anim = Sc_open baydoor 
  13354. bay_doors_open_snd = cargo_doors_open 
  13355. bay_doors_close_snd = cargo_doors_close 
  13356. HP_bay_surface = HpBayDoor01 
  13357. HP_bay_external = HpBayDoor02 
  13358. hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpWeapon03
  13359. hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03
  13360. hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03
  13361. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03
  13362. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03
  13363. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03
  13364. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03
  13365. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03
  13366. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
  13367. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
  13368. hp_type = hp_torpedo_special_1, HpTorpedo01
  13369. hp_type = hp_torpedo_special_2, HpTorpedo01
  13370.  
  13371. [Ship]
  13372. ids_name = 237040 
  13373. ids_info = 66580 
  13374. nickname = te_no_gunboat 
  13375. LODranges = 0, 300, 500, 5000 
  13376. type = FREIGHTER 
  13377. mission_property = can_use_jumps
  13378. DA_archetype = ships\nomad\no_gunship\no_gunship.3db 
  13379. material_library = ships\nomad\nomad_fx.txm 
  13380. nomad = true 
  13381. cockpit = cockpits\bretonia\te_br_gunboat.ini   
  13382. max_bank_angle = 15     
  13383. camera_offset = 50, 150   
  13384. camera_angular_acceleration = 0.050000   
  13385. camera_horizontal_turn_angle = 23   
  13386. camera_vertical_turn_up_angle = 5   
  13387. camera_vertical_turn_down_angle = 30 
  13388. mass = 1000.000000 
  13389. hold_size = 800 
  13390. explosion_arch = explosion_no_gunboat 
  13391. fuse = fuse_no_gunboat_death, 0.000000, 1 
  13392. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 
  13393. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 
  13394. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 
  13395. linear_drag = 1.000000 
  13396. steering_torque = 60000000.000000, 60000000.000000, 60000000.000000 
  13397. angular_drag = 120000000.000000, 120000000.000000, 120000000.000000 
  13398. rotation_inertia = 16800000.000000, 16800000.000000, 16800000.000000 
  13399. nudge_force = 150000.000000 
  13400. strafe_force = 80000   
  13401. strafe_power_usage = 2 
  13402. HP_tractor_source = HpMount 
  13403. num_exhaust_nozzles = 1 
  13404. hit_pts = 10000 
  13405. bay_door_anim = Sc_open baydoor                         
  13406. bay_doors_open_snd = cargo_doors_open                         
  13407. bay_doors_close_snd = cargo_doors_close    
  13408. HP_bay_surface = HpBayDoor01 
  13409. HP_bay_external = HpBayDoor02 
  13410. hp_type = hp_turret_special_10, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06
  13411. hp_type = hp_turret_special_9, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06
  13412. hp_type = hp_turret_special_8, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06
  13413. hp_type = hp_turret_special_7, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06
  13414. hp_type = hp_turret_special_6, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06
  13415. hp_type = hp_turret_special_5, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06
  13416. hp_type = hp_turret_special_4, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06
  13417. hp_type = hp_turret_special_3, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06
  13418. hp_type = hp_turret_special_2, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06
  13419. hp_type = hp_turret_special_1, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06
  13420.  
  13421. [Ship]
  13422. ids_name = 237038 
  13423. ids_info = 66578 
  13424. nickname = te_no_battleship 
  13425. LODranges = 0, 1100, 1500, 2000, 15000 
  13426. type = FREIGHTER 
  13427. mission_property = can_use_jumps
  13428. DA_archetype = ships\nomad\no_battleship\no_battleship.3db 
  13429. material_library = ships\nomad\nomad_fx.txm 
  13430. cockpit = cockpits\rheinland\te_rh_battleship.ini   
  13431. camera_offset = 180, 750 
  13432. camera_angular_acceleration = 0.050000
  13433. camera_horizontal_turn_angle = 23
  13434. camera_vertical_turn_up_angle = 5
  13435. camera_vertical_turn_down_angle = 30
  13436. camera_turn_look_ahead_slerp_amount = 0.500000
  13437. nomad = true 
  13438. hold_size = 800 
  13439. explosion_arch = explosion_no_battleship 
  13440. fuse = fuse_no_battleship_death, 0.000000, 1 
  13441. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 
  13442. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 
  13443. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 
  13444. linear_drag = 1.000000 
  13445. mass = 100000.000000 
  13446. steering_torque = 1501900000.000000, 1501900000.000000, 1501900000.000000 
  13447. angular_drag = 13200000000.000000, 13200000000.000000, 13200000000.000000 
  13448. rotation_inertia = 15000000512.000000, 15000000512.000000, 15000000512.000000 
  13449. nudge_force = 3000000.000000 
  13450. HP_tractor_source = HpMount 
  13451. bay_door_anim = Sc_open baydoor                         
  13452. bay_doors_open_snd = cargo_doors_open                         
  13453. bay_doors_close_snd = cargo_doors_close    
  13454. HP_bay_surface = HpBayDoor01 
  13455. HP_bay_external = HpBayDoor02
  13456. num_exhaust_nozzles = 1 
  13457. hit_pts = 69300 
  13458. strafe_force = 20000   
  13459. strafe_power_usage = 2
  13460. hp_type = hp_turret_special_10, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06, Hp_1_07, Hp_1_08, Hp_1_09, Hp_1_10, Hp_1_11, Hp_1_12, Hp_1_13, Hp_1_14, Hp_1_15
  13461. hp_type = hp_turret_special_9, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06, Hp_1_07, Hp_1_08, Hp_1_09, Hp_1_10, Hp_1_11, Hp_1_12, Hp_1_13, Hp_1_14, Hp_1_15
  13462. hp_type = hp_turret_special_8, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06, Hp_1_07, Hp_1_08, Hp_1_09, Hp_1_10, Hp_1_11, Hp_1_12, Hp_1_13, Hp_1_14, Hp_1_15
  13463. hp_type = hp_turret_special_7, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06, Hp_1_07, Hp_1_08, Hp_1_09, Hp_1_10, Hp_1_11, Hp_1_12, Hp_1_13, Hp_1_14, Hp_1_15
  13464. hp_type = hp_turret_special_6, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06, Hp_1_07, Hp_1_08, Hp_1_09, Hp_1_10, Hp_1_11, Hp_1_12, Hp_1_13, Hp_1_14, Hp_1_15
  13465. hp_type = hp_turret_special_5, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06, Hp_1_07, Hp_1_08, Hp_1_09, Hp_1_10, Hp_1_11, Hp_1_12, Hp_1_13, Hp_1_14, Hp_1_15
  13466. hp_type = hp_turret_special_4, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06, Hp_1_07, Hp_1_08, Hp_1_09, Hp_1_10, Hp_1_11, Hp_1_12, Hp_1_13, Hp_1_14, Hp_1_15
  13467. hp_type = hp_turret_special_3, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06, Hp_1_07, Hp_1_08, Hp_1_09, Hp_1_10, Hp_1_11, Hp_1_12, Hp_1_13, Hp_1_14, Hp_1_15
  13468. hp_type = hp_turret_special_2, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06, Hp_1_07, Hp_1_08, Hp_1_09, Hp_1_10, Hp_1_11, Hp_1_12, Hp_1_13, Hp_1_14, Hp_1_15
  13469. hp_type = hp_turret_special_1, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_1_06, Hp_1_07, Hp_1_08, Hp_1_09, Hp_1_10, Hp_1_11, Hp_1_12, Hp_1_13, Hp_1_14, Hp_1_15
  13470.  
  13471.  
  13472. [Ship]
  13473. ids_name = 524306                     
  13474. ids_info = 66772
  13475. ids_info1 = 66773 
  13476. ids_info2 = 66608
  13477. ids_info3 = 66774 
  13478. ship_class = 0                     
  13479. nickname = ghost_ship                     
  13480. LODranges = 0, 99999                   
  13481. msg_id_prefix = gcs_refer_shiparch_Brelf                     
  13482. mission_property = can_use_berths                     
  13483. type = FIGHTER                     
  13484. DA_archetype = ships\firebase\ghost\ghost.cmp                     
  13485. material_library = ships\firebase\ghost\ghost.mat                     
  13486. material_library = fx\envmapbasic.mat                     
  13487. envmap_material = envmapbasic                     
  13488. cockpit = cockpits\firebase\ghost.ini                     
  13489. pilot_mesh = generic_pilot                     
  13490. nanobot_limit = 10                     
  13491. shield_battery_limit = 10                     
  13492. mass = 80.000000                     
  13493. linear_drag = 1.000000                     
  13494. hold_size = 10                     
  13495. fuse = intermed_damage_smallship02, 0.000000, 525                     
  13496. fuse = intermed_damage_smallship03, 0.000000, 263                     
  13497. max_bank_angle = 90                     
  13498. camera_offset = 7, 30                     
  13499. camera_angular_acceleration = 0.050000                     
  13500. camera_horizontal_turn_angle = 30                     
  13501. camera_vertical_turn_up_angle = 30                     
  13502. camera_vertical_turn_down_angle = 30                     
  13503. camera_turn_look_ahead_slerp_amount = 1.000000                     
  13504. hit_pts = 1000                     
  13505. explosion_arch = explosion_br_fighter                     
  13506. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03                     
  13507. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03                     
  13508. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03                     
  13509. nudge_force = 30000.000000                     
  13510. strafe_force = 30000                     
  13511. strafe_power_usage = 2                     
  13512. steering_torque = 25000.000000, 25000.000000, 50000.000000                     
  13513. angular_drag = 15000.000000, 15000.000000, 35000.000000                     
  13514. rotation_inertia = 2800.000000, 2800.000000, 1000.000000                     
  13515. bay_door_anim = Sc_open dock1                     
  13516. bay_doors_open_snd = cargo_doors_open                     
  13517. bay_doors_close_snd = cargo_doors_close                     
  13518. HP_bay_surface = HpBayDoor01                     
  13519. HP_bay_external = HpBayDoor02                     
  13520. HP_tractor_source = HpTractor_Source                     
  13521. hp_type = hp_thruster, HpThruster01, HpThruster02                     
  13522. num_exhaust_nozzles = 2                     
  13523. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04                     
  13524. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04                     
  13525. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04                     
  13526. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
  13527. hp_type = hp_torpedo_special_2, HpTorpedo01                     
  13528. hp_type = hp_torpedo_special_1, HpTorpedo01                     
  13529. hp_type = hp_mine_dropper, HpMine01                     
  13530. hp_type = hp_countermeasure_dropper, HpCm01                     
  13531. shield_link = b_fighter_shield01, HpMount, HpShield01                     
  13532. hp_type = hp_fighter_shield_special_5, HpShield01                     
  13533. hp_type = hp_fighter_shield_special_4, HpShield01                     
  13534. hp_type = hp_fighter_shield_special_3, HpShield01                     
  13535. hp_type = hp_fighter_shield_special_2, HpShield01                     
  13536. hp_type = hp_fighter_shield_special_1, HpShield01                     
  13537.                    
  13538. [CollisionGroup]
  13539. obj = port_wing_lod1                      
  13540. separable = parent_impulse = 120.000000                      
  13541. child_impulse = 60.000000                      
  13542. debris_type = debris_small_ship                      
  13543. separation_explosion = explosion_small_ship_breakoff                      
  13544. mass = 5.000000                      
  13545. dmg_hp = DpPort_Wing                      
  13546. dmg_obj = cv_dmg_port_wing01_cap                      
  13547. type = Port_Wing                      
  13548. hit_pts = 138                      
  13549. root_health_proxy = true                      
  13550.                       
  13551. [CollisionGroup]
  13552. obj = star_wing_lod1                      
  13553. separable = parent_impulse = 120.000000                      
  13554. child_impulse = 60.000000                      
  13555. debris_type = debris_small_ship                      
  13556. separation_explosion = explosion_small_ship_breakoff                      
  13557. mass = 5.000000                      
  13558. dmg_hp = DpStarboard_Wing                      
  13559. dmg_obj = cv_dmg_starboard_wing01_cap                      
  13560. type = Starboard_Wing                      
  13561. hit_pts = 138                      
  13562. root_health_proxy = true          
  13563.  
  13564. [Ship]
  13565. ids_name = 524307             
  13566. ids_info = 66775             
  13567. ids_info1 = 66776             
  13568. ids_info2 = 66608            
  13569. ids_info3 = 66777             
  13570. ship_class = 3             
  13571. nickname = Phantom_ship             
  13572. LODranges = 0, 99999, 99999, 99999, 99999, 99999, 99999, 99999              
  13573. msg_id_prefix = gcs_refer_shiparch_Brelf              
  13574. mission_property = can_use_berths              
  13575. type = FIGHTER              
  13576. DA_archetype = ships\firebase\Phantom\Phantom.cmp              
  13577. material_library = ships\firebase\Phantom\Phantom.mat              
  13578. material_library = fx\envmapbasic.mat              
  13579. envmap_material = envmapbasic              
  13580. cockpit = cockpits\firebase\Phantom.ini              
  13581. pilot_mesh = generic_pilot              
  13582. nanobot_limit = 47              
  13583. shield_battery_limit = 47              
  13584. mass = 120.000000              
  13585. linear_drag = 1.000000              
  13586. hold_size = 15            
  13587. fuse = intermed_damage_smallship02, 0.000000, 525              
  13588. fuse = intermed_damage_smallship03, 0.000000, 263              
  13589. max_bank_angle = 60            
  13590. camera_offset = 10, 40              
  13591. camera_angular_acceleration = 0.050000              
  13592. camera_horizontal_turn_angle = 23              
  13593. camera_vertical_turn_up_angle = 5              
  13594. camera_vertical_turn_down_angle = 30              
  13595. camera_turn_look_ahead_slerp_amount = 1.000000              
  13596. hit_pts = 6000              
  13597. explosion_arch = explosion_li_fighter              
  13598. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03             
  13599. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03             
  13600. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03             
  13601. nudge_force = 30000.000000             
  13602. strafe_force = 100000             
  13603. strafe_power_usage = 250             
  13604. steering_torque = 55000.000000, 55000.000000, 48000.000000   
  13605. angular_drag = 41000.000000, 41000.000000, 35000.000000   
  13606. rotation_inertia = 8400.000000, 8400.000000, 1000.000000               
  13607. HP_bay_surface = HpBayDoor01              
  13608. HP_bay_external = HpBayDoor02              
  13609. HP_tractor_source = HpTractor_Source              
  13610. num_exhaust_nozzles = 4              
  13611. shield_link = bw_vheavy_shield01, HpMount, HpShield01         
  13612. hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04             
  13613. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpWeapon08       
  13614. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpWeapon08             
  13615. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpWeapon08             
  13616. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpWeapon08             
  13617. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpWeapon08             
  13618. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpWeapon08             
  13619. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpWeapon08             
  13620. hp_type = hp_turret_special_7,  HpTurret01,  HpTurret02             
  13621. hp_type = hp_turret_special_6,  HpTurret01,  HpTurret02             
  13622. hp_type = hp_turret_special_5,  HpTurret01,  HpTurret02             
  13623. hp_type = hp_turret_special_4,  HpTurret01,  HpTurret02             
  13624. hp_type = hp_turret_special_3,  HpTurret01,  HpTurret02             
  13625. hp_type = hp_turret_special_2,  HpTurret01,  HpTurret02             
  13626. hp_type = hp_turret_special_1,  HpTurret01,  HpTurret02             
  13627. hp_type = hp_torpedo_special_2, HpTorpedo01, HpTorpedo02              
  13628. hp_type = hp_torpedo_special_1, HpTorpedo01, HpTorpedo02              
  13629. hp_type = hp_mine_dropper, HpMine01, HpMine02              
  13630. hp_type = hp_countermeasure_dropper, HpCM01, HpCM02
  13631. hp_type = hp_elite_shield_special_8, HpShield01               
  13632. hp_type = hp_elite_shield_special_7, HpShield01                                                 
  13633. hp_type = hp_elite_shield_special_6, HpShield01                                                 
  13634. hp_type = hp_elite_shield_special_5, HpShield01                                                 
  13635. hp_type = hp_elite_shield_special_4, HpShield01                                                 
  13636. hp_type = hp_elite_shield_special_3, HpShield01                                                 
  13637. hp_type = hp_elite_shield_special_2, HpShield01                                                 
  13638. hp_type = hp_elite_shield_special_1, HpShield01                
  13639. hp_type = hp_thruster, HpThruster01, HpThruster02              
  13640.             
  13641. [CollisionGroup]
  13642. obj = slipstream_port_wing01_lod1                      
  13643. separable = parent_impulse = 240.000000                      
  13644. child_impulse = 7.000000                      
  13645. dmg_hp = dpport_wing01                      
  13646. dmg_obj = ew_dmg_portwing01_cap                      
  13647. mass = 5.000000                      
  13648. debris_type = debris_small_ship                      
  13649. separation_explosion = explosion_small_ship_breakoff                      
  13650. type = Port_Wing                      
  13651. hit_pts = 2700                      
  13652. root_health_proxy = true                      
  13653.                       
  13654. [CollisionGroup]
  13655. obj = slipstream_star_wing01_lod1                      
  13656. separable = parent_impulse = 240.000000                      
  13657. child_impulse = 7.000000                      
  13658. dmg_hp = dpstar_wing01                      
  13659. dmg_obj = ew_dmg_starwing01_cap                      
  13660. mass = 5.000000                      
  13661. debris_type = debris_small_ship                      
  13662. separation_explosion = explosion_small_ship_breakoff                      
  13663. type = Starboard_Wing                      
  13664. hit_pts = 2700                      
  13665. root_health_proxy = true               
  13666.  
  13667. [Ship]
  13668. ids_name = 524308
  13669. ids_info = 66778
  13670. ids_info1 = 66779
  13671. ids_info2 = 66608
  13672. ids_info3 = 66780
  13673. ship_class = 2
  13674. nickname = Testudo
  13675. LODranges = 0, 99999, 99999, 99999, 99999
  13676. msg_id_prefix = gcs_refer_shiparch_Liblf
  13677. mission_property = can_use_berths
  13678. type = FIGHTER
  13679. mass = 100
  13680. hold_size = 280
  13681. linear_drag = 1
  13682. fuse = li_fighter_gas01, 0, -1
  13683. fuse = li_fighter_smoke01, 0, -1
  13684. fuse = intermed_damage_smallship02, 0, 400
  13685. fuse = intermed_damage_smallship03, 0, 200
  13686. max_bank_angle = 35
  13687. camera_offset = 10, 55
  13688. camera_angular_acceleration = 0.05
  13689. camera_horizontal_turn_angle = 23
  13690. camera_vertical_turn_up_angle = 5
  13691. camera_vertical_turn_down_angle = 30
  13692. camera_turn_look_ahead_slerp_amount = 1
  13693. nanobot_limit = 40
  13694. shield_battery_limit = 40
  13695. hit_pts = 8000
  13696. DA_archetype = ships\eagle\eagle.cmp
  13697. material_library = ships\eagle\eagle.mat
  13698. material_library = fx\envmapbasic.mat
  13699. envmap_material = envmapbasic
  13700. cockpit = cockpits\liberty\l_elite.ini
  13701. pilot_mesh = generic_pilot
  13702. explosion_arch = explosion_li_fighter
  13703. surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
  13704. surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
  13705. surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
  13706. steering_torque = 54000.000000, 54000.000000, 54000.000000   
  13707. angular_drag = 60000.000000, 60000.000000, 60000.000000   
  13708. rotation_inertia = 16800.000000, 16800.000000, 16800.000000 
  13709. nudge_force = 30000
  13710. strafe_force = 20000
  13711. strafe_power_usage = 2
  13712. bay_door_anim = Sc_open baydoor
  13713. bay_doors_open_snd = cargo_doors_open
  13714. bay_doors_close_snd = cargo_doors_close
  13715. HP_bay_surface = HpBayDoor01
  13716. HP_bay_external = HpBayDoor02
  13717. num_exhaust_nozzles = 4 
  13718. HP_tractor_source = HpTractor_Source
  13719. shield_link = l_elite_shield01, HpMount, HpShield01, HpShield02
  13720. hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02
  13721. hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02
  13722. hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02
  13723. hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02
  13724. hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02
  13725. hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02
  13726. hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02
  13727. hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08
  13728. hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08
  13729. hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08
  13730. hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08
  13731. hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08
  13732. hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08
  13733. hp_type = hp_freighter_shield_special_9, HpShield01
  13734. hp_type = hp_freighter_shield_special_8, HpShield01
  13735. hp_type = hp_freighter_shield_special_7, HpShield01
  13736. hp_type = hp_freighter_shield_special_6, HpShield01
  13737. hp_type = hp_freighter_shield_special_5, HpShield01
  13738. hp_type = hp_freighter_shield_special_4, HpShield01
  13739. hp_type = hp_freighter_shield_special_3, HpShield01
  13740. hp_type = hp_freighter_shield_special_2, HpShield01
  13741. hp_type = hp_freighter_shield_special_1, HpShield01
  13742. hp_type = hp_thruster, HpEngine03, HpEngine04
  13743. hp_type = hp_countermeasure_dropper, HpEngine01
  13744. hp_type = hp_torpedo_special_2, HpTorpedo01
  13745. hp_type = hp_mine_dropper, HpEngine02
  13746.  
  13747.              
  13748.